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Elysium


ayrrie

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Elysian Fields...

We are storming the heavens

We raise the swords and shields

We ascend to our destiny

To the Elysian Fields

Come join the heroic and the virtuous in Elysium, a new and upcoming alliance on the black team. We are strong, well-led, well-coordinated, and well-connected, but more importantly, we are fully committed to growing our nations through aid and trade help. Every new nation gets help setting up optimal trades, a harbor/foreign ministry, and aid to help them grow.

You can come talk to us on our forums at http://cnelysium.net or in our IRC chatroom (#Elysium on coldfront).

To begin the application process, simply register on our forums and fill out an application and our oath.

huskyconceptgc5.jpg

Official Charter of Elysium

Preamble

We, the sovereign nations of Elysium, do hereby band together in the enduring spirit of honor and friendship to draft this Charter, which shall serve to establish and preserve internal justice, domestic tranquility, common defense; and provide for our liberty and sovereignty within the world.

Article I: The Cabinet & Alliance Officials

Section 1: Government Structure

The government of Elysium shall be headed by a Consul, Magister Equitum, and Cabinet consisting of Magister Militum, Praetor Augur, Praetor Urbanus, Haruspex, and Quaestor Maximus.

Section 2: The Consul (Pontifex Maximus)

Elysium is represented by the Consul, who is both the Head of State and the Head of government. The Consul selects the Magister Equitum and the Cabinet.

The Consul is the Head of State, and as such is responsible for overseeing all government actions and is charged with representing the interests of the alliance upon the world stage. The Consul shall make any executive decision not specified in the Charter. The Consul is also head of government and is charged with selecting the Cabinet members from among the eligible member nations. The Magister Equitum and the Cabinet are subject to a confirmation hearing conducted by the eligible voting membership conducted one calendar month after the candidate enters office. A 2/3 negative vote is required to remove the Candidate from the appointed position. Confirmation hearings will be conducted once every two calendar months from that point forward.

The process to remove the Consul requires 10% of the current alliance membership to petition for a vote of no confidence. If this number is reached, the Praetor Urbanus will then set up a vote among the eligible voting member nations. A majority of 2/3 of voting members is required to remove the Consul from office.

Section 3: The Magister Equitum

The Magister Equitum is responsible for monitoring and directing the Cabinet to meet the objectives and policies outlined by the Consul. In the prolonged absence of the Consul, the Magister Equitum is authorized to make any and all executive decisions outlined by the duties of the Consul. In the event the Consulate becomes vacant, the Magister Equitum shall ascend to the position of Consul.

Section 4: The Cabinet

The Praetor Augur acts as chief diplomat for Elysium. The Praetor Augur shall be responsible for deploying and coordinating ambassadors to other alliances, negotiating treaties, and assessing potential threats.

The Magister Militum is responsible for the security of member nations, supervision of Elysium's wars, advising the Consul on the military readiness, and coordinating military assistance between members.

The Praetor Urbanus is responsible for setting admission and membership requirements, recruiting, background checking, assisting the Consul with internal public relations, and ensuring the mutual support and friendship of member nations.

The Haruspex is responsible for gathering intelligence critical to the security of Elysium. Other duties include aiding the Praetor Urbanus with background checks and monitoring of membership.

The Quaestor Maximus is responsible for the economic growth and financial security of Elysium. The member nations of Elysium shall be organized under the direction of the Quaestor Maximus. The Quaestor Maximus is responsible for organizing aid in both peace and war, as well as instating any necessary economic programs toward the goals set by the Consul.

Section 5: Order of Succession

In the event the Consul is removed, the following is the line of succession.

1. Magister Equitum;

2. Praetor Augur;

3. Magister Militum;

4. Haruspex;

5. Praetor Urbanus;

6. Quaestor Maximus

Cabinet members may appoint a substitute for their role in case they expect to be temporarily absent. For unexpected absences, the Consul may appoint a substitute who is subject to confirmation by a vote in favor or against by the alliance membership, said vote posted within 48 hours of the appointment and lasting two days.

Article II: Charter Protection

Section 1: The Tribunes

In order to preserve the integrity of the Charter, three permanent Tribunes will be appointed upon ratification of the document.

The Tribunes will be able to authorize changes to the charter. The Tribunes may veto any Charter change with a unanimous vote. The veto can be overturned by a 2/3rd majority of the voting membership.

In the event a Tribune needs to be removed, the process is either for the Consul to issue a vote, which requires ¾ affirmation of the voting members, or for the membership to start a petition of 30% of current members to vote for a 2/3 required majority for removal.

Section 2: Voting Protocols

A: Any member nation may make a motion to amend the Charter. Such motion requires the three Tribunes to vote 2/3 in favor to be brought before the Consul.

B: It is the right of the Consul to enter into and dissolve binding treaties between Elysium and other entities for the good of the alliance. The Consul must notify the membership immediately upon entering into or dissolving any treaty with any other nation, alliance, or alliances, along with his rationale for the particular action. After one week, the membership may petition to hold a vote to veto any treaty. A petition signed by 10% of the membership will trigger a veto vote, requiring a 2/3rds vote of the membership to successfully veto a treaty. Once ratified for two weeks, a treaty may no longer be vetoed by the membership, and may only be dissolved by the Consul. The Consul will make a good faith effort to inform the cabinet and membership of any treaties being negotiated except in extraordinary cases.

Article III: Member Ranks and Privileges

A. Elysium wishes to provide the opportunity for every member nation to attain any rank or position in the alliance, and encourages all nations to work towards earning any position to which they aspire. Some positions will require significant amounts of effort and competency; it is the duty of every member to serve to the best of their ability.

B. Membership of any base member can be removed by a petition of 10% starting a successful 2/3 vote for removal. Government members must be reduced to base member before a membership removal petition.

C. The Consul may initiate a vote for termination of membership. The vote shall require a majority in favor from the Cabinet.

D. Dual membership in other alliances is not permitted.

E. Every member in good standing has a right to leave in peace.

Article IV: War and Nuclear Weapons

Section 1: War

A: Elysium seeks peace between its members and other nations of the world. All offensive wars must be cleared by the Magister Militum.

B: Should a member nation be attacked, all Elysium members pledge to mobilize the entirety of their military and economic resources in defense of the attacked nation, aiding reconstruction and war efforts to the best of their abilities as directed by the Magister Militum.

C. In times of peace all Elysium nations are required to follow the directives of the Defense Ministry in regards to any measures required to maintain military readiness.

Section 2: Nuclear Weapons

A: Nuclear research, posing a critical advantage in national development, is embraced by Elysium. Member nations are highly encouraged to maintain maximum nuclear levels.

B: Use of first strike nuclear weapons requires the proper authorization from the Magister Militum. If a member nation is attacked by a nuclear weapon, they are authorized to retaliate with any and all weapon systems available against the offender.

Article V: Ratification

Signed by the founding members of Elysium on the 15th of December 2007,

mhawk, Beernuts, Gravedigger, Ayrrie of Beruriah

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I joined, bringing my previous alliance, Confederacy of Allied Nations, into their fold. Immediately, I was greeted warmly. My nation went from 1200 NS to now over 13000 NS in just over 3 weeks. Thats about 8 months I saved. I am now helping my fellow Elysians get their nations set up with better trades, better jumping advice and the correct sequences of Improvements to help them all grow. I highly recommend any unallied nations to consider this as one of the best and funnest groups!! Join Elysium today! You'll love it!

Deathcat of Ozekiland

Gourmet Chef to the Armies of Elysium

Come get your Crab Cakes NOW! :popcorn:

Edited by deathcat
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Elysium is a great alliance. :) We invest a lot of time and aid into our member nations, knowing that they will pass down what they have received. As Ayrrie said in the OP, we are very well led and have great friends in other alliances.

Speaking of Ayrrie, we also have Ayrrie :wub:

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Well, I think Elysium's on its way to become a great alliance. If I understood well, the Legion disbanded and you split out of it, right? But are you still a Purple Team alliance? - Because I can't find any hint in your Charter, and your boards are dark blue, or something. Also, ayrrie, are you really a girl? :wacko::P

Among the few good new alliances I see, I think you're gonna do well... :rolleyes:

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I joined, bringing my alliance, The Korean Empire (Some of whom are still in the process of moving across... :rolleyes: )

I doubled my NS from 6000 to 12000 in 15 days (although due to me taking on 4 FAN nations at once to defend our allies TORN, my NS is slightly below that now at round 10000-11000 :awesome: )

When I have finished being a FANhammer I'll be helping provide money to the smaller Elysian nations so they can also jump their infra levels.

We're a good bunch of people and the atmosphere is very friendly here.

Highly recommended.

Delta2642 of NorthKorea

Your local FANhammer

(Surrender not included :jihad:)

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Well, I think Elysium's on its way to become a great alliance. If I understood well, the Legion disbanded and you split out of it, right? But are you still a Purple Team alliance? - Because I can't find any hint in your Charter, and your boards are dark blue, or something. Also, ayrrie, are you really a girl? :wacko::P

Among the few good new alliances I see, I think you're gonna do well... :rolleyes:

Actually, we are not a Legion split-off. I am from the Legion disbandment (as is YohanElus), but Beernuts, Gravedigger, and mhawk hail from elsewhere. We are a black team alliance (despite me being purple), and our forums are dark blue because I liked that color scheme best.

Yes, I am really a girl. Surprise!

And thank you. :)

Edited by ayrrie
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Deathcat and Delta are just two examples of our highly motivated and involved members who help to constantly improve Elysium.

We're always looking for motivated members, and we enjoy working as a team to both grow Elysium, and grow Elysium's member nations.

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Our motto is Acta non Verba (Action not words) and we try to live up to this standard at all times. We take great pride in trying to be the best friends we can to our allies, and the worst of enemies to our foes. Perhaps most important is that we are dedicated to building a positive, mature atmosphere within our halls so that all can enjoy the game.

Come check us out, you won't be disappointed!

CnElysium.net

and

#Elysium @ coldfront.net

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Our motto is Acta non Verba (Action not words) and we try to live up to this standard at all times. We take great pride in trying to be the best friends we can to our allies, and the worst of enemies to our foes. Perhaps most important is that we are dedicated to building a positive, mature atmosphere within our halls so that all can enjoy the game.

Come check us out, you won't be disappointed!

CnElysium.net

and

#Elysium @ coldfront.net

As you can see from our great leader, Consul mhawk, we have a fun bunch of Nation Leaders that are dedicated to growth, activism, developing stronger bonds with friends, and making New friends. We seek stability but will not compromise our values to that end. Join Elysium and enjoy the fruits of our labors ;)

Deathcat

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Well, I think Elysium's on its way to become a great alliance. If I understood well, the Legion disbanded and you split out of it, right? But are you still a Purple Team alliance? - Because I can't find any hint in your Charter, and your boards are dark blue, or something. Also, ayrrie, are you really a girl? :wacko::P

Among the few good new alliances I see, I think you're gonna do well... :rolleyes:

Ayrrie is a pretty girl. n_n

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did I forget to mention the Free improvements.. we'll get you your first 2, Harbors/Foreign Ministry. That will bump your trade slots... to max of 5 and 5. I hope this incentive will entice you to stop by and check us out..

Find us at

CnElysium.net

and

#Elysium @ coldfront.net

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We serve with honor :jihad: , have great friends :blush: , and are just a blast to play with. We aren't the alliance of young ones.. we are an aged appropriately alliance. We have diverse members who are mature and intellectual as well as very very fun :)

Join Elysium if you are seeking: Strong ties to good alliances, strong leadership to take you through the rough stuff, Strong Support to help your nation grow, and Strong friendships. We live in IRC ;)

Best Regards to your Nation and all of BOB's great Alliances... 'You know who you are' :awesome:

Deathcat

Gourmet Chef for POW Camp 109 :ehm:

We Fill you with Cake! :wub:

Edited by deathcat
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