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1 iron-

2 sugar-

3 fish-

4 furs-505nuke

5 wine-Kzoppistan

6 gold-505nuke

7 silver-

8 gems-Greek18

9 coal-Kzoppistan

10 lumber-

11 lead-

12 oil-Greek18

Bonus resources are: Fine jewelery, Affluent Population, Microchips, steel, and scholars(90% literacy rate required)


Initial infrastructure cost: -20.8%

Infrastructure upkeep: -17.2%

Population increase: 16.2%

Citizen income increase: $13

Population happiness increase: 16

Initial land cost: -5%

Purchase land area increase: 15%

Natural growth increase: x3

Technology cost decrease: -13%

Environment penalty reduction: -50%

Soldier increase: 18.8%

Soldier cost decrease: $-6

Soldier upkeep cost: $-0.5

Tank cost decrease: -8%

Tank upkeep cost: -17%

Aircraft cost decrease: -4%

Aircraft upkeep cost decrease: -25%

Cruise Missile cost decrease: -20%

Cruise Missile upkeep cost decrease: -20%

Nuclear Weapons cost decrease: -20%

Nuclear Weapons upkeep decrease: -20%

Frigate purchase cost decrease: -25%

Frigate upkeep cost decrease: -38%

Destroyer purchase cost decrease: -35%

Destroyer upkeep cost decrease: -30%

Submarine purchase cost decrease: -25%

Submarine upkeep cost decrease: -38%

Aircraft carrier purchase cost decrease: -25%

Aircraft Carrier upkeep cost decrease: -38%

Other navy purchase cost decrease: -15%

Other navy upkeep cost decrease: -28%

Edited by Lady Blackrose
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