Lord of Darkness Posted July 29, 2013 Report Share Posted July 29, 2013 Myself and another were testing some of the alliance system's features in TE that we can't easily test in SE tonight. When we got around to testing out everything that can be done with bans we ran into a bug where if the alliance owner is banned by the heir (or anyone else) then the heir will not inherit ownership of the alliance and if both members leave and put their AAs to None, the game still thinks that the alliance exists and displays on the all alliances display. The bigger problem though, is that if this scenario happens, the now banned alliance owner cannot ever create another alliance again. (No matter what the name is you always get the error: "ERROR: That alliance name is already in use. Please try again.") All Alliances Display showing the alliance existing and having 2 members while it really has none.We tested it again with only having the ability to remove members and got the same results (except the all alliances display only listed one person instead of two).Alliance names used for testing:Experimentation RAWWRRY While we only tried this in TE, I would guess that the problem also exists in SE. Quote Link to comment Share on other sites More sharing options...
admin Posted July 29, 2013 Report Share Posted July 29, 2013 The bug has been corrected. Quote Link to comment Share on other sites More sharing options...
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.