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TE Spy Bug


Jesusfreak

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You have just conducted a spy operation against the nation of XXXX. In the attack your spy efforts were successful as your spies were able to gather the following information about the nation:

Desired Religion: Shinto
Desired Government: Monarchy
Threat Level: Low 
Tax Rate: 28%
Number of Spies: 0
Last Nuke Purchase: None
Last Wonder Purchase: 9/23/2013
Total Money: XXXX
Technology: 225.49 Levels
Last Bill Payment: 9/24/2013 5:55:15 AM
Trade Partners: None
Military XP Ratings: Army XP: 0, Navy XP: 0, Air Force XP: 0, Intelligence XP: 0
Assigned Generals: None
Total Aircraft: 0
Aircraft Fighter Strength: 0
Aircraft Bomber Strength: 0
Navy Purchases Today: 0
Navy Vessels:

  • Corvettes: 0
  • Landing Ships: 0
  • Battleships: 0
  • Cruisers: 0
  • Frigates: 0
  • Destroyers: 0
  • Submarines: 0
  • Aircraft Carriers: 0

Although the mission was a success your spies were caught, 14 spies were killed, and your identity has been publicly revealed.

 

I've had this happen twice now, where my spies manage to get shot by an angry farmer :P

Edited by Jesusfreak
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Not a bug, defenders have an inherent defensive spy strength from tech and land.

  • The defending nation's counter intelligence systems are determined by (Number of Spies) + (Technology Level / 20) + (Total Land / 70). Threat level modifiers are also taken into account for the defender.
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