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Captain Red Sorrow

Tech Dealing FAQ

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Note: Aid limits have now been doubled; this means that most of the numbers in the post should be ignored, though the general gist of the post still holds true.



 

Tech Dealing FAQ v.22.10.11

Technology may be referred to as tech from hereon.

What is a tech deal?
A tech deal is where a large nation (Buyer) sends a cash payment to a small nation (Seller) in exchange for technology.

Why do nations tech deal?
As a nation acquires more technology, the price of technology via the technology purchase menu increases. For large nations with lots of technology, it becomes too expensive to continue purchasing technology this way. Small nations however, do not require technology in their early development, but yet can purchase technology the cheapest. Thus large nations pay small nations to buy tech and send it to them.

How much money can a small nation earn per deal?
A tech deal at the rate of $3M/100T will cost a small nation $1,624,450 (or $1,543,227.50 with Gold or $1,441,837.70 with Microchips) to buy 100 tech. This gives the small nation $1,375,550 profit per tech deal (or $1,456,772.50 with Gold or $1,558,162.30 with Microchips).

What tech deal formats are there?
The most common tech dealing formats are 1x1, 2x2 and 3x3.

How does a 1x1 tech deal work?
A 1x1 tech deal at the rate of $3M/100T occurs between 1 Buyer and 1 Seller, requires 1 foreign aid slot and takes 30 days to complete:

The Buyer:

  • Sends $3m to the Seller
The Seller:
  • Sends 50 tech to the Buyer after the initial foreign aid offer expires
  • Again, after the previous foreign aid expires, the Seller sends another 50 tech to the Buyer
How does a 2x2 tech deal work?
A 2x2 tech deal at the rate of $3M/100T occurs between 2 Buyers and 2 Sellers, requires 2 foreign aid slots and takes 20 days to complete:

Buyer 1:
  • Sends $3m to Seller 1
Buyer 2:
  • Sends $3m to Seller 2
Seller 1:
  • Sends 50 tech to Buyer 2
Seller 2:
  • Sends 50 tech to Buyer 1
Each Seller has received $3m and each Buyer has received 50 tech.
Once the foreign aids expire, the rest of the deal is finished...


Seller 1:
  • Sends 50 tech to Buyer 2
Seller 2:
  • Sends 50 tech to Buyer 1
Each Buyer has now received a total of 100 tech.

The problem with 2x2 deals is that the first cycle requires each participant to use 2 foreign aid slots simultaneously, but later only requires 1 foreign aid slot. This means 1 foreign aid slot from the deal is not utilised every 20 days, but it's limited availability makes it difficult to utilise for other tech dealing purposes. Essentially it's a wasted slot, making the 2x2 deal inefficient in its use of foreign aid slots.
However, if the last cycle is omitted entirely, changing the deal's rate to $3M/50T, the foreign aid slot usage is consistent and efficient. A 2x2 deal at a rate of $3M/50T is a great way for Buyers to boost Seller nations within their alliance with the increased profit margin.

How does a 3x3 tech deal work?
A 3x3 tech deal at the rate of $3M/100T occurs between 3 Buyers and 3 Sellers, requires 3 foreign aid slots and takes 30 days to complete:

Buyer 1:
  • Sends $3m to Seller 1
Buyer 2:
  • Sends $3m to Seller 2
Buyer 3:
  • Sends $3m to Seller 3
Seller 1:
  • Sends 50 tech to Buyer 2
  • Sends 50 tech to Buyer 3
Seller 2:
  • Sends 50 tech to Buyer 1
  • Sends 50 tech to Buyer 3
Seller 3:
  • Sends 50 tech to Buyer 1
  • Sends 50 tech to Buyer 2
Each Seller has received their $3m payment and each Buyer has received a total of 100 tech.

The benefit to this deal format is that it is completed within 1 day; each Buyer and Seller receives their tech or money in the same day, and it only requires attention every 10 days. However, the problem with this deal format is that a single inactive party can delay the deal for everyone (if ongoing) as the next deal starts once all foreign aids of each participant have expired.

How many active foreign aids can two nations exchange with one another at once?
One.

What are medians?
A median is a nation that exchanges foreign aids with different nations in order to pass on goods. This is useful for two nations that already have an active foreign aid and don't wish to wait till it expires before exchanging additional goods. Usually the median will receive payment for their service during the exchange. For example...

Buyer:
  • Sends $3m to Seller
Seller:
  • Sends 50 tech and $500,000 to Median
Median:
  • Sends 50 tech to Buyer
The Median keeps the $500,000 as payment for services rendered.

The use of medians should be avoided as it increases the costs associated with tech dealing and should not be necessary with adequate planning.

When do foreign aids expire?
Foreign aids expire 10 days after the offer was made (not after when they are accepted) and expire whether or not they are accepted.

What and how much can I send in a foreign aid?
Each foreign aid is limited to $3m, 50 tech and 2,000 soldiers. Your nation must have the offered money/tech/soldiers at the time the offer is made and when it is accepted (but not necessarily between these two events).

When are goods in a foreign aid taken from my nation?
When the recipient accepts the foreign aid. This means the recipient will receive an error if your nation does not have the offered goods at the time that they attempt to accept the foreign aid (but the foreign aid offer will remain).

Should I buy all my tech at once, then send it to my Buyers?
No. You should only buy and hold 50 tech at any one time. Remember the more tech you have, the more it will cost you thus reducing your profits. You will still be able to satisfy each delivery of tech to your Buyers. To find out how, see "How do I send multiple foreign aids simultaneously?".

What's the most economical method for buying tech?
For Sellers, to reduce the cost of buying technology, buy it like this:
  • 4.5 tech
  • 10 tech
  • 10 tech
  • 5 tech
  • 10 tech
  • 10 tech
  • 0.5 tech
This takes advantage of the way technology prices are incremented as you acquire more of it. This will cost a nation, beginning with 0.0 technology, $812,225 for 50 tech (or $771,613.75 with Gold or $720,918.85 with Microchips).

How do I send multiple foreign aids simultaneously?
As tech is not taken from your nation until an aid is accepted and you can make a foreign aid offer as long as you have the amount of tech offered in the foreign aid, you can make multiple foreign aid offers of 50 tech to different nations at once using only 50 tech. Of course once one nation accepts their foreign aid offer of 50 tech, all 50 of your nations tech will be taken. This means the other nations will get an error message if they attempt to accept their 50 tech as your nation no longer has any tech to be transferred. Don't fret, all you need to do is buy another 50 tech to enable another nation to accept their foreign aid offer. Keep doing this till each foreign aid is accepted.

How do I get more foreign aid slots?
Your nation will start with 4 foreign aid slots. You can expand this to 5 foreign aid slots by purchasing the Foreign Ministry improvement. You can further expand to 6 foreign aid slots by purchasing the Disaster Relief Agency wonder, however by the time you can afford to purchase this wonder, you should have progressed to a tech Buyer.

How do I send and receive foreign aids?
To send a foreign aid, view the recipient's nation profile. Just below the tabs at the top will be several links, one of which is "Aid". Click it. On the following page, fill out the "Foreign Aid Reason" (this is publicly visible), eg. "Tech Payment 1 of 2". Then fill out "Technology Aid Offered" with "50" if you're sending tech to a Buyer. When you're done click "Submit Foreign Aid".
To accept a foreign aid, click "Foreign Aid" under the "Nation Menu" on the left side panel. Then click the tick image to approve the foreign aid you wish to accept.


Written by Captain Red Sorrow

 



Tech Dealing FAQ with BBCode:
[spoiler]

[color="#FF9900"][size="7"][b]Tech Dealing FAQ[/b][/size][/color] [size="1"]v.22.10.11[/size]

[color="#0099FF"][i]Technology may be referred to as tech from hereon.[/i][/color]

[color="#FF0000"][b]What is a tech deal?[/b][/color]
A tech deal is where a large nation (Buyer) sends a cash payment to a small nation (Seller) in exchange for technology.

[color="#FF0000"][b]Why do nations tech deal?[/b][/color]
As a nation acquires more technology, the price of technology via the technology purchase menu increases. For large nations with lots of technology, it becomes too expensive to continue purchasing technology this way. Small nations however, do not require technology in their early development, but yet can purchase technology the cheapest. Thus large nations pay small nations to buy tech and send it to them.

[color="#FF0000"][b]How much money can a small nation earn per deal?[/b][/color]
A tech deal at the rate of $3M/100T will cost a small nation $1,624,450 (or $1,543,227.50 with Gold or $1,441,837.70 with Microchips) to buy 100 tech. This gives the small nation $1,375,550 profit per tech deal (or $1,456,772.50 with Gold or $1,558,162.30 with Microchips).

[color="#FF0000"][b]What tech deal formats are there?[/b][/color]
The most common tech dealing formats are 1x1, 2x2 and 3x3.

[color="#FF0000"][b]How does a 1x1 tech deal work?[/b][/color]
A 1x1 tech deal at the rate of $3M/100T occurs between 1 Buyer and 1 Seller, requires 1 foreign aid slot and takes 30 days to complete:

[color="#FF6600"]The Buyer:[/color]
[list][*]Sends $3m to the Seller[/list]
[color="#FF6600"]The Seller:[/color]
[list][*]Sends 50 tech to the Buyer after the initial foreign aid offer expires
[*]Again, after the previous foreign aid expires, the Seller sends another 50 tech to the Buyer[/list]
[color="#FF0000"][b]How does a 2x2 tech deal work?[/b][/color]
A 2x2 tech deal at the rate of $3M/100T occurs between 2 Buyers and 2 Sellers, requires 2 foreign aid slots and takes 20 days to complete:

[color="#FF6600"]Buyer 1:[/color]
[list][*]Sends $3m to Seller 1[/list]
[color="#FF6600"]Buyer 2:[/color]
[list][*]Sends $3m to Seller 2[/list]
[color="#FF6600"]Seller 1:[/color]
[list][*]Sends 50 tech to Buyer 2[/list]
[color="#FF6600"]Seller 2:[/color][list]
[*]Sends 50 tech to Buyer 1[/list]
[color="#0099FF"][i]Each Seller has received $3m and each Buyer has received 50 tech.
Once the foreign aids expire, the rest of the deal is finished...[/i][/color]

[color="#FF6600"]Seller 1:[/color]
[list][*]Sends 50 tech to Buyer 2[/list]
[color="#FF6600"]Seller 2:[/color][list]
[*]Sends 50 tech to Buyer 1[/list]
[color="#0099FF"][i]Each Buyer has now received a total of 100 tech.[/i][/color]

The problem with 2x2 deals is that the first cycle requires each participant to use 2 foreign aid slots simultaneously, but later only requires 1 foreign aid slot. This means 1 foreign aid slot from the deal is not utilised every 20 days, but it's limited availability makes it difficult to utilise for other tech dealing purposes. Essentially it's a wasted slot, making the 2x2 deal inefficient in its use of foreign aid slots.
However, if the last cycle is omitted entirely, changing the deal's rate to $3M/50T, the foreign aid slot usage is consistent and efficient. A 2x2 deal at a rate of $3M/50T is a great way for Buyers to boost Seller nations within their alliance with the increased profit margin.

[b][color="#FF0000"]How does a 3x3 tech deal work?[/color][/b]
A 3x3 tech deal at the rate of $3M/100T occurs between 3 Buyers and 3 Sellers, requires 3 foreign aid slots and takes 30 days to complete:

[color="#FF6600"]Buyer 1:[/color]
[list][*]Sends $3m to Seller 1[/list]
[color="#FF6600"]Buyer 2:[/color]
[list][*]Sends $3m to Seller 2[/list]
[color="#FF6600"]Buyer 3:[/color]
[list][*]Sends $3m to Seller 3[/list]
[color="#FF6600"]Seller 1:[/color]
[list][*]Sends 50 tech to Buyer 2
[*]Sends 50 tech to Buyer 3[/list]
[color="#FF6600"]Seller 2:[/color]
[list][*]Sends 50 tech to Buyer 1
[*]Sends 50 tech to Buyer 3[/list]
[color="#FF6600"]Seller 3:[/color]
[list][*]Sends 50 tech to Buyer 1
[*]Sends 50 tech to Buyer 2[/list]
[color="#0099FF"][i]Each Seller has received their $3m payment and each Buyer has received a total of 100 tech.[/i][/color]

The benefit to this deal format is that it is completed within 1 day; each Buyer and Seller receives their tech or money in the same day, and it only requires attention every 10 days. However, the problem with this deal format is that a single inactive party can delay the deal for everyone (if ongoing) as the next deal starts once all foreign aids of each participant have expired.

[color="#FF0000"][b]How many active foreign aids can two nations exchange with one another at once?[/b][/color]
One.

[color="#FF0000"][b]What are medians?[/b][/color]
A median is a nation that exchanges foreign aids with different nations in order to pass on goods. This is useful for two nations that already have an active foreign aid and don't wish to wait till it expires before exchanging additional goods. Usually the median will receive payment for their service during the exchange. For example...

[color="#FF6600"]Buyer:[/color]
[list][*]Sends $3m to Seller[/list]
[color="#FF6600"]Seller:[/color]
[list][*]Sends 50 tech and $500,000 to Median[/list]
[color="#FF6600"]Median:[/color]
[list][*]Sends 50 tech to Buyer[/list]
[color="#0099FF"][i]The Median keeps the $500,000 as payment for services rendered.[/i][/color]

The use of medians should be avoided as it increases the costs associated with tech dealing and should not be necessary with adequate planning.

[color="#FF0000"][b]When do foreign aids expire?[/b][/color]
Foreign aids expire 10 days after the offer was made (not after when they are accepted) and expire whether or not they are accepted.

[color="#FF0000"][b]What and how much can I send in a foreign aid?[/b][/color]
Each foreign aid is limited to $3m, 50 tech and 2,000 soldiers. Your nation must have the offered money/tech/soldiers at the time the offer is made and when it is accepted (but not necessarily between these two events).

[color="#FF0000"][b]When are goods in a foreign aid taken from my nation?[/b][/color]
When the recipient accepts the foreign aid. This means the recipient will receive an error if your nation does not have the offered goods at the time that they attempt to accept the foreign aid (but the foreign aid offer will remain).

[color="#FF0000"][b]Should I buy all my tech at once, then send it to my Buyers?[/b][/color]
No. You should only buy and hold 50 tech at any one time. Remember the more tech you have, the more it will cost you thus reducing your profits. You will still be able to satisfy each delivery of tech to your Buyers. To find out how, see "[i]How do I send multiple foreign aids simultaneously?[/i]".

[color="#FF0000"][b]What's the most economical method for buying tech?[/b][/color]
For Sellers, to reduce the cost of buying technology, buy it like this:
[list=1][*]4.5 tech
[*]10 tech
[*]10 tech
[*]5 tech
[*]10 tech
[*]10 tech
[*]0.5 tech[/list]This takes advantage of the way technology prices are incremented as you acquire more of it. This will cost a nation, beginning with 0.0 technology, $812,225 for 50 tech (or $771,613.75 with Gold or $720,918.85 with Microchips).

[color="#FF0000"][b]How do I send multiple foreign aids simultaneously?[/b][/color]
As tech is not taken from your nation until an aid is accepted and you can make a foreign aid offer as long as you have the amount of tech offered in the foreign aid, you can make multiple foreign aid offers of 50 tech to different nations at once using only 50 tech. Of course once one nation accepts their foreign aid offer of 50 tech, all 50 of your nations tech will be taken. This means the other nations will get an error message if they attempt to accept their 50 tech as your nation no longer has any tech to be transferred. Don't fret, all you need to do is buy another 50 tech to enable another nation to accept their foreign aid offer. Keep doing this till each foreign aid is accepted.

[color="#FF0000"][b]How do I get more foreign aid slots?[/b][/color]
Your nation will start with 4 foreign aid slots. You can expand this to 5 foreign aid slots by purchasing the Foreign Ministry improvement. You can further expand to 6 foreign aid slots by purchasing the Disaster Relief Agency wonder, however by the time you can afford to purchase this wonder, you should have progressed to a tech Buyer.

[color="#FF0000"][b]How do I send and receive foreign aids?[/b][/color]
[color="#0099FF"]To send a foreign aid[/color], view the recipient's nation profile. Just below the tabs at the top will be several links, one of which is "Aid". Click it. On the following page, fill out the "Foreign Aid Reason" (this is publicly visible), eg. "Tech Payment 1 of 2". Then fill out "Technology Aid Offered" with "50" if you're sending tech to a Buyer. When you're done click "Submit Foreign Aid".
[color="#0099FF"]To accept a foreign aid[/color], click "Foreign Aid" under the "Nation Menu" on the left side panel. Then click the tick image to approve the foreign aid you wish to accept.


[i]Written by [color="#FF0000"]Captain Red Sorrow[/color][/i]

[/spoiler]

Edited by Syracuse

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[quote name='The Normandy' timestamp='1305621187' post='2713556']
Don't forget kids.

Everything you just read above you is nonsense and mainly benefits one party involved.
Good luck.
[/quote]
I'm curious to know, how is it nonsense?

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[quote name='Captain Red Sorrow' timestamp='1305625874' post='2713571']
I'm curious to know, how is it nonsense?[/quote]
He's joking/being sarcastic/obtuse, etc.

Either that or he genuinely believes it's nonsense. Wouldn't surprise me though, IRON tech deals in a very unique and specific way.

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[quote name='Hadrian' timestamp='1305630201' post='2713584']
He's joking/being sarcastic/obtuse, etc.

Either that or he genuinely believes it's nonsense. Wouldn't surprise me though, IRON tech deals in a very unique and specific way.
[/quote]
Ah, well played Normandy. You had me baffled for a moment.

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Note: aid limits have now been doubled, meaning that the specific numbers in the above post will not be accurate - tech deals will be some form of 6/100x

Appended to the first post.

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