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Two black 7 BR + nuke/ power long term trade circles


Cynic2

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The following trade set will give you the bonus resources of Microchips, Construction, Scholars, Asphalt, Automobiles, Radiation Cleanup, and Steel. It's a great set for both larger nations and smaller nations. Uranium + Radiation cleanup means that a smaller nation can generate more income if they have the nuclear power plants option selected in their profile without the environmental penalty, and larger nations can get nukes. Microchips are good for a smaller nation that tech deals since you get a discount on your tech purchases, and larger nations also save an additional 10% on your navy upkeep costs.

Construction, Asphalt, Automobiles, and Steel all reduce purchase and upkeep costs making it cheaper to buy and pay bills.

Here is a breakdown of what benefits you get and a list of the needed resources, please post in this thread if you are interested in joining this trade circle and I'll update it daily:

Resource list:

- Aluminum - Juiz de Fora of Juiz de Fora

- Cattle - Cynic of Rodinia

- Coal - flatzibar of flatzibarrs

- Gold - Juiz de Fora of Juiz de Fora

- Iron - Pikachulover2000 of Neuewolf

- Lead - flatzibar of flatzibarrs

- Lumber - Ayame of Marosia

- Marble - Pikachulover2000 of Neuewolf

- Oil - Cynic of Rodinia

- Rubber - vertigo of PRoAZ

- Uranium - Ayame of Marosia

- Water - vertigo of PRoAZ

Economic effect:

Income: +$13.5

Citizens: +5%

Happiness: +8

Infra cost: -35.2%

Tech cost: -12.6%

Land cost: -19%

Land bonus: +38%

Environment: +2

Env. Penalty: -50%

Bill effect:

Infra UpK: -23.7%

Soldier UpK: -$0.5

Tank UpK: -16.97%

Nuke UpK: -60%

Navy UpK: -38.44%

Aircraft UpK: -25%

Military effect:

Soldier eff.: +42.56%

Soldier cost: -$6

CM cost: -20%

Nukes cost: -20%

Tanks cost: -8%

Navy Cost: -27.33%

Aircraft Cost: -15.21%

Aircraft Limit: +10

Trade set 2 will get you the same bonus resources but with a more efficient military and not quite as good of an environmental bonus:

Resource list:

- Aluminum - Care Bear the mighty of Yippy Skippy

- Cattle - HM4A1 of Fiara

- Coal - Care Bear the mighty of Yippy Skippy

- Gold

- Iron - Sweetjenso of Jensonia

- Lead - Sovereign 1 of Eagle Killer

- Lumber - Sovereign 1 of Eagle Killer

- Marble - HM4A1 of Fiara

- Oil -

- Pigs - Sweetjenso of Jensonia

- Rubber - demonhusky of Huskyland

- Uranium - demonhusky of Huskyland

Economic effect:

Income: +$13.5

Citizens: +8.67%

Happiness: +5.5

Infra cost: -35.2%

Tech cost: -12.6%

Land cost: -19%

Land bonus: +38%

Environment: +1

Env. Penalty: -50%

Bill effect:

Infra UpK: -23.7%

Soldier UpK: -$1

Tank UpK: -16.97%

Nuke UpK: -60%

Navy UpK: -38.44%

Aircraft UpK: -25%

Military effect:

Soldier eff.: +63.94%

Soldier cost: -$6

CM cost: -20%

Nukes cost: -20%

Tanks cost: -8%

Navy Cost: -27.33%

Aircraft Cost: -15.21%

Aircraft Limit: +10

I cannot stress enough that I am looking for a long term or permanent trade set. I will trade in the first circle that is full and will continue to try my best to get the other filled for others. If you have Oil or Cattle as resources and are interested in joining I'll add one nation of either or both of those resources but no more than that. Please don't cancel your trades until a trade circle is complete and be ready to send trade offers when one is done.

I look forward to long term mutually beneficial trades with those of you that are interested.

Edited by Cynic
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Added. Deendo Midik my apologies but neither set needs silver, however if the others in whichever circle I don't end up in would be happy with your silver I'll add you at their request.

thanks...

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Uhh.. I randomly stumbled upon this thread, but I'd like to point out that, without fish/wheat, this trade set is lacking both in the military and economic departments.

Fish and wheat only affect population boosts from what I can tell and cattle gives an extra 10% reduction to the purchase cost of land. Even with that aside since cattle is one of my native resources I would be unable to complete either of these sets and be in them myself if I added fish and wheat unless I eliminated uranium from the equation. However that would mean that any of us that wanted nukes would have to cancel a trade and seek out a temp trade, which seems like an unnecessary hassle to me.

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If I can participate, add me:

Nation Name: Juiz de Fora

Ruler Name: Juiz de Fora

Resources: Aluminum and Gold

Nation Link: http://www.cybernations.net/nation_drill_d...ation_ID=307470

Added to trade set 1.

if you ever need more cattle and oil sign me up

http://www.cybernations.net/nation_drill_d...ation_ID=282770

Nation Name: ADude

Ruler Name: ADude

Resources: Cattle Oil

Nation Link:

http://www.cybernations.net/nation_drill_d...ation_ID=282770

Since you have the same native resources as I do if it is all right with those who are in the circle that I don't join you can fill my spot in that one.

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i got iron and spices..if you need me

At this time spices are not needed for either circle. Should the remaining people from the circle that I don't end up in have no problem with spices they could still add you, but it will cost them a bonus resource...

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