King sean Posted March 11, 2009 Report Share Posted March 11, 2009 Aluminum - Coal - Carpenter17 Gold - Iron - Lead - Carpenter17 Lumber - Marble - Oil - Rubber - Water - Wheat - Uranium - Bonus Resources - Steel, Scholars, Construction, Asphalt, Automobiles, Beer, Radiation Cleanup, Microchips Plus Nuclear Power and/or Weapons Capability Stats for this circle: Citizens: +8% Happiness: +11 (Estimated effect on income: +$22) Income: +$6 Density before population unhappiness: +50 Infra Cost/Upkeep: -35.2% / -23.7% Tech Cost: -12.6% Land (Purchased): +38% Land Cost: -10% Land Value: 3x Environment: +21% Soldier Efficiency: +42.56% Soldier Cost/Upkeep: -$6 / -$0.5 Tank Cost: -8% / -8% Tank Upkeep: -16.97% / -16.97% Aircraft Cost/Upkeep: -15.21% / -25% Aircraft Limit: +10 Missile Cost/Upkeep: -20% Nuclear Anarchy: -1 Day Global Radiation: -50% Stats mentioned below are not factored in the list above. Coal, Oil, and Uranium each cause a -1 environment penalty if your nation isn't naturally producing the resource(s). Stats of Uranium Dependent on Government Preference Allow Nuclear Power, Do Not Allow Nuclear Weapons Income: +$3 - +$7.5 ($3 + $0.15 per tech level up to level 30) Happiness: -1 (Estimated effect on income: -$2) Allow Nukes May purchase nuclear weapons. Quote Link to comment Share on other sites More sharing options...
Minilla Island Posted March 12, 2009 Report Share Posted March 12, 2009 I have aluminum and furs. I am on the blue sphere, but willing to change if it must be done. Quote Link to comment Share on other sites More sharing options...
King sean Posted March 13, 2009 Author Report Share Posted March 13, 2009 bump Quote Link to comment Share on other sites More sharing options...
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