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Round 29


Round 29  

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I don't really like the huge amounts of starting cash. Rerolling shouldn't really be a viable strategy except if your nation is a smoldering ruin and even then it should sting when you reroll. As things were, nations could be in better shape after rerolling than many of the nations who kept fighting to the bitter end.

Edited by trs4ece
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I voted 60 days.

 

25m startup cash kinda breaks things with regard to re-rollers; plus being able to buy an MP as your first or second wonder, while certainly interesting, still leaves 15m to play with.

 

I'm thinking maybe 15m startup cash.  As for people complaining about guides - either join an alliance that's capable of re-writing or advising new orders of building on Day One (NDO would certainly meet that requirement; from what I hear War Doves was the same way) or learn to think for yourselves, it helps to know how to operate a calculator too.

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