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Trade Circle -- 5 BR -- Any team

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Bonus Resources: Fast Food, Steel, Construction, Asphalt, Automobiles

pigs -- Deviance

rubber -- Deviance

cattle -- http://tournament.cybernations.net/nation_...tion_ID=1000707


spices -- http://tournament.cybernations.net/nation_...tion_ID=1001771

fur -- http://tournament.cybernations.net/nation_...tion_ID=1002024


iron -- http://tournament.cybernations.net/nation_...tion_ID=1001771


aluminum - http://tournament.cybernations.net/nation_...tion_ID=1002024


coal -- http://tournament.cybernations.net/nation_...tion_ID=1000707

Initial infrastructure cost: -42%

Infrastructure upkeep: -23%

Population increase: 11.5%

Citizen income increase: $3

Population happiness increase: 9.5

Initial land cost: -20%

Purchased land area increase: 43%

Natural growth increase: x0

Technology cost decrease: -5%

Environment: 0

Soldier increase: 53%

Soldier cost decrease: $-6

Soldier upkeep cost: $-0.5

Tank cost decrease: 0%

Tank upkeep cost: -10%

Aircraft cost decrease: -16%

Aircraft upkeep: 0%

Aircraft limit increase: 10

Cruise missle cost decrease: 0%

Cruise missle upkeep: 0%

Nuke cost decrease: 0%

Nuke upkeep: 0%

Construction requires technology level of 5 of greater.

I'm currently on the Red team, but am willing to change.

Thanks for considering this circle

Edited by CubanSpike
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