Malatose Posted January 27, 2009 Author Report Share Posted January 27, 2009 Bismarck II-class Guided Missile Battleship Waterline Length: 366m Overall Length: 371.64m Beam: 45m Draught: 20m cB: .487 Displacement: 161,860 Tons Normal Gun Armament: 2x 2 M10 Naval Rifles 212mm (8.35”) L60 ETC 4x 2 M11 Naval Rifles 130mm (5.1”) L75 ETC Missile Armament: 8x 12 cell Mk170 Strategic VLS Fore [2.5x2.5x21m cell internal, 3.5x3.5x23m external] 8x 12 cell Mk170 Strategic VLS Aft [2.5x2.5x21m cell internal, 3.5x3.5x23m external] Defensive Armament: 12x 'Gungnir' Mark V Combined Gun/Missile System [2000 33mm shells + 48 Missiles per system] 4x 2x4 tube 'Aegir' Mark V Anti-Torpedo System [254mm wire guided counter torpedoes, mounted on the bottom of the hull facing down] Protection Types: Heese Naval Armour Composite Type A (HNAC Type A): 50% Maraging Steel, 50% Eglin Steel Heese Naval Armour Composite Type B (HNAC Type : 50% Maraging Steel, 45% Eglin Steel, 5% Austenitic Stainless Steel Heese Naval Armour Composite Type C (HNAC Type C): 45% Maraging Steel, 55% Eglin Steel Triple-bottomed reinforced HNAC Type B keel with void spaces over a HNAC Type C frame; Rubber installed in void spaces, HNAC Type C crossbeams installed across bulkheads to provide protection against kinetic attacks. 720mm @ Belt [Tapered 20 Degrees] 254mm @ Lower Belt [Tapered 20 Degrees] 520mm @ Upper Belt [Tapered 20 Degrees] 520mm @ Belt Ends [Tapered 20 Degrees] 30mm @ Top Deck 390mm @ Armored Deck 720mm @ Armored Superstructure [Conning tower] 175mm @bulkheads Propulsion: 4x 140MW Pressurized Water Reactors powering 8 shafts and 4 internalised waterjets. Compulsators provide power from central power system to turrets. Max Speed w/CONAS: 37.75 knots [644,381hp / 480,708 Kw] Aircraft: 2 Medium ASW Helicopters [30mx40m Helo Pad, 30mx30m Hangar] Complement: 3523, 20 Flight Crew Sensors: 1x AN/SPY-5H1E Multi-function Radar [600km detection, 500km tracking] 1x AN-SPS-105E Long Range Search Radar [800km detection] 4x AN/SSS-205E Infrared Search and Tracking/Short Range Targeting Radar [25/30km tracking range] 1x AN/SPS-95 SSR Navigational radar 1x AN/SQS-56 Hull Mounted Sonar 1x AN/SQQ-89 ASW Combat System Electronics Warfare Suite: AN/SLY-2 (V) Advanced Integrated Electronic Warfare System (AIEWS) AN/SLQ-32(V)5 ESM AN/SSQ-82(V)2 Multiple Unit for Transmission Elimination AN/SRS-1A(V) Combat Direction Finding Decoys: AN/SLQ-49 AN/SLQ-25 Nixie MK-53 Nulka DLS Fire Control: 1x AN/SPY-5H1E Main Fire Control System (Capable of detection 20,000 targets and tracking 2,000 targets, while simultaneously guiding 250+ missile or gun engagements) Sub-Surface Fire Control: 1x Mk-79 Anti-Submarine Weapon Control System (ATS) Countermeasures: Towed array sonar utilizing a hull transducer or a towed active transducer or both. It is an integrated ASW Mine Avoidance and Torpedo Defense underwater system Next Generation Countermeasure (NGCM) Missile Countermeasures: 2x Naval Theater Laser Defense System(NTLDS): Advanced Free-Electron Laser which target and destroys missiles and some shells, also proven to disable satellites in orbit. (7.5 MW Max Design Output) Quote Link to comment Share on other sites More sharing options...
Triyun Posted January 27, 2009 Report Share Posted January 27, 2009 We wish to purchase plans about the super bombers and battleships. Quote Link to comment Share on other sites More sharing options...
Malatose Posted January 27, 2009 Author Report Share Posted January 27, 2009 We wish to purchase plans about the super bombers and battleships. Approved. Please wire 1 Billion Credits. Quote Link to comment Share on other sites More sharing options...
LeVentNoir Posted January 27, 2009 Report Share Posted January 27, 2009 A very nice battleship, built along the same general ideas as our own similar class, the Supercruiser. Too bad it is so slow and has no stealth abilities. However, for a hull of the old design, a most formidable ship. Quote Link to comment Share on other sites More sharing options...
Firestorm Posted January 27, 2009 Report Share Posted January 27, 2009 OOC: didn't you just start rping a nation in some massive state of ruin. A state of ruin so severe that the Dragonsian Empire was sending you all sorts of stuff to recover?? Quote Link to comment Share on other sites More sharing options...
Triyun Posted January 27, 2009 Report Share Posted January 27, 2009 (edited) OOC: Technically the central European area was bombed the least, as the war only took place in East Nordland and the Nova Roman Empire. IC: Done. Edited January 27, 2009 by Triyun Quote Link to comment Share on other sites More sharing options...
Firestorm Posted January 27, 2009 Report Share Posted January 27, 2009 OOC: good good.. that explains the quick recovery. Have fun! Quote Link to comment Share on other sites More sharing options...
Malatose Posted January 28, 2009 Author Report Share Posted January 28, 2009 (edited) Panzerkampfwagen VI Super Heavy Tank. Codename: Omega Wanting to increase the power of the Vektarian Military, Autarch Scolar Visari ordered the development of a radical new tank. The result was a massive 200-300 ton design, submitted by Panzerkampfwagen Design Bureau B. The basis behind project Omega is to take the most powerful direct/indirect fire weapon in the Vektarian arsenal and making it mobile. With the possibility of buckyball armored vehicles and the simple fact that a weapons platform needed to be able to survive multiple MBT hits to counterbalance the Empire of Vektaria's relatively small number of tanks, the Omega was rushed into development. [Design] The Panzerkampfwagen VI is a low profile design, about 90 meters long. Sloping is significant on all sides in order to reduce damage from enemy attack. The design is fully pressure sealed as part of the NBC system, so it is capable of fording rivers and even submerging for short periods of time. There are twelve tracks, with three laid out side by side in each of the four track pods. [Propulsion] The Panzerkampfwagen VI is powered by a Nereus-IV reactor, providing 12 MW of power at full use. Also included are auxilliary hybridiesels. These systems can pull the Panzerkampfwagen VI at up to 35kph in favorable terrain, though generally this is avoided. The heat created by these systems is shunted downward to slightly 'blur' the heating plume created by most engines. [Armor and Defense] The Panzerkampfwagen VI uses a combination of ceramics, EnhanChobham armor, titanium, some carbon-composites, and EleRA to take hits from ETC and some EM guns of similar size to its own. This allows for more efficient anti-supertank use. Even the treads are built with high quality materials so they can resist damage. The Panzerkampfwagen VI can shrug off almost any MBT and many SHBT weaponry, LOSATs, AT mines, and more. It also features Wasp AMPS and its tertiary batteries can be deployed against incoming missiles. In the bowels of the tank, the 6 crew members operate in safety, though there are access tunnels throughout the tank for maintinance. For defense against artillery, WARLOCK/Shortstop systems are mounted to prematurely detonate several types of proximity fuses. The Panzerkampfwagen VI is also equipped with counterbattery radar. Given that the 21CB still carries the threat of nuclear, biological and chemical warfare, the Panzerkampfwagen VI is fully prepared for these weapons. Full NBC containment systems are implemented along with systems to deal with overpressure. A significant emphasis is EMP defense is also present in the Panzerkampfwagen VI defensive systems. The Panzerkampfwagen VI can resist nuclear-level EMP blasts, though EMP does create serious disruptions at close ranges, albeit at those ranges the physical effects of the explosion will be more of a concern. The Panzerkampfwagen VI carries enough supplies to sustain the crew for several weeks of patrol, though the real limiting factor is the amount of ammunition carried. Primary Battery A 14 inch ETC/EM gun. The 14 inch gun is capable of destroying supertanks of similar size with ease, given the EM acceleration. Maximum velocity is about 6kmps, using ceramic coated DU slugs as the primary weapon for anti SHBT engagement. Any 14 inch shell can be used, from rocket artillery to anti-fortification thermobarics. Rounds are loaded from internal magazines via a RAILS (Robotic Automatic Intelligent Loading System) assembly, allowing a firing rate of 8 RPM on medium capacitator charge. Capacitators are located in turret, and require a 'recharge' period after sustained firing. Secondary Battery 3 76mm OTO-Melara II guns are placed in two forward ball mounts on the glacis, and one coaxial mount. They are loaded with ETC charges and can handle a variety of targets, from infantry positions to light armor to aircraft. Primary rounds stores are of APFSDS and canister-flak rounds, which cover most anti-vehicular, anti-personnel and air defense functions. ETC charges give the weapon a usual velocity of 2500 meters per second, though EM assistance is often used for APFSDS rounds. The guns draw ammunition from internal magazines via a combination of RAILS and a linkless feed belt: The loader selects which ammunition feed to connect to the gun. This requires the weapon to reset and wait about 30 seconds to reset the feeds, but allows the OTO Melara II to retain high ROF and multipurpose combat loads. Tertiary Batteries Two adapted Naval CIWS turrets are placed around the vehicle. Each has a 35mm Millenium gun using 'Super 50' AHEAD, HE, and KE rounds. These guns are the primary method of missile defense. They also carry banks of 20 SLID 'mini missiles' for intercepting incoming weapons. Each weapon carries its own independent sensor array, though it is linked with other systems in the tank. The primary gun is fed through linkless belt, though the SLID racks cannot be reloaded during combat. This is a design flaw and will hopefully be rectified in the future. 6 CROWS mounted 15.5mm HMGs are mounted on the tank for anti-infantry work. They can be set to a 'smart shot' mode in which they identify incoming fire using the 'boomerang' system and then use motion sensors to track down and fire upon infantry. [sensors and Systems] The Panzerkampfwagen VI mounts a Surface and Aerial search radar, along with a variety of close range LIDAR, IR, and RADAR sensors for dealing with more immediate threats. The vehicle also mounts an EM sensor, and when still, a seismic one. These provide the Ogre with ample capability to deal with most surface and aerial threats, though an emphasis of the design is that the Panzerkampfwagen VI and it's 'battlegroup' will not easily fall to airpower. Most sensors include crossreferencing software with computer aided identification to ensure maximum accuracy in the system. Smaller radars such as the independent weapons radar and the counterbattery are also tied into the system. Further included is a longer range setting of the EM sensor which in some cases can track down an EM gun for counterfire. The Panzerkampfwagen VI also mounts heavy electronic jamming systems to disrupt enemy sensors and missiles. Smokescreen and prismatic chaff dispersal systems are mounted all over the vehicle, not to mask the Panzerkampfwagen VI (which would be impossible) but to disrupt rangefinders and targeting systems. The weapon is managed by a carbon based supercomputer that uses a fiberoptic network to link the entire tank. At full potential the Panzerkampfwagen VI can simeltanesouly engage hundreds of targets, the primary limiting factor being any human input from the 6 crew members and the amount of weapons availible. This is abseloutely necessary to prevent missile 'swamping' by enemy forces. Edited January 29, 2009 by Malatose Quote Link to comment Share on other sites More sharing options...
LeVentNoir Posted January 28, 2009 Report Share Posted January 28, 2009 <snip> We think it highly interesting that you have made a tank with only one turret weapon and a turning radius large enough to encircle some small countries. The massive firepower would definitely be off set by the last of mobility, lack of direct-able firepower, and inability to respond to rear and flanking threats. OOC: Massive tanks are never good unless you want to make sure the enemy is in one place, right in front of you and shoot them there. Quote Link to comment Share on other sites More sharing options...
Malatose Posted January 28, 2009 Author Report Share Posted January 28, 2009 OOC: I'm not done yet. Quote Link to comment Share on other sites More sharing options...
Triyun Posted January 28, 2009 Report Share Posted January 28, 2009 For turning he could just have each set of tracks go in different directions. Quote Link to comment Share on other sites More sharing options...
Malatose Posted January 31, 2009 Author Report Share Posted January 31, 2009 VLSAM-1 Primary function: Short-range man portable surface-to-air missile Power plant: Two-stage Solid Rocket Motor (Boost/Sustain) Mass (Full system, prepared to fire): 16kg Mass (Missile alone): 10.5kg Length (Missile): 145cm Warhead: Dual Continuous-Rod, Depleted Uranium Seeker: All-aspect, Imaging Infrared/Ultraviolet, 128x128 Element Focal-plane Array, Fire-and-Forget Fuse: Laser proximity Maximum Range: 4,100m Maximum Speed: 600m/s Target Maximum Engagement Speed (Approaching/Receding): 430m/s Engagement altitude: 30 - 3,000m Preatorian II The Praetorian II is an advanced SAM system developed by the Empire of Vektaria. Praetorian II mostly work in packs, with a single command truck commanding up to one hundred batteries over a range of over one hundred kilometers. The command truck includes a Headquarters and Headquarters Battery, which houses and leads the information and coordination central, that controls air traffic locations during an air battle sending information to higher echelons and subordinate groups, Communications relay groups, antenna mast groups, Trailer mounted electric power units, and guided missile transporters. The fire and control system present on the Praetorian II, dubbed 'Brass', is the new top notch of said systems, developed by General Dynamics (Canada) and expanded upon by the Empire's own engineers. It includes Multi-Role Sensor Suite, Multi-Sensor Integration, Integrated Sensor/TA Suite, Virtual Immersive, Environment (AVTB), Neuroholographic ATD/R, Immersive Visualization. Moreover, the new system has both a low altitude RADAR and LIDAR system which has capabilities of tracking and giving firing solutions for up to twenty different targets at up to four thousand meters for the LIDAR and up to eleven thousand meters for the RADAR (although, of course, a gun doesn't necessarily have the power nor the type of shell to reach that far, and of course, that doesn't mean that the area between you and the enemy tank if full of large rocks that can disrupt your shell and its vector). The LIDAR uses a gaussian transmitter, which is right now the most advanced LIDAR transmitter in the world. Of course, this fire and control system also uses thermal imaging, and of course, infra-red imaging. The Praetorian II's computer also feeds transmissions from grounded, and larger, RADAR arrays, on land, air and sea, giving it wider and more accurate coverage. The launcher can launch eight Praetorians within a time set of fifteen seconds. It can thus be reloaded within forty-five minutes, depending on the logistical capabilities of the nation using the equipment. To take the heat of multiple launch sequences the launcher is lined internally with a cap of RENE N6, a Nickel based aluminum superalloy which has been tested time and time again to have high heat resistivity and the additional resistance to hydrogen enviroment embrittlement, caused by high heat. The launcher must be maintained after every twenty launch sequences, but doesn't necessarilly have to be replaced. Statistics: Primary function: Long Range Surface to Air Missile Truck: Ebro Type 23 [Heavy Logistics] Engine: 600 bhp biodiesel Maximum Velocity: 60 kph Range: 405 kilometers Length: 13.5 meters Width: 3.7 meters Angle of Turn: seventy-six degrees [if a full turn would be ninety degrees] Sensor Systems: Engagement Control Station Headquarters and Headquarters Battery Information and Coordination Central Communications Relay Groups Antenna Masts Groups Trailer Mounted Electric Power Units Missile Powerplant: Hydrogen enjection/RAMjet/Rocket Engine Missile Range: 350 kilometers Missile Length: 5.6 meters Missile Weight: 376 kilograms Warhead: 75 kilogram high explosive/CAPMES secondary warhead [disposable metalstorm canister] Missile Varients P.746.A et P.746.B Surface to Air Missile Designation: P.746. A et P.746.B Length: 6.3 Meters Base Diameter: .8 Meters Warhead: 70kg HE; enCAPsulated MetalStorm [CAPMES] Propulsion [V. A]: Two-stage; solid rocket and ramjet Propulsion [V. B]: Singe-stage; solid rocket Maximum Range [V. A]: 550 kilometers Maximum Range [V. B]: 130 kilometers Maximum Altitude [V. A]: 27,000 meters Maximum Altitude [V. B]: 11,000 meters Maximum Velocity: Mach 3.7 Body: Core of Phenolic Resin-Impregnated Aramid Paper Honeycomb Core Material Inner Layer of Thymonel 8 Fins: 4 Delta Shaped Fins Sensors and Electronics: M3667 Arbit Computer Chip Multi-band millimetric RADAR Gyro RADAR Array IR LIDAR Array Inertial Anti-Collision Sensor System P.746.C et P.746.D Surface to Air Missile Anti-Satellite Missile Designation: P.746. C et P.746.D Length: 5.4 Meters Base Diameter: .5 Meters Warhead: 70kg HE hit-to-kill; enCAPsulated MetalStorm [CAPMES] Propulsion [V. C]: Two-stage; solid rocket fuel engine and Versola motor Maximum Altitude : 730 Kilometers Maximum Velocity: 24,000 Km/h Body: Core of Phenolic Resin-Impregnated Aramid Paper Honeycomb Core Material Inner Layer of Thymonel 8 Fins: 4 Delta Shaped Fins Sensors and Electronics: M3667 Arbit Computer Chip Multi-band millimetric RADAR Gyro RADAR Array IR LIDAR Array Teal-blue array P.746.F Ultra Long Range Surface to Air Missile Designation: P.746.F Length: 6.9 Meters Base Diameter: .8 Meters Warhead: 70kg HE; enCAPsulated MetalStorm [CAPMES] Propulsion: Ducted RAMjet Maximum Range: 850 kilometers Maximum Altitude: 37,000 meters Maximum Velocity: Mach 4.7 Body: Atomized TiAl Fins: 4 Delta Shaped Fins Sensors and Electronics: M3667 Arbit Computer Chip Multi-band millimetric RADAR Gyro RADAR Array IR LIDAR Array Inertial Anti-Collision Sensor System Quote Link to comment Share on other sites More sharing options...
Malatose Posted February 1, 2009 Author Report Share Posted February 1, 2009 HE-101 Xenias Combat Infantry Gear Helmet: The Helmet of the Xenias Combat Infantry Gear was developed by the leading electronics corporation in Malatose. The total weight of the Xenias Helmet is 5.0kgs. Inside the Helmet, are implemented various TES, or Target Initiation Systems. This includes: intregrated Thermal - Day/Night systems, Integrated Vision Systems which allows for Target Identification at a range of up to 1.5km. Also implemented in the Helmet are various communication applications. The Helmet will utilize a voice-activated screen in the helmet to access information without the soldier having to put down their weapons. Embedded in a pair of transparent glasses, the display will appear to the soldier as a 17-inch screen. This screen can display 3D maps, real-time digital video, provided by a forward-positioned scout team, satellite or aircraft, high definition digital imaging system and GPS. Because each soldier is connected to a wide-area network, local Commanders can easily connect to each invidual soldier to see what he (the soldier) is seeing on the battlefield. The Helmet will also eliminate the need for an external microphone. The Xenias will use sensors that measure vibrations of the cranial cavity. This bone-conduction technology allows soldiers to communicate with one another, and it also controls the menus visible through the drop-down eyepiece The Helmet is also equipped with a 360-degree situational awareness and voice amplification system. The Voice Amplication system will allow soldiers to know where that sniper or mortar round came from, but at the same cancel out the noise at a certain decibel so as to not cause damage to the soldier's ears. The situation-awareness technology also allows soldiers to detect other soldiers in front of them up to a couple of kilometers away or focus in on a particular sound and amplify it . A computer embedded in the suit and located at the base of the soldier's back will be connected to a local and wide-area network, allowing for data transfer. Armor Specifications: The Xenias Infantry Gear was sent through vigerous testing in order for the Scientist to decide which armor elements to use. In the end, It was decided that the best armor solution would be to go with Liquid Armor. The boots, gloves, chest garmets and various other garments all contain liquid armour elements. This, in return, gives the soldier increased protection against shrapnel from grenades or exploding shells. Implemented in the suit are advanced ballistic ceramic discs/panels. Armor is not just ceramic or titanium -- they are actually composed of advanced ceramic or titanium composite matrixes and laminates that can incorporate other materials. The ceramic composite discs/panels are approximately 2" in diameter, and their anti-materiel discs, go up to approx. 3" in diameter. The technology will stop military V0 and V50 threats at military V0 and V50 muzzle velocities, which is higher than NIJ muzzle velocities in the civilian world. The Armor's most advanced ballistic hard armor, ceramic composite flexible body armor, can defeat multiple hits of 7.62x51mm AP rounds, like the Winchester/Olin .308 SLAP (Saboted Light Armour-Penetrating) round, which utilizes a tungsten sabot bullet, 7.62x39mm and 5.56x45mm rounds at muzzle velocity. Xenias' Armor's unique flexible ceramic hard armor will successfully take many more hits than conventional/standard NIJ Level IV SAPI plates, and provides coverage over a much greater surface area. The Xenias discs can take hits at the edge without failing. They can also take a greater saturation of hits, i.e. more hits over a given area, than traditional ceramic or titanium hard armor plates/inserts (i.e. SAPI plates). The newer Type 01 armor also reduces trauma to the body, due to much less backface deformation signature (BDS). Armor system has stopped an NIJ Level IV round with only 9mm backface deformation signature. That's just over 5/16th's of an inch BDA. The wearer can take multiple hits on the vest and keep fighting effectively. This aspect, by itself, is incredibly important, especially in urban warfare and CQB (Close Quarters Battle) scenarios -- Power Supply System: Powering the entire suit is a 2- to 20-watt microturbine generator fueled by a liquid hydrocarbon. A plug-in cartridge containing 10 ounces of fuel can power the soldier's uniform for up to six days. Battery patches embedded in the helmet provide three hours of back-up power. -- Knee Pads, Gloves and Boots: The Knee Pads of the HE-101 Xenias are made of a special rubbary material. The substance, which is shaped just just like the human knee allows for enchanced mobility. The system is also capable of taking high impact. Soldiers are also equipped with Kevlar Gloves. These gloves allow for maximum finger dexterity and provide heat and flash detection of up to 800 F. The Boots of the Xenias were designed to be of a lightweight athletic design. The boots also have traction over a wide variety of terrain. Also implemented is moisture control. - Cooling and other systems: Every Xenias Combat Suit is equipped with a moisture wicking base layer beneath pants and boots. This keeps soldiers cool, dry and light. The cooling system is especially useful in a desert or humid enviroment. Also, all major components of the Xenias are water proof and heavy shock aborbsant. The water-proof material also shields the valuable electronics located into the suit while fighting in swamps. The Xenias is also equipped with an integrated modular carriage system. This system is latches and small packs allow the Malatosian Soldier to carry additional ammo, grenades. When not in use, the Vektor can be mounted on the soldiers back via small latch. Exoskeleton: Now equipped on each Xenias Combat Suit is a small pad filled with nanomachines that mimic the action of human muscles, flexing open and shut when stimulated by an electrical pulse. These nanomachines will create lift the way muscles do and augment overall lifting ability by 25 to 35 percent. The exoskeleton attached to the lower body of the soldier will provide even more strength. The overall exoskeleton will provide up to 200 percent greater lifting and load-carrying capability. ' The system is designed so that the exoskeleton mimics the body's natural movement and is not uncomfortable to wear/use. It will also mimic the movement of the body's joints - therefore it will be jointed to allow the sections to move the same way as the body does. Battlefield Awareness System: The Battlefield Awareness subsystem of the uniform lies against the soldier's skin and includes sensors that monitor soldier's core body temperature, skin temperature, heart rate, body position (standing or sitting) and hydration levels. These statistics are monitored by the soldier and by medics and commanding officers who might be miles away. Knowing the condition of a platoon of soldiers allows commanders to make better strategic decisions Quote Link to comment Share on other sites More sharing options...
SkiingGuru1611 Posted February 2, 2009 Report Share Posted February 2, 2009 Tuland would like to purchase sufficient quantities of the VLSAM-1 to deny enemy air superiority. Quote Link to comment Share on other sites More sharing options...
Malatose Posted February 2, 2009 Author Report Share Posted February 2, 2009 Approved. Quote Link to comment Share on other sites More sharing options...
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