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Infrastructure Formula


Pikel
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Not sure if what I am about to say is a bug or question.

Yesterday, I had nothing better to do so I went and bought maybe 600 infra in one day. I wasn't really paying attention to the ratio of how much bills go up verses population. (I don't think most people do). The day before I made like 15-18 million a day after bills. Now, I make 6.5 million. My resources look fine, I have every wonder and improvement that is useful, not too much military, no events, etc.

If I get a donation for may, would I be put into bill lock or something? Last month, when I got a donation, my income only dropped a few 100 000. I think, at this point, the upkeep for infrastructure is rapidly overwhelming any money gotten from citizens.

Hope you can address this soon. Thank you.

Edited by Pikel
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The problem is, you have too much infrastructure to be allowed to play the game. please come back next year.

On a more serious note, you might have gone over the limit with your infrastructure. I know it might say 23,999.99 but it might just round that downwards for some reason. I suggest you sell 0.01 infrastructure and see if it's fixed.

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Not really. I bought that much on purpose. From 23 499 to 23 999. I can buy over 24000 if I want to. The thing is between that interval of buying infra, I basically lost a million dollars per day for every 50 infrastructure i bought. =/

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I double checked and then next infras jump occurs at 25,000 so that isn't the problem. You might have lost some population happiness for having such a high infras:land ratio. That could also hurt your environment and considering that GRL is currently maxed out that's probably hurting you a lot.

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I double checked and then next infras jump occurs at 25,000 so that isn't the problem. You might have lost some population happiness for having such a high infras:land ratio. That could also hurt your environment and considering that GRL is currently maxed out that's probably hurting you a lot.

Wut, there is a infra jump at 25k infra?????!

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http://www.cybernations.net/nation_drill_d...Nation_ID=62423 : I lost no trades. GRL plays maybe a 2 million dollar loss tops.

Current Infrastructure: 23,989.99

Citizens: 283,452 Working Citizens

Daily Population Taxes (Per Citizen) $143.72

Daily Infrastructure Cost to Maintain: $1,338.67

Total Collection Amount $40,737,721.44 - Total Cost of All Bills $34,027,179.91 = 6 710 541.53

Current Infrastructure: 23,999.99

Citizens: 283,571 Working Citizens

Daily Infrastructure Cost to Maintain: $1,339.25

Daily Population Taxes (Per Citizen) $143.72

Total Collection Amount $40,754,824.12 - Total Cost of All Bills $34,054,486.61 = 6 700 337.51

6 710 541.53 - 6 700 337.51 = 10 204.02 lost money per 10 infra

When I bought 10 infra, I gained 119 citizens. 119*$143.72 = 17 102.68 dollars gained per 10 infra.

(1339.25 * 23999.99) - (23989.99*1338.67) = 27 306.6942 increase in infrastructure bills

27306.6942 - 17102.68 = 10 204.02 loss per 10 infra.

I must have bought like 600 infra would result in a 6.2 million loss. Added on to any GRL level decreases, my income would have dropped all the way to 6.7 million.

Well, if there is a 25k infra jump, I guess people are expected to one day get that much infra. At this pace, though, I'll be in bill lock by around 24 600 infra.

Edited by Pikel
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I don't see it mentioned anywhere, but your improvement swapping right?

And if those are the costs with doing that, then I guess the only thing you can do is start selling your infrastructure-I never thought I would say that.

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I double checked and then next infras jump occurs at 25,000 so that isn't the problem. You might have lost some population happiness for having such a high infras:land ratio. That could also hurt your environment and considering that GRL is currently maxed out that's probably hurting you a lot.

Buy lots of land maybe?

Also, the fact that infra makes you lose income eventually is stupid IMO.

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