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King Obsidian

Proactive Prevention of early Multi creation

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Eliminate as many Multiple nations within the first seven or fourteen days as possible.  Of course, this should happen throughout the round as well, but I mention the early days of the round because It seems like the first wars are when I notice more "nation deleted" and "nation destroyed" messages. Those nations that are attacked by multis do not get reparations for their losses, so it is important to make sure Multi nations do not get the opportunity to go to war if possible.  Also, its nice if you are unaware that you are in a trade circle with a multi, to have that nation be removed before day 7 so you can find a replacement in a timely manner.

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Also, if you know someone cheating with multis, report them in the Game Abuse Report area.

 

Moderation, as always, will continue deleting nations as the become apparent they are multis.

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Is this really a problem? Ill be pissed if anyone of my recruits are multi's.

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Yes. You will most likely know when they are deleted during your first wars. Its a mild to moderate annoyance that happens every round. I felt it was worth posting about but nothing to make a huge fuss over I suppose.

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