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Banner of Imperial Socialism

 

Hawaiian Imperial Fleet Remnant (IMPSOC -- Imperial Socialism)

 

Systems: Hoth, Polis Massa (worldcraft), Zonju V,  Varonat

 

Habitation_spheres.jpg

Death Star III, depicted here under construction above Coruscant as a worldcraft, was gifted to the Hawaiian IMPSOC by Palpatine

 

"DEATH STAR III" EQUIPPED WITH ION PULSE CANNON AT POLIS MASSA

 

The Death Star III is actually just a modified worldcraft given to IMPSOC as a gift by Palpatine; however, the massive vessel is roughly the same size as the original Death Star and currently serves as the homeworld of millions of Human Imperials, including Hawaiians, living on the artificial moon-sized battlestation. However, although the worldcraft lacks the planetary destroying laser and hyperspace capability, the hypermatter reactor is enough to power a defensive, massive Ion Pulse Cannon designed to temporarily disable moderate-sized fleet formations, along with traditional turbolasers and defensive armaments

 

The massive Ion Pulse Cannon is stronger than the one defending Hoth and was taken from a destroyed Subjugator class CIS vessel recently discovered in the Outer Rim near Zonju V. Built into the worldstar's superlaser aperture, it is capable of being rotated toward incoming hostile fleet formations and fire, buying time for TIE fighters to achieve space superiority and call for reinforcements. The worldcraft is positioned nearby the Polis Massa asteroid field where further IMPSOC forces lurk.

 

The Sacrificing of hyperspace and superlaser capability meant the exhaust vent could essentially be sealed and only needed periodic venting, rendering the Death Star an impenetrable fortress world immune to proton torpedo attack against the reactor. Any defeat of the battlestation would require a massive assault, just as with Bastion, the Redoubt and other fortress worlds.

 

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Each ISEF fleet includes three Imperial II Star Destroyers plus numerous supporting elements

 

Imperial System Expeditionary Fleet (ISEF) (x4)

 

Capital

Imperial-II class Star Destroyer (3) -- 12 total

Interdictor class Star Destroyer (1) -- 4 total

 

Cruiser

Victory II class Star Destroyer (2) -- 8 total

 

Smaller Warships

Imperial Escort Carrier (4) -- 16 total

Broadside class Missile Corvette (2) -- 8 total

Carrack class anti-starfighter gunship (6) -- 24 total

 

Support

Altor class Replenishment Ship (1) -- 4 total

 

While the IMPSOC fleet lacks the super star destroyers and other massive ships, it does retain the best organized and trained fleet in the Galaxy, operating according to first strike expeditionary policy. The fleets rarely homeport, instead electing to hide in deep space and react to aggression on an offensive basis. The main Imperial II Star Destroyers provide the fleet muscle, but battle doctrine is largely based on starfighter superiority. This is why four inexpensive escort carriers are included, which although lacking in armor and firepower, each host a full complement of 72 tie fighters.

 

Victory II star destroyers are half the size of the Imp Deuce but are faster and capable of entering planetary atmospheres. Broadsides play a critical offensive role, delivering salvos of powerful long range anti-ship missiles during fleet engagements. Carrack class gunships mostly play a starfighter defense role but can alse engage capital ships if needed. 

 

 

ImperialStarfighters-RECG.jpg

TIE Bomber, Imperial Missile Boat and TIE Defender

Starfighters

TIE Fighter (cheap and numerous)

TIE Intercepter (designed for superb light dogfighting)

TIE Advanced (hyperspace strike capable)

TIE Defender (shielded and armored, for bomber interception)

TIE Hunter (shielded, hyperspace capable, equal to the X-Wing)

TIE Bomber (designed to attack warships and installations)

TIE Phantom (rare hyperspace capable, fully cloaked starfighter)

Imperial Missile Boat (standoff anti-starfighter missile capability)

 

Specialized Craft

Lightstealth 18 Reconnaissance (very fast open-space EW/ECW hyperspace spy craft)

MRX-BR scout vessel (hyperspace capable orbital observation/strike craft)

Boarding Torpedoes (used to insert Dark Troopers into enemy warships)

 

IMPSOC starfighter doctrine varied depending upon the situation, but during a mass fleet engagement standard TIE Fighters were to overwhelm the enemy through numbers while specialized variants with experienced pilots exploited formation weaknesses to destroy enemy starfighters and harass warships. The Imperial Missile Boat launched salvos of radiation-homing missiles against enemy starfighters from the rear, which is usually enough to completely overwhelm less experienced pilots busy with TIE fighters.

 

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IMPSOC soldiers have camouflaged armor, soft combat boots and lighter scout helmets

 

Ground Force Composition

 

The Hawaiian IMPSOC personnel lack in numbers compared to full sized system governments, but make up for it with advanced weapons, armor and training. Unlike the standard Imperial Military, IMPSOC is organized around US Brigade Combat Team doctrine. Combined arms tactics, an emphasis in incorporating missile and specialized "slugthrower" technologies and specialized infantry ensures IMPSOC is a formidable threat both in space and on the ground.

 

IMPSOC ground forces are lead into battle by Grand Moff Jonah Kanahele, aka Darth Kanaka, a force-capable general.

 

INFANTRY

Stormtroopers/Snowtroopers (Riflemen)

Shock Troopers (Weapons)

Scout Troopers (Sniper/Recon)

Imperial Combat Engineers (Engineers)

Dark Troopers and Storm Commandos (Special Forces)

 

[ooc: based on Star Wars Battlefront imperial infantry classes]

 

Dark Troopers are equipped with jetpacks and gravity boots that allow them to hop like fleas behind enemy positions and onto, and over buildings.

 

 

ARMOR

74-Z Speeder Bike (Recon/Sniper sections)

AT-RT Light Walker (mountainous and urban terrain)

TX-130x Main Hovertank (Light Battle Tank)

Imperial Repulsortank 1H (Main Battle Tank)

AT-ST (Armored and Mechanized Units)

AT-AT (Armored and Mechanized Units)

A6 Juggernaut (Division Level, Very Heavy Assault Vehicle)

 

AIR COVER

Lambda-Class shuttles (Space-capable Transport)

MAAT (Assault Gunship)

All Terrain Anti Aircraft (Air Defense)

 

INDIRECT FIRE

All Terrain Ion Cannon (AT-AT derivative)

SP.9 Anti-Infantry SPG

Leveler I  (Tracked Concussive Missile Artillery)

Mobile Mortar-3 Repulsorlift (mechanized close support mortar)

 

FORWARD OPERATING BASE

Prefabricated Garrisons (allows for rapid deployment from Star Destroyers)

Edited by Tywin Lannister
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TS//G

 

LIGHTSTEALTH 18 RECONNAISSANCE SHIPS DISPATCHED TO SCOUT SEVERAL NEARBY SYSTEMS

 

In Order of Importance the following systems are being scouted:

 

Lorta

Cyphar

Anoat

Ison

Isis

Mustafar

Anoth

Yalara

Dosunn

Sump

Edited by Tywin Lannister
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TS//G

 

Following the detection and observation of unknown fleet activity Mustafar, the IMPSOC stealth starship was eventually detected and actively jammed by unidentified warships with no attempts at communication made. Following Imperial Protocol, the starship quickly underwent evasion maneuvers and jumped from the system, back towards IMPSOC controlled space.

 

The Bespin Imperial Garrison has been confirmed lost, an unknown force has been confirmed in control of Cloud City and the IMPSOC deployment to Bespin system has been cancelled and reassigned to the Polis Massa system.

Edited by Tywin Lannister
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FOR PUBLIC RELEASE

 

Civilian starships containing small, formal delegations have been sent to both Bespin and Mustafar to raise contact with forces in control of the systems and establish their identity. 

Edited by Tywin Lannister
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TS//G

 

Habitation_spheres.jpg

Death Star III, depicted here under construction above Coruscant as a worldcraft, was gifted to the Hawaiian IMPSOC by Palpatine

 

"DEATH STAR III" EQUIPPED WITH ION PULSE CANNON AT POLIS MASSA

 

The Death Star III is actually just a modified worldcraft given to IMPSOC as a gift by Palpatine; however, the massive vessel is roughly the same size as the original Death Star and currently serves as the homeworld of millions of Human Imperials, including Hawaiians, living on the artificial moon-sized battlestation. However, although the worldcraft lacks the planetary destroying laser and hyperspace capability, the hypermatter reactor is enough to power a defensive, massive Ion Pulse Cannon designed to temporarily disable moderate-sized fleet formations, along with traditional turbolasers and defensive armaments

 

The massive Ion Pulse Cannon is stronger than the one defending Hoth and was taken from a destroyed Subjugator class CIS vessel recently discovered in the Outer Rim near Zonju V. Built into the worldstar's superlaser aperture, it is capable of being rotated toward incoming hostile fleet formations and fire, buying time for TIE fighters to achieve space superiority and call for reinforcements. The worldcraft is positioned nearby the Polis Massa asteroid field where further IMPSOC forces lurk.

 

The Sacrificing of hyperspace and superlaser capability meant the exhaust vent could essentially be sealed, rendering the Death Star an impenetrable fortress world immune to proton torpedo attack against the reactor. Any defeat of the battlestation would require a massive assault, just as with Bastion, the Redoubt and other fortress worlds.

Edited by Tywin Lannister
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