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The Nuke Conversion Rule


Mogar
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Since evidently, it only counts for nukes that you have, this is an unrealistic concept for anyone during a war, as if you have nukes, you will be launching them, I wish to correct this by changing it to your nuclear capabilities, not merely your nukes on hand, discuss.

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It doesn't matter too much for me, although I think the fact that the nuke conversion allows you to exceed standard caps on navy, etc. makes it different than other things we currently do this for. Therefore I think it is fair to consider needing the actual nukes if you're going to have an advantage over what is considered the standard (40 points), but I really don't mind either way.

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I agree with Lyser on this. Requiring the nukes be on hand is a petty penalty to those who just happen to be at war IG. That said I also concur with the OP. Just saying you have nuke points equal to your maximum possible nukes at all times also spares the need for stat saving.

Edited by Maelstrom Vortex
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what if we compromise?

20/25 of our nuke points will come from just having the wonders

and the other half will come from the actual nukes themselves

in peace time, we get a 40/50 point bonus to our navies, whereas we have a bare minimum of 20/25 even if at war

this both elevates the nuke-having nations over the non-nuke-having nations AND preserves the elevation of neutrals over the rest of the RP based on their nation sizes

Edited by Hereno
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Even better. What if we say neutrals can prove that they can have the wonders and then just give anyone who may potentially have the wonders or has them now the 25 points. If the problem is some neutrals just don't keep the wonders we know what the wonder requirements are and can work off "could they possess them?"

 

Could be as simple as keeping a screenie of tech and infra levels in a factbook.

Edited by Maelstrom Vortex
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I'm not in favour of anything about "potential" stats. I have the potential to have almost every wonder in the game, if I blew my WC down to zero. Lol. We have a mechanism in place for preserving stats, which is the stat saving rule. Apply it to nukes the same as any other stat. Bam. Problem solved. No one's penalized for war. No one needs to yap about potential to buy wonders, or potential nukes, or compromises. We follow the rules. :P We already have the mechanic in place, no need for more.

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Except for the fact I'm being penalized for being at war, unless you're suggesting I should not nuke my opponents for the next week while they're trying to spy away my nukes, simply to regain the statistics I originally had for my navy.

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Except for the fact I'm being penalized for being at war, unless you're suggesting I should not nuke my opponents for the next week while they're trying to spy away my nukes, simply to regain the statistics I originally had for my navy.

 

I personally think you were rewarded with too much of everyone's time and patience. We'll agree to disagree on this thing you have going. 

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Except for the fact I'm being penalized for being at war, unless you're suggesting I should not nuke my opponents for the next week while they're trying to spy away my nukes, simply to regain the statistics I originally had for my navy.

Explain to me how allowing nukes to be saved, via stat saving, is penalizing you for being at war? You take a screenshot of the nukes you have, post them for the GMs, and happily nuke away, following normal stat saving rules.

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Mael's going into meltdown rabble rousing mode, we'll see him posting change.org petitions soon enough to demand his PIXEL RIGHTS. 

 

Pixel rights? I'm not the one operating on a mostly fabricated state. If you didn't care so much about pixels why not play your actual nation?

 

You're the one walking on crutches here.

 

Let me be clear on this. If I cared about pixels I wouldn't tolerate any limitation, wouldn't be willing to compromise, but I do. You are the one operating on a propped up nation while ALSO capping me. That's not being a dick either, that's stating things how they are.

 

I am merely trying to loosen those restraints so I can do more and make things more interesting for everyone. Didn't help there was a gm miscommunication that made me feel even restrained even more than I actually apparently am.

 

I sacrifice a lot more of my cn nation to play in this rp than you ever will because yours runs on life support. Life support I don't mind you having because I do want the rp to be kind of fair to all for the sake of a story. But when you start throwing pixel hugging in my face, I will make sure to point out your love of false pixels all the same.

 

In summary, you have the least of rights to level such an accusation. You can rush off to change.org you socialist liberal, I don't need them. I play what I have, feeble or great, and that's a trait about myself I will perpetually be proud of. My character will always fit my nation.

Edited by Maelstrom Vortex
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Explain to me how allowing nukes to be saved, via stat saving, is penalizing you for being at war? You take a screenshot of the nukes you have, post them for the GMs, and happily nuke away, following normal stat saving rules.

So again, in order to have the full 25, I would have to not nuke anyone for the next week, to gain the full statistics I would normally have if I were not at war, or in peace mode.

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You know, why don't we just straight up give everyone 25 more naval points and just forget nukes exist as measurement?

 

Speaking as one of the few people who this might genuinely mean something for, I don't mind everyone having the points. This world's navies are malnourished as it is.

Edited by Maelstrom Vortex
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Enlighten me, how is anyone being punished? There was no rule for stat saving, therefore no stats were saved. A rule for stat saving was passed, and now allows for stat saving. Are you not being allowed to save your stats? Are we refusing to accept your saved stats? Are we diminishing you from your saved stats? Of course not. We're holding you to your saved stats. And somehow this is punishment, because we're holding you to the rules, instead of allowing you to circumvent them because you want more stuff.

 

As for you Mael, my position on basing our RP nations on CN is already clear: I don't support it. The rules, however, make it equally clear that we do, indeed, go off of the stats a person has (or has saved with the GMs in a time of war, now that stat saving is allowed). It's not my place to change that. If you think we shouldn't base the RP on CN stats, start a thread to discuss it. I'll give the motion my backing.

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