Jump to content

New CN:TE Alliance Feature


admin

Recommended Posts

The alliance updates required an extensive amount of new coding and code changes. The mod team and I tested everything as much as possible while still trying not to keep the game down for too long. If you find something that we missed, please report it in the [url="http://forums.cybernations.net/index.php?showforum=17"]bug reports section of the forums[/url].

Link to comment
Share on other sites

[quote name='bcortell' timestamp='1315113777' post='2794386']
Is there a way to add government to an AA or change the owner?
[/quote]
You can change the owner by assigning an heir and then leaving the alliance. If you assign multiple heirs it will go to the heir with the longest seniority in the alliance.

Link to comment
Share on other sites

Where is the "set heir" button? I've clicked around but I cant find it :(

Edit: Banning someone from an alliance appears not to actually kick them out, as they still have the alliance-pending message under their alliance affiliation.

Edit#2: Bans now work as kickbans

Edited by Therm
Link to comment
Share on other sites

[quote name='Therm' timestamp='1315114792' post='2794427']
Where is the "set heir" button? I've clicked around but I cant find it :(

Edit: Banning someone from an alliance appears not to actually kick them out, as they still have the alliance-pending message under their alliance affiliation.
[/quote]
Bottom right of that person's nation page.

Link to comment
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

×
×
  • Create New...