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evilkokonut

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Posts posted by evilkokonut

  1. [quote name='thespoon' timestamp='1282148845' post='2421672']
    Oh perfect, I got your man right here
    http://www.cybernations.net/nation_drill_display.asp?Nation_ID=288622
    [/quote]
    cattle + wheat here

  2. [quote name='Provost Zakharov' date='01 February 2010 - 10:22 PM' timestamp='1265091754' post='2152483']
    These datapoints are too close together, so I can't get a single answer. I guess {-5, -150} should be at least 95% but I need more points to find the hotspot.
    [/quote]
    5, -150 got me 92%. good enough..

  3. This is the best trade circle if you have or want nukes. If you don't have or want nukes, you should start wanting and then get nukes. And then join the circle.

    Aluminum -

    Cattle -

    Fish -

    Iron -

    Lumber -

    Marble -

    Pigs -

    Spices - Caliper

    Sugar -

    Uranium -

    Water - Caliper

    Wheat -

    Initial infrastructure cost: -34.2%

    Infrastructure upkeep: -19.7%

    Population increase: 30.6%

    Population happiness increase: 9.5

    Initial land cost: -14.5%

    Purchase land area increase: 8%

    Environment: 1

    Soldier increase: 38%

    Soldier cost decrease: $-3

    Soldier upkeep cost: $-0.5

    Tank upkeep cost: -5%

    Aircraft limit increase: 10 units

    Nuclear Weapons upkeep decrease: -50%

    Submarine purchase cost decrease: -5%

    Submarine upkeep cost decrease: -5%

    Aircraft carrier purchase cost decrease: -12.6%

    Aircraft Carrier upkeep cost decrease: -5%

    http://www.cybernations.net/nation_drill_d...Nation_ID=93062

    cattle/wheat

  4. I'm looking to set up the following trade circle, long term, on yellow. If you have the resources listed and want to join a steady, active trading group, this is the place for you.

    Cattle

    Pigs

    Spices

    Sugar

    Lumber

    Marble

    Uranium - Caesar

    Iron

    Aluminum

    Wheat

    Water

    Lead -Caesar

    The bonus resources we'd get would be Beer, Fast Food, Construction and Scholars.

    Some of the bonuses this set would offer, though not all:

    Initial infrastructure cost: -34.2%

    Population increase: 21%

    Nuclear Weapons cost decrease: -20%

    Infrastructure upkeep: -19.7%

    Citizen income increase: $3

    Population happiness increase: 9.5

    Soldier cost decrease: $-3

    Nuclear Weapons upkeep decrease: -60%

    Soldier upkeep cost: $-1

    Tank cost decrease: -8%

    Tank upkeep cost: -12.6%

    Initial land cost: -10%

    Purchase land area increase: 8%

    Aircraft limit increase: 10 units

    Cruise Missile cost decrease: -20%

    Environment: 1

    Environment penalty reduction: -50%

    Allows you to buy nukes.

    If anyone is interested or knows anyone who is, sign up here, or PM me. I will also do my best to answer any questions.

    http://www.cybernations.net/nation_drill_d...Nation_ID=93062

    cattle/wheat. willing to change colors

  5. pigs -

    spices -MushroomKingdom

    sugar -

    cattle - evilkokonut

    aluminum -

    lumber -

    wheat - evilkokonut

    water -

    marble -

    iron -

    silver -

    uranium - MushroomKingdom

    color to be decided, i'm willing to change to any color. since my existing trade circle is not happening, its time to start from scratch.

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