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Producers vs Parasites 2: Types of Nations


The Zigur

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[font='comic sans ms']Producers vs Parasites 2: Types of Nations[/font]

 

In the first edition of Producers vs Parasites, we focused on the history of Parasite nations in relation to Lulzism in our world, and how the development of Doombird Doomcave had its roots in ancient lulzist alliances like /b/ and Genmay. However, I have received requests to explore in depth the practical nature of both producer and parasite nations and how they socially interact on Planet Bob to advance either Order or Chaos. By popular demand, the second edition will be more concise and practical for the average nation ruler today!

 

Without further ado, let us explore examples of Producer and Parasite Nations, and in this thread perhaps find some more!

 

[font='courier new']PRODUCER NATIONS[/font]

[font='courier new']ALIGNMENT: ORDER[/font]

 

Generally speaking, Producer Nations promote Order. This is a self evident truth that becomes obvious with just a little reflection. Producer Nations truly flower in an Ordered environment that is meritocratic and which is well structured and commanded by capable leadership, such as Alliances like the New Polar Order. In a Chaotic environment, Nations are never able to achieve their true potential, as Vladimir discussed long ago in his monumental work The Meaning of Freedom. Producer Nations create things of value to everyone in an alliance, whether technology or cash aid, art, philosophy, military coordination, administration, alliance-driven leadership and so forth.

 

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[font='courier new']ALLIANCE DRIVEN LEADERSHIP[/font]
Strong alliance driven leaders like Emperor Dajobo place the sovereignty of their alliance above all things, knowing that it is in alliance sovereignty that member nations are protected from foreign exploitation... rogue attacks, raids, membership division, bad tech deals, and political arm twisting. Alliance driven leaders do not consider themselves higher than their members, but rather feel they are appointed to protect their comrades from all enemies, foreign and domestic.
 
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[font='courier new']SOLDIERS OF ORDER[/font]
Alliance Soldiers are warriors who serve at the front lines to protect their comrades against imperialist plots and foreign aggression, while keeping Order at home. Their only loyalty is to their alliance comrades and leaders, and never surrender in the fight against the Enemies of Freedom. It is the Soldiers who ensure that the Will of the Leadership is carried out and alliance functions fully flower to their highest potential.
 
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[font='courier new']FOUNDERS OF STABILITY[/font]
Diplomats, constitutional lawyers, political theorists and many other contributors in an alliance help to establish stability both within an alliance and among partner alliances abroad by codifying regulations and social norms in a way that can be easily understood by everyone. It is because of the Founders of Stability that relationships can take place in a structured manner that provides opportunity to all civilized nations in achieving their potential to contribute to the Social Order. These Producers promote Globally Ordered Anarchy by positively contributing to civilized norms like the treaty web, Casus Belli, and mutual recognition of alliance sovereignty.
 
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[font='courier new']CREATORS OF CIVILIZATION[/font]
Philosophers, artists, musicians and other creative peoples thrive in an environment of Order. These Producer Nations create artifacts of social value that contributes to alliance culture and forges bonds of unity and loyalty among alliance members. These often forgotten producers are very important in establishing an Alliances as more than simply a vehicle for mutual protection against foreign aggression.
 
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[font='courier new']BUILDERS OF INDUSTRY[/font]
Last but not least, the Builders of Industry produce items of tangible material value to enhance the capabilities of the Ordered Alliance. They produce aid in the form of tech and cash for the mutual benefit of other alliance members, in order to create a stronger unified Alliance body. They also provide development advice for new Nations, helping them along their path in becoming stronger members more capable of achieving their freedom of potential.
 

[font='courier new']PARASITE NATIONS[/font]

[font='courier new']ALIGNMENT: CHAOS[/font]


Generally speaking, Parasite Nations promote Chaos. Parasite Nations cannot thrive when Alliances of Producer Nations are whole and strong. Rogue Nations and raiders are quickly crushed by the well oiled military might of solid alliances, while civilized social institutions like the classical treaty web, Casus Belli, and mutually recognized alliance sovereignty prevent Lulzist alliances from getting far with their chaotic plots. However, Parasite Nations learned from their early failures in /b/ and the Unjust Path and decided to act parasitically from within, weakening the structure of alliances to feed off the host organism. Parasite Nation Rulers like Cubaquerida leech aid while never producing for other Nations, while other Parasite Nations leech protection, promote inter-alliance patronism via philosophies like "friends > infra," and lead alliances down paths of degeneration due to poor and deceptive political policies.

 

 
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[font='courier new']SOVEREIGNTY HATING TYRANTS[/font]
Tyrants like the God King Cubaquerida and his DBDC colleagues hate the sovereignty of free Alliances and constantly seek to tear them down to enhance their own personal status. Rarely producing anything of value to anyone else, they grow their individual power through tech and cash production by Slave Nations and leeching from the protection of host Alliances to advance their personal agendas. The end goal is exploitation of the member Nations of free alliances and subjugating the leadership and top tier of other Alliances through fear and terror.
 
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[font='courier new']THE LOST AND THE DAMNED[/font]
Hopelessly confused Nations driven by terror or false promises are driven into war to advance the goals of the Tyrants of Chaos and are pitted against still-free Alliances like cannon fodder to the slaughter. However, some of these Parasite Nations also know better and are capable warriors who have turned heretic, gleefully fighting to advance Chaos to satisfy their personal lusts for power and violence. Although these Nations can sometimes be redeemed, the only way to be safe is to baptize them in the Fires of Order.
 
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[font='courier new']DECEIVERS OF MEN[/font]
Deceiver parasites do their best to blend into the Social Order in order to advance their own chaotic agendas. Taking the guise of diplomats, alliance officials and respectable individuals, they speak with forked tongue and use deceptive political tactics to tear down alliance-driven leaders and place themselves in power. Often promoting a progressive or reformist agenda, these Parasite Nations feed off the confusion of alliance members (often the Lost and the Damned) unaware of the Eternal Struggle between Order and Chaos to debilitate the health of an alliance. They often endorse patron-derived philosophies like Friends > Infra and undisclosed treaties, and any other policy which exploits other alliance members to their own benefit.
 
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[font='courier new']UNRESTRAINED INDIVIDUAL EGOISM[/font]
These Nations often reside in the top tier, focused only on their own personal advancement. Cowardly in nature, they hug their infrastructure and nation strength and avoid fighting alongside their lower and mid-tier comrades during wartime by skipping town before a war or remaining entirely in peacemode with no intention of assisting in rebuilding efforts post-war. Often their interests become at odds with that of the Alliance, and they fight for earlier peace terms even if they are bad for the Alliance as a whole. Some Alliances like DBDC are cults of the individual egoism, based around the "strongest," that is, the most unscrupulous and parasitic Nation.
 
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[font='courier new']PLUNDERERS OF INDUSTRY[/font]
Raiders, Tech Scammers (i.e. 200 tech for $6,000,000 deals), and any other sort of scam artist, especially exploiters of new Nations and Nations of weaker Alliances usually fall into the category of the Cowards of Chaos. While wartime usually blurs the lines between Chaos and Order in this regard, the key is that Chaos Exploiters do not act on behalf of advancing a higher social Order, but rather, to advance their own individual interests (whether it be tech raiding or lulz). Thus the goal is not to, in the long run, build or protect industry (as with reprisals against DBDC tech suppliers and Slave Nations), but rather, to plunder and destroy it. Edited by Tywin Lannister
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200 tech at 6 mill is a scam? Maybe if the tech seller is being forced to agree to it. 100 tech for 6 mill should be the standard though to help the bottom tier get into the mid tier faster. Sellers should look elsewhere if their alliances only manage 200/6 deals to help their top tiers rather than the bottom.

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200 tech at 6 mill is a scam? Maybe if the tech seller is being forced to agree to it. 100 tech for 6 mill should be the standard though to help the bottom tier get into the mid tier faster. Sellers should look elsewhere if their alliances only manage 200/6 deals to help their top tiers rather than the bottom.

 

In a healthy Alliance like the New Polar Order, tech producers are offered 9 million for 100 tech if they have an FAC wonder. The idea here is to strike a balance that is favorable for both the tech and cash producer, and thus promotes the strength of the alliance as a whole. However, in and around other Alliances, tech producing nations are offered much less favorable rates (200/6M or even 300/6M), as the welfare of the lower tier (and Newer Nations) is ignored in order to solely advance the interests of Upper tier Nations. Tech producers are deliberately kept ignorant of the true value of their Tech so they can be exploited. In the most extreme situations, Parasite Nations like Cubaquerida produce nothing in return for their tech and cash aid, turning instead to extortion or Slave Nations (OOC: OOC family/friend controlled inactives or possibly multis)

 

Ultimately, the long term goal is to break down Alliances that are good for tech producing Nations like the NpO and force them to sell tech a rates favorable to Upper Tier Parasites who contribute little. Thus, the early OWF threats of forcing NpO to provide DBDC with tech in order to obtain post-war peace.

Edited by Tywin Lannister
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In a healthy Alliance like the New Polar Order, tech producers are offered 9 million for 100 tech if they have an FAC wonder. The idea here is to strike a balance that is favorable for both the tech and cash producer, and thus promotes the strength of the alliance as a whole. However, in and around other Alliances, tech producing nations are offered much less favorable rates (200/6M or even 300/6M), as the welfare of the lower tier (and Newer Nations) is ignored in order to solely advance the interests of Upper tier Nations. Tech producers are deliberately kept ignorant of the true value of their Tech so they can be exploited. In the most extreme situations, Parasite Nations like Cubaquerida produce nothing in return for their tech and cash aid, turning instead to extortion or Slave Nations (OOC: OOC family/friend controlled inactives or possibly multis)

 

Ultimately, the long term goal is to break down Alliances that are good for tech producing Nations like the NpO and force them to sell tech a rates favorable to Upper Tier Parasites who contribute little. Thus, the early OWF threats of forcing NpO to provide DBDC with tech in order to obtain post-war peace.

You speak of freedom yet you disapprove of how DBDC conducts their own foreign aid dealing. I'm pretty certain their sellers know what they're doing and are active just to see DBDC nations get larger and larger so they can destroy their enemies too. As for family/friends controlled, I don't believe that would be against the rules but using multis is but unless you have evidence of any rule violation, whats the point of even going there.

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You speak of freedom yet you disapprove of how DBDC conducts their own foreign aid dealing. I'm pretty certain their sellers know what they're doing and are active just to see DBDC nations get larger and larger so they can destroy their enemies too. As for family/friends controlled, I don't believe that would be against the rules but using multis is but unless you have evidence of any rule violation, whats the point of even going there.


When I speak of freedom, I don't mean absolute freedom of action (which leads to barbarism), I mean freedom of potential (which results from civilization). When nations are brought up in ignorance for the purpose of exploitation that freedom of action is meaningless because they can never achieve their freedom of potential. In essence, they are slaves.
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When I speak of freedom, I don't mean absolute freedom of action (which leads to barbarism), I mean freedom of potential (which results from civilization). When nations are brought up in ignorance for the purpose of exploitation that freedom of action is meaningless because they can never achieve their freedom of potential. In essence, they are slaves.

But the difference is it's not exploitation to them, you're just using propaganda to paint it that way. They're all willing participants in aiding DBDC nations without receiving anything in return if required.

 

Freedom with a guideline of rules that protects everyone is what results from civilization. 

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But the difference is it's not exploitation to them, you're just using propaganda to paint it that way. They're all willing participants in aiding DBDC nations without receiving anything in return if required.
 
Freedom with a guideline of rules that protects everyone is what results from civilization. 

I highlighted the key phrase there, because as I said, they are ignorant of the true value of their tech. A slave raised in ignorance has no clue he is a slave. The Imperial Decree against DBDC tech dealers is not only a retaliation against DBDC'S upper tier nations, but is also, functionally at least, a wake-up call to legitimate tech sellers that serving DBDC is not in the interests of their Nation, as DBDC cannot sufficiently protect them in return for such pitiful tech compensation. You might even see some join Polaris or her allies long term once they see how much we can do for them relative to DBDC.

This is incidentally why strong alliances like NpO provide such an obstacle to Parasite Nations, because tech dealers here are well-compensated for their tech: those with more tech or NS are in no way considered more important than those with less. Parasite nations like to deceive smaller Nations into thinking they are less important because they have less stats, but ironically this is why most alliances fighting Polaris have such weaker lower tiers than we do. Edited by Tywin Lannister
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I highlighted the key phrase there, because as I said, they are ignorant of the true value of their tech. A slave raised in ignorance has no clue he is a slave. The Imperial Decree against DBDC tech dealers is not only a retaliation against DBDC'S upper tier nations, but is also, functionally at least, a wake-up call to legitimate tech sellers that serving DBDC is not in the interests of their Nation, as DBDC cannot sufficiently protect them in return for such pitiful tech compensation. You might even see some join Polaris or her allies long term once they see how much we can do for them relative to DBDC.

This is incidentally why strong alliances like NpO provide such an obstacle to Parasite Nations, because tech dealers here are well-compensated for their tech: those with more tech or NS are in no way considered more important than those with less. Parasite nations like to deceive smaller Nations into thinking they are less important because they have less stats, but ironically this is why most alliances fighting Polaris have such weaker lower tiers than we do.

DBDC can protect them and that is by putting together a powerful coalition to destroy those who harm or may harm those that aid DBDC, which they've been very successful with.

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wait, 6m for 200 tech is a scam? wow... Frankly, it has been discussed ad nauseum elsewhere but doing 6m/100t and growing the low tier too quickly will hamper alliance growth overall. Getting sellers to become buyers simply depletes the selling nations at a much quicker pace making it even harder to find sellers, particularly reliable sellers. 

 

Did not really read the OP simply because to discuss sovereignty while bashing the sovereignty of others is ridiculous and why these kinds of discussions inevitably go in circles. Stating that raiders destroy sovereignty while you wish to enforce your own laws onto raiders, thus depriving the raiders of any sort of sovereignty themselves is hypocritical to say the least. 

 

as for growth- you state how powerful Polaris is while talking about potential. You neglect the fact that if Polaris did say 9m/200t, they would gain twice as much tech in a year than at the current 9m/100t which would mean their buyers would have made an additional 3.600 tech per year this would result in 14,400 tech per year instead of the current 10,800 tech per year you currently receive. Now if Polaris is intentionally stunting their top tiers in order to prevent them from being hit by DBDC and other super tier nations, then fine, just say so. Growing a strong mid/low tier is great but if you are working on building a strong upper tier, you are costing more money from their warchests (particularly sellers who just turned buyers) as well as potential tech growth. 

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DBDC can protect them and that is by putting together a powerful coalition to destroy those who harm or may harm those that aid DBDC, which they've been very successful with.

As my OP discussed, DBDC relies on the Lost and the Damned along with political cohorts to provide a meatshield that fights to enable their parasitism. However, as I discussed in a prior post, that meatshield is not very effective at all, especially in the low tier where most tech sellers reside.

Most people are stuck on individualist thinking and believe they win the game by having more NS or other stats, but Polaris doesn't operate by this method of thinking... It is more focused on collective mission-based thinking.

DBDC's side feels like it has won because it destroyed more NS, but we feel like we are winning because we are holding our own and destroying Enemy morale in the low tier, which is where most tech production resides. It's why exploitative tech policies are now backfiring... The Enemy low tier has no real incentive to fight unless they happen to like fighting (as with Doomsquad).

As more of our mid tier nations sink into the low tier, and our upper tier sinks into our mid tier, our low tier capabilities will increase proportionally until we begin to dominate a larger portion of the global tech market. Edited by Tywin Lannister
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As my OP discussed, DBDC relies on the Lost and the Damned along with political cohorts to provide a meatshield that fights to enable their parasitism. However, as I discussed in a prior post, that meatshield is not very effective at all, especially in the low tier where most tech sellers reside.

Most people are stuck on individualist thinking and believe they win the game by having more NS or other stats, but Polaris doesn't operate by this method of thinking... It is more focused on collective mission-based thinking.

DBDC's side feels like it has won because it destroyed more NS, but we feel like we are winning because we are holding our own and destroying Enemy morale in the low tier, which is where most tech production resides. It's why exploitative tech policies are now backfiring... The Enemy low tier has no real incentive to fight unless they happen to like fighting (as with Doomsquad).

As more of our mid tier nations sink into the low tier, and our upper tier sinks into our mid tier, our low tier capabilities will increase proportionally until we begin to dominate a larger portion of the global tech market.

 

How can Polaris dominate the global tech market when there are a ton of alliances going through the exact same process? Also, at your going rate of 9m/100t you will be hard-pressed to find buyers outside of Polaris. And if exploitative tech policies are backfiring, please explain Doom Squad... They are one of the primary tech suppliers to DBDC and are wrecking the shit out of their opponents.

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As my OP discussed, DBDC relies on the Lost and the Damned along with political cohorts to provide a meatshield that fights to enable their parasitism. However, as I discussed in a prior post, that meatshield is not very effective at all, especially in the low tier where most tech sellers reside.

Most people are stuck on individualist thinking and believe they win the game by having more NS or other stats, but Polaris doesn't operate by this method of thinking... It is more focused on collective mission-based thinking.

DBDC's side feels like it has won because it destroyed more NS, but we feel like we are winning because we are holding our own and destroying Enemy morale in the low tier, which is where most tech production resides. It's why exploitative tech policies are now backfiring... The Enemy low tier has no real incentive to fight unless they happen to like fighting (as with Doomsquad).

As more of our mid tier nations sink into the low tier, and our upper tier sinks into our mid tier, our low tier capabilities will increase proportionally until we begin to dominate a larger portion of the global tech market.

I'll believe that is whats happening when i see a report on it. I think you're underestimating how strong the mid-bottom tier actually is and lets not forget some of their top tier nations are dropping into the mid-bottom tier too. Top tier nations are also capable of selling down into the mid-bottom tiers as well. Its not possible to stop the flow of tech to DBDC so don't waste your time, you won't win playing that game.

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wait, 6m for 200 tech is a scam? wow... Frankly, it has been discussed ad nauseum elsewhere but doing 6m/100t and growing the low tier too quickly will hamper alliance growth overall. Getting sellers to become buyers simply depletes the selling nations at a much quicker pace making it even harder to find sellers, particularly reliable sellers. 
 
Did not really read the OP simply because to discuss sovereignty while bashing the sovereignty of others is ridiculous and why these kinds of discussions inevitably go in circles. Stating that raiders destroy sovereignty while you wish to enforce your own laws onto raiders, thus depriving the raiders of any sort of sovereignty themselves is hypocritical to say the least. 
 
as for growth- you state how powerful Polaris is while talking about potential. You neglect the fact that if Polaris did say 9m/200t, they would gain twice as much tech in a year than at the current 9m/100t which would mean their buyers would have made an additional 3.600 tech per year this would result in 14,400 tech per year instead of the current 10,800 tech per year you currently receive. Now if Polaris is intentionally stunting their top tiers in order to prevent them from being hit by DBDC and other super tier nations, then fine, just say so. Growing a strong mid/low tier is great but if you are working on building a strong upper tier, you are costing more money from their warchests (particularly sellers who just turned buyers) as well as potential tech growth. 

If you did not read the OP, why are you commenting? In anycase, this is my own personal analysis, and as I am not a Ministry of Plenty official it should not be construed as official fiscal policy.

But again, you are thinking in too individualist a manner. Why should I care about gathering more nation strength or infrastructure when I serve a useful function in the low tier? Just because we pump alot of money into our low tier nations doesn't mean they are converting into tech buyers more raidly. I am a permanent tech seller, for example, and never plan to buy tech in significant quantities (unless for wonder acquisition). However, all that cash is wonderful for developing military wonders, spies and such that give an edge in conducting low tier continuous warfare against DBDC slave nations. Edited by Tywin Lannister
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Everyone's had the resources to do what DBDC are doing. I don't think you realized the amount of effort and resources that goes into such a task. These guys have been playing to win for quite some time now and they're not slowing down. You can't start playing and think you can catch them when you're getting rolled. Take the rolling, get peace, regroup, and reassess your options.

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How can Polaris dominate the global tech market when there are a ton of alliances going through the exact same process? Also, at your going rate of 9m/100t you will be hard-pressed to find buyers outside of Polaris. And if exploitative tech policies are backfiring, please explain Doom Squad... They are one of the primary tech suppliers to DBDC and are wrecking the !@#$ out of their opponents.

Most of our opponents (as a coalition) are top tier bandwaggoners who at all costs are avoiding losing those precious infras and nationstrength, because they are psychologically weak. I really do wish everyone on our side would just drop out of peace mode and go ahead and drop down to a tier they can win in, you would find bills are so much cheaper and warchest can last a very long time... longer than the collective willpower of most Enemy nations.

I already discussed Doomsquad ealier, they enjoy fighting for chaos and are well built to do so, but as our mid tier is dropping down they are more and more contained now and have much less of an impact on our low tier capabilities than they did at the start of the war. They are outnumbered now in their NS range. Edited by Tywin Lannister
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If you did not read the OP, why are you commenting? In anycase, this is my own personal analysis, and as I am not a Ministry of Plenty official it should not be construed as official fiscal policy.

But again, you are thinking in too individualist a manner. Why should I care about gathering more nation strength or infrastructure when I serve a useful function in the low tier? Just because we pump alot of money into our low tier nations doesn't mean they are converting into tech buyers more raidly. I am a permanent tech seller, for example, and never plan to buy tech in significant quantities (unless for wonder acquisition). However, all that cash is wonderful for developing military wonders, spies and such that give an edge in conducting low tier continuous warfare against DBDC slave nations.

 

Honestly, it is painful to read most of your posts. I have scanned the replies between you and others though and from other stuff I have read that you have posted, it is not hard to understand the gist of what you wrote in the OP. As for individualistic view- what? MI6 is performing far better than Polaris is while performing 6m/200t deals. We have permasellers and loltier nuke turrets. So yeah, your analysis is incomplete at best and is far more individualistic in viewpoint than anything anyone else has said. Your entire viewpoint can be boiled down to "Polaris Good; DBDC Bad". Talk about individualistic. 

 

You fail to actually analyze any other alliance structure to conduct a true and well-thought out piece. Instead, you solely look at an [i]individual[/i] alliance (Polaris) for one side of your argument and another [i]individual[/i] alliance (DBDC) for the other side. You have even failed to actually do an analysis of the alliances/individual sellers supplying DBDC or the sellers of alliances on the same side as Polaris. And you accuse me of an "individualistic" view? Really? That is ignorance at best or intentional falsehood at worse. 

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Everyone's had the resources to do what DBDC are doing. I don't think you realized the amount of effort and resources that goes into such a task. These guys have been playing to win for quite some time now and they're not slowing down. You can't start playing and think you can catch them when you're getting rolled. Take the rolling, get peace, regroup, and reassess your options.


A bad peace is worse than a war. If they have "won the game," then it's time for us to change the game. That means abandoning the upper tier and seizing the lower tier, essentially brutal class warfare.
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Honestly, it is painful to read most of your posts. I have scanned the replies between you and others though and from other stuff I have read that you have posted, it is not hard to understand the gist of what you wrote in the OP. As for individualistic view- what? MI6 is performing far better than Polaris is while performing 6m/200t deals. We have permasellers and loltier nuke turrets. So yeah, your analysis is incomplete at best and is far more individualistic in viewpoint than anything anyone else has said. Your entire viewpoint can be boiled down to "Polaris Good; DBDC Bad". Talk about individualistic. 
 
You fail to actually analyze any other alliance structure to conduct a true and well-thought out piece. Instead, you solely look at an individual alliance (Polaris) for one side of your argument and another individual alliance (DBDC) for the other side. You have even failed to actually do an analysis of the alliances/individual sellers supplying DBDC or the sellers of alliances on the same side as Polaris. And you accuse me of an "individualistic" view? Really? That is ignorance at best or intentional falsehood at worse. 


I only analyze what I am familiar with, Im not a member of MI6 and don't know how well it would perform in long term class warfare against DBDC. I personally reject conventional measurements of success like nation strength damage ratios and look more at less tangible values like morale and long term positioning.

Im sure MI6 is kicking ass though just as we are, but I don't see the point if the goal is to peace out and then get your top tier rolled again 6 months down the road by the same horde of DBDC sycophants. How do you envision winning the long war against a tyrant, if not by revolutionary means?
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For the record, if y'all really do offer $9m for 100 tech, you're swindling your own buyers. No one with half a brain should pay that rate.

Keep in mind that until not that long ago, the global standard rate was $6m for 100 tech. Increasing profit for selling tech by that much is a sure fire way to get rid of Bob's sellers at an even faster rate than they're already going.

Edited by WarriorSoul
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If you did not read the OP, why are you commenting? In anycase, this is my own personal analysis, and as I am not a Ministry of Plenty official it should not be construed as official fiscal policy.

But again, you are thinking in too individualist a manner. Why should I care about gathering more nation strength or infrastructure when I serve a useful function in the low tier? Just because we pump alot of money into our low tier nations doesn't mean they are converting into tech buyers more raidly. I am a permanent tech seller, for example, and never plan to buy tech in significant quantities (unless for wonder acquisition). However, all that cash is wonderful for developing military wonders, spies and such that give an edge in conducting low tier continuous warfare against DBDC slave nations.

 

So then why are you attacking the oppressed "DBDC slave nations" if they are simply victims of DBDC "oppression"? That's not very constructive to build order.

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Most of our opponents (as a coalition) are top tier bandwaggoners who at all costs are avoiding losing those precious infras and nationstrength, because they are psychologically weak. I really do wish everyone on our side would just drop out of peace mode and go ahead and drop down to a tier they can win in, you would find bills are so much cheaper and warchest can last a very long time... longer than the collective willpower of most Enemy nations.

I already discussed Doomsquad ealier, they enjoy fighting for chaos and are well built to do so, but as our mid tier is dropping down they are more and more contained now and have much less of an impact on our low tier capabilities than they did at the start of the war. They are outnumbered now in their NS range.

 

You do realize you're saying that about a coalition with the two largest mass-recruitement alliances in the game in this coalition right? One of which has the most casualties of any alliance in the game because we've been using "pixel-hugging" tactics throughout our existence. So you're logic is a bit faulty there.

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