Vitauts Posted November 2, 2007 Report Share Posted November 2, 2007 CM's now do 2 tech damage each. This will make warring in general so expensive that the game will stagnate. Wars will no loger be economically feasible. (also given the lower 'worth' or attractiveness of tech as saleable commodity) Please remove this damage from CM's Thanks, King Vitauts Credentials: 226 wars fought. 168 Nations anarchied by me. I have been near ZI'd three times Quote Link to comment Share on other sites More sharing options...
Brotherington Posted November 2, 2007 Report Share Posted November 2, 2007 I also do not like that cms now destroy tech. Quote Link to comment Share on other sites More sharing options...
bart416 Posted November 2, 2007 Report Share Posted November 2, 2007 I think it's a good thing, now the guys like FAN can't hide anymore behind a ZI shield. Quote Link to comment Share on other sites More sharing options...
LynnCreed Posted November 2, 2007 Report Share Posted November 2, 2007 Technology is information. If someone blows up my computer my government still has the technology to make a new one (or rather, Japan does XD). You can't blow up information. No more tech damage w/ CMs! Quote Link to comment Share on other sites More sharing options...
bart416 Posted November 2, 2007 Report Share Posted November 2, 2007 Technology is information. If someone blows up my computer my government still has the technology to make a new one (or rather, Japan does XD). You can't blow up information. No more tech damage w/ CMs! Keep in mind if you blow up a computer you also destroy its hard drive. If you destroy a research facility you're going to lose quite some research & development. Quote Link to comment Share on other sites More sharing options...
Steelrat Posted November 2, 2007 Report Share Posted November 2, 2007 (edited) This doesn't change the gameplay a lot, neither that CM´s and nukes can destroy tech now or the GRL. The most important factor of the gameplay is now the 300tech cap in military. Edited November 2, 2007 by Steelrat Quote Link to comment Share on other sites More sharing options...
Bob Janova Posted November 2, 2007 Report Share Posted November 2, 2007 I am ambivalent on this issue. But what I will say is that the argument in the OP is rubbish. Warfare (as opposed to 'tech raiding' ie stealing) has always been expensive, losing an extra 4 tech a day (that's around $100k at market rate) per war doesn't change that one bit. Quote Link to comment Share on other sites More sharing options...
cookieking Posted November 2, 2007 Report Share Posted November 2, 2007 The rule is fine, leave it as is. Quote Link to comment Share on other sites More sharing options...
TheDave Posted November 2, 2007 Report Share Posted November 2, 2007 2 tech? Is that all? I don't see how the loss of two tech makes it economically bad, compared to losing 100 infra from plane ground and missile attacks Quote Link to comment Share on other sites More sharing options...
Veritas Posted November 2, 2007 Report Share Posted November 2, 2007 Most people get their tech through tech deals so atleast for large nations 2 tech is about 120k or 1/100th of 1 days collections. Quote Link to comment Share on other sites More sharing options...
mdnss69 Posted November 2, 2007 Report Share Posted November 2, 2007 (edited) Keep in mind if you blow up a computer you also destroy its hard drive.If you destroy a research facility you're going to lose quite some research & development. The internet in which all information is now stored is not just contained in one pc, I agree, there is no proper way a CM can destroy information unless EMP CM are included. In reality though an EMP blast would have to be of the magnitude of an A-bomb or larger to have any significant effect to information networks though Edited November 2, 2007 by mdnss69 Quote Link to comment Share on other sites More sharing options...
idriveavw Posted November 2, 2007 Report Share Posted November 2, 2007 The internet in which all information is now stored is not just contained in one pc, I agree, there is no proper way a CM can destroy information unless EMP CM are included. In reality though an EMP blast would have to be of the magnitude of an A-bomb or larger to have any significant effect to information networks though 1) technology is more than just computers 2) this game isn't necessarily meant to be realistic. it's a game 3) i don't like lists with 2 points Quote Link to comment Share on other sites More sharing options...
Nymraud Posted November 4, 2007 Report Share Posted November 4, 2007 Going into war is pretty much suicide now. Quote Link to comment Share on other sites More sharing options...
youwish959 Posted November 4, 2007 Report Share Posted November 4, 2007 Going into war is pretty much suicide now. Not if you do it right. all this does is reinforce the idea of Anarchy, Anarchy, Anarchy, Bill Lock, Bill Lock, dead Quote Link to comment Share on other sites More sharing options...
Daunte Posted November 4, 2007 Report Share Posted November 4, 2007 Just thought I'd jump in here to make a point. This comes straight from the guide: The maximum number of technology that can be destroyed is 2.... So in any random cruise missile attack will take anywhere from 0-2 tech away, not a guaranteed 2, it could be zero. And as for the logistics of destroying tech in a cruise missile attack, it's not absurd, and here's why. As a fairly new nation (17 days old) I just began purchasing tech. On the tech purchasing page, it shows a picture of what is apparently your country's state of the art technology (It starts at a telegraph) and as you purchase tech, you get new state of the art technology (Mine is a spin-dial phone) Now isn't it possible that cruise missiles destroy these items? Or destroy the means of producing these items? Maybe the factory that makes my spin-dial phones got hit in the attack and I'm unable to make these anymore. The same can be said about more technologically advanced nations. What if the cruise missile hits a government computer terminal? It's a small scratch for such a technologically advanced nation because 2 level technology loss for a nation with 300 tech is a small percentage compared to a 2 technology loss to a nation with 2.5 tech. The more technological nation has an easier time recovering from the hit, but it costs more due to all the delicate equipment that must be replaced. So I don't look at it as a means of destroying information, I look at it as a means of destroying the ability to put that information to use. Hope that made sense. Quote Link to comment Share on other sites More sharing options...
Warlord Jim Posted November 4, 2007 Report Share Posted November 4, 2007 I think it's a good thing, now the guys like FAN can't hide anymore behind a ZI shield. Agreed, and war can still be profitable. Quote Link to comment Share on other sites More sharing options...
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