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Become a Knight of The Black Peace Society


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Dear fellow CN'ers. I would like to offer you a chance to become apart of one of the fasted growing alliances is cybernations. The Black Peace Society is a black sphere alliance and a signatorie of the Dark Vows. We are also a protectorate of ACDC. We are a peaceful alliance looking to bring all black team nations together in peace. Being a Knight of our society is a great honor. You will be provided with great community, and friendship from all of our members. We also offer you protection, aid, advice, and a place to learn and gain expierence to become one of the greatest nations in all of CN. BPS looks after all its knights with care and is open to any ideas and opinions. If you are looking to become apart of alliance where you can actual have your word repsected then this is the place for you. To become a knight is easy and all are eligable as long as you arent in any wars or on anyones "ZI" list. To join simply come to our forums and register, and post your application. You can gain access to our forums by going to one of these 2 sites - http://blackpeacesociety.com http://z3.invisionfree.com/Black_Peace_Society

We look forward to seeing new applicants soon. (btw 500k sign on bonus after you've proven loyalty)

Diplomats welcome!

For more tideous information you can read these:

Founding Principles

I. - A Peaceful Society

The Black Peace Society was founded on October 15, 2007 by Shadowman of James_topia2 along with the help of Sweetnessland of Cameronland. It was founded on the principles of making the Black Team Sphere a peaceful and stable color. It vows to never tech raid a black team nation, no matter inactivity.

II - Defense

The Black Peace Society likes to think it is an alliance above all others. We are a powerful alliance, that knows how to protect itself but hopes to never result to war. The Society is full of uberly awesome nations who know whats up and will defend themselves and their brethren at all cost.

III. - Kickassery

BPS abides by the rules of "Kickassery", meany they will not back down to threats and will answer the call to war by it's allies. The Knights of BPS will stand strong in the face of death, war, and terror. They will remain neutral in all matters not dealing with BPS or it's allies.

IV - Freedom

BPS allows the freedom of its Knights to do as the please while on the forums of BPS. Their word will be taken above non-alligned outsiders, but they will not treat anyone with disrespect and will obey their higher-ups. Knights of the Society can aid and trade freely within the Black sphere.

V - Conclusion

We pwn.


I. Pricinciple:

The Black Peace Society is a place where nations come, grow, and prosper. We are a peaceful alliance that hopes to grow along in freedom in the Black sphere. Here we hope to help nations gain the expierence and knowledge all great nations need to know. We are a higly trained militralized alliance. We hold our Defense and Economy in the Highest regards. "Together we stand...Together they Fall"

II. Government:

Chain of Command:


Kings Advisor

Head of Defense

Head of Internal Intelligence

Head of Foreign Intelligence

Head of Commerce

Senate(5 members)

King of The Society

The King of The Black Peace Society is a responsible and strong leader. The kings word supercede all. The king has a right to overight decisions made by the lower level government. The king has the right to remove or take action against a rule breaker in the Alliance. Kings will be replaced if they resigned by an individual he recommends or is voted in by the Government. Kings decide the fate of the alliance in times of war or tradgedy. Helps take part in lower government activities

Kings Advisor

Works with King. Helps decide new laws. Helps take part in all government activities. Usually next to be King

Head of Internal Intelligence

The head of intelligence decides wether or not you can aid with a nation outside of the alliance. Handles new member applications and other Internal affairs This person is second in command, and if the king is absent, can make emergency decisions. His voice can be overidden by a king. Also works with the Head of Defense to decide if an enemy nation is worthy of The Society's "ZI/reps List"

Head of Defense

3rd in Command. Decides if a nation within the alliance is allowed to tech raid or attack another nation. The Head of Defense will make target list in times of war and inform the alliance of the current defense situations at the time. Works with the Head of intelligence to decide if an enemy nation is worthy of the Society's "ZI/reps List". Checks out Nations regularly to make sure they arent in wars, using nukes, spying or have any of the such being used on them.

Head of Foreign Intelligence

5th in Command. Leads the Diplomatic team, who visit other alliances and befriend them. Writes treaties and signs treaties. Must have Kings approval and signing to create/accept/decline all treaties.

Head of Commerce

6th in Command. Controls the flow of money/tech/donation deals in the alliance. Works with the Head of defense in times of War to decide where aid needs to go. Controls Aid Chains and the Aid Programs in effect.


5 total senators. Decides the fate of rule breakers in BPS. Vote on New laws made by kings.

All government members work together to better the alliance and help all members with problems, suggestions, or complaints. The government is to not be mistreated.

Together we Stand, Together they fall

Written and Signed by the King of The Society: Shadowman

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