Rude Land Posted February 9, 2009 Report Share Posted February 9, 2009 (edited) FULL Initial infrastructure cost: -42% Infrastructure upkeep: -23% Population increase: 21% Citizen income increase: $2 Population happiness increase: 11 Initial land cost: -25% Purchased land area increase: 35% Natural growth increase: x0 Technology cost decrease: 0% Environment: 1 Soldier increase: 38% Soldier cost decrease: $-6 Soldier upkeep cost: $0 Tank cost decrease: 0% Tank upkeep cost: -10% Aircraft cost decrease: -16% Aircraft upkeep: 0% Aircraft limit increase: 10 Cruise missle cost decrease: 0% Cruise missle upkeep: 0% Nuke cost decrease: 0% Nuke upkeep: 0% Water increases number of citizens per mile before population unhappiness by 50. Construction requires technology level of 5 of greater. Edited February 12, 2009 by rudeland Quote Link to comment Share on other sites More sharing options...
Rude Land Posted February 10, 2009 Author Report Share Posted February 10, 2009 Bump Quote Link to comment Share on other sites More sharing options...
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