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right so far in the year i played this game all i see is small raider nations or the big burly democratic groups go around all gun ho and stomp down in all the smaller nations and the pety raiders now thes big burly democratic nations all have rules and trade agreemnts and love to look good tothere bosses allies and other nations and alwas up hold there allaince rules i.e we dont attack unless atcked first we dont take on peity nations or the even bigger ones that help out new nations now this is all very well but doesnt anyone feel that they are being run and craped up not useing your full might to make your nation biger and better? what happends if rouge nations started acting with each other started makeing allainces where they worked to better them selfs and there allies reguardless of the cost to other yes this hsbeen done on a few small scale things but what happends if they just build upand started slow and grow from there adding numbers i mean no ofince to the big players around with there high and mighty allainces and such but they would find more and more people leaveing them once people started seeing they dont have to live under allainces strict rules now this is mearly a few thoughts but whats your take would you join some allaince where they did what they want and could careless how they looked to others as long as they got payed big time? or would you side with democrates and up hold the system the confines nations? what would you pick?.

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The fact that I understood your sentence is a testament to how true that Cambridge study on letter order is.

As for the topic, you've clearly never been in an alliance. Try joining one before attempting to make an academic statement about them.

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First, for the sake of anyone trying to read this, permit me to translate:

Alright. So far, in the year that I have played this game, all I have seen are either small raider nations or big, burly, gung-ho, democratic alliances who go around and stomp on the smaller nations and the petty(?) raiders. Now, these big, burly, democratic nations (alliances?) all have rules and trade agreements and love to look good to their boss(es?)' allies - they always hold up their alliance rules, for example, "We don't attack unless we're attacked first," and "We don't take on petty(?) nations or even the larger ones who help new nations."

Now, this is all very good, but doesn't anyone feel that they are being run and (unable to translate) into not using your full might to make your nation bigger and better? What happens if rogue nations were to start cooperating with each other, if they were to start making alliances where they worked to better themselves and their allies regardless of the cost to others? Yes, this has been done a few times on a small scale, but what happens if they just built up slowly and grew? I mean no offense to the big players with their high and mighty alliances and such, but they would find more and more people leaving their alliances once people started seeing that they didn't have to live under alliances' strict rules?

Now, this is merely a few thoughts, but what’s your take? Would you join some alliance where the members were able to do what they wanted, and could care less about how they were looked upon by others as long as their nations flourished? Or, would you side with democracies(?) and uphold the system that confines nations? What would you pick?

I'm still not sure if I understand all of what you're getting at, but if you're asking what would happen if pseudo-alliances were created, where nations would fly the same AA but be free to do whatever they wanted... well, if "whatever they wanted" included chronically attacking members of established alliances, you would see all of Planet Bob unite against them.

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Thank you for the translation :awesome:

Now, this is merely a few thoughts, but what’s your take? Would you join some alliance where the members were able to do what they wanted, and could care less about how they were looked upon by others as long as their nations flourished?

Good PR is an important part of having flourishing alliance, most alliances which were utterly destroyed had a PR problem.

Or, would you side with democracies(?) and uphold the system that confines nations? What would you pick?

You can always be a none, I personally think the security and camaraderie in an alliance are worth the sacrifices I have to make in freedom.

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I can't find your nation or "alliance" name anywhere so i can't tell if you have been playing a year or not. I don't believe you understand how alliances work , there have to be rules so idiots go around attacking other alliances and getting into big wars. No one would leave their alliance for a rogue alliance, because it only takes one or two of them to attack another alliance before they all get curbstomped. Most alliances rules aren't too strict, its basically "Dont attack everything that moves" which is protective of ALL its members. Groups that go off and attack others and say screw the consequences usually don't last long or at least get badly damaged(like the NPO). All in all, i would side with the "democracies", even though thats technically incorrect of all the groups you are talking about (those with rules)...and side with rules and order. They have one thing going for them: they are all still around after all this time. No group like the one you mentioned lasts long

Edited by CodArk2
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Moving this to Gameplay Discussions. Please read the descriptions under the forum areas to avoid posting something in the wrong area in the future.

Isn't it a requirement to type in English as well? ^_^

I can't read that dude.

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right so far in the year i played this game

Ruler: Lord Stacy Harkonnen

Nation Name: The Empire

Nation Created: 5/17/2009 11:16:11 AM (1 days old)

Hmm...doesnt look like you have been playing a year to me. You are either 1.) a reroll, 2.) a ban evader, or 3.) a newbie.

If one or two, you know you are wrong, and if you are a newbie then you are a liar on top of not knowing what you're talking about. Thanks Pikachurin, I looked all over and couldn't find the alliance(because it doesn't exist) or nation(lots of nations with empire in the name..and im lazy). Back to the OP, Alliances teach you how the game works. Without them I doubt the game would function very long because everyone would leave in frustration at idiots attacking them all the time.

What you are looking for is Tournament Edition. You can tech raid and war and tech raid to your hearts content without big bad alliances keeping you from doing it. There are alliances, but they generally don't care. Go check that out and see how you like it.

Also, don't drop out of high school, you REALLY need the english language classes...really. They need to teach you the wonders of the paragraph, semicolon, correct spelling and *gasp* the period, so you don't make a post that happens to be a large run on sentence...oh wait...too late for that. Or learn to speak english if it isn't your first language before posting in an english language forum.

Edited by CodArk2
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