metave
-
Posts
7 -
Joined
-
Last visited
Content Type
Profiles
Forums
Blogs
Gallery
Posts posted by metave
-
-
coal and pigs?
No.
-
:lol:
Thanks for the courtesy bumps, but they gave me a bit of false hope.
-
The 8 bonuses are: Steel, Asphalt, Cars, Construction, Microchips, Radiation Cleanup, Beer, and Scholars (these require a bit of Technology purchased so your country has a greater than 90% Literacy rate.
I am offering a 3 million dollar signing bonus if you commit to this circle for the long-term.
We're looking for the following resources to be filled; no wild card slots are available.
Aluminum: Jebtroll
Coal:
Lead:
Lumber: Jebtroll
Iron:
Marble:
If you have two of these resources, post, and I'll add you to the circle.
Total bonuses (Bonus Resources and the 12 Resources combined):
Income: +$6
Citizens: +16.6%
Happiness: +11
Infra. Cost: -35.2%
Tech. Cost: -12.6%
Land Cost: -14.5%
Land Bonus: +38%
Environment: +2
Environment Penalty: -50%
-
I have Oil and Water, but I'm a Blue Nation.
-
Up this goes.
-
Blue is preferred. Meaning, if someone has resources X and Y, but isn't blue, someone with resources Y and Z will have priority. +5 Happiness isn't a lot, but it's still maximizing the potential of trading.
Bonus resources are Construction, Steel, Asphault, Cars, and Beer. The other resources end up giving population bonuses.
Resources needed:
Aluminum
Cattle
Coal
Fish
Iron
Lumber
Oil - metave (NavihUSSR) (Blue)
Marble
Rubber
Sugar
Water - metave (NavihUSSR) (Blue)
Wheat
Bonuses acquired:
Citizens: +26.1%
Happiness: +10
Infrastructure cost: -35.2%
Land cost: -23.1%
Land bonus: +38%
Environment: +1
Soldier efficiency: +42.6%
Soldier cost: -$6
Navy cost: -15.2%
Aircraft cost: -15.2%
Aircraft limit: +10
Infrastructure upkeep: -21.3%
Tank upkeep: -9.8%
Navy upkeep: -10%
Blue 8-bonus resource trade circle
in Trading Harbor
Posted
Added, Jebtroll.