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aleksanderfraser

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Posts posted by aleksanderfraser

  1. I'd like to sell off 100 tech for the standard 3 mil. If anyone has any kind of prior arrangement or anything (3x3 deals or whatever) please contact me anyway, I have available slots.

    thanks,

    af. :rolleyes:

    Nation Link:http://www.cybernations.net/nation_drill_display.asp?Nation_ID=275048

    Buyer found. thanks for the interest,

    af.

  2. Dearest Joss2K, and everyone else who signed onto this thing. I have bad news. My alliance has merged and I am going to be switching team colours. Yep, orange...

    It was a great dream while it lasted, (but that dream has gone from me now)...

    thanks for your participation,

    af.

  3. I'd like this circle to be fairly long term, so keep that in mind when applying.

    Resources:

    • Lead-aleksanderfraser
    • Pigs-aleksanderfraser
    • Coal-penguino
    • Iron-PaddeLeGrande
    • God (I meant GOLD..)-PaddeLeGrande
    • Silver
    • Lumber
    • Oil-Joss2K
    • Rubber-Kharcoff
    • Gems-Joss2K
    • Aluminum-Kharcoff

    Marble-penguino

    Bonus resources:

    Construction, Fine Jewelry, Microchips, Steel, Asphalt, Automobiles, Scholars (with literacy greater than 90%), Radiation cleanup

    Economic benefits:

    infra cost: -42% :D

    infra upkeep: -23%

    citizen income: +$9.50

    no. of citizens: +3.5%

    pop. happiness:+14 B)

    Tech cost: -13% ^_^

    land purchase cost: -10%

    value of land when selling: x3

    purchased land area: +35%

    Military benefits:

    soldier cost/upkeep: -$6.00/-$1.00

    tank cost/upkeep: -8%/-18%

    soldier efficiency: +53%

    aircraft cost/upkeep: -16%/-25%

    aircraft limit: +10

    all navy purchase/upkeep: -15%

    Frigate, Destroyer, Submarine, Aircraft carrier cost/upkeep: -10%/-10%

    cruise missile cot/upkeep:-20%/-20%

    nuclear missile cost/upkeep: -20%/-20%

    Plus:

    Environment: +1

    Global radiation: -50%

    Penalty for Nuclear weapons: -50%

    And:

    One day less of Nuclear Anarchy

    I think the benefits to this setup are pretty obvious.

    first come, first served!

    aleksanderfraser

    The elusive final member... hmmm....

  4. I'd like this circle to be fairly long term, so keep that in mind when applying.

    Resources:

    • Lead-aleksanderfraser
    • Pigs-aleksanderfraser
    • Coal-penguino
    • Iron-PaddeLeGrande
    • God (I meant GOLD..)-PaddeLeGrande
    • Silver
    • Lumber
    • Oil-Joss2K
    • Rubber-Kharcoff
    • Gems-Joss2K
    • Aluminum-Kharcoff

    Marble-penguino

    Bonus resources:

    Construction, Fine Jewelry, Microchips, Steel, Asphalt, Automobiles, Scholars (with literacy greater than 90%), Radiation cleanup

    Economic benefits:

    infra cost: -42% :D

    infra upkeep: -23%

    citizen income: +$9.50

    no. of citizens: +3.5%

    pop. happiness:+14 B)

    Tech cost: -13% ^_^

    land purchase cost: -10%

    value of land when selling: x3

    purchased land area: +35%

    Military benefits:

    soldier cost/upkeep: -$6.00/-$1.00

    tank cost/upkeep: -8%/-18%

    soldier efficiency: +53%

    aircraft cost/upkeep: -16%/-25%

    aircraft limit: +10

    all navy purchase/upkeep: -15%

    Frigate, Destroyer, Submarine, Aircraft carrier cost/upkeep: -10%/-10%

    cruise missile cot/upkeep:-20%/-20%

    nuclear missile cost/upkeep: -20%/-20%

    Plus:

    Environment: +1

    Global radiation: -50%

    Penalty for Nuclear weapons: -50%

    And:

    One day less of Nuclear Anarchy

    I think the benefits to this setup are pretty obvious.

    first come, first served!

    aleksanderfraser

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