GemStone Posted February 16, 2011 Report Posted February 16, 2011 (edited) 1.Aluminum- Cao Pai 2.Coal-Lawfarm 3.Iron- Lord Caesar 4.Lumber-Me 5.Marble-JetBoy 6.Fish-Lawfarm 7.Rubber-Me 8.Uranium-JetBoy 9.[b]Water or Oil-[/b] 10.[b]Wheat or wildcard-[/b] 11.Wildcard-Wine- Cao Pai 12.Wildcard-Sugar- Lord Caesar Bonus resources: Autos, Asphalt, Construction, and Steel Please PM me ingame. http://www.cybernations.net/nation_drill_display.asp?Nation_ID=203086 Effects: Initial infrastructure cost: -37.5% Infrastructure upkeep: -24.7% Population increase: 11.2% Population happiness increase: 8.5 Initial land cost: -14.5% Purchase land area increase: 38% Soldier increase: 42.6% Soldier cost decrease: $-6 Tank upkeep cost: -9.8% Aircraft cost decrease: -7.8% Aircraft limit increase: 10 units Nuclear Weapons upkeep decrease: -50% Frigate purchase cost decrease: -15% Frigate upkeep cost decrease: -10% Destroyer purchase cost decrease: -15% Destroyer upkeep cost decrease: -10% Submarine purchase cost decrease: -20% Submarine upkeep cost decrease: -14.5% Aircraft carrier purchase cost decrease: -27.6% Aircraft Carrier upkeep cost decrease: -14.5% Other navy purchase cost decrease: -15% Other navy upkeep cost decrease: -10% Edited February 21, 2011 by Lady Blackrose Quote
Cao Pai Posted February 17, 2011 Report Posted February 17, 2011 Bumping this! Only two more slots! Quote
GemStone Posted February 19, 2011 Author Report Posted February 19, 2011 (edited) Two more sets. Edited February 19, 2011 by Lady Blackrose Quote
Lawfarm Posted February 20, 2011 Report Posted February 20, 2011 Legio Patria Nostra Ruler: Lawfarm Longstanding, stable 934 day old nation. Aqua team. Fish and Coal, if you decide to change one of your BRs. http://www.cybernations.net/nation_drill_display.asp?Nation_ID=250293 PM me when you're ready. Looking for a fast move, have applied to a few circles. Will change color if need be. Quote
GemStone Posted February 20, 2011 Author Report Posted February 20, 2011 Added!! From here there are 2 options: [b]#1-Autos, Construction, Asphalt and Steel we need Oil and a wildcard. Effects:[/b] Initial infrastructure cost: -37.5% Infrastructure upkeep: -24.7% Population increase: 11.2% Population happiness increase: 8.5 Initial land cost: -14.5% Purchase land area increase: 38% Soldier increase: 42.6% Soldier cost decrease: $-6 Tank upkeep cost: -9.8% Aircraft cost decrease: -7.8% Aircraft limit increase: 10 units Nuclear Weapons upkeep decrease: -50% Frigate purchase cost decrease: -15% Frigate upkeep cost decrease: -10% Destroyer purchase cost decrease: -15% Destroyer upkeep cost decrease: -10% Submarine purchase cost decrease: -20% Submarine upkeep cost decrease: -14.5% Aircraft carrier purchase cost decrease: -27.6% Aircraft Carrier upkeep cost decrease: -14.5% Other navy purchase cost decrease: -15% Other navy upkeep cost decrease: -10% [b]#2-Beer, Construction and Steel we need Water/Wheat. Effects:[/b] Initial infrastructure cost: -37.5% Infrastructure upkeep: -19.7% Population increase: 20.1% Population happiness increase: 8.5 Initial land cost: -14.5% Purchase land area increase: 38% Environment: 1 Soldier increase: 29.6% Soldier cost decrease: $-3 Tank upkeep cost: -5% Aircraft cost decrease: -4% Aircraft limit increase: 10 units Nuclear Weapons upkeep decrease: -50% Frigate purchase cost decrease: -15% Destroyer purchase cost decrease: -15% Submarine purchase cost decrease: -20% Submarine upkeep cost decrease: -5% Aircraft carrier purchase cost decrease: -27.6% Aircraft Carrier upkeep cost decrease: -5% Other navy purchase cost decrease: -15% Quote
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