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Northern Imperium Factbook


Mara Lithaen
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[img]http://img513.imageshack.us/img513/2806/test5y.jpg[/img]

Government type: Empire
Capital: Illarion
Official languages: English
Recognized regional languages: Aleut
Demonym: Imperials, Northies
National Population: 92,247,880

Currency: Imperial Dollar
Average GDP: ID $12.1T
Number of Major Ports: 6(5 year round)
Most common National fuel source: Hydrogen, Solar, Wind, Nuclear, Geothermal
Most common Military fuel source: Hydrogen, Nuclear, Oil
Average Transit time, north to south (Ground): 6 hours
Average Transit time, north to south (air): 3 hours

Major Industries: Mining, Oil Production, Forest Products, Fisheries, Military Manufacturing, Farm Technology, Automobile Manufacturing, Hydrogen and related Technologies, Aerospace Manufacturing, and Electronics Manufacturing
National Religion: Christianity, and all its' trappings. However, all religions are tolerated and welcomed.
National Holidays: The Empress' Birthday (March 3), Founding Day (May 28), Veteran's Day (November 11).
Civilian Dress: An odd admixture of styles during the warm parts of the year, but during the winter, greatcoats and other warm clothing predominate.


(In the event some tomfool changes the rules without my knowledge, here's the scales and info I go by and no others...

[spoiler][quote][General Guidelines for CyberNations Roleplaying]

*The first claim made by your nation must be within your in-game sphere of influence (SoI) unless you are claiming a protectorate. If you are claiming a protectorate it is up to the owner of the protectorate to give as much land as he decides. Any claims outside of your sphere after your first claim must be roleplayed out and accepted by the general community.

*Take your in-game working citizen count (not total population/supporters) and multiply it by 0.80. This number is your maximum in-game soldier count. Multiply this number by 10.0 and this number will be your maximum CNRP soldier count. Tanks are directly equal to what your maximum is in-game.
For example: If I have 10,000 citizens in-game, then I have 80,000 soldiers in RP.

*Artillery, APCs, IFVs, etc. require common sense. If you have none, ask someone who has it.

*You may use whatever citizen count you wish for your CNRP nation - but within reason.

*Your in-game tech (technology) level is directly used in CNRP. See below for technology guidelines.

*Your in-game navy is directly used in CNRP. Meaning, whatever you have IG = whatever you have in RP. The sole exception applies to submarines.

The current submarine multiplier rule when converting from IG to IC fleets is as follows:
0-4,000 Infra, 0-500 tech: No multiplier
4,001-5,000 Infra, 501-1,000 tech: x2
5,001-6,000 Infra, 1,001-2,000 tech: x3
6,001-7,500 Infra, 2,001-3,500: x4
7,501-Infinity Infra, 3,501-Infinity: x5
If you're in different brackets for tech and infra, go with the lower one.

*Nations with less than 500 tech must utilize half-squadrons of planes, which be be less than or equal to six planes per squadron. Planes are equal to maximum number capable of having in-game.

*Nations with more than 500 tech may utilize full squadrons, which would be greater than six but capped at a maximum of twelve planes per squadron. Such 12-plane squadrons are equal to maximum number capable of having in-game.

*The amount of nukes (warheads) you have is equal to your in game level of warheads. Everyone with standard nukes has fission bombs (max 500kt). Weapons research complexes give you hydrogen bombs (With an absolute maximum yield of 20 Mtons), and neutron weapons. This decision was reached by consulting with the GMs and at their urging.

*Also, large Fuel air explosive bombs, chemical weapons, large EMP weapons, and biological weapons are capped at 50 and equal to the number of CMs you have in game.

*You cannot arm your citizens and have them fight a war. It does not matter if you give them full time military training and automatic weapon, the maximum number of armed people you can field in a war is determined by your soldier count.

These rules only apply if two combatants (or more) do not agree to change them. If I declare war on Uberstein and we both agree that he can use nuclear weapons on me then as long as we are the only two in the war he is allowed to use nuclear weapons.


Game Moderator definition, rulings, etc

*Go to this thread: Click me - This is a must for certain things. Just read through it occasionally for changes.


Game Moderator "wipe" effects

There are two kinds of wipe effects.

*Type one, total impossibility. IE Death star. Total RP wiped. These kind of god mods are easy to spot, and will be called quickly, so little RP to go back and redo.

*Type two, feature impossibility. IE Fighter jet with a laser. These are sometimes unnoticed, and when found / called, Rp should be paused, while they are argued out in a separate thread. If the feature is found to be impossible, then the Rp continues as if all actions had occurred minus that feature. IE, you still used your fighters, but since they didn't have lasers, they got annihilated.


Communication

*Whenever you say something that is not "in character", use the 'OOC:' tag before the statement.
For example, if Uberstein decides to hold a gladiator tournament, we may insult the action in-game but then add "OOC: haha, nice" to show that we (in real life, not in game) like the idea.

*If something is to be a private message, put "PRIVATE MESSAGE TO <nation name here>" before the message. While the rest of the community will be able to see the message, only the person you send it to will be able to respond or use that information. There are also other options, like *CLASSIFIED* or whatever else you feel like you need to put. Remember, if it isn't clearly labeled or RP'd as private it may be used against you.

Treaties
*Any treaty (MDP, ODP, economic, NAP, etc.) can be made in CNRP with another nation. For instance, if you sign a Mutual Defense Pact (MDP) with Uberstein, whenever you are attacked in CNRP, Uberstein will activate the MDP and attack whoever attacked you. Treaties can be broken.

*Economic treaties are treaties where you trade with another nation (Be it food, technology, medicine), and both nations are to be treated as if they have the same level of whatever they're trading. This is usually called tech trading, see the tech trading rules below.

Rerolling
* A term meaning that you are RPing an entity that is not the one you first RP'd with.


Quote
[Technology]

2 tech = 1956
5 tech = 1964
15 tech = 1974
50 tech = 1984
100 tech = 1990
200 tech = 1996
500 tech = 2005
1000 tech = 2011
1500 tech = 2014
2000 tech = 2017
3000 tech = 2020
4000 tech = 2023
5000 tech = 2025
6000 tech = 2026
7000 tech = 2028
8000 tech = 2029
9000 tech = 2030
10000 tech = 2031
11000 tech = 2032
12000 tech = 2033
13000 tech = 2033
14000 tech = 2034

Logarithm Calculator <- click

You have a minimum of 50 tech at all times. This is to ensure that tech sellers will not be at a disadvantage.
Tech is capped at the current year, +20. This means, the maximum year is 2032 as of 2012 ie around 11,000 technology.
From 2012 onwards, you can begin roleplaying technology that does not exist yet, but is within the rules of what can and cannot exist in CNRP.
Lasers are allowed within limits, walkers are allowed, no space-based weapons, no mechs [Alá Gundam. Walkers that are feasible, such as IRL designs, are possible, but likely perform worse than standard vehicles.])

The Tech Efficiency formula has been abolished. RP is all. Roleplay well, and you will do well.
Design statistics will matter less as there is an efficiency formula for your armies, showing how relatively effective they are.

Technological Trade.
Roleplayed entities can give/sell equipment to other entities, such a trade shall not be regulated. However, a nation with much lower tech will be required to receive support for maintenance from more advanced nations.[/quote][/spoiler]

Edited by Mara Lithaen
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[center][img]http://www.magweb.com/picts/actor/168096/rene_felice_smith.jpg[/img]
Head of Government: Jade W-Lithaen, or the Princess-Ascendant Jade I

Head of State: Jade W-Lithaen, or the Princess-Ascendant Jade I[/center]

[center][img]http://img685.imageshack.us/img685/711/kehenna.jpg[/img]
Minister of Foreign Affairs: Christian Kehenna, Duke of Bethel
[/center]

Minister of the Interior: Sir James Whitfield

Minister of Trade: Sean Mackenna

First Lord/Lady of the Army: Lady General Jane Whitelighter
[center]
[img]http://img4.imageshack.us/img4/3529/donsdavis.jpg[/img]
Marshal of the Air Force: Lord Marshal Adrian O'Malley[/center]
[center] Notable Officers:[/center]

[center][img]http://www.infinitydish.com/tvblog/wp-content/uploads/2012/02/bsg-starbuck-Ew.com_.jpg[/img]
Captain Moriah Wallace, Basilisk squadron leader.[/center]


Major Travis Mayhew, Imperial R&D

Lord/Lady of the Exchequer: Dame Elizabeth MacCarthy

[center][img]http://www.notentirelystable.com/screenshots/TNG%20season%207/adm%20cain.JPG[/img]
Chief of Naval/Space Operations: Lady Fleet Admiral Kayla O'Malley[/center]

Commander of the Imperial Guard (Imperial Hoover-era FBI with better tech, basically): General Fyodor Koslov

Former heads of Government: Mara Lithaen, or Empress Mara I

Edited by Mara Lithaen
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The Northern Imperium grew from the long-established "noble" families of Alaska - the oil barons, the land lords, the mineral owners and businessfolk. For more than half a century, a conglomeration of city-states reigned after the fall of the old United States, under the control of those same noble families. Technology backslid, leaving swords and primitive guns as the main weaponry of the Imperium, automatic weapons and heavier weapons being prized as rare valuables.

Roughly a century ago, in the year 2050, Maxwell Lithaen took up the mantle of Emperor. Three years into his reign, a massive economic downturn devastated the country, leaving many commoners and even nobles penniless. Try though he might, Maxwell could not right the economy, and a revolution tore through the country like wildfire. The rebels were a smaller group than the loyalists, but they gathered in sufficient strength to break through the walls and gates of the Imperial Palace, storming through the halls and eventually killing the entirety of the loyal Lords and their troops. Maxwell went down fighting, chainsword battered out of his hand, ancient .45 spitting fire and fury with each pull of the trigger, a number of Alignment troops laying dead before him.

It looked for a time as if the Imperium might vanish and become the Alaskan Alignment, but loyalists kept up a stubborn opposition to the Alignment. Sixteen years after Maxwell's capture and death, Alignment forces encountered a flame-haired girl, who possessed both her father's command presence and her mother's swift intellect - in addition to a black and steely silver chainsword that had not been seen since the Battle of the Palace. Her name, as it was soon rejoiced by the Loyalists and feared by the Alignment, was none other than Zaera Lithaen, spirited away from the palace in the middle of the fighting as a baby, her personal armsman carrying her to the Loyalist stronghold of Nome. Her mother, the Queen Nina Lithaen, died covering her child's escape, buying Michael, Zaera's armsman time to get Zaera away.

For two years, a bitter, bloody, raging war erupted and raged across Alaska, a hundred major battles testing the will, mettle (and metal) of both sides, before Zaera launched a lightning armored offensive in a massive throw of the dice, withdrawing most of the Loyalists' aging M1A1 tanks into a single armored spear that drove straight through to the heart of the Imperium, Illarion. It almost failed on a number of occasions, and by the time she reached Illarion, her force was a shambles. She personally, however, left the safety of her tank and advanced with members of the First Guards directly into the Palace. Songs are sung throughout the drinking-halls and taverns of the Imperium even to this day of the fury the Guardsmen unleashed on their foes, but all pale in comparison to those sung of Zaera the Undaunted and her father's sword, Ragnarok.

Her .45 dropped many an Alignment soldier, even as Guardsmen mowed down any that dared oppose them, and once they entered the halls of the Palace, Ragnarok came into its own, even in the era of firearms. Halls were short, and turns abrupt. Most Alignment soldiers could not raise their weapons in time, and were torn apart by the screaming teeth of Ragnarok. Zaera beheaded the False Emperor, Justin Reilly, who had attempted to rule the Imperium for eighteen years... and finally assumed the mantle of Empress, pulling the nation up by its' bootstraps with the use of astute policy and business decisions, as well as military might; and because of her father's capture, it was determined that no Imperial ruler would ever again be held against their will, and each successive generation was implanted with a self-activated plastic-explosive packed, surgical-plastic-shelled frag grenade, directly under their hearts, that could only be activated through the code words "Lima Lima Tango India" - Long Live the Imperium.

Through her came the Emperor James the First, and while he was not particularly inspired as a leader, he was aware of the fact and generally left those qualified for their jobs to do them. Through him, came Emperor William, who died young from a heart attack, though not so early that he bequeathed no heir to the Empire, and through him our current Empress, Mara Lithaen the First. She was imprisoned by the Lunar Republic for killing a Procinctian rebel - truthfully, one of her own subjects - on Lunar soil. She is succeeded by Princess-Ascendant Jade Whitelighter-Lithaen, until her daughter Kayleigh Lithaen rises to the throne.

Edited by Mara Lithaen
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[center][img]http://img809.imageshack.us/img809/2700/aquilay.jpg[/img]
Army of the Imperium, or the Imperial Army[/center]

The Army of the Imperium consists of three different main sections - the Guards, which protect the Empire's shores, is entrusted with the Empress's protection, and is the largest; the Line, which goes forth to bring the hammer of the Empress down on the enemies of the Empire abroad; and the smallest, the Reserve. Each is commanded by its' own High General, all unified under the command of the (current) Lady of the Army, Jane Whitelighter. Each section is subdivided into divisions, armies, battalions, etc.

There are, at the moment, 38 divisions in the Army.

[size="5"]The Guards:[/size]

16 Divisions:

1st Guards Division: Based directly out of the capital of Illarion, the most skilled and able of the Line, Reserve, and Guards are drawn into this division. No recruits are ever sent here from Basic - only those who have proven themselves through years of service and combat experience. This slightly outsized unit comprises a total of 15,000 troops and their support personnel.

2nd thru 16th Divisions are divided among the seven Corps that loom over them, and comprise a total of 155,000 fighting men and women and the materiel they fight with, as well as non-combat personnel (not including families, of course).

[b]Standard Guards Division:[/b]
[spoiler]12,000 personnel
9,000 infantry
900 tank crew members
600 maintenance crew members
600 artillery crew
500 helicopter crew members and maintenance crew members
200 command staff
200 cooks, medics, surgeons, etc.

Equipment
Individual Weapons
6000 Mk 30 AR
4000 Mk 23 CAR
750 M-21 DMR
750 Mk 134 SAW
500 Mk 30 SMG
500 M333 Widowmaker
500 M118 ATR (multiple (dozen) reloads & mission loadouts per)

Vehicles
300 M1A3 TUSK Abrams
40 M201 Mobile MLRS
40 M777 howitzers
40 M109A6 Paladin SPG
27 CV9040 Battlefield AA Variant (carries twin 40mm cannon and two 8 round Starstreak II HVM launchers)
3 MIM-208 Imperial Theater SAM batteries
600 CV9040 IFV
540 M563 ICV[/spoiler]

[b]Heavy Guards Division:[/b]
[spoiler]13,500 personnel
9,500 infantry
900 tank crew members
600 maintenance crew members
1000 artillery crew
800 helicopter crew members and maintenance crew members
100 special forces
200 forward air controllers and airbase logistics
250 command staff
250 cooks, medics, surgeons, etc.

Equipment
Individual Weapons
7000 Mk 30 AR
4000 Mk 23 CAR
1000 M-21 DMR
1000 Mk 134 SAW
500 Mk 30 SMG
500 M333 Widowmaker
500 M118 ATR (multiple (dozen) reloads & mission loadouts per)

Vehicles
300 M1A3 TUSK Abrams
40 M201 Mobile MLRS
60 M777 howitzers
60 M109A6 Paladin SPG
27 CV9040 Battlefield AA Variant (carries twin 40mm cannon and two 8 round Starstreak II HVM launchers)
3 MIM-208 Imperial Theater SAM batteries
100 CV9040 IFV
850 M563 ICV[/spoiler]


[size="5"]The Line:[/size]

14 Divisions:

1st Mountain Division: A standard-sized (10,500 personnel) division of light infantry with air-cavalry support and attached high-mobility field artillery, but lacking a tank division due to its' specialized mountain role; based out of Fort McClintock, near Anchorage.

2nd Desert/Tundra Division: A standard division of light and heavy mechanized infantry, supported by armor and air cavalry, as well as artillery and a hospital corps, trained to fight in the extremes of climate-affected warfare.

1st Jungle Corps: Comprised of the 3rd and 4th Jungle Divisions, this force totals about 31,000 troops and support personnel, with attached air-cav and artillery, as well as a modular armor force.

5th Airborne Division: Elite airborne light infantry division with air-droppable armor and artillery, with additional attached engineering brigade. [b]DEPLOYED[/b]

6th Armored Division: "Hellhounds" [b]DEPLOYED[/b]

7th Infantry Division: "Saints" [b]DEPLOYED[/b]

8th Infantry Division: "Ghosts" [b]DEPLOYED[/b]

[b]Standard Line Parachute Division:[/b]
[spoiler]10,500 personnel
10,000 infantry
200 command staff
200 cooks, medics, surgeons, etc.
50 forward air controllers, ABL
50 special forces

Equipment
Individual Weapons
5500 Mk 30 AR
3500 Mk 23 CAR
500 M-21 DMR
500 Mk 134 SAW
500 Mk 30 SMG
250 M333 Widowmaker
250 M118 ATR (multiple (dozen) reloads & mission loadouts per)

Vehicles
150 CV9040 IFV
850 M563 ICV
50 CV9040 Battlefield AA Variant (carries twin 40mm cannon and two 8 round Starstreak II HVM launchers)[/spoiler]

[b]Standard Line Division:[/b]
[spoiler]
14,000 personnel
9,400 infantry
1500 tank crew members
1200 maintenance crew members
1000 artillery crew
500 helicopter crew members and maintenance crew members
200 command staff
200 cooks, medics, surgeons, etc.

Equipment
Individual Weapons
6000 Mk 30 AR
6000 Mk 23 CAR
750 M-21 DMR
750 Mk 134 SAW
500 Mk 30 SMG
500 M333 Widowmaker
500 M118 ATR (multiple (dozen) reloads & mission loadouts per)

Vehicles
500 M1A3 TUSK Abrams
40 M201 Mobile MLRS
40 M777 howitzers
40 M109A6 Paladin SPG
27 CV9040 Battlefield AA Variant (carries twin 40mm cannon and two 8 round Starstreak II HVM launchers)
3 MIM-208 Imperial Theater SAM batteries
600 CV9040 IFV
540 M563 ICV
100 AH-64D LONGBOW[/spoiler]

9th-14th Divisions

[size="5"]The Reserve:
[/size]
8 divisions:

1-8th Reserve Divisions.

Edited by Mara Lithaen
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[center][size="5"][u][b]Imperial Army Equipment[/b][/u][/size] [/center]

[size="6"]Weaponry[/size]

[spoiler][b]Main Secondary for all Occupational Specialties:[/b]
[img]http://img69.imageshack.us/img69/5468/myweapon5oq.jpg[/img]
M10 Pistol
Caliber: 12.7mm, 10mm
ROF: Varies
Weight: 1 lb
Range: 90-120 yards
Fire Modes: Safety, Semi, 3rb
Ambidextrous
Magazines:
12.7mm: 7+1 round, 12+1 round extended
10mm: 13+1 round, 19+1 round extended
Manufacturer: Bethel Armaments

[b]Main Sidearm:[/b]

Mk 23, 5.56 and 7.62x51
Maximum Effective Range: 360 meters
Fire modes: Safe, Semi, 3RB, Full Auto

[img]http://img694.imageshack.us/img694/258/myweapon3y.jpg[/img]

[quote][img]http://img854.imageshack.us/img854/2505/myweapon20.jpg[/img]
Mk 30 AR
Caliber: 5.56x45 NATO, 7.62x51
ROF: 750 RPM
Weight: 6 lbs
Range: 600 meters 5.56x45, 750 meters 7.62x51
Fire Modes: Safety, Semi, 3RB, Full Auto, Grenade (Optional, available if mounted)
Ambidextrous
Magazines: 15,20,30 round box, 50-100 round drum
Manufacturer: Bethel Armory

The Mark 30 Assault Rifle, chambered in both 7.62x51mm and 5.56x45mm. It has a maximum effective range of 750 yards, and a maximum fire rate of 750 rounds per minute. It has single-shot, three round burst, and fully automatic fire modes, selectable by a switch on the lower receiver. It is ambidextrous, with the selection switch being a simple job of pulling it free of the housing, reversing it, and switching it to the opposite side. The rifle has ejection ports on both sides, the only thing needing to be switched there is to lock one of the ejection ports in place and flipping a switch just to the rear of the top RIS rail on top of the rifle from "L" to "R" or vice versa. It accepts 15, 20, and 30 round box magazines, and is capable of taking 50-100 round drum as well for a support weapon role.[/quote]

[b]Squad Automatic Weapon[/b]

Mk 134 SAW, 5.56 and 7.62
Maximum Effective Range: 320 meters

[img]http://img208.imageshack.us/img208/4989/myweapon6.jpg[/img]

[b]Designated Marksman Rifle[/b]

[img]http://img839.imageshack.us/img839/4300/myweapon2x.jpg[/img]
M-21 DMR, .308
Maximum Effective Range: 800-1000 meters



[b]Sniper Rifle[/b]

[img]http://img571.imageshack.us/img571/6514/myweapon3m.jpg[/img]
SR-107
Caliber: .416
Weight: 17 lbs
ROF: Varies
Fire Modes: Safe, Single, Semi
Range: 1400 meters
Ambidextrous
Night-scope
Magazines: 10 round box, 15 round extended
Ammunition types:
Antipersonnel semi-penetrating frag
Hollow-point
Armor-piercing tungsten sabot
White phosphorous (tracer)
Guided "smart" rounds
Rocket-assisted multi-purpose long-range



[b]CQB Submachinegun
[/b]

Mark 30 PDW, 10mm
Max Effective Range: 150 yards

[img]http://img26.imageshack.us/img26/7263/myweapon9tp.jpg[/img]

[b]Infantry-Portable Anti-Materiel Weapons[/b]



[quote]
[img]http://img16.imageshack.us/img16/2585/myweapon22e.jpg[/img]
[b]Mark 118 ATR[/b]
Length: 101.6 cm (40 in.)
Weight: 6.7 kg (14.77 pounds)
Bore diameter: 84 mm
Maximum effective range: 300 metres (328 yards), although it has been used in excess of 500 meters (547 yards) for area fire.
Penetration: 400 mm (15.7 inches) of rolled homogeneous armour (RHA) (also see below)
Time of flight (to 250 metres, or 273 yards): less than 1 second
Muzzle velocity: 285 metres (950 ft) per second
Operating temperature: -40 to +60°C (-40 to +140°F)
Ammunition: Fin-stabilized projectile with HEAT warhead

Projectiles

There are several different projectiles for the Mk-118. Note that since the Mk-118 is a one-shot weapon, these projectiles are preloaded into the launcher tubes.

HEDP 502 (High Explosive Dual Purpose)
For use against bunkers, buildings, enemy personnel in the open and light armor. The projectile can be set to detonate on impact or with a slight delayed detonation. The heavier nose cap allows the HEDP projectile to penetrate light walls or windows and then explode, or "skipped" off the ground for an air-burst. For use against light armor, there is a smaller cone HEAT warhead with 150 mm (5.9 inches) of penetration against RHA.

HP (High Penetration)
Extra high penetration ability (up to 500 mm (19.7 inches) to 600 mm (23.6 inches) of RHA.)

AST (Anti Structure Tandem-warheads)
Designed for urban warfare where a projectile heavier than the HEDP AT4 is needed. Two warheads, first one a HEAT with a shallow cone resulting in less penetration but a wider hole, and a second follow through high-blast warhead. It has two settings: one for destroying bunkers and one for mouse holing a building wall for combat entry.

HEAT (High Explosive Anti-Tank)
The M-118 HEAT can penetrate up to 420 mm (16.5 inches) of RHA with beyond-armour effect.

AT8 (Bunker Busting)
A version of the M-118 where the standard HEAT projectile is replaced with the bunker busting warhead developed for the SMAW.

AT12 (130mm Frontal Engagement Version)
In the early 1990s, there were tests of a tandem charge 130-mm version (Bofors AT 12) that would be able to penetrate the front armor of any modern main battle tank.
[/quote]

[quote] [img]http://img12.imageshack.us/img12/4901/xm25.jpg[/img]
Specifications

[size="5"]M-333 Widowmaker[/size]

[b]Cartridge[/b]: 25 × 40 mm
[b]Muzzle velocity[/b]: 690 ft/s (210 m/s)
[b]Effective range[/b]: 550 yd (500 m) for point targets, 765 yd (700 m) for area targets
[b]Maximum range[/b]: 1,100 yd (1,000 m)
[b]Feed system[/b]: 4-round box magazine
[b]Caliber:[/b]: Low-velocity 25mm × 40 grenade
Thermobaric
Flechette
Training
High-explosive airbursting round
Non-lethal
Armor Piercing
Door breaching
[b]Operation[/b]: Gas operated semi-automatic
[b]System weight[/b]: 14 lb (6.4 kg)
[b]Target acquisition/fire control (XM104)[/b]
Weight: 2.54 lb (1.15 kg)
4x thermal sight with zoom
2x direct view optical sight
Ballistic computer
Digital compass
Laser rangefinder
Ammunition fuze setter
Environmental sensors
[/quote][/spoiler]

[size="6"]Body Armor[/size]
BASALT (Battle Armor System and Load-bearing Technologies)
[img]http://img171.imageshack.us/img171/2266/nimed.png[/img]
Manufacturer: DEFCON Armor Technologies
Iteration: MK III
Price: $8,000 ID
Absolute Weight: 93 pounds
Apparent (User-experienced) Weight: 4 pounds, includes carried weight up to maximum capacity; suit carries itself.

Made of multiple hard plates of Dragon Skin body armor, overlaid with a thin carapace of shock-absorbing plastic composite, the BASALT system has proven able to stop most modern rifle bullets 7.62 caliber and under, and reliably slow many heavy bullets to reduce damage and increase glancing-blow probability by causing the bullets to skip off the angled armor plates much like those of a vehicle. The helmet is equipped with a full respirator and rebreather system, sealed against all known NBC threats. The helmet's communications systems allow every member of a unit to be linked into a multi-tiered battle-net which allows extremely rapid exchange of data and orders, even to the point of allowing a general in the Octagon to see through the helmet-cam of a private on a distant battlefield to observe something. The helmet is also equipped with GPS and INS, allowing the user to always know their position relative to the rest of the planet. The joints are reinforced with a kevlar and steel-wire mesh, capable of stopping light handgun rounds and defeating most shrapnel entirely.

The Mark II variant has been equipped with a light exoskeleton, with on-board power capacity for 72 hours of sustained heavy use, and increases the wearer's strength by carrying a maximum load of four hundred pounds. Following reports from soldiers in the field, the suit has also been equipped with cooling systems, using small tubes placed throughout the suit to ferry cool water about the body of the wearer, including the head and neck, to reduce the possibility of overheat. The helmet's visor has also been equipped with heating and cooling systems, preventing fog buildup in on the visor.

The Mark III variant has been augmented with Hardwire reinforcement technologies across the flat plates of the armor. Essentially rebar for ceramic armor, the Hardwire reinforcement increases the resiliency of ceramic armor, while keeping the weight down (as compared to simply adding steel or ceramic layers).


[size="6"][u][b]Vehicles[/b][/u][/size]

[size="5"][b]Armor:[/b][/size]

[size="4"][b]Main Battle Tank[/b][/size]

M-1A3 TUSK Abrams

[img]http://fc07.deviantart.net/fs70/f/2010/071/d/2/M1A3_Abrams_Tank_by_OutcastOne.jpg[/img]

[size="4"][b]Light Tank:[/b][/size]



[img]http://img369.imageshack.us/img369/7905/isimg3577ts6.jpg[/img]

[b]Production history[/b]::
CV90120 Fastback LT
Designer: Imperial Electric/Rheinmetall
Manufacturer: IAE Systems Bristol Bay
Number built: Over 2,000
[b]Specifications[/b]::
Weight: 35 tonnes
Length: 6.55 m
Width: 3.1 m
Height: 2.7 m
Crew: 3 (commander, gunner, driver)
Main armament: 120mm Straslauer G14B smoothbore cannon
Secondary armament: 12.76 mm Browning machine gun
Engine: Imperial Electric AEP 14B-100, 550-810 hp (410- 595 kW) 2300 nm
Power/weight: 24.1 hp/tonne
Transmission: Automatic
Suspension: torsion bar
Operational range: 320 km
Speed: 70 km/h

[size="4"][b]IFV:[/b][/size]

M563 Hammer ICV
[quote][img]http://img198.imageshack.us/img198/5166/stryker.jpg[/img]
[size="5"]Specifications[/size]
[b]Weight[/b]
[b]ICV[/b]: 16.47 tonnes (18.16 short tons; 16.21 long tons)
[b]MGS[/b]: 18.77 tonnes (20.69 short tons; 18.47 long tons)
[b]Length[/b]: 6.95 m (22 ft 10 in)
[b]Width[/b]: 2.72 m (8 ft 11 in)
[b]Height[/b]: 2.64 m (8 ft 8 in)
[b]Crew[/b]: Varies. Usually 2.
[b]Passengers[/b]: Varies
[b]Armor[/b]: 7.62 mm/14.5 mm resistant
[b]Main armament[/b]: M2 .50 cal. machine gun or MK19 40 mm grenade launcher mounted in a PROTECTOR M151 remote weapon station (RWS) (ICV)
[b]Secondary armament[/b]: .50-cal M2 MG and M240 7.62 mm MG (MGS)
[b]Engine[/b]: Caterpillar C7 260 kW (350 hp)
[b]Power/weight[/b]: ICV: 15.8 kW/t (19.3 hp/sh tn)
[b]Suspension[/b]: 8×8 wheeled
[b]Operational range[/b]: 500 km (310 mi)
[b]Speed[/b]: 100 km/h (62 mph)[/quote]

[size="3"]CV90 Fastback IFV[/size]



[img]http://img59.imageshack.us/img59/7051/amoscv90.jpg[/img]
[b]Production history[/b]::
Dual 120mm Mortar Variant
Designer: Imperial Electric/Rheinmetall
Manufacturer: IAE Systems Bristol Bay
Number built: Over 9,000
[b]Specifications[/b]::
Weight: 23-35 tonnes (Mk0 to MkIII)
Length: 6.55 m
Width: 3.1 m
Height: 2.7 m
Crew: 3 (commander, gunner, driver), 7 troopers
Main armament: Twin 120mm Straslauer Mod 141B mortars
Secondary armament: 12.76 mm Browning machine gun
Engine: Imperial Electric AEP 14B-100, 550-810 hp (410- 595 kW) 2300 nm
Power/weight: 24.1 hp/tonne
Transmission: Automatic
Suspension: torsion bar
Operational range: 320 km
Speed: 70 km/h



[img]http://img216.imageshack.us/img216/8739/cv9040c05of11resized7ic.jpg[/img]
40mm Bofors Variant
Designer: Imperial Electric/Rheinmetall
Manufacturer: IAE Systems Bristol Bay
Number built: Over 9,000
[b]Specifications[/b]::
Weight: 23-35 tonnes (Mk0 to MkIII)
Length: 6.55 m
Width: 3.1 m
Height: 2.7 m
Crew: 3 (commander, gunner, driver), 7 troopers
Main armament: 40mm Straslauer Mark 55G High-Angle-Elevation cannon
Secondary armament: 12.76 mm Browning machine gun, 2 4-unit Starstreak missile pods or 2 2-unit Javelin pods
Sensors: Phased Array AESA radar
Engine: Imperial Electric AEP 14B-100, 550-810 hp (410- 595 kW) 2300 nm
Power/weight: 24.1 hp/tonne
Transmission: Automatic
Suspension: torsion bar
Operational range: 320 km
Speed: 70 km/h
[b]
Personnel Transports:
[/b]
[img]http://img29.imageshack.us/img29/3787/efogm.jpg[/img]
HMMWV Tank Hunter-Killer Model
[b]Specifications[/b]::
Weight: 5,200–5,900 lb (2,340–2,680 kg) curb weight
Length: 15 ft (4.6 m)[3]
Width: 7.08 ft (2.16 m)[3]
Height: 6 ft (1.8 m), reducible to 4.5 ft (1.4 m)
Main armament: EFOGM or
.50cal M2HB Browning MG or
Avenger missile system or
sleeper unit or
SLAMRAAM system or
Mk19 GL or
Starstreak-II system or
M134 7.62 NATO minigun
Engine: V8 Diesel 6.5 L turbocharged (400 cu in): 190 hp (142 kW) @ 3,400 rpm / 380 lbf·ft (515 N·m) @ 1,700 rpm
Transmission: 4-speed automatic
Suspension: Independent 4x4
Fuel capacity: 25 U.S. gal (95 L)
Speed: 55 mph (89 km/h) at max gross weight
Over 65 mph (105 km/h) top speed

[b]Special/Airmobile Forces Vehicles:[/b]
[img]http://img32.imageshack.us/img32/358/1spidervehicle.jpg[/img]
LSV-21B "Ghost" Light-Strike Vehicle
[b]Specifications[/b]::
Weight: Curb weight: 1,600 kg (3,527.4 lb)
Length: Overall: 4,500 mm (14 ft 9.2 in)
Width: Overall: 2,030 mm (6 ft 7.9 in)
Height: Top of roll cage: 1,900 mm (6 ft 2.8 in)
Crew: 4 + 2 crew

Main armament: • 1× CIS 40 Automatic grenade launcher, or
• 1× Browning M2HB .50cal HMG, or
• 2× EFOGM Anti-tank/helicopter/strike aircraft missiles (mounted on an adjustable height/telescopic twin-tube launcher, up to six missiles carried), or
• 1× STK 120 mm Super rapid advance mortar system (SRAMS)

Secondary armament: • 1–2× M-240B MMG or Mk-134 LMG
Engine: Imperial Electric Generation II Hydrogen-Electric Turbine, 130 hp (97 kW)
Payload capacity: 1,200 kg (2,645.5 lb)
Suspension: Double wishbone suspension
Operational range: 700 km (430 mi)
Speed: Paved road: 120 km/h (75 mph)
Off road: 80 km/h (50 mph)



[size="5"][b]Artillery:[/b][/size]

M-777 Field Howitzer

[img]http://www.army-technology.com/projects/ufh/images/m777_6.jpg[/img]

M-109A6 Paladin SPA

[img]http://img803.imageshack.us/img803/5733/m109paladin155mmsphowit.jpg[/img]

M-201 Mobile MLRS

[quote][img]http://img43.imageshack.us/img43/5108/m270art2.jpg[/img]

Crew: 3
Weight loaded: 24,756 kg
Length: 22 ft 6 in
Width: 9 ft 9 in
Height (stowed): 2.57 m (8 ft 5 in)
Height (max elevation): not available
Max road speed: 64 km/h
Cruise range: 680 km
Reload time: 3 min
Engine: Turbo-charged V8 Kerlin VBE451 diesel 550 hp ver2.
Crossdrive turbo transmission fully electronically controlled
Average unit cost: $2.2 million

[b]Missile Types:[/b]

M26 : Rocket with 644 M77 Dual-Purpose Improved Conventional Munitions (DPICM) sub-munitions, range of 45 km with M77 submunitions.
M28: Training rocket. M26 with three ballast containers and three smoke marking containers in place of submunition payload.
M29: Rocket with Sense and Destroy Armor (SADARM) submunitions.
M30: Guided MLRS (GMLRS). A precision guided rocket, range over 60 km, with a standard load of 404 M85 submunitions.
M31: Guided Unitary MLRS. Variant of the M30 with a unitary high-explosive warhead for use in urban and mountainous terrain.
M135: Rocket with binary chemical warhead (VX (nerve agent)). Not standardized.
MGM-140A: Army Tactical Missile System (ATACMS). A large guided missile using the M201 launcher, with a variety of warheads, such as a round with 950 antipersonnel and antimateriel (APAM) M74 grenades, with a range of 97 km.
MGM-140M: ATACMS-Mine: A large guided missile, using the M201 launcher, essentially an extended-range M41 minelayer with a payload of 56 AT/AP mines and a range of 97 KM.
M41: Mine-scattering rocket with 28 anti-tank and anti-personnel mines and range of 38 km.
[/quote]

[size="5"][b]Anti-Air/Missile Defense[/b][/size]

[quote] [img]http://img694.imageshack.us/img694/2180/thaad.jpg[/img]
[size="5"]THAAD[/size]
[size="4"]Specifications[/size]
Weight 900 kg[1]
Length 6.17 m[1]
Diameter 34 cm[1]
Operational range >200 km[1]
Speed 2.8 km/s[1][/quote]

[quote][img]http://img197.imageshack.us/img197/1148/patriot10.jpg[/img]
[size="4"]Specifications[/size]
MIM-208 Imperial
[b]Weight[/b]: 700 kg (1,500 lb)
[b]Length[/b]: 5,800 mm (19 ft 0 in)
[b]Diameter[/b]: 410 mm (16 in)
[b]Warhead[/b]: M248 Composition B HE blast/fragmentation with two layers of pre-formed fragments and Octol 75/25 HE blast/fragmentation
[b]Warhead weight[/b]: 200 lb (90 kg)
[b]Detonation mechanism[/b]: Proximity fuze
[b]Wingspan[/b]: 920 mm (3 ft 0 in)
[b]Propellant[/b]: Solid-fuel rocket
[b]Operational range:[/b] 240 km
[b]Flight altitude[/b]: 79,500 feet (24,200 m)
[b]Speed[/b]: Mach 5.0
[b]Guidance system[/b]: Radio command with Track Via Missile semi-active homing
[b]Launch platform[/b]: mobile trainable four-round semi-trailer[/quote]

[quote][img]http://img6.imageshack.us/img6/9607/hmmwvavenger.jpg[/img]
AN\TWQ-2 Phalanx
Weight: 8,600 lb (4300 kg)
Length: 16 ft 3 in (4.95 m)
Width: 7 ft 2 in (2.49 m)
Height: 8 ft 8 in (2.64 m)
Crew: 2 (Basic), 3 (STC)
Main armament: 4/8 FIM-92 Stinger or StarStreak II missiles
Secondary armament: .50 M2HB machine gun
Engine: Anchorage Autoworks "Prometheus" 250hp Hydrogen Fuel Cell Engine (187 kW)
Operational range: 400 miles (644 km)
Speed: 65mph (105 km/h)[/quote]

[quote][img]http://img209.imageshack.us/img209/6387/slamraam.jpg[/img]
AN\TWQ-4 Slammer
Weight: 24,000 lb (10,900 kg)
Length: 7 m (23.0 ft)
Width: 2.4 m (7.87 ft)
Height: 3.2 m (10.5 ft)
Crew: 3
Main armament: 6 SLAMRAAM-EX surface-air missiles
Engine: Detroit Diesel cooled V-8 135 hp (101 kW)
Operational range: 275 miles (443 km)
Speed: 55 mph (89 km/h)[/quote]

[size="5"]Shore-based Land Defenses[/size]
[quote]
[size="4"]SD-201 "Thunderbolt" Fixed Missile System[/size]
[b]Crew[/b]: 3 (inside command center; up to 9 separate launchers able to be controlled from one CC)
[b]Weight loaded[/b]: 15,777 kg
[b]Length[/b]: 22 ft 6 in
[b]Width[/b]: 9 ft 9 in
[b]Height (stowed)[/b]: 2.57 m (8 ft 5 in)
[b]Height (max elevation)[/b]: 6.26 m (19 ft 8 in)
[b]Reload time[/b]: 4 min
[b]Rounds per container[/b]: Varies, from 4-24 depending on the size of the round fired.
[b]Average unit cost[/b]: $2.3 million

[b]Missile Types:[/b]

M26 : Rocket with 644 M77 Dual-Purpose Improved Conventional Munitions (DPICM) sub-munitions, range of 45 km with M77 submunitions.
M28: Training rocket. M26 with three ballast containers and three smoke marking containers in place of submunition payload.
M29: Rocket with Sense and Destroy Armor (SADARM) submunitions.
M30: Guided MLRS (GMLRS). A precision guided rocket, range over 60 km, with a standard load of 404 M85 submunitions.
M31: Guided Unitary MLRS. Variant of the M30 with a unitary high-explosive warhead for use in urban and mountainous terrain.
M135: Rocket with binary chemical warhead (VX (nerve agent)). Not standardized.
MGM-140A: Army Tactical Missile System (ATACMS). A large guided missile using the M201 launcher, with a variety of warheads, such as a round with 950 antipersonnel and antimateriel (APAM) M74 grenades, with a range of 97 km.
M41: Mine-scattering rocket with 28 anti-tank, anti-personnel, or naval mines and range of 38 km.
M111 LLASM: Long-ranged anti-ship missile with a maximum warhead payload of 300kg and a range of 115km. Large sized missile, maximum of 4 per launch unit. Variants: Thermobaric, Conventional, Tactical Nuclear
M112 LLASM-AB: Second version of the LLASM, with a top speed of Mach 7. Similar payloads and variants, range reduced to 90km.

Number Deployed: 6640
Total LDS System Cost: ID $8,677,272,727
Effective Engagement for all Shoreline: With LLASM-AB missile, four launchers can be brought to bear on any target up to 100km away, more if closer. Other missiles will vary.
[/quote]

Edited by Mara Lithaen
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  • 3 weeks later...

[size="7"][center]Northern Imperium
Imperial Air Force[/center][/size]
[img]http://img856.imageshack.us/img856/6291/test4q.jpg[/img]

Key Persons:
Marshal of the Air Force: Lord Marshal Adrian O'Malley
Master/Mistress of the Academy: General Brittany McCrimmon
Head of the Armaments Review Board: Major General Alice Trenton

Number of Squadrons: 60
Aircraft p. Squadron: 24

1-4th Squadrons: AWACS
5-15th Squadrons: Strike Air (AC-130U and FB-22/23)
16th-45th Squadrons: Air Superiority (F-22/23)
46th-49th Squadrons: Bomber (B-2, F/B-22, Next-Gen Bomber)
50th-60th Squadrons: Strike Air (AC-130U and FB-22/23)

The IAF is divided into three sections, with a fourth section planned for the future, and will be announced when it is. The first three are as follows: Transport Command, Air Combat Command, and the Strategic Command.

[size="6"]Transport Command[/size]

Transport Command is responsible for moving the Imperium's forces and supplies quickly around the globe, and utilizes a number of aircraft. Among them are....

[quote][img]http://img705.imageshack.us/img705/2619/mltz.jpg[/img]
[size="5"][b]Illarion Aerospace CZ-7777 City Mover[/b][/size] (formerly the MLT(Z))
Crew: 12(Pilot, co-pilot, load master, cargo handlers, navigator, sensor operator)
Weight unloaded: 18143.6948 (40,000 lbs)
Weight loaded: 154221.4058 (340,000 lbs)
Length: 300m (984.25 ft)
Width: 300m (328.083333 ft)
Height: 100m (328.083333 ft)
Manufacturer: Illarion Aerospace, LTD.
Average unit cost: $39.3 million
Powerplant: 8 Kerlin HTF(H)-131-100 hydrogen-fuel-cell powered turbofans (Lift)
4 Imperial Electric HF-400-25 hydrogen-fuel-cell powered turbofans (Thrust)
Top Speed: 120 nautical miles per hour

The City Mover developed out of a growing need to move mass numbers of troops and materiel quickly across huge distances without requiring hundreds and thousands of cargo plane flights or large numbers of slow, inefficient naval ships. It fills a number of roles besides, including hospital ship and a planned fire-support variant (though these ships are meant to stay far behind enemy lines, away from missiles and guns, so that variant is pointless).[/quote]

The Antonov-225 , the premier heavy-lift aircraft of the IAF.
[img]http://www.thetoptenblog.com/wp-content/uploads/2007/10/antonov-an-225.jpg[/img]

The C-5 Galaxy, the next-largest transport.
[img]http://www.codacomsystems.com/AMARC/PictureDatabase/C005/AACM0013_670174_C5A_AMARC_E.jpg[/img]

The B767 MesoTanker, the workhorse refueling plane of the IAF.
[img]http://defense-update.com/images_large3/newgen_tanker1.jpg[/img]

And many more, particularly for moving troops around outside of warzones.

[size="6"]Air Combat Command[/size]

The Air Combat Command is responsible for, you guessed it, aerial combat. Here's the hardware that makes it happen.

[size="5"]Experimentals[/size]

[size="5"]Fighters[/size]

[quote][img]http://aviationintel.com/wp-content/uploads/2011/05/YF-23A-2.png[/img]

[size="5"][b]Mackenna-Shayfield F(B)-23 Black/Strike Widow[/b][/size]

[size="4"][b]General characteristics[/b][/size]

Crew: 1 (pilot)
Length: 67 ft 5 in (20.60 m)
Wingspan: 43 ft 7 in (13.30 m)
Height: 13 ft 11 in (4.30 m)
Wing area: 900 ft² (88 m²)
Empty weight: 29,000 lb (13,100 kg)
Loaded weight: 51,320 lb (23,327 kg)
Max takeoff weight: 62,000 lb (29,000 kg)
Powerplant: 2 × Imperial Electric YF1220 or Kerlin XF238 turbofan, 35,000 lbf (156 kN) each
Radar Range: 250km

[size="4"][b]Performance[/b][/size]

Maximum speed: Mach 2.4+ (1,650+ mph, 2,655+ km/h) at altitude
Cruise speed: Mach 1.9 (1,060 mph, 1,706 km/h) supercruise at altitude
Range: over 2,790 mi (over 4,500 km)
Combat radius: 750–800 nmi (865–920 mi, 1,380–1480 km)
Service ceiling: 65,000 ft (19,800 m)
Wing loading: 54 lb/ft² (265 kg/m²)
Thrust/weight: 1.36
Turning radius (at altitude and maximum speed): 1.2 nautical miles, full 180 degree turn
Combat Turning radius (at altitude and standard combat speed, 650 mph): .5 miles, full 180 degree turn

[size="5"][b]Armament[/b][/size]
Internal:
1 × Imperial Electric 25mm (0.984 in) GAU-12/U Vulcan cannon
6 × AIM-120 AMRAAM or AIM-7 Sparrow medium-range air-to-air missiles or
Meteor II MRAAM or
AMM-12Y Joint Tandem Missiles or
GBU-84 500lb Laser/Satellite Guided Bombs or
Any payload under 2000 pounds per rack
2 × AIM-9 Sidewinder short-range air-to-air missiles
1 x ITS-2 Integrated Targeting System - Anti air/ground laser/satellite/optical/thermal sensor/targeting module, useful for guiding munitions to their targets.
[/quote]

[quote][img]http://img546.imageshack.us/img546/3666/baydoors.jpg[/img]

[size="5"][b]ARES F-22[/b][/size]

[size="4"][b]General characteristics[/b][/size]

Crew: 1
Length: 62 ft 1 in (18.90 m)
Wingspan: 44 ft 6 in (13.56 m)
Height: 16 ft 8 in (5.08 m)
Wing area: 840 ft² (78.04 m²)
Airfoil: NACA 64A?05.92 root, NACA 64A?04.29 tip
Empty weight: 43,430 lb (19,700 kg)
Loaded weight: 64,460 lb (29,300 kg)
Max takeoff weight: 83,500 lb (38,000 kg)
Powerplant: 2 × Kerlin XF238-PW-100 Pitch Thrust vectoring turbofans
Dry thrust: 23,500 lb (104 kN) each
Thrust with afterburner: 35,000+ lb (156+ kN) each
Fuel capacity: 18,000 lb (8,200 kg) internally, or 26,000 lb (11,900 kg) with two external fuel tanks

[size="4"][b]Performance[/b][/size]

Maximum speed:
At altitude: Mach 2.25 (1,500 mph, 2,410 km/h) [estimated]
Supercruise: Mach 1.82 (1,220 mph, 1,963 km/h)
Range: >1,600 nmi (1,840 mi, 2,960 km) with 2 external fuel tanks
Combat radius: 410 nmi (with 100 nmi in supercruise)(471 mi, 759 km)
Ferry range: 2,000 mi (1,738 nmi, 3,219 km)
Service ceiling: 65,000 ft (19,812 m)
Wing loading: 77 lb/ft² (375 kg/m²)
Thrust/weight: 1.09 (1.26 with loaded weight & 50% fuel)
Maximum design g-load: -3.0/+9.0 g

[size="4"][b]Armament[/b][/size]

Guns: 2× 20 mm (0.787 in) M61A2 Vulcan 6-barreled gatling cannons in wing roots, 480 rounds ea., concealed under sliding doors until guns are activated.
Air to air loadout:
6× AIM-120 AMRAAM
2× AIM-9 Sidewinder
Air to ground loadout:
2× AIM-120 AMRAAM and
2× AIM-9 Sidewinder for self-protection, and one of the following:
2× 1,000 lb (450 kg) JDAM or
8× 250 lb (110 kg) GBU-39 Small Diameter Bombs or
4× 500lb (220 kg) GBU-44/B Viper Strike standoff glide bombs
Hardpoints: 4× under-wing pylon stations can be fitted to carry 600 US gallon drop tanks or weapons, each with a capacity of 5,000 lb (2,268 kg).

[size="4"][b]Avionics[/b][/size]

RWR (Radar warning receiver): 250 nmi (463 km) or more
Radar: 125–150 miles (200–240 km) against 1 m2 (11 sq ft) targets (estimated range)
Chemring MJU-39/40 flares for protection against IR missiles [/quote]

[size="5"]Bombers[/size]

[size="5"]Ground-Attack[/size]

[quote][img]http://media1.gameinformer.com/imagefeed/featured/namco-bandai/acecombat/acecombatassaulthorizon/ACAH_AC-130U_005.jpg[/img]

[size="5"]Mackenna-Shayfield AC-130U Spectre II Gunship[/size]
[size="4"]General characteristics[/size]

Crew: 13
Officers: 5 (pilot, copilot, navigator, fire control officer, electronic warfare officer)
Enlisted: 8 (flight engineer, TV operator, infrared detection set operator, loadmaster, four aerial gunners)
Length: 97 ft 9 in (29.8 m)
Wingspan: 132 ft 7 in (40.4 m)
Height: 38 ft 6 in (11.7 m)
Wing area: 1745.5 ft² (162.2 m²)
Loaded weight: 122,400 lb (55,520 kg)
Max takeoff weight: 155,000 lb (69,750 kg)
Powerplant: 4 × Imperial Electric T112-B-30 turboprops, 4,910 shp (3,700 kW) each

[size="4"]Performance[/size]

Maximum speed: 260 knots (300 mph, 480 km/h)
Range: 2,200 nm (2,530 mi, 4,070 km)
Service ceiling: 30,000 ft (9,100 m)

[size="4"]Armament[/size]

AC-130U Spooky II

1× Imperial Electric 25 mm (0.984 in) GAU-12/U Equalizer 5-barreled gatling cannon
1× 40 mm (1.58 in) L/60 Bethel Armory cannon
1× 105 mm (4.13 in) M102 howitzer
8× GBU-44/B Viper Strike standoff glide bombs, wing attached.
[/quote]

[size="5"]Electronic Support Aircraft[/size]

[quote][img]http://img269.imageshack.us/img269/7558/awacsw.jpg[/img]

[size="4"]Aerocon E-4 AWACS[/size]
[size="4"]
General characteristics[/size]

Crew: Flight crew: 4
Mission crew: 13–19
Length: 152 ft 11 in (46.61 m)
Wingspan: 145 ft 9 in (44.42 m)
Height: 41 ft 4 in (12.6 m)
Wing area: 3,050 ft² (283.4 m²)
Empty weight: 185,000 lb (73,480 kg)
Loaded weight: 344,000 lb (with aerial refueling) (156,400 kg)
Max takeoff weight: 347,000 lb (156,150 kg)
Powerplant: 4 × Kerlin TF43-PW-120A turbofan, 21,500 lbf (93 kN) each
Pulse-Doppler Radar Range: 250 nmi vs. low-level targets, 400 nmi vs mid-high level targets

[size="4"]Performance[/size]

Maximum speed: 530 mph (855 km/h, 461 knots)
Range: 4,000 nmi (7,400 km) (8 hr)
Service ceiling: 41,000 ft (12,500 m)
[/quote]

[b]Missiles:[/b]

Starstreak-B Canister Missile:

Production history
Designed: 2140
Manufacturer: IAE Systems Bristol Bay
Produced: November 2146
Number built: (non-disclosed)
Variants: See Variants
Specifications: (Starstreak-B High Velocity Missile)
Weight: 18.82 kg
Length: 1.5 m
Diameter: 15 cm
Effective range: 0.2–8 km
Warhead: Three explosive sub-munitions
Warhead weight: 1 kg
Detonation mechanism: Impact Delay, Proximity
Engine: First stage: Royal Ordnance 'Brambling' cast double-based propellant blip rocket motor.
Second stage: Royal Ordnance 'Titus' cast double-based propellant
Speed: Mach 4 at second stage burnout
Guidance system: Fire/Forget

Dogfighting Canister:
Designed: 2150
Produced: 2150-
Manufacturer: IAE Systems Bristol Bay
Specifications: (Starstreak-B High Velocity Missile)
Weight: 65.87
Length: 2.5 m
Diameter: 40cm
Max boost range before shell separation: 4km
Warhead: 3 Starstreak-B missiles, 3 submunitions each - 9 submunitions total.

Edited by Mara Lithaen
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  • 3 weeks later...

Allies:

Treaty Partners

Cuba
http://forums.cybernations.net/index.php?showtopic=110733&view=findpost&p=2963591

The Georgia Initiative
http://forums.cybernations.net/index.php?showtopic=111010

[quote][center]Imperial-Initiative Trade Agreement

By the terms of this treaty, the undersigned affirm that -

1. The Imperium will sell the requisite materials for arms (steel, aluminum, gunpowder, plastics) to the Georgia Initiative at value, with a 2% profit margin.

2. The Georgia Initiative will sell foodstuffs and agricultural products to the Imperium at value, with the aforementioned profit margin attached.

For the Imperium,
Christian Kehenna, Foreign MinisterFor the Georgia Initiative,
Bobby Brown, Georgia Representative[/center][/quote]

Imperial-Mexican NAP&TT

[quote][center]Northern Imperium-Mexico Non-Aggression and Trade Treaty

By signing this document, both parties hereby agree to the following:

1. Neither party shall undertake aggressive action against the other, unless an ally unrepresented in this treaty should fall under threat by either of the signatories. In that event, the honoring of the standing commitment takes precedence over this document, though both signatories should attempt to restrict the damage of their involvement as much as is prudent.

2. Both parties shall relax their international tariffs with the other, to foster the growth of trade and business interests from both nations, improving relations and strengthening ties between the two.

For the Imperium,
Jade I Whitelighter-Lithaen, Princess-Ascendant of the Imperium

For Mexico,
President Calzada[/center][/quote]

Edited by Mara Lithaen
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  • 5 months later...

[center]Imperial Navy

[img]http://img687.imageshack.us/img687/434/navtest6.jpg[/img][/center]
[descrip when I'm not tired]

Major Personages:

Lady Admiral Kayla O'Malley,
Chief of Naval Operations

Admiral Jenna Williams,
Head of the Office of Naval Warfare & Procurement

Lord Admiral Tyrell Lefkowitz,
Head of the Office of Naval Aviation

Commodore Trent Marsus,
Chief Scientist of the Imperial Naval Research Lab

Vice Admiral Marcus Fenway,
Commandant of the Naval Academy

General Simon Harding,
Commandant of the Imperial Marines

Commodore Irene Stirling,
Head Fighter-Jock

[size="7"]Fleets and Compositions:[/size]

[b][size="5"]1st Fleet:[/size][/b]
[b]Carriers:[/b]

HMS Empress

[b]Battleships:[/b]

HMS Admiral Way
HMS Zaera Lithaen

[b]Subs:[/b]

HMS Defiance
HMS Triumph
HMS Desolation
HMS Annihilation
HMS Insurance Policy

[b]Cruisers:[/b]

HMS Return to Sender

[b]Destroyers:[/b]
HMS Rapier
HMS Hammer
HMS Falchion

[b]Frigates:[/b]
HMS Troubadour
HMS Wanderer
HMS Seeker
[b]
[size="5"]2nd IF:[/size][/b]
[b]Carriers:[/b]

HMS Warmaster

[b]Battleships:[/b]

HMS Connor Lincoln

[b]Subs:[/b]

HMS Void
HMS Vincit Omnis
HMS Huntress
HMS Maximum Stick

[b]Cruisers:[/b]

HMS Broadsword

[b]Destroyers:[/b]

HMS Killing Time
HMS War Axe
HMS Mighty Pen

[b]Frigates:[/b]

HMS Knifeblade
HMS Dagger
HMS Stiletto

[size="7"]Ships:[/size]

[size="6"]Carriers:[/size]

[quote][img]http://img403.imageshack.us/img403/1785/027803.jpg[/img]
Type: Aircraft carrier

Class: Devastation-class

Displacement: Approx;
100,000 long tons
101,600 tonnes
112,000 short tons

Length: 1,092 ft (333 m)

Beam: Flight deck: 252 ft (77 m) Waterline: 134 ft (41 m)

Propulsion: 2 A1B nuclear reactors

Speed: In excess of 30 kn (56 km/h; 35 mph)

Range: Unlimited distance; 20-25 years

Complement: 4,660

Armament: 16–24 × Sea Sparrow or NATO Sea Sparrow missiles
6 × Phalanx CIWSs and RIM-116 Rolling Airframe Missiles

Aircraft carried: 75+

Aviation facilities: 1,092 × 256 foot (333 × 78 m) flight deck

Sensors and processing systems: AN/SPS-48E 3-D air search radar, AN/SPS-49(V)5 2-D air search radar, AN/SPQ-9B target acquisition radar, AN/SPN-46 air traffic control radars, AN/SPN-43C air traffic control radar, AN/SPN-41 landing aid radars, 4 × Mk 91 NSSM guidance systems, 4 × Mk 95 radars

Electronic warfare and decoys: SLQ-32A(V)4 Countermeasures suite
SLQ-25A Nixie torpedo countermeasures[/quote]


Ships in class: 1
CVN-1 "Empress"

[size="6"]Battleships[/size]
Royal-class
[img]http://img12.imageshack.us/img12/39/royalclass.png[/img]
Length: 275m
Width: 40m
Maximum Speed: 37knts
Powerplant: 2 A1b nuclear reactors driving 6 steam turbines
Propulsion: 6 Azimuth thrusters

Armament:

448 Mk 50 VLS Tubes
2 12in ETC NLOS guns in recessed fairings
8 SeaRAM systems in stealth fairings
2 internally fed SLASM-A (Sea-launched LLASM-AB) tubes, with SLBM capability
Defenses:

6 GOALIE Laser CIWS (in recessed deck fairings - pop up when threats are inbound)(based on THEL)
AMAP-ADS
155mm Chobham depleted uranium armor - belt
75mm Chobham depleted uranium armor - deck
Heavy ECW systems

Sensors:

Dual-band synthetic-aperture AESA radar
AN/SPY-3 Multi Function Radar
AN/SPS-49 Air Search Radar
AN/SPG-62 Fire Control Radar
AN/SPS-73 Surface Search Radar
AN/SPQ-9 gun Fire Control Radar
AN/SQQ-89(V)1/3 - A(V)15 Sonar Suite, Consisting of
AN/SQS-53B/C/D Active Sonar
AN/SQR-19 TACTAS, AN/SQR-19B ITASS, & MFTA Passive Sonar
AN/SQQ-28 Light Airborne Multi Purpose System
AN/SLQ-32 Electronic Warfare Suite
Electronic warfare and Decoys: Mark 36 SRBOC
AN/SLQ-25 Nixie
All-aspect Electro-thermal imaging
Sonar

Ships in Class:
HMS Connor Lincoln
HMS Zaera Lithaen
HMS Admiral Way

[size="6"]Cruisers[/size]

[img]http://media.defenseindustrydaily.com/images/SHIP_FFG_Type-26_FSC_Concept_Front_lg.jpg[/img]
Name: Broadsword-class CGN
Builders: IAE Systems Surface Ships, Skagway
Operators: Imperial Navy
Cost: $300 million
In service: 2157 -
Planned: *classified*
[b]General characteristics[/b]
Class and type: Cruisers
Displacement: 18,500 tonnes, standard
Length: 780 ft
Beam: 110 ft
Speed: 28+ knots
Propulsion: 2 Westinghouse C1A Nuclear Reactors driving 3 azimuth thrusters
Range: 11,265 km (7,000 miles) at 15 knots (28 km/h)
Endurance: 60 days
Troops: 36 embarked troops
Complement: 130

Sensors and processing systems:

AN/SPY-3 Multi-Function Radar (MFR) (X-band, phased scanned array)
Artisan 3D search radar
Sonar 2087 (towed array sonar)
AN/SPG-62 Fire Control Radar
AN/SPS-73 Surface Search Radar
AN/SPQ-9 gun Fire Control Radar
AN/SQQ-89(V)1/3 - A(V)15 Sonar Suite, Consisting of
AN/SQS-53B/C/D Active Sonar
AN/SQR-19 TACTAS, AN/SQR-19B ITASS, & MFTA Passive Sonar
AN/SQQ-28 Light Airborne Multi Purpose System
AN/SLQ-32 Electronic Warfare Suite
Volume Search Radar (VSR) (S-band, scanned array)

Armament:

Anti-air missiles;
Sea Ceptor air-defence missile system. A 16 cell VLS with provision for up to
64 Sea Ceptor missiles (range 1-25 km)

Anti-ship missiles;
48× Mk 57 AVRL VLS missile modules

Anti-submarine torpedoes;
A torpedo launching system armed with Mk 48 Mod 3 Anti-Submarine/Shipping Torpedoes

Guns;
1× Dual 155mm ETC cannon in recessed fairing.
2× 30mm DS30M automated guns in pop-up fairings.
4× Imperial Electric M-134 Miniguns
6× M240D General-purpose machine guns

Defenses:
120mm Chobham armor (belt)
90mm Chobham armor (deck)
AMAP-ADS
4 × SeaRAM Rolling Airframe Missile batteries in recessed fairings
4 × GOALIE-II Laser CIWS

Aircraft carried:

1×M/S CH-53 Sea Stallion, armed with;
anti ship missiles (possibly AGM-88E AARGM), or
anti submarine torpedoes
and 2 door-mounted M-134 Imperial Electric 7.62mm Minigun
or
1×Westland Merlin, armed with;
4× anti submarine torpedoes

Aviation facilities:
Flight deck
Enclosed hangar
Accommodation for UAVs

Ships in Class:
HMS Broadsword
HMS Return to Sender

[size="6"]Destroyers:[/size]
[img]http://img209.imageshack.us/img209/7443/800pxusszumwaltddg1000.jpg[/img]
Class and type: Weapon-class Destroyer
Displacement: 14,564 tons
Length: 600 ft (182.9 m)
Beam: 80.7 ft (24.6 m)
Draft: 27.6 ft (8.4 m)
Installed power: Integrated Power System(IPS)
Propulsion: 2 Rolls-Royce Marine Trent-45 hydrogen-electric turbines and emergency diesel generators, 100 MW
Speed: 39.3 knots (56.1 km/h; 34.9 mph)
Complement: 142

Sensors and processing systems:

AN/SPY-3 Multi-Function Radar (MFR) (X-band, scanned array)
Volume Search Radar (VSR) (S-band, scanned array)
AN/SPG-62 Fire Control Radar
AN/SPS-73 Surface Search Radar
AN/SPQ-9 gun Fire Control Radar
AN/SQQ-89(V)1/3 - A(V)15 Sonar Suite, Consisting of
AN/SQS-53B/C/D Active Sonar
AN/SQR-19 TACTAS, AN/SQR-19B ITASS, & MFTA Passive Sonar
AN/SQQ-28 Light Airborne Multi Purpose System
AN/SLQ-32 Electronic Warfare Suite

Armament: 20 × MK 57 AVRL (Advanced Vertical Rocket Launch) VLS modules, with 4 vertical launch cells in each module, 80 cells total. Each cell can hold one or more missiles, depending on the size of the missiles. Due to modular design, nearly any missile or rocket can be fit into one or more cells, including SLASM-B hypersonic low-observable anti-surface missiles.

2 × 155 mm NLOS Advanced Gun System
920 × 155 mm total; 600 in automated store + Auxiliary store room with up to 320 rounds (non-automatic)
70-100 LRLAP rounds

Aircraft carried: 2 SH-60 LAMPS helicopters or 1 MH-60R helicopter
3 MQ-8 Fire Scout VTUAV

Defenses:
76mm Chobham armor (belt)
57mm Chobham armor (deck)
AMAP-ADS
2 × Mk 110 57 mm gun (CIWS)
2 × GOALIE-II Laser CIWS

Ships in Class:
HMS Killing Time
HMS War Axe
HMS Mighty Pen
HMS Rapier
HMS Hammer
HMS Falchion

[size="6"]Submarines:[/size]
[b]Defiance-class[/b]
[img]http://img857.imageshack.us/img857/2469/ssn784northdakota.gif[/img]
Type: Attack submarine
Displacement: 7,900 metric tons (7,800 long tons)
Length: 377 ft (115 m)
Beam: 34 ft (10 m)
Propulsion: S9G nuclear reactor - 1 baffled propeller
Speed: 25 knots surfaced(29 mph; 46 km/h, 35+ knots underwater (40 mph; 65 km/h)
Range: unlimited except by food supplies
Test depth: +1200 ft (+366 m)
Complement: 135 (15:120)
Sensors and Processors:
BQQ-6 passive bow-mounted array (which includes BQS-13 fire control array)
•BQR-19 navigation
•TB-16 or BQR-23 towed array
•BQR-25 conformal array

Armament:

12 × VLS (BGM-109 Tomahawk cruise missile) tubes & 4 × 533mm torpedo tubes (Mk-48 torpedo)
38x torpedoes & missiles

Ships in Class:
HMS Defiance
HMS Triumph
HMS Void
HMS Vincit Omnis

[b]Annihilation-class[/b]
[img]http://img26.imageshack.us/img26/2528/ssbn741ohio.gif[/img]
Type: SSBN/SSGN
Displacement: 16,764 tonnes (16,499 long tons) surfaced
18,750 tonnes (18,450 long tons) submerged
Length: 560 ft (170 m)
Beam: 42 ft (13 m)
Draft: 35.5 ft (10.8 m) maximum
Propulsion:
1× S8G PWR nuclear reactor
2× geared turbines=60,000 shp (45 MW) Fairbanks Morse auxiliary diesel
1× 325 hp (242 kW) auxiliary motor
1 shaft with seven-bladed screw
Speed: 12 knots (14 mph; 22 km/h) surfaced
25 knots (29 mph; 46 km/h) submerged
Range: Limited only by food supplies
Test depth: +800 ft (240 m)
Crew:
15 officers
140 enlisted

Sensors and Processors:
BQQ-6 passive bow-mounted array (which includes BQS-13 fire control array)
•BQR-19 navigation
•TB-16 or BQR-23 towed array
•BQR-25 conformal array

Armament:

4× 21 in (53 cm) Mark 48 torpedo tubes (midships)
24 Trident II D5 SLBM with up to 12 W76 or W88 (300–475 ktTNT) nuclear warheads (with MIRV), range 6,500 nmi (7,500 mi; 12,000 km)
SSGN conversion
22 tubes, each with 7 Tomahawk cruise missiles, totaling 154.


Ships in Class:
HMS Annihilation
HMS Insurance Policy

[size="6"]Experimentals[/size]
[quote][img]http://fc00.deviantart.net/fs70/f/2011/304/d/0/uss_mobile_offshore_base_usn_by_kara_alvama-d4em10c.png[/img]

Stormport-class MOB

Size(per segmenta): 310m

Beam: 120m(inner), 150m(deck, trimaran)

Tonnage(per segmenta): 110,000 tons

Powerplant(per segmenta): 2 A1B nuclear reactors

Range: Unlimited distance; 20-25 years

Propulsion(per segmenta): 4 × steam turbines, 6 × azimuth thrusters

Armament(per segmenta):
4 × Phalanx
6 × RIM-116 SeaRAM Rolling Airframe Missiles
12-16 × Sea Sparrow or NATO Sea Sparrow missiles

Speed: In excess of 25 kn (46 km/h; 29 mph)

Max Cargo(per segmenta): 35,000 tons

The Stormport-class Mobile Offshore Base is the largest proposed ship ever created by the Imperial Naval Office of Naval Warfare. Created to give the Imperium mobile basing capability with massive munitions and supply storage anywhere in the world inside of a month, it is constructed on a modular basis, so that the right size of base may be assembled at any time, from a single segmenta to many.

[/quote]


[more to come]

Edited by Mara Lithaen
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  • 3 weeks later...

[center][img]http://img10.imageshack.us/img10/9260/alms.gif[/img][/center]
[center][b][size="4"]"Non timebo mala."[/size][/b][/center]

ALMS-Only Military Equipment:

[img]http://img38.imageshack.us/img38/3996/901747aresn151scrightfr.jpg[/img]

CAS-151 Ares

The ARES has quite the unique shape compared to other aircraft. It incorporates canards which enable safer flight at low altitude. The canards serve as the pitch control and are designed so that the canard surface reaches critical angle of attack sooner than the main wings, protecting the aircraft from stall while full roll control is retained.

The canards have a wingspan of 19.2 feet (5.85 m) and are swept 7 degrees forward so they can be placed behind the cockpit.

The main wing has a span of 35 feet (10.7 m) and a reference area of 191 sq. ft. (17.7 m2), not including the strakes. It is swept aft 16 degrees at the leading edge. The strakes are swept 49 degrees at the leading edge.

These strakes, combined with a wet wing center-section area, form the bulk of the 2,200 lb (1000 kg, approximately 333 U.S. gallons) fuel capacity. The wing has conventional ailerons on the outboard trailing edge, and spoil-flaps (similar to the dive-brake flap) on the inboard trailing edges. The ailerons are actuated by push-rods, and the spoil-flaps are hydraulically operated.

Directional stability is provided by twin boom-mounted fins, each of 18 sq ft (1.7 m2). area. Each has a cable-actuated rudder at its trailing edge. The rudder actuation system also drives the full-time mechanical nosewheel steering for ground operations.

The engine inlet is another major unique feature of ARES. Since gun gas ingestion posed significant problems in other aircraft development programs (like A-10), the configuration of ARES was designed to avoid this problem: the engine inlet is entirely contained on the left side of the aircraft, and the gun is installed on the right side. The inlet has a circular cross section, and is straight into the fan face. The engine is mounted slightly transversely in the fuselage, with an 8-degree misalignment from the aircraft's longitudinal axis.

The engine exhaust is turned back to the longitudinal axis by a curved composite tailpipe. A composite tailpipe was to help get the gun recoil reaction closer to the aircraft lateral center of gravity (CG) location, the gun is sub-merged as deeply as practical into the right side of the fuselage. Also, the fuselage is not centered about the aircraft centerline, but is offset to the left by three inches. This results in the firing barrel of the gun being only about 18 inches from the lateral CG. This minimizes the yaw movement caused by the recoil of the gun.

The aircraft fuselage is almost completely made of fiberglass composite material installed over the foam core. The technique of making of composite aircraft fuselages has been perfected by Scaled Composites in previous aircraft.

Performance
Maximum speed: 464 kt (763 km/h)
Range: 1200 nm (2200 km)
Wing loading: 34 lb/sq. ft (166 kg/m2)
Thrust/weight: 0.43 (at maximum weight)
Armament
25 mm GAU-12/U Gatling cannon
AAMs: AIM-9 Sidewinder
air-to-ground weapons include: HYDRA/SHS and HYDRA/TBII rocket pods, as well as Hellfire-III ALAT/MHE air-launched anti-tank missiles.

Edited by Mara Lithaen
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