helstrm Posted January 6, 2011 Report Posted January 6, 2011 (edited) We lost a nation today due to inactivity. This is a long term Trade Circle that has been stable for over 200 days. If you are willing to switch to Aqua and need a circle give me a shout. Resource list: - Aluminum [url="http://www.cybernations.net/nation_drill_display.asp?Nation_ID=400167"]Birdmansix[/url] - Coal [url="http://www.cybernations.net/nation_drill_display.asp?Nation_ID=400167"]Birdmansix[/url] - Fish [url="http://www.cybernations.net/nation_drill_display.asp?Nation_ID=365604"]MrSpody[/url] - Gold [url="http://www.cybernations.net/nation_drill_display.asp?Nation_ID=139647"]Camisopa[/url] - Iron [url="http://www.cybernations.net/nation_drill_display.asp?Nation_ID=106833"]AuiNur[/url] - Lead - Lumber - Marble [url="http://www.cybernations.net/nation_drill_display.asp?Nation_ID=139647"]Camisopa[/url] - Oil [url="http://www.cybernations.net/nation_drill_display.asp?Nation_ID=365604"]MrSpody[/url] - Rubber [url="http://www.cybernations.net/nation_drill_display.asp?Nation_ID=106833"]AuiNur[/url] - Sugar [url="http://www.cybernations.net/nation_drill_display.asp?Nation_ID=377046"]Helstrm[/url] - Uranium [url="http://www.cybernations.net/nation_drill_display.asp?Nation_ID=377046"]Helstrm[/url] Economic effect: Income: +$13.5 Citizens: +11.24% Happiness: +6.5 Infra cost: -35.2% Tech cost: -12.6% Land cost: -14.5% Land bonus: +38% Environment: +1 Env. Penalty: -50% Bill effect: Infra UpK: -23.7% Soldier UpK: -$0.5 Tank UpK: -16.97% Nuke UpK: -60% Navy UpK: -38.44% Aircraft UpK: -25% Military effect: Soldier eff.: +42.56% Soldier cost: -$6 CM cost: -20% Nukes cost: -20% Tanks cost: -8% Navy Cost: -27.33% Aircraft Cost: -15.21% Aircraft Limit: +10 Bonus: Steel Asphalt Automobiles Construction Scholars Microchips Radiation Cleanup Edited January 6, 2011 by helstrm Quote
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