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Seerow

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Blog Entries posted by Seerow

  1. Seerow
    In my introduction, I said I was going to do several more blogs about what it is that makes this game keep going on. I asked around, and apparently out of game discussion is okay on a blog, but other rules apparently still apply (still not clear on that given there's a separate ToS for blogs. If someone can fill me in on the details I'd appreciate it). That said however, I'm going to put off discussion on actual game mechanics for now. Because lets face it, at the core of this game we all play, is the politics.
    At the games start, politics were pretty brutal compared to what we know today. I mean today there's all sorts of moralistic crap going around. Back then, there was only one rule: No nukes. And that rule existed primarily because getting nukes at that point in the games history was so hard that almost nobody had them, and anyone who got hit with them was basically getting a nation reset.
    But I'm not going to bore anyone with a history lesson. My memory's never been the best, and if you want accurate history we have a wiki for that. Point is, early in the game we had a lot of wars where people got better pretty quickly then went to war again over something equally stupid. But if we were all suddenly transported back to 2006, we probably wouldn't have gotten into a war over most of the stuff going on then that set off wars.
    Instead of endless wars however, we got politics. After GW1, when people realized the power of getting a bunch of allies together and stomping on the other side rather than fighting alone, it was a huge shift in paradigm. Strategies shifted from "What would be good for the next week" to "What would be good months down the line". Some alliances were better at this than others, but the end result is the MDP web that we've all grown to love and hate at the same time.
    So how does any of this translate into keeping people interested? Well, the game is and has been for a great deal of time now a long term strategy game. Alliances set up treaties and plan for months or years into the future. At this point, even nation building is a long term strategy. Sure buying that 3k infra looks good now, but if you save that money instead, that war 2 months down the road it could make the difference between being demolished and being able to rebuild when all is said and done.
    At this point, anyone who's stuck with the game is to some degree someone who enjoys the waiting game. Sure we cry for want of war after a few months or so, but a lot of us are content with sitting back and waiting for months to see stuff happen. Frankly, if you aren't patient enough to wait like that, you probably quit the game within a month of joining after seeing how slowly everything seems to move.
    That said, even with the glacial pace of the game, there is always something happening. The glacial pace just allows for that something to be accessed by anyone regardless of the time level they are willing to expend. I can take a 6 month break, and ask around for a little bit and be up to date on most major events and be fine. On the other extreme, you can be active on IRC and the forums, and there's always some minor drama being stirred up. That is in part thanks to the player base CN has attracted: Say what you will about us, but in general we can keep ourselves entertained.
    First, you have serious long term grudges. Many of these grudges were formed in the early game and just never got dropped. New ones get formed after every war, as the losers begrudge the winners for stomping them and then extorting tech from them. Honestly, as much as people say reparations are killing the game, it's just as easy to say that white peace and friendship would kill it sooner. NPO I think realized this early on in playing the part of the villain. I think Grub got the idea too, during BiPolar, because if he wasn't going out of his way trying to piss off the entirety of the community, I don't know what he was doing.
    Then, on top of those long term grudges, you have the petty troll. No matter how much maneuvering or treatying is done, there is always somebody pissing off somebody else, preventing permanent world peace, and keeping various sides at each others throats. If it weren't for the regular forum trolls, most grudges would die much faster. But since we have such a great supply of them, even if there isn't active war, there is usually some tension in the air making people feel a war is coming. The few times in our history where there was not a feeling like that, there were a lot of posts indicating just how weird that felt, and wondering when the sides for the next war were going to start forming (and eventually they did). Personally, I feel that that general feeling is part of what keeps people hooked. If this !@#$ were real life we would find diplomatic solutions to everything, and that's boring. Here we know that when someone pisses someone else off, it will eventually come back to haunt them it's just a matter of time. Watching that unfold over a long period of time? It's like a internet based soap opera!
    Anyway holy !@#$ that went on way longer than intended too. I'm going to cut this post short right here, and leave you all with this tl;dr summary of the blog:
    tl;dr: Trolls keep CN alive. Yes even the horrible ones. Yes that means D34th too. Yes, I know you hate him, but really your hate for him and others like him is probably what is keeping you posting. They are at the core of our political system, and without them the game would probably straight up die.
  2. Seerow
    My name is Seerow.
    You may or not be familiar with me. I've been around this game for a long time. Far longer than I ever thought I would be. Some of you may recognize the name from the book series I sniped it from and have used as my internet handle almost exclusively for over a decade. So that answers question one, yes Seerow is the same as the Seerow from the Animorphs. In that series, Seerow was a character out of lore, who gave advanced knowledge/technology to another sentient race that became a plague upon the galaxy because of it. Why does this matter to you? It doesn't really, except that that act gave way to the law of Seerow's Kindness, forbidding the gift of technology to other races. And now you know the origin of the name of this Blog. Only this kindness I hope won't have such catastrophic consequences. You never know though.
    More of you however probably know my name not as an obscure reference from a series that's been dead and over with for years, but from my place in CN history. I've played CN for a long time. Not the longest lasting player, not by half a year or so. But much longer than I ever expected to stay here. I got brought in by a group of friends from outside the game, including Monorojo, Roquentin, and Ayrrie, none of whom are at this point active in the game any longer. And yet here I still am.
    I was really active during those first few years, and it's that time that I'm still remembered for in some places. Probably most notably, my time in service to the NPO military, and my subsequent leaving the NPO to join MK, which resulted in a substantial amount of butthurt. As of the last I heard (about 2 months ago), NPO still has a "$%&@ Seerow" thread that is being actively posted in. Yep, 4 years after the fact, nearly half a decade, and I still have a thread dedicated to how much they hate me. You may also remember back in the noCB war, I had a surrender term all to myself, declaring I was to be kicked out of MK.
    Yeah, to this day I'm not sure what I did to piss them off THAT much, but there it is. That's pretty much my most famous act, leaving an alliance and causing some ruckuss. I also had a stint as Lord High Treasurer in MK, where I reformed the bank, instituting the much of the core structure still being used today.
    But all of these events are years past now. So what have I been doing with myself? Honestly, other things. Since my time spent at ZI (about a year total all told) via NPO before being whitelisted, my interest in the game has been tangental. I get active for a month or two, then disappear for 4-6 months. Eventually something happens that draws me back in, I get active again, then either I get bored or real life comes up.
    Okay, so that was a longer intro than I intended. Like I said, I've been around a long time and left plenty of people and details out. Point is in this game, I've been in high government, and I've been a nobody. I've been on both sides of the hegemonic fence, working for the NPO during its prime alliance rolling days, then being in MK when it was getting rolled, then in MK when it is rolling alliances. I've been the crazy active guy spending 80 hours on IRC trying to put out fires and get the other innactive $%&@ers to do what they're supposed to, and I've been the guy you need to email 5 times to do something as simple as buy a couple extra nukes. When it comes to this game, I've experienced pretty much the full spectrum. About the only thing I haven't done is try to head up foreign affairs, and anyone who knows me can say that's a damn good thing.
    The reason I say this is because many people who play the game get stuck in one mindset. They play the game their way, and they find it hard to imagine a different way. People who are active often find it hard to comprehend anyone logging in and only spending 5 minutes a week. I mean, you'd miss out on all of the fun and hilarity on IRC, who could do that?! I mean why play the game if you're not paying attention to the forums or IRC? The game itself is pretty lame, and everyone more or less agrees on that.
    Well, I'm here to give my thoughts on these things. I'll be making a couple of blog posts over the next week or so, going in depth into what I think it is that gets people playing, and what keeps them playing. What the appeal of this game we all share in common is. I'll admit straight up, I'll be making up at least 50% of it as I go, and it will probably be only marginally useful for all that. But let's face it, none of these blogs mean a whole lot, and if I have the time to waste on it, why not?
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