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Confederation of Radical Elites!


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are you new and looking for a a friendly alliance that can help ya learn but is still powerful enough to defend and protect ya!

then join CORE!

we are a new alliance filled with active helpful and friendly people, We have many people who have been playing this game for a long while and can help you learn and grow quickly, each nation that joins we want to help them grow by offering again and whatever else we can do. so at least check us out and say hey!

Forums: http://cncore.org/phpbb/index.php

IRC: #CORE on coldfront.net



(insert name here), hereto forth titled CORE, stands for the ideals of diplomacy, strength, and the bettering of members nations. CORE will protect the sovereignty of friends in times of crises, be they singular nations, or whole alliances. CORE seeks only to better the nations of our members in an environment of security and prosperity in the maroon color sphere.


Article A - Admission

To obtain entry into CORE, a nation must register and fill out an application. The application will be approved by either an Istari’s, a Council Member, or the Alpha of Internal Unity. There are no specific requirements for joining (color, government type, etc.) but no nation will be accepted if they are engaged in a war. While we can and will go to war for our comrades; CORE cannot assist in any offensive war without justification and until you are a member. CORE wishes to help its applicants grow their nation and in this interest we offer a starter aid package for younger nations 5k or lower. CORE also offers an excellent loan program for older nations who wish to receive aid. The only requirements for these are that the nation must be a member of the DUAL for at least a week and be an active participate on our forums.

Article B – Government


Supreme Istari

Grand Istari

The Supreme Council-

6 members


Alpha of War

Alpha of Economics

Alpha of Foreign Relations

Alpha of Internal Unity


2 Beta’s for each Alpha



The Supreme Istari: - Supreme ruler and has final say in all matters.

The Grand Istari: - One step below the Supreme Istari they have a great deal of power within the alliance. The Grand Istari serves as chief advisor to the Supreme Istari. He serves as acting Supreme Istari in the event the current Supreme Istari is incapacitated. The Supreme and Grand Istaris serve indefinitely, until their death or resignation. In case of death, the position will be filled by the nominee of the surviving Istaris. In case of resignation the position is to be filled by a person of the resigning Istaris choosing. An Istaris decision overrules all other decisions. The Istaris combined hold one veto vote. (refer to The Council section)

The Council

The council will consist of 8 members. These 8 members each hold one vote. The council is responsible for voting on all matters of the alliance. The council will vote along with the Alpha’s depending on the matter being voted on. (Refer to the Alpha’s section) The council holds less power than the Istaris but more power than the Alpha’s. A council member can overrule any and all decisions made by the Alpha’s. After a decision has been voted on and passed by the Council the Istaris have 24 hours to veto the decision. It only takes one Istari to veto a decision. If the decision was vetoed; the council then again votes on the issue. The council has 48 hours to discuss and then vote again on the issue. The proposal passes ONLY if it receives a 100% vote. If 100% is not attained, the proposal is dropped. If able to be changed, the proposal can be changed and re-submitted for vote by the council and the process starts all over again. If the proposal is something that is not able to be changed, the proposal cannot be re-submitted for vote by the council until two weeks has passed.

An amendment to this charter is only authorized after a majority vote by the council is passed. All voting procedures are to be applied. A Council Member is able to voted out by a unanimous vote between the Istaris. A replacement will be determined by the Istaris.

A councilor's term lasts 1 and a half months. When a councilor has 1 week left, a nominations thread will be created, and the Supreme Istari and the istari of Oversight, will each appoint 2 councilor's each, to automatically be councilors in the next term. For the other four remaining councilor spots, anyone can nominate anyone else to be a councilor, but people may only nominate one person. The nominations thread will last 4 days, followed by an election lasting 3 days. In the event of a tie, the istari of Oversight shall vote.


Alpha of Economics –Oversees all Economic Programs. The AoE runs trade offices and all Aid

programs. Oversees all monetary matters within CORE.

-Alpha of Arms - In charge of war and the Defense of CORE.

-Alpha of Foreign Unity - Oversees all foreign affairs. Treaties are drawn up and submitted by him to the council for ratification.

-Alpha of Internal Unity - Oversees all internal workings of CORE and runs recruitment and

training of our members. Acts as Arbitrator in all internal alliance disputes and organizes all mass messages.

Each Alpha has one vote. When an issue arises, concerning the Alphas area of responsibility, that certain Alpha will be able to use his one vote along with the council. (i.e. A treaty is put forth before the alliance; the Alpha of Foreign Affairs and the council will vote on this treaty. A new aid program is put before the alliance; the Alpha of Economics and the council will vote on this program. etc. etc.) A member is voted into the Alpha position and is able to be voted out of the Alpha position by a unanimous vote by the council. In case of an empty Alpha position, the council will vote on which Beta will take over the Alpha position. The council has 48 hrs from the time of the vacancy to vote. A No Vote by a council member is considered to be a null vote and will not count in the voting process.


Each Alpha will have 2 Beta’s under his charge. The Beta is directly responsible to the Alpha above him. The Beta will carefully and diligently carry out all orders assigned to him by any higher ranking government official.

Article C – War

CORE is a peaceful alliance. We will not attack unprovoked nor without extensive information to

back up our assault. We will, however, give full support to any nation attacked by a

hostile nations and/or alliance. CORE will go to war in defense of its members or in case of self interest.

A proposal for war can be brought up by anyone in government. A vote will be made by the normal process to include the allowance for the use of veto.

War Department:

Alpha of War

Beta of War x2

Commanders x5

Intel Officers x5 (or one for each Commander)

Alpha of War – Ultimately responsible for the readiness and effectiveness of CORE’s war machine.

Beta of Wars – Directly report to the Alpha of War. Able to approve or deny any Tech Raid Requests.

Commanders – Report to the Betas and the Alpha of War. Commanders will be assigned to pre-assigned Nation Strength ranges. The commander is to make sure that the nations assigned to them are able to perform tech raids successfully and to prepare them for war by answering any questions that they might have and to make sure they understand their job as far as wartime efforts are concerned.

Intel Officers – Responsible for performing daily reports on all active wars (defensive and offensive) concerning CORE. During war times the Intel Officers are responsible for gathering a list of the enemy nations and dispersing this information to their appropriate Commanders.

Article C1: Nukes

CORE has a No-First-Strike policy.

Article C2: Tech Raids

CORE supports tech raids and understands that the allowance of such provides for a more active membership and, if done correctly, can facilitate the growing nation.

Tech raids of active nations ARE allowed, save for the nation is un-aligned and if aligned; the alliance must not have more than 5 members.

Article D – Dissolution

The alliance is a sacred thing and cannot be dissolved by only one person. CORE can only be dissolved if a majority vote by The Istaris, The Council, and the Alpha’s passes. A No Vote is considered a Null Vote and will not count towards the end result. The vote on dissolution must remain open for 72 hours to allow everyone the time to vote.

Article E – Expulsion

The Supreme Istari holds the power to remove any alliance member from the alliance at any time. If a nation is found committing an act of espionage against the CORE not only will be removed but will be ZI’d.

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