PresidentHunter Posted July 13, 2011 Report Share Posted July 13, 2011 (edited) [size="5"]Resources Needed: [/size] [size="4"]Aluminum: [b](PresidentHunter)[/b] Coal: Gold: [b](NBMGamer)[/b] Iron: Lead:[b](docjr)[/b] Lumber: [b](Bad nurse)[/b] Marble: [b](NBMGamer)[/b] Oil: [b](KingSteve)[/b] Rubber: [b](Bad nurse)[/b] Uranium: [b](PresidentHunter)[/b] Water: [b](docjr)[/b] Wheat:[b](KingSteve)[/b][/size] [size="5"]Bonus Resources:[/size] [size="4"]Asphalt, Automobiles, Beer, Construction, Microchips, Radiation Cleanup, Scholars, Steel[/size] [size="5"]Effects:[/size] [size="3"]Initial infrastructure cost: -42% Infrastructure upkeep: -26% Population increase: 8% Citizen income increase: $6 Population happiness increase: 11 Initial land cost: -10% Purchased land area increase: 35% Natural growth increase: x0 Technology cost decrease: -13% Environment: 11 Soldier increase: 38% Soldier cost decrease: $-6 Soldier upkeep cost: $-0.5 Tank cost decrease: -8% Tank upkeep cost: -18% Aircraft cost decrease: -16% Aircraft upkeep: -25% Aircraft limit increase: 10 Cruise missle cost decrease: -20% Cruise missle upkeep: -20% Nuke cost decrease: -20%[/size] Edited July 14, 2011 by PresidentHunter Quote Link to comment Share on other sites More sharing options...
Lord Windmark Posted July 13, 2011 Report Share Posted July 13, 2011 I have Coal/Alum Quote Link to comment Share on other sites More sharing options...
PresidentHunter Posted July 13, 2011 Author Report Share Posted July 13, 2011 Sorry, but we already have aluminum. Quote Link to comment Share on other sites More sharing options...
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