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Top Five Worst Alliances of All Time


Malik Shabazz

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Well, of course it is opinion based, so he can't be.  I would submit, however, that the last pathetic days of a waning alliance does not qualify for "top 5 worst alliances ever',

 

This is why I don't really think \m/ or the first GOONS should be on this list.

 

Both had a very significant impact to this game, and while perhaps their ending was a bit pathetic, there are far more alliances who have had either significantly longer stretches of insignificant or futile existence (and ends, for that matter).

 

My list would be:

 

  • GGA, this is pretty self explanatory
  • Atlantis, surprised they haven't been mentioned (or at least seriously discussed), their entire existence 
  • Echelon, ugh
  • Blackstone Collusion, never has so much been said by so many to mean so little
  • WTF, pretty much every other neutral alliance has added something to CN at some point other than WTF

Many of the other alliances I would want to add have somewhat reversed their tendencies over the years of their existence. Pre-2010 NADC seemed to have an unbelievable tendency to have bad gov/situations happen to it. Likewise some of the fail in GATO/Legion has been, while not necessarily reversed, at least makes them less qualified for the top five worst alliance ever.

Edited by enderland
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5. Ragnarok (during it's final year or so). Might be an odd choice coming from me, but it's true. From Tautology screwing over VE (and all their other allies too), to their treatment of SF, to Kait's poor FA decisions, to the Bob and Joe coup, to the awful decision to put Adele in charge. Just ... a complete trainwreck.


In fairness, RoK was truly one of the best AA's out there, it was just the final 12 months that were a train wreck. I guess it goes to show your better to go out a year early then a year too late. This big old vegas casino we call planet bob can be a cruel playground at times, when you loose your chips you can loose them hard at times.

Big part of why we wanted to merge the NPL when we did, we had fun, fought a few global wars, left loki butthurt, and make some great friends, once the motivation to do the leg work dries up its just best to close the chapter and take on the next challenge I think. Not an easy call to make but sometimes the right one.
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You guys know that the WTF isn't neutral, right? They are isolationist, big difference.
To put it more bluntly, they don't want to "treat everyone in the same way", they just don't care about you regardless of the alliance you are in.

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You guys know that the WTF isn't neutral, right? They are isolationist, big difference.
To put it more bluntly, they don't want to "treat everyone in the same way", they just don't care about you regardless of the alliance you are in.

Technically, not interacting with anyone does mean you treat everyone the same way.

 

Also, for the purpose of the rest of the CN, the distinction you're making is rather academic. Neither signs treaties, ergo, they're both largely outside of the political game.

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You guys know that the WTF isn't neutral, right? They are isolationist, big difference.
To put it more bluntly, they don't want to "treat everyone in the same way", they just don't care about you regardless of the alliance you are in.

Not much differance. They've never fought a war.

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The majority of you aren't even old enough to remember \m/, let alone have enough experience working with them/against them/observe them to make an educated commentary.

\m/ is definitely up there on the list of worst meltdowns/capitulations. I wouldn't put them up in a top 5 for worst alliances by any means because that disregards the activity and leadership of the group in the leadup but they definitely fell apart at the end. 

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1. GGA. - Incompetent, unimaginative and complete toadies

1. \m/ - Talked a big time game but failed to deliver on all the rhetoric when the tiniest bit of pressure was applied

3. Any one of the dozens of shitty micros with trendy themes who flash brightly for 30 seconds then fade into obscurity almost as fast.

4. TotalFarkistan. 

5. All neutral/isolationist alliances including GPA and their ugly step children plus OBR, WTF.  Piss or get off the pot you parasites.

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Technically, not interacting with anyone does mean you treat everyone the same way.
 
Also, for the purpose of the rest of the CN, the distinction you're making is rather academic. Neither signs treaties, ergo, they're both largely outside of the political game.

  

Not much differance. They've never fought a war.

I am not saying that your perception of them should change because of them not being neutral, I am just pointing out that that terminology is incorrect.
Almost anything can do in character, but we don't need to simplify and dumb down everything from the player's point of view too. Better: feel free to do it, don't ask me to do the same. :)
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1. \m/ - Talked a big time game but failed to deliver on all the rhetoric when the tiniest bit of pressure was applied

 

"Tiniest bit" as in the only real superpower in the game at the time. I mean don't get me wrong I didn't agree with the disbandment and was pretty upset in IRC when WC announced that it was happening (I also wore the AA all the way down till my nukes were gone I was in bill lock and on PZI) but to say the pressure was tiny is just silly.

I mean I'm not totally surprised you would say that but I would think even you would be able to let whatever 7ish year grudge you had die by now. 

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\m/ is definitely up there on the list of worst meltdowns/capitulations. I wouldn't put them up in a top 5 for worst alliances by any means because that disregards the activity and leadership of the group in the leadup but they definitely fell apart at the end. 


You have your entire chain of command ripped out of the world by circumstance and then give me this pretty speech about falling apart after. There are only two people who own responsibility for what happened; one who has left the game and the other has been so long removed from \m/ as to have him not matter.
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"Tiniest bit" as in the only real superpower in the game at the time. I mean don't get me wrong I didn't agree with the disbandment and was pretty upset in IRC when WC announced that it was happening (I also wore the AA all the way down till my nukes were gone I was in bill lock and on PZI) but to say the pressure was tiny is just silly.

I mean I'm not totally surprised you would say that but I would think even you would be able to let whatever 7ish year grudge you had die by now. 


To be fair, I still have mine. I do think its hilarious that an NAAC member is now the vanguard of propaganda for the organization that killed his alliance.
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You have your entire chain of command ripped out of the world by circumstance and then give me this pretty speech about falling apart after. There are only two people who own responsibility for what happened; one who has left the game and the other has been so long removed from \m/ as to have him not matter.

What happened with R and LE was only a small part of it IMHO. R still did a good job after he no longer had a nation and Jason and WC just tried to do what they thought was best for their friends by killing the AA in hopes to save our nations because they felt responsible. 

 

 

To be fair, I still have mine. I do think its hilarious that an NAAC member is now the vanguard of propaganda for the organization that killed his alliance.

 

If I didn't have friends wanting me to help with their new alliance I wouldn't have rerolled but at the time starting a new nation seemed the route to the most fun (and it probably was) 

Edited by King Srqt
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Technically, not interacting with anyone does mean you treat everyone the same way.

 

Also, for the purpose of the rest of the CN, the distinction you're making is rather academic. Neither signs treaties, ergo, they're both largely outside of the political game.

 

They used to have a MDP with OIN and now have a PIAT with Fark (signed like 3 years ago).

 

Not much differance. They've never fought a war.

 

Not true. They fought in GWIII and in some other minor war. 

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1. \m/ - Talked a big time game but failed to deliver on all the rhetoric when the tiniest bit of pressure was applied

[...]
I mean I'm not totally surprised you would say that but I would think even you would be able to let whatever 7ish year grudge you had die by now.

It's not the grudge, Grub would never pass up any opportunity to ruffle some feathers, and you simply fell for it. No shame though: he's one of the best at that.

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The hyperbole with "tiniest bit of pressure" cracked me up, as well. Good one, Grub!

 

Polar is currently experiencing just a fraction of a sliver of pressure themselves. Hardly anything though, really.

 

I would wager that Polaris has faced far more pressure than anything \m/ ever faced and guess who is still around? \m/ was and always will be a blowhard, yellow-bellied alliance. The members could have been some of the best in the world, and yes, they did have a lot of good members. But as a whole, the alliance was worthless and as to be found out, useless in the end. One round of talks and they cry and disband. Could not even last long enough to try and negotiate. You talk about your gov disappearing but you had gov left and gained new gov. Not our fault that your new gov was apparently shitty. This is why I don't blame anyone but Junka/IAA for disbanding IAA. GATO survived, IAA disbanded because it was weak. \m/ and Genmay were weak. They died and at least for Genmay, they came out ahead with Umbrella as their legacy. \m/ has a bunch of people waxing nostalgia over an alliance that was nothing more than a bunch of thugs that enjoyed raiding but when it came to real fighting, collapsed rather quickly. 

 

So yeah nuff said on that front. Still tired of hearing how wonderful \m/ was as an alliance. A community, fine. Y'all had a wonderful community but a weak and pathetic alliance.

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This is why I don't blame anyone but Junka/IAA for disbanding IAA. GATO survived, IAA disbanded because it was weak.


IAA was a good deal stronger than GATO. Remember before the war, GATO had been trying to lay as low as possible, sneaking Chris Khaos into govt as a reroll and so forth. IAA, Chim and myself on the other hand had no qualms accepting people NPO hated like starfox101, and we treated controversial alliances like Sons of Muspel. We didn't cower at the prospect of NPO not liking us. In fact we let our members troll them constantly on the OWF.

Of course we figured NPO would respect our honest style of government and we were very careful to fight the war according to the rules at the time (I kicked a couple people for nuking), but when it became clear that NPO would never let us have peace without a viceroy basically everyone said "fuck that." The decision what to do next could have been solely mine but I put up a vote and the membership made it clear that we would disband before a viceroy. GATO of course accepted a viceroy and it totally changed their culture, but I still stand by our decision and I am glad IAA disbanded when its time was up and didn't survive to be like GATO is today.

If you think that was a weak move go take a look at how pissed all the NPO IOs were in the disbandment thread. They had no deire for us to scatter across CN and hunted many of us to PZI and EZI. And the disbandment lead directly to Vox through Starfox101's leadership.

War mechanics were much different back then and it was simply not possible to fight the war of resistance NpO is fighting today but if you ask me Polaris has the closest mentality to the old IAA Ive come across and that's why I love it. Polar is definitely better organized and staffed though. Damn shame IAA never got to join BLEU like I wanted.
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To be fair, I still have mine. I do think its hilarious that an NAAC member is now the vanguard of propaganda for the organization that killed his alliance.

 

I think it is hilarious that you think Polaris has or had anything to do with the disbandment of the NAAC.  It shows you are not as informed as you would like to project.  Once upon a time I would have found the old thread from our forums where we discussed our options, but I am way too lazy.  Suffice to say the NAAC disbanded because it wanted to, if we had wanted to continue we could have and would have.  Unlike many alliances, we recognized that our current allies, current friends and current enemies would lead to an ever repeating cycle that we did not find productive.   Sponge had no power over us and never ever would have and we chose to not allow him to have any power.   Many of the NAAC leaders and senior members now populate or have populated the leadership of many historic alliances that achieved far more than the NAAC could ever have achieved.  I would suggest I won the ultimate victory over the NpO anyway.

 

I also find it hilarious that you defend \m/ with such a passion, it wasn't even a flash in the pan in real terms.  It is a nice little niggle point for people like you and I but little else.  It contributed nothing either at the time or in perpetuity of any significance.  As previously stated, it was a smear on the bowl of CN that should have been cleaned up well before it was.

 

I know some of you think I am posting this because I am holding a grudge or something of that kind, but it isn't true.  \m/ really was an all-time shit alliance and it is high time everyone involved just acknowledged it and moved on.  The diaspora of \m/ led to some great leaders who really made their mark, it spawned some alliances that have stood the test of time, but in and of itself poor old \m/ was really not very rock when the going got tough.  The only lesson we learned from \m/ is that quitting is for quitters, alliances are made of much tougher stuff these days, just so they can not be remembered as poorly as \m/.  So I guess you are an inspiration to us all.

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IAA was a good deal stronger than GATO. Remember before the war, GATO had been trying to lay as low as possible, sneaking Chris Khaos into govt as a reroll and so forth. IAA, Chim and myself on the other hand had no qualms accepting people NPO hated like starfox101, and we treated controversial alliances like Sons of Muspel. We didn't cower at the prospect of NPO not liking us. In fact we let our members troll them constantly on the OWF.

Of course we figured NPO would respect our honest style of government and we were very careful to fight the war according to the rules at the time (I kicked a couple people for nuking), but when it became clear that NPO would never let us have peace without a viceroy basically everyone said "$%&@ that." The decision what to do next could have been solely mine but I put up a vote and the membership made it clear that we would disband before a viceroy. GATO of course accepted a viceroy and it totally changed their culture, but I still stand by our decision and I am glad IAA disbanded when its time was up and didn't survive to be like GATO is today.

If you think that was a weak move go take a look at how pissed all the NPO IOs were in the disbandment thread. They had no deire for us to scatter across CN and hunted many of us to PZI and EZI. And the disbandment lead directly to Vox through Starfox101's leadership.

War mechanics were much different back then and it was simply not possible to fight the war of resistance NpO is fighting today but if you ask me Polaris has the closest mentality to the old IAA Ive come across and that's why I love it. Polar is definitely better organized and staffed though. Damn shame IAA never got to join BLEU like I wanted.

 

IAA's disbandment did not lead to anything. Vox was separate as has already been validated by most (if not all of it's) founders. In the end, IAA was weak. It could not deal with a viceroy and sought protection through scattering to other AAs. NPO simply did not allow this. FAN did not accept a viceroy (if they were ever given the chance) and fought the longest war in CN without changing their culture. You claim GATO was weaker for accepting a viceroy but I don't hold that to be true. Cultures can change particularly in an alliance like GATO. Though from what I have seen, the culture has not changed as much as the style of play has. 

 

As for war mechanics, that is simply a cop out. The mechanics have not changed all that much since then. IAA had less of a reason to disband than \m/ did. 

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