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Hildegard

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Posts posted by Hildegard

  1. No, no, no, no.

    So let's say that I spend four days building up to DEFCON 1. First thing my enemy does is send spies in to change my DEFCON back to 5. By the time I'm back at maximum readiness, the war is almost over. This change makes spies inordinately powerful.

    Also, this is a MAJOR change to game mechanics. Such a mjor change should not be, in my opinion, implemented after barely twelve hours of consideration.

    This is one of the most far-reaching changes proposed yet and there is no reason that it should be implemented on such short notice.

    I agree; this makes spies ridiculously powerful. I remember using spies on war opponents in the last major war--it must have been a pain in the butt to login and find that you've been attacked at DEFCON 5 in spite of your best efforts; to make it so that it takes so long to get back up to full military strength just doesn't seem fair.

    I don't like this "update" at all. Not that I am against improving gameplay, but I don't think this does much good for CN.

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