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For the defense of Xaristan


Michael McBride

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OOC: As the title says, this is under the strictest secrecy. Obviously when things start being built, people will notice, but the nitty gritty details are all highly classified. Please keep all OOC out of this thread (if you have an issue, take it to PM or start a thread for it) and I'd ask that all IC stuff be done in other threads as well to keep this clean. Needless to say, the ENTIRE thread is highly classified.

**HIGHLY, HIGHLY, SUPER, SUPER CLASSIFIED, AS THE TITLE SAYS**

Three wars. That was how many Xaristan had been in during its short period of existence, not counting the Xaristan Civil War. The three wars, the American Liberation War, the European Liberation War, and the American Liberation War II, or as the media liked to call it, the War of Stupidity, had all been won without Xaristan having to fire a shot more or less, and, more importantly, without a single foreign soldier setting foot on Xaristani soil. However, the leaders of the nation were not stupid nor naive enough to think this would always be the case. Therefore, they commissioned Military Order 578D, codenamed the Umbrella Project, an overarching plan to fortify the country that had very little in the way of natural defenses. The nation would spare no expense and let nothing stand in their way to stop them from making sure they had a firm, nigh unbreakable grip on their homeland. The Umbrella Project was divided into smaller subsections for easier planning and implementation.

Military Project 1D, codenamed Project Searchlight - Project Searchlight is a modification of the Project Barbecue system that was put in place by the original signers of the Bermuda Triangle Pact (link). Modifications to this project include the size (seeding will only take place in the EEZ (Economic Exclusion Zone) of Xaristan, which extends no further than 200 nautical miles out from her coasts, when it does not interfere with another EEZ), size of the bomblets, technology in the bomblets, and the way they are detonated. Further details are below.

Military Project 2D, codenamed Project Undertow - The most time intensive and most important part of the Umbrella Project. With little in the way of natural defenses, the most important thing for Xaristan to do was prevent troops from ever landing on her shores. Project Undertow is the construction of a massive, 1,600 mile-long sea wall, varying in height, with its tallest point being 150m, or 450 feet. Each section of the wall is 20 feet thick, and made of rebar reinforced concrete. Openings to allow ships to pass through will be made every 36 miles, totaling 45 openings total. Each opening will be 150ft wide. Further details below.

Military Project 3D, codenamed Project Magic - A backup for Project Undertow, Project Magic employs the use of SONAR emitters to give false impressions that areas inside Project Undertow are populated with submarines. These SONAR emitters will be able to be turned on and off remotely, only being turned on during a time of attack and when needed, not before, remaining hidden and passive for the most part. Submerged torpedo tubes will also be interspersed throughout the area, able to fire on any ships that pass through the sea wall. This is the most classified part of the project, as its construction will be masked by the progress and construction of Project Undertow. Further details below.

Military Project 4D, codenamed Project Linebacker - Should troops still manage to land on Xaristan's shores, Project Linebacker is to make sure they get no farther. Massive fortresses measuring 100m long, 100m wide, and 60m tall will be built on the beaches of Xaristan. 360 of these massive fortresses shall be built, or one every three miles. Walls will each be 6m (20ft) of rebar reinforced concrete, and the roofs shall be twice that, built to withstand even the most advanced bunker-buster bomb (source). Further details below.

Military Project 5D, codenamed Project Weasel - Project Weasel is the anti-air portion of the Umbrella Project. It shall consist of a multi-level missile and AAA platform, capable of defending the nation against air assaults. It will also include the installation of overlapping RADAR installations throughout the country to monitor air traffic. Further details below.

Military Project 6D, codenamed Project Salvation - Project Salvation is the anti-missile defense system for Xaristan. It includes nuclear, biological, chemical, and conventional missiles. Further details below.

Military Project 7D, codenamed Project Sparta - Project Sparta is the project designed to fortify Xaristan's northern border with Ardoria. Further details below.

Military Project 8D, codenamed Project Eye - Project Eye is a SOSUS network throughout Xaristan's EEZ and extending further in certain places to give the nation advance warning on incoming vessels and threats. Further details below.

Edited by Pravus Ingruo
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Project Searchlight

Estimated Duration: Two Years

Project Searchlight is a modification of the Project Barbecue system that was put in place by the original signers of the Bermuda Triangle Pact (link). Modifications to this project include the size (seeding will only take place in the EEZ (Economic Exclusion Zone) of Xaristan, which extends no further than 200 nautical miles out from her coasts, when it does not interfere with another EEZ), size of the bomblets, technology in the bomblets, and the way they are detonated.

The modifications are as follows:

Bomblets will be no larger than a standard 12oz soda can, still able to fit a few thousand in a standard torpedo tube on a submarine (link).

Inside the bomblets, they will carry 2lbs of krakatoa, an inverted copper cone and an electromagnet. Contains GPS and ad-hoc networked technology allowing them to send and receive data packets that are nearly impossible to jam (link for network com). The bomblets will now be able to tell a central command station when it has latched on to a target, its present location, and current heading and speed. This information will be sent in a data packet transmitted in under a half-second. Bomblets will also be able to communicate somewhat with each other, able to tell control how many are nearby or latched to the same target. Instructions on whether to fire or release will also be sent using data packets, making them virtually impossible to jam.

Phase 1 of the project will be the construction of the bomblets, with hundreds of thousands to be constructed. Phase 2 will be the seeding of the bomblets in the Xaristan EEZ.

Krakatoa is an advanced anti-vehicle/anti-personnel weapon that uses C4 and an inverted copper cone to create a huge melted copper bullet. It has been tested to penetrate more than 1 inch thick steel armor at a distance of 25 yards. Up close and personal on a ship's hull, it is estimated that the krakatoa will be able to penetrate up to six inches of steel armor.

Edited by Pravus Ingruo
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Project Undertow

Expected Duration: 4-5 Years

The most time intensive and most important part of the Umbrella Project. With little in the way of natural defenses, the most important thing for Xaristan to do was prevent troops from ever landing on her shores. Project Undertow is the construction of a massive, 1,600 mile-long sea wall, varying in height, with its tallest point being 150m, or 450 feet. Each section of the wall is 20 feet thick, and made of rebar reinforced concrete. Openings to allow ships to pass through will be made every 36 miles, totaling 45 openings total. Each opening will be 150ft wide.

The sea wall is constructed so that it will come to within 1m (three feet) of the ocean surface, making it nearly impossible for any naval or commercial vessel to pass through, minus the openings, which will be 150ft wide and 200ft deep. These openings correspond with Project Magic hotbeds.

Edited by Pravus Ingruo
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Project Magic

Expected Duration: 4-5 Years

A backup for Project Undertow, Project Magic employs the use of SONAR emitters to give false impressions that areas inside Project Undertow are populated with submarines. These SONAR emitters will be able to be turned on and off remotely, only being turned on during a time of attack and when needed, not before, remaining hidden and passive for the most part. Submerged torpedo tubes will also be interspersed throughout the area, able to fire on any ships that pass through the sea wall. This is the most classified part of the project, as its construction will be masked by the progress and construction of Project Undertow.

The SONAR emitters will give off the signature of Seawolf-class submarines until Xaristan commissions its own navy, at which time the signatures will be modified to fit that sub.

The submerged torpedo banks sit on the ocean floor, and will be painted to blend in with the floor itself, along with having a low SONAR profile, if any. It will take data from the Project Eye SOSUS project for targeting data. It can be transmitted coordinates via data packets, along with having its own SONAR system for passive or active tracking if need be.

Each torpedo bank will contain two torpedoes, meant to be fired in rapid succession since triangulation to a torpedo launch site is not hard. This will allow more banks to be dispersed across the ocean floor, giving a variety of firing angles and solutions.

Edited by Pravus Ingruo
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Project Linebacker

Expected Duration: 3-4 Years

Should troops still manage to land on Xaristan's shores, Project Linebacker is to make sure they get no farther. Massive fortresses measuring 100m long, 100m wide, and 60m tall will be built on the beaches of Xaristan. 360 of these massive fortresses shall be built, or one every three miles. Walls will each be 6m (20ft) of rebar reinforced concrete, and the roofs shall be twice that, built to withstand even the most advanced bunker-buster bomb (source).

These fortresses, called Linebackers themselves, will posses four five inch guns, each with a ninety degree arc, facing the water. On the roof of these Linebackers will be anti-aircraft weapons, including four 120mm automatic, RADAR guided anti-aircraft guns, four 75mm automatic, RADAR guided anti-aircraft guns, four 90mm autoflak, RADAR guided anti-aircraft guns, and two eight-missile bays of the Xaristan AD-21 SAM missile (OOC: RL SA-20).

The beaches shall be mined with krakatoa mines. These mines will have pressure sensors on them to go off when the weight above them changes. Like their seaborne counterparts, they will also have a radio transmitter to activate them. This way, they can lay dormant underneath the sand so tourists can still enjoy the beaches without any danger to their safety. It also prevents typical mine clearing procedures from working, since the mines can be held off on being activated until the main forces are ashore.

During peacetime, the Linebackers will also store pillboxes and Czech hedgehogs, ready to be deployed onto the beaches at a moments notice for further defense against the enemy. Each pillbox can house 1-10 troops, are made of two meters thick reinforced concrete, and provide excellent temporary cover against invading ground forces.

Edited by Pravus Ingruo
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Project Weasel

Expected Duration: 1 year

Project Weasel is the anti-air portion of the Umbrella Project. It shall consist of a multi-level missile and AAA platform, capable of defending the nation against air assaults. It will also include the installation of overlapping RADAR installations throughout the country to monitor air traffic.

The first level of Project Weasel will be the low-level air support through AA guns. This will be accomplished through the use of 75mm guns, quad firing. These guns will be linked to RADAR systems throughout the country, and be automated. The highest concentrations of these weapons will be around cities and military bases, although some will be interspersed throughout the nation itself, to surprise unsuspecting enemies. Maximum range of 13.5km and effective range of 6.3km.

The second level of Project Weasel will consist of 90mm autoflak guns. These will have the same characteristics as the 75mm guns. Ceiling of 34,000ft.

The third level of Project Weasel will be 120mm stratosphere guns. These guns have the same characteristics as the 75mm and 90mm guns. Maximum ceiling, 57,000ft.

The fourth level of Project Weasel are batteries of AD-21 missiles SAM missiles, which can reportedly track and take down stealth aircraft. Missiles travel at Mach 7. (Sources) These will be placed in and around cities and military bases, as well as randomly in the country to surprise enemies.

The fifth level of Project Weasel is the RADAR installations. Each RADAR installation will consist of two relays. The first will operate on a normal frequency while the second will operate under 2 GHz to detect stealth aircraft. By having two systems, the 2 GHz system can find the stealth aircraft, allowing the second system to lock on to their location and follow them, providing solutions for fighters and anti-air batteries. These will be placed throughout the country as well, providing multiple overlapping coverage.

Edited by Pravus Ingruo
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Project Salvation

Expected Duration: 1 year, continuous testing and upgrading

Project Salvation is the anti-missile defense system for Xaristan. It includes nuclear, biological, chemical, and conventional missiles. Further details below.

This system is a modified version of the AD-21 missile, aimed to intercept ballistic missiles incoming at the nation of Xaristan. As we said, highly experimental. (OOC: Currently, 3 missile defense systems, so 30% success rate for this)

Edited by Pravus Ingruo
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Project Sparta

Expected Duration: 2 years

Project Sparta is the project designed to fortify Xaristan's northern border with Ardoria.

Much like Project Linebacker, Project Sparta will employ krakatoa mines that will be made in a similar fashion for anti-personnel and anti-vehicle use. As the interstate highway system is updated, the roads, both in the roads and to the sides, will be mined as well. Hundreds of thousands, probably millions of these mines will be placed along the border and along the major highways that enemies are likely to use.

Pre-constructed pillboxes for troops will be constructed along the border as well, but they will be camouflaged and dug into the earth to lower their profiles, granting troops more cover against enemy forces. A tunnel system in the northern part of the country near the border and extending fifty miles in will also be constructed.

20mm auto-cannons for anti-personnel use will also be camouflaged and placed at strategic points near the border and along roads throughout the country. These auto-cannons will be automated and work off of infrared signatures of humans. They will not be activated except during times of war.

Along the border proper will be constructed booby traps as well, including tank pits, anti-personnel pits, fragmentation mines, etc.

Edited by Pravus Ingruo
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Project Eye

Expected Duration: 1.5 years

Project Eye is a SOSUS network throughout Xaristan's EEZ and extending further in certain places to give the nation advance warning on incoming vessels and threats.

Below is a map of the Xaristan SOSUS network (the red lines are the limits of the network's extension. The network does not invade any nation's restricted zones (within 20 miles of their shore)).

XaristanSOSUS.png

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  • 2 weeks later...

**CLASSIFIED UPDATE**

Project Searchlight: 50% complete

Project Undertow: 20% complete

Project Magic: 20% complete

Project Linebacker: 25% complete

Project Weasel: 100% complete

Project Salvation: 100% complete

Project Sparta: 50% complete

Project Eye: 66.8% complete

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  • 4 weeks later...

With the war over and construction once again started, this classified update was released.

Project Searchlight: 87.5% complete

Project Undertow: 35% complete

Project Magic: 35% complete

Project Linebacker: 43.75% complete

Project Weasel: 100% complete

Project Salvation: 100% complete

Project Sparta: 87.5% complete

Project Eye: 100% complete

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  • 3 weeks later...
  • 3 weeks later...
  • 2 weeks later...
  • 3 weeks later...

**CLASSIFIED (FLORIDA PROGRESS)**

Project Searchlight: 100% complete

Project Undertow: 80% complete

Project Magic: 80% complete

Project Linebacker: 100% complete

Project Weasel: 100% complete

Project Salvation: 100% complete

Project Sparta: 100% complete

Project Eye: 100% complete

With the recent inclusion of Georgia, South Carolina, and North Carolina, Project Umbrella has been expanded to include those new territories. With the increased production capabilities of each territory, production times for each segment have been cut in half. With the sea-based defenses, the coastline of the three new territories are less than 700 miles in length (the length of Florida was over 1,600), the sea-based defenses will go much faster while the land based defenses will go at approximately the same speed.

**CLASSIFIED (GA, SC, NC)***

Project Searchlight: 25%

Project Undertow: 10%

Project Magic: 10%

Project Linebacker: 12.5%

Project Weasel: 25%

Project Salvation: 25%

Project Sparta: 12.5%

Project Eye: 33.4%

PROJECT MOUNTAIN KING

The three massive military bases that will serve as headquarters for the Federation's military (thread) have begun construction. Their construction will take approximately 2.5 years.

Fort Marion: 10%

Fort Lanier: 10%

Fort Central: 10%

PROJECT STONE COLD

With the threat of nuclear war ever imminent, the Federation has begun a process of hardening all military and civilian electronics against EMP blasts. Estimated completion time for military hardware and installations is 1.5 years, while estimated completion time for all civilian hardware and installations is five years. Obviously new equipment, civilian and military, built after this point will be EMP proofed.

Military Proofing: 16.7%

Civilian Proofing: 5%

Edited by Pravus Ingruo
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  • 2 weeks later...

**CLASSIFIED (FLORIDA PROGRESS)**

Project Searchlight: 100% complete

Project Undertow: 90% complete

Project Magic: 90% complete

Project Linebacker: 100% complete

Project Weasel: 100% complete

Project Salvation: 100% complete

Project Sparta: 100% complete

Project Eye: 100% complete

**CLASSIFIED (GA, SC, NC)***

Project Searchlight: 50%

Project Undertow: 20%

Project Magic: 20%

Project Linebacker: 25%

Project Weasel: 50%

Project Salvation: 50%

Project Sparta: 25%

Project Eye: 33.4%

PROJECT MOUNTAIN KING

Fort Marion: 20%

Fort Lanier: 20%

Fort Central: 20%

PROJECT STONE COLD

Military Proofing: 33.4%

Civilian Proofing: 10%

Edited by Pravus Ingruo
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  • 2 weeks later...

**CLASSIFIED (FLORIDA PROGRESS)**

Project Searchlight: 100% complete

Project Undertow: 100% complete

Project Magic: 100% complete

Project Linebacker: 100% complete

Project Weasel: 100% complete

Project Salvation: 100% complete

Project Sparta: 100% complete

Project Eye: 100% complete

**CLASSIFIED (GA, SC, NC)***

Project Searchlight: 100% complete

Project Undertow: 40%

Project Magic: 40%

Project Linebacker: 50%

Project Weasel: 100% complete

Project Salvation: 100% complete

Project Sparta: 50%

Project Eye: 100% complete

PROJECT MOUNTAIN KING

Fort Marion: 40%

Fort Lanier: 40%

Fort Central: 40%

PROJECT STONE COLD

Military Proofing: 66.8%

Civilian Proofing: 20%

Edited by Pravus Ingruo
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**CLASSIFIED (FLORIDA PROGRESS)**

Project Searchlight: 100% complete

Project Undertow: 100% complete

Project Magic: 100% complete

Project Linebacker: 100% complete

Project Weasel: 100% complete

Project Salvation: 100% complete

Project Sparta: 100% complete

Project Eye: 100% complete

**CLASSIFIED (GA, SC, NC)***

Project Searchlight: 100% complete

Project Undertow: 50%

Project Magic: 50%

Project Linebacker: 62.5%

Project Weasel: 100% complete

Project Salvation: 100% complete

Project Sparta: 62.5%

Project Eye: 100% complete

PROJECT MOUNTAIN KING

Fort Marion: 50%

Fort Lanier: 50%

Fort Central: 50%

PROJECT STONE COLD

Military Proofing: 83.5%

Civilian Proofing: 25%

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