Londo Mollari Posted February 16, 2009 Report Share Posted February 16, 2009 (edited) I say it is lead + rubber. Are there any challengers? :lol: And to the 111 nations with this combination, I express my condolences. Edited February 16, 2009 by Londo Mollari Quote Link to comment Share on other sites More sharing options...
lonewolfe2015 Posted February 16, 2009 Report Share Posted February 16, 2009 That fits into the Beer 8BR though. You have to get the resources that are split between trade circles really. Hell, my Lead and Silver are close but easily not the worst possible. I can at least slide into a Jewelry 8BR. Those poor saps that have Wine and Iron for instance. Quote Link to comment Share on other sites More sharing options...
o ya baby Posted February 16, 2009 Report Share Posted February 16, 2009 Wine/Iron can be used in the 3BR with wine as the substitute. Quote Link to comment Share on other sites More sharing options...
Londo Mollari Posted February 16, 2009 Author Report Share Posted February 16, 2009 (edited) Any 8BR is extremely inferior to almost any other setup due to the low population increase Lead + Silver isn't great, but it's not bad either. You fit into this affluent population setup with lead, which is pretty nice. Iron, Lead, Wheat, Cattle, Uranium, Coal, Gold, Silver, Gems, Fish, Wine, Furs Iron + Wine is a princely combination. I would trade my resources of aluminum + rubber in a heartbeat for it, and get: Iron, Sugar, Wheat, Cattle, Uranium, Coal, Gold, Silver, Gems, Fish, Wine, Furs Some stats on all nations above 40k NS in CN with lead + rubber native. I challenge anyone to find a resource pair the 40K NS+ nations of which have lower average efficiency :V Edited February 16, 2009 by Londo Mollari Quote Link to comment Share on other sites More sharing options...
enderland Posted February 16, 2009 Report Share Posted February 16, 2009 Spices/Lead is bad. Quote Link to comment Share on other sites More sharing options...
thedestro Posted February 16, 2009 Report Share Posted February 16, 2009 No Furs? That's in bottom two Quote Link to comment Share on other sites More sharing options...
Drai Posted February 16, 2009 Report Share Posted February 16, 2009 Furs and Lead/Rubber in my opinion. Quote Link to comment Share on other sites More sharing options...
GodofMarines Posted February 16, 2009 Report Share Posted February 16, 2009 Furs and Iron (Turetel) Quote Link to comment Share on other sites More sharing options...
TheEraser Posted February 16, 2009 Report Share Posted February 16, 2009 i hate my wheat/sugar combo is just horrible Quote Link to comment Share on other sites More sharing options...
enderland Posted February 16, 2009 Report Share Posted February 16, 2009 i hate my wheat/sugar combo is just horrible You're kidding right? ... Quote Link to comment Share on other sites More sharing options...
TheEraser Posted February 16, 2009 Report Share Posted February 16, 2009 You're kidding right?... yes before i re-rolled i had lead/silver though Quote Link to comment Share on other sites More sharing options...
Londo Mollari Posted February 16, 2009 Author Report Share Posted February 16, 2009 (edited) Spices lead is better than Rubber lead, as spices has a happiness bonus of +2 and fits in a fast food setup. In fact, one can construct a modifed 3BR with lead and spices instead of water and spices, losing beer, but gaining scholars and significant cost reductions on navy and nuke bills. It might be slightly inferior to a standard 3BR, but not by much. And in fact, the two lead/spice nations over 40k NS have an average efficiency of 109.275. :V And anyone who knocks furs doesn't understand how much an AP circle kicks butt. It is pathetically easy to get temps to buy infra if you are even halfway IRC active. Furs is only inconvenient when paired with something that doesn't really go in an AP circle, like aluminum or marble. Even then, you can still build an AP setup that is only worse than the 'optimal' setup by around 4 happiness worth, which is still better than a 3BR. Edited February 16, 2009 by Londo Mollari Quote Link to comment Share on other sites More sharing options...
GodofMarines Posted February 16, 2009 Report Share Posted February 16, 2009 I got gold/sugar....not a very good combo but I still got into a 8BR circle Quote Link to comment Share on other sites More sharing options...
Londo Mollari Posted February 16, 2009 Author Report Share Posted February 16, 2009 I got gold/sugar....not a very good combo but I still got into a 8BR circle Gold/Sugar is a top rate combo, as good as fish and wheat if you know what you are doing. I would give 100 million dollars to trade it for my crappy aluminum and rubber. That 8BR blows btw. You want: Iron, Sugar, Wheat, Uranium, Cattle, Gold, Silver, Gems, Coal, Fish, Furs, Wine Now that is a godly setup. Quote Link to comment Share on other sites More sharing options...
Britanicca Posted February 16, 2009 Report Share Posted February 16, 2009 There are no bad combo's if you can only fit in an 8br that will slow your growth down significantly in the early days though. I have coal and water though so i can fit in anything. Quote Link to comment Share on other sites More sharing options...
lonewolfe2015 Posted February 16, 2009 Report Share Posted February 16, 2009 I don't know if you can really judge it by efficiency because personally finding a good Lead/Silver circle that gives me Wheat Fish and Uranium is killing me, but my efficiency is still 105+ because I use my slots well and got plenty of funding while young (despite never joining an alliance until 53 days into my nation) Its really all about getting into circles, and the thing with nations is that trade circles are better based on nation size. More Population while younger is best, but as you grow it might be best to get happiness because you won't make a dime without it. Still, I am not a trades guy, but I did manage to make a trade idea in the resource thread, perhaps its halfway decent. Quote Link to comment Share on other sites More sharing options...
Londo Mollari Posted February 16, 2009 Author Report Share Posted February 16, 2009 I don't know if you can really judge it by efficiency because personally finding a good Lead/Silver circle that gives me Wheat Fish and Uranium is killing me, but my efficiency is still 105+ because I use my slots well and got plenty of funding while young (despite never joining an alliance until 53 days into my nation) You just have to PM nations in game with the setup I described that have the resource pairs you want but bad trade setups, explain the benefits of the circle, and go from there. Quote Link to comment Share on other sites More sharing options...
Overlord Shinnra Posted February 16, 2009 Report Share Posted February 16, 2009 Furs + 8 Resource Build Resources (i.e. Oil, Lead, Rubber, Coal) The absoloute worst imho is Furs + Lead though. Quote Link to comment Share on other sites More sharing options...
Manetheren Posted February 17, 2009 Report Share Posted February 17, 2009 I have gold and furs Quote Link to comment Share on other sites More sharing options...
DerPrinz Posted February 17, 2009 Report Share Posted February 17, 2009 I have spices and lead, it sucks. Its probably one of the worst combos out there Quote Link to comment Share on other sites More sharing options...
Cotillion Posted February 17, 2009 Report Share Posted February 17, 2009 Furs + 8 Resource Build Resources (i.e. Oil, Lead, Rubber, Coal) The absoloute worst imho is Furs + Lead though. This. Definitely. Quote Link to comment Share on other sites More sharing options...
RA2Leader Posted February 17, 2009 Report Share Posted February 17, 2009 I have Uranium + Gems Quote Link to comment Share on other sites More sharing options...
SilverHawk Posted February 17, 2009 Report Share Posted February 17, 2009 Furs + Water. Quote Link to comment Share on other sites More sharing options...
Kim Jong Sick Posted February 17, 2009 Report Share Posted February 17, 2009 the worst combination of resources would probably 2 wild cards from 2 completely different trade rings or worse, 2 probable wild cards from 1 trade circle that has space for 1 wild card ex. wine/Uranium is hard to fit in a trade circle without replacing 1 bonus resource, but it all comes down to resourcefulness of the ruler who owns it he could make adapt and fit in an effective trade circle and 2 bad resources won't be an obstacle to the development of your nation Quote Link to comment Share on other sites More sharing options...
Lavo Posted February 17, 2009 Report Share Posted February 17, 2009 Furs and Lead. I dare you to find something worse. Quote Link to comment Share on other sites More sharing options...
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