Samus Posted February 24, 2015 Report Share Posted February 24, 2015 Just noticed this, but in the war.zip, the damages are being rounded down regardless if the closest whole number is higher. So for example, this war: http://www.cybernations.net/war_information.asp?ID=782509 You can see that Iron Helix lost 47.91% and dealt 52.09% damage. But in the war.zip, this comes out as 47 & 52. Evidently the closest whole number is 48, this makes the individual damage calculations turn up inaccurate as we're only dealing with 99% of the damage rather than the full 100% Quote Link to comment Share on other sites More sharing options...
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