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Socialistic Empire


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The Socialistic Empire is a new alliance, dedicated to spreading leftist ideologies around the Cyberverse. In order to secure at least some ground for leftism on CN, this alliances' government is formed on autocracy. Even though this is against the majority of leftist ideologies, this alliance has to be run by a strict, stable government, which will stand firm and help spread true ideals of Communism, Socialism and possibly Anarchism around the Cyberverse.

The Socialistic Empire will help any leftist alliance and will always serve as the last line of defense of leftist ideals in CN.

Join us, in our crusade to save Communism and Socialism in CN.

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Socialistic Empire Forums

The following is a copy of the Imperial Document #1 - The -SE- Memorandum, with several -SE- Posters included.

--The Socialistic Empire--

Memorandum

Preamble:

The Socialistic Empire is a radical alliance based on the ideology of Socialism and with an autocratically based government system. This alliance is dedicated to defending and further spreading the ideals of leftist ideologies in the Cyberverse. While the alliance itself is based on autocracy, it will endorse all leftist ideologies, and will always act as a last fortress in the defense of leftist ideals. With a strong, centralized government it will stand firm against any storm and will overcome any problem, existing as a colossal bastion of the Left in CN.

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CHAPTER I: Admission and Membership.

Any nation that wishes to join the –SE– must fill out the following form, and post it on the –SE– offsite forums:

1. Nation Name

2. Nation Ruler

3. Nation Team Color

4. Nation Resources

5. Nation Strength

6. CN Forums Username

7. Link to your nation

Once a nation becomes an official member of the –SE–, it is forbidden to:

1. Join any other alliance without first resigning from the –SE– (punishable by expulsion from the alliance and by military actions taken against said nation).

2. Transfer any internal alliance information to anyone outside the alliance (punishable by expulsion from the alliance and by military actions taken against said nation).

3. Start any wars without being sanctioned by the Defense Ministry (attacking a nation member of any alliance during peace time is punishable by expulsion from the alliance).

4. Aid enemy nations and/or alliances of the –SE– in any form or matter (punishable by expulsion from the alliance and by military actions taken against said nation).

5. To ask for aid and resign from the alliance within a week after receiving aid (considered as desertion and is punishable by military actions taken against said nation).

6. Resigning from the alliance within 72 hours after the start of a war (considered as desertion and is punishable by military actions taken against said nation).

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All members of the –SE– are encouraged to:

1. Promote any leftist ideologies outside the –SE–.

2. Promote the –SE– in the international opinion.

3. Promote allies of the –SE–.

4. Recruit more members for the –SE–.

5. Help new –SE– members in any way required.

CHAPTER II: Government and Military Structure.

1. Supreme Commissar Silent.

The Supreme Commissar (SupCom) is the founder and permanent leader of the –SE– and therefore is in charge of all alliance matters. The SupCom sets forth the candidates for any position in the Commissariat and can appoint specific matters and goals for the Commissariat Ministries. While the SupCom is indeed the leader with power to decide all matters within the alliance, he must always discuss any of his plans and moves for the –SE– with the Commissariat, and put them up for show and discussion of all –SE– members, before implementing.

2. The Commissariat.

The Commissariat is the second government body of the –SE– that consists of the following ministries:

* Defense Ministry (DM) – run by a Defense Commissar (DefCom). The Ministry is in charge of all Military matters. It grants sanctions to –SE– members to attack unaligned nations/rogues, and assigns nations to carryout military punishments. During war the DM acts as the HQ for the Imperial Peoples' Army, where the Marshals receive orders from the DefCom or directly from the SupCom.

* Intelligence Ministry (IM) – run by an Intelligence Commissar (IntelCom). The Ministry is in charge of searching for spies within the alliance and gathering vital intelligence (without resolving to spying) across the Cyberverse. For this Purpose the IM will be divided into two specialized groups: The Imperial Guards (search for spies) and The Intel Agents (gather Intel), both under control and supervision of the IntelCom.

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* Economics Ministry (EM) – run by an Economics Commissar (EconCom). The Ministry is in charge of all economic matters, like directing aid, organizing bank nations and most importantly organizing and maintaining the unique economy structure of the Empire. As the –SE– is a multi-colored alliance, its members will be organized into Color Republics, helping members to easily find members of the –SE– of the same team-color and help them organize trades between each other. Furthermore EconCom will appoint a Chairman for each Republic, who will be running for Council and all members of each Republic are to vote for their Chairman in the Council elections. All Chairmen are under supervision of the EconCom.

* Social Ministry (SM) – run by a Social Commissar (SoCom). The Ministry is in charge of recruitment, providing education for new CN players about the game and making propaganda.

* Diplomacy Ministry (DM) – run by a Diplomacy Commissar (DipCom). The Ministry is in charge of Diplomatic Relations, and the DipCom is to appoint Ambassadors and act as a Diplomat in important situations, like negotiations of a higher level.

All Commissariat Officials will be elected by –SE– members, from a list of Candidates, placed forth by the SupCom, for each position.

3. Imperial Peoples' Army.

The Imperial Peoples’ Army is the main Military Body of the –SE–. The army is divided into several Battalions, according to Nation Strength. Each Battalion is appointed a Marshal, who commands his Battalion according to the orders he receives from the DM.

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The Imperial Peoples’ Army must obey a strict Codex of Warfare and Honor:

1. Nuclear Weaponry is to be used only as the last resort and is only allowed to be used after being authorized by the DefCom or the SupCom. Under no other circumstances may it be used. Using a Nuclear Weapon without proper authorization is punishable by expulsion from the alliance.

2. Respect your enemy. Whether on the battlefield or elsewhere, always keep civil with your enemy, and show respect. If your enemy does not show you respect in exchange – do not stoop to his level and simply ignore his statements. All War declarations must also be kept civil. Only rogues, traitors, spies and deserters must be shown no respect or mercy.

3. If your enemy wishes to declare peace – accept, under the condition, that your enemy types in his alliance affiliation “Socialistic Empire POWâ€. This may be overruled only by a special order of the DM and does not apply to traitors, spies, deserters and rogues – these must be shown no mercy.

CHAPTER III: Symbols

The –SE– has a set of specific symbols that represent what it stands for:

* Hammer and Sickle – The Symbols of Socialism.

* Red Star – The Symbol of God of War – Mars, hence the Symbol of the Army.

* Sword – Symbol of an Honorable Warrior.

* Raptor Bird – Symbol of Might and Power.

* The Expanding Star – Symbol of a growing, outstretching Empire.

Also –SE– has three primary colors:

* Red – for Socialism

* Yellow – for Empire

* Black – for Power

–SE– has a Coat of Arms that consists out of every single –SE– symbol and color.

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The –SE– has a Banner that consists out of a Raptor Bird, holding a sword and a Sickle, with a Expanding Star on its chest.

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The Imperial Peoples' Army has a Flag that consists out of a Raptor Bird holding a Sword and with the Red Star on its chest and the Expanding Star in the Background.

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Each Imperial Peoples' Battalion is free to make their own unique flag, as long as it has a special corner design with a specific set of symbols: Raptor bird with the Red Star on its chest on a Red background divided from the rest of the flag with a Yellow line.

Oath of Loyalty to the Socialistic Empire:

All nations who join solemnly swear to abide The Laws of the Socialistic Empire, outlined in this Memorandum, to follow the hierocracy system of its Government, to spread the ideals of any and all leftist ideologies across the Cyberverse, and serve as the Bastion of the People.

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We are the People,

And this is Our Empire.

Watch the Empire Rise,

And We Rise with it.

Also I wish to state that -SE- Will try to be as active as possible in CN World Politics all together, so we are not just focused on the CN Left, though that is our primary concern.

This post has been edited by Silent on May 6 2007, 01:20 PM

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