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Crime Index for High Infra Nations


USMC123
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I just jumped to 20k infra to buy the foreign naval base. Having never been this big before, I never had to deal with a crime index/crime prevention issue where I couldn't compensate by editing the "My Government Position" options.

Is there another way that I am missing to improve crime prevention? Am I stuck with a Crime Index of 2 until my infra is either sold or shed in a glorious nuclear hellfire?

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Unless you get some ridiculous land levels along side it.

 

Unfortunately your advice, while fitting a political agenda, is inaccurate.  Crime Prevention index decreases with land (until a limit is reached), and is effectively a land penalty.  The idea that land would help a large nation improve their crime score has no basis.

 

To the OP,  if you are looking at infrastructure upkeep, you should still be able to improve your Crime Prevention Score when paying bills.

In terms of collecting taxes, apart from a favorable event (or a very self defeating choice) your current setup wouldn't allow collecting in CPS 0.  

 

If you want to be able to get to CPS 1 without pulling on a terrible lever, you could actually go the opposite direction suggested in the OP, and add infrastructure.  (Also I would look at your gov setup).   At under 23k infra (depending gov) a CPS of 1 is attainable without touching the last government policy question for instance. However, the efficiency of that depends on a lot of things.

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Unfortunately your advice, while fitting a political agenda, is inaccurate.  Crime Prevention index decreases with land (until a limit is reached), and is effectively a land penalty.  The idea that land would help a large nation improve their crime score has no basis.
 
To the OP,  if you are looking at infrastructure upkeep, you should still be able to improve your Crime Prevention Score when paying bills.
In terms of collecting taxes, apart from a favorable event (or a very self defeating choice) your current setup wouldn't allow collecting in CPS 0.  
 
If you want to be able to get to CPS 1 without pulling on a terrible lever, you could actually go the opposite direction suggested in the OP, and add infrastructure.  (Also I would look at your gov setup).   At under 23k infra (depending gov) a CPS of 1 is attainable without touching the last government policy question for instance. However, the efficiency of that depends on a lot of things.


Honestly totally unsure how to get a CPI 1 right now. I have all of my government positions set to max out CPS and I'm still at 2.
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Honestly totally unsure how to get a CPI 1 right now. I have all of my government positions set to max out CPS and I'm still at 2.

 

Swap to Totalitarian.

 

Also, once you go over about 40k infra you'll always have a CP score of 0, because you know... logic. 

 

Your high land count generates population which hinders your score.

 

Drop your tax rate to 10% when not collecting

 

If you do this and max out your government position you'll have a score of: 588.666

 

Enjoy.

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  • 1 year later...
On 11/16/2017 at 11:25 AM, Asero said:

u mean at 40k infra u will always have a  500 CPS and up ? just out curiosity can anyone explain it further

The formula includes:

(Infrastructure Purchased / 100)

 

Note that there is no cap to this, whereas there is a cap to the CPS penalty from population, so at 40K infra you will have +400 from infra and -200 from population(I assume), so +200, from there, with the other bonuses that would usually add to over 500? I'm not entirely sure of his maths TBH, and the formula is a little weird IMO.

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On 11/20/2017 at 3:55 AM, Blackatron said:

The formula includes:

(Infrastructure Purchased / 100)

 

Note that there is no cap to this, whereas there is a cap to the CPS penalty from population, so at 40K infra you will have +400 from infra and -200 from population(I assume), so +200, from there, with the other bonuses that would usually add to over 500? I'm not entirely sure of his maths TBH, and the formula is a little weird IMO.

thnx blackatron

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