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Found 108 results

  1. Mogar

    CNRPA World Map

    Note: Post is subject to regular editing.   Link   This is the world map for CNRP: Ascending, the rules can be found here, Post claims and annexations, and they will be added in a timely fashion.   Protectorates are labeled, annexations are also marked for ease of access to information. Player List: [spoiler] North America Cascadia: Dillon1102 United Caribbean States: Supercheese South America Europe Alvonia: Markus Wilding Yugoslavia: Rudolph Belarus: Mr Director United Workers Republic: Peter Illych Africa East African Republic: Greywall Asia Greater East Asian Imperium Co-Prosperity Sphere: Mogar Druk Yul: Maelstrom Vortex Principality of Shanghai: Jesbro Australia: Kevin Kingswell [/spoiler]
  2.     The government of Druk Yul is a Theocratic Constitutional Monarchy. Capitol: Shangri-La [spoiler] [/spoiler]   National Anthem: Druk tsendhen   Government Leadership: Head of State: The Druk (Maelstrom Vortex) Emissary of the Druk: King Jigme Khesar Namgyel Wangchuck Prime Minister: Tshering Tobgay MOFA: Yun Li Head of the formative Druk Yul space program: Doctor Sonam Kinley Ralung Secretary of Defence: Dread Space Economic Minister: Jin Tzi President of the Federal Reserve of Druk Yul: Dafar Malfek   Important Citizens: CEO of Aero Stat Industries: Varrick Gai Current binding treaties: The Dragon Bloc SEATO The Geneva Protocols, Geneva Convention, and Hague 1907, reservations noted. Tech level: 2014   Defcon: 5 Military Statistics: Current Troop count: 850,000 Current Tank Count: 85,000:   Every company is accompanied by a sky guard area defense vehicle as part of its hq unit. A standard Druk Yul company is 1000-1200 troops   The standard Druk Yul tank platoon is 4 tanks. 3 Platoons and a headquarters with 2 tanks, a M113A2, 2 M998 HMMWV's and 2 2.5-ton trucks with trailers make up a Company. There are 4 Companies in a Battalion. Armored Battalions are matched 1:1 with Infantry. The matched infantry battalion will be hard or soft dependent upon the terrain it is required to operate in. In extreme terrains, mountaineer battalion with engineers. Every company, regardless of type, is accompanied by a battery of support artillery using either Howtizers or MRLS launchers. Tracked artillery is used in the most difficult terrains as far as they can be maneuvered.   Aircraft: 630, 630 active, 0 long term storage and care. Stealth Aircraft: 60 total, 60 active for training and discipline of the wing, 0 long term storage and care. Space Planes: 5, 5 active, 0 long term storage and care. (Experimental Prototypes)   Standard border defensive, passive.. generic:   Active border defenses include remotely manned trigger able devices of a wide variety, including sensor triggered weaponry. Borders are also covered by motion sensors.   Ocean waters have been heavily mined including underwater pre-stationed torpedo mounts. The mounts are tethered to a special antenna network which permits identification of friendly ships by specific encrypted iff broadcast that rotates daily and is managed by the Druk Yul Navy. The Oceanic defense zone is 200 km deep including shore to ship missile batteries, gun emplacements at key locations, tactical radar stations and tastefully hidden bunkers on the beaches every half-kilometer   Air defenses include a large number of flak batteries, surface to air missiles, anti-missile defense systems, and thel laser defenses linked into a mutli-layer radar network that includes Doppler, traditional sweep radars, oth-b which can see the approach of stealth aircraft at a distance, phased array systems all orchestrated by a joint identification program similar to AEGIS and which is heavily emp shielded and using Dream Plague encryption systems. It is likely the most advanced air-defense network the world has ever seen. Secretly, behind closed doors, the high command refers to it as "Light Show."
  3. :Internal:   Home Islands   There were hundreds of millions in the surrounding areas all starving, with their infrastructure destroyed, food supplies ravaged by the gluttonous Mongolians. Vertical Farms, a practice the Imperium had perfected but had not required until the war began resumed in earnest, it was hoped that within a year enough grain and rice could be produced to allow for the beginning of exports to those unfortunate enough to not have a central national government. In the mean time rationing would begin, along with a propaganda campaign to attempt to keep the civilian population at least tolerant of the rationing, while they would be good hungrier than usual, they would be ensuring the survival of the surrounding peoples, one of the core tenants of the Imperium way of life, ethnicity and religious beliefs were of no meaning, a human was a human, and they all deserve equal treatment.   Joseon   The Peninsula had already begun its own recovery effort, Vertical farms were built in Northern Joseon, working on restoring the bread basket of the Imperium and allow them to provide assistance to the rest of Asia. Gyeongbokgung would begin restoration, having been ravaged by the war.    Manchuria   The last remaining mainland province was devastated, recovery of the mining and industrial sectors was of the highest priority. the population was decimated but happy to be freed from the harsh Mongolian treatment, being held in concentration camps for nearly the entirety of the conflict, the oppression was severe but simply ensured the Imperium as proverbial carrot to the stick.   Aisu-shō   The Imperium's R&D facilities had been working on overdrive to return to the technological dominance they once had, Kazuko had been on a tour of the province, walking along a beach just after what passed for dawn in this part of the world, just after 10:30am, a symbol of that technology, now abandoned sat upon the beach. the local governor was walking along with her and asked if they should remove it, but she gave him strict orders to leave it where it lay, yet another symbol to remind the Imperium's citizens of the cost of their freedom.   Siak Republic   Left mostly untouched, another Imperium industrial base needed to be recovered, more importantly was ensuring the Malaccan Economic Zone was secured. FOr this purpose a new navy was required, the old one being lost.   [spoiler]   Army   717,330 Soldiers   OOC: I'll divide them up later, about to rebuy my moon colony tomorrow anyway.     Navy   40 points + 25 nukes   4 = 2 Landing ships 10 = 2 carriers 18 = 6 cruisers 10 = 15 destroyers 10 = 30 frigates 3 = 1 nuclear submarine 5 = 30 corvettes 5 = 15 diesel submarines   Airforce   Mitsubishi F-22 Mōkin 108(x2 = 216) Mitsubishi F-15J/K 180 Mitsubishi F/A-18 Super Hornet 108 Mitsubishi B-1 Burakku 20 Mitsubishi B-2 裏目に出る 20 Mitsubishi B-52 Sutoratofōtoresu 40 Kawasaki A-10 Rakurai II 36 [/spoiler]  
  4. Mr Director

    Belarus Acsendant

    Internal   It hadn't been a particularly easy year in Minsk. With most of Belarus' allies collapsed, and its territories lost, the small East European country found itself back at square one: Surrounded by land hungry Russians and Austrian nutcases. But, as always, the unhappy country endured.     Public     "We still exist."   - President Alexander Lukachenko
  5. Rudolph

    CNRP Ascending GM Hall

      Note: The GM's want this to be an active, involved Hall. Without community involvement we will not have community resolution. Anyone can post here at will as long as it has to do with rules or disputes.   First and foremost, roleplay is for fun and is collaborative. We work together to make fun stories.    New Members   There are two ways in which a new Role Player may join the RP. The first is to receive an invitation. The second is to apply and go through an interview. By receiving an invitation it means another player vouches for your ability to RP as well as to contribute to the Community without attempting to tear it apart. By receiving this invitation you are allowed to request unclaimed territory as your own. This territory will be put on hold for you while the GM's  get confirmation of the vouch and do a minor interview with the person. Upon accepting the vouch the GM's may or may not approve the nation, all of the GM's must approve before that player may begin to RP. If you do not receive an invitation, you will be subject to a community interview upon applying to join the RP. The community will ask the person questions, as well as bring up previous RP experience if there is any. The player then will have to receive a 75% or higher vote from the community to allow the person into the RP, as well as approval from the GM's.   Land Expansion Land expansion requires a minimum of 7 posts, per RL country/province (whichever is applicable). This is on average a post every 2 days. Multiple posts on one day do not count - the fastest you can expand is a post every day, fulfilling the requirements within 7 days. Your claim can be disputed for a period of 2 weeks. Posts will be checked for the forum date using GMT+1, not the ingame timer, so make sure there's between 20 and 24 hours minimum between each. An excessively large amount of provinces (Balkans, for example) may be combined into one 'region' if this region does not surpass 7.5 million people. Speak to the mapmaker about this to make sure it's legit. It is recommended but not necessary to make a new topic for integration or annexation of new territory, in case you don't want to clutter your news thread or equivalent. Every province requires its own paragraph of 2 sentences minimum. You cannot slap 5 provinces into 3 sentences. Until that time period is up, the land is considered contestable should any other nation put forth forces to contest it In Character.   Like so: _   Activity Requirements[Province 1 name, 3/7] Description [Province 2 name, 2/7] Description What are the rules?   A total of 3 weeks is the maximum allowed time to go between IC posting before you will be removed from the map, after formally requesting a lock, in a public thread, from a GM you may have this extended to a total of 28 days. If you are locked and haven't posted in the last 28 days you will still be wiped. To request a lock to go on a holiday or deal with personal issues, you must do so in a public thread and not be in an ic state of war.    During longer extensions, called a "lock", nations that are locked cannot be touched via RP.   Character crossing   No crossing characters/nations. What happens to your in Barfistan, stays in Barfistan. If you reroll your nation and go right back to your old tricks, you deserve to get smashed. You need to remember that a new nation is a fresh slate, so don't roll a new nation to go pick fights with the enemies of your old nation. This goes for others, a new nation should not be viewed in the same lens as the old one just because the person rping it did something objectionable in their last nation. If a person rerolls and brings old characters into power in a new nation, that's another story. That's not a reroll, its a successor state and how it is treated is entirely up to the RPer.   IC/OOC crossing This is hard to prove, but occasionally someone will catch wind of gossip or get shown a chat log of someone plotting on their nation. This chat log is out of character, it should not be acted upon in Character. If someone uses a conversation or argument that happens out of character as motive for attacking someone in Character, this is a problem. Nor should threads labeled as private be used to influence the actions of another player. Private means private. As IC/OOC crossing is hard to prove, allegations of such behavior should not be made lightly. Further, neither should the community be forced to endure endless bleating sheeple claims of someone who thinks they are getting a raw deal. In short, some times you just have to sack up and role play things for reasons you don't like. However, should sufficient proof be shown, it should be discussed and dealt with on a case by case basis. Rerolling Think twice, think long and hard, and be advised, rerolling in CNRP Ascending isn't as easy as elsewhere. Rerolling is allowed with a 2 week period from the time your previous nation officially dissolves and your new nation begins. This period is to prevent rampant rerolling for the purpose of reducing the strain on the gm team and mapmaker. Waivers for this 2 week period can be requested on a case by case basis providing the land being requested is not in conflict and the GM team approves it. Tech Cap The Tech Cap for CNRP Ascendance uses the following formula to acquire the present tech cap: RL Year - 1 Year = Tech Cap for CNRP Ascendance. As an example, the current year is 2014, therefore the tech cap for CNRP Ascendance would be 2013. All military tech has to go strictly by service year, not by any other metric or year. If it wasn't in service before the tech cap, it cannot be used. Military   Stat Saving   Simple proposal, screenshot your nation, confirm the statistics with a GM, those are your stats for the duration of the conflict you are fighting, after said conflict is over you have 10 days to remain on those stats(to account for nuclear anarchy and a reasonable collection afterwards), and then your stats revert to whatever they are in game once more. Soldier Count Rules Every nation in CNRP Ascending has a 100k base with an 850k maximum with the following formula. Your in-game citizens x 10. You can raise this number through nuke swaps, but in no other way.   Common sense clause (AKA, don't be an idiot clause) Tanks, IFVs, artillery, armored vehicles of any kind and military trucks are left to the judgement and common sense of the RP'er.  Naval rules 40 points per nation 5 points for an Air Craft Carrier 2 points for a landing ship 3 points for Battleship 3 points for cruiser 2 points for a destroyer 1 point for a frigate 1 point for 2 corvettes 3 points for a nuclear submarine 1 point for a diesel submarine destroyers, frigates, corvettes, diesel submarines are all x 3. If you spend 10 points on a destroyer, you get 5 x 3- 15 destroyers. Infra modifiers for Aircraft in-game aircraft limit... x2 IG numbers 0-2k infra. (realistically 100 to 120 planes) no wonders included x4 IG numbers 2k to 4k infra. (200 to 240 planes) no wonders included x6 IG numbers 4k+ infra (300 to 630 planes) with 630 as a max cap including all possible wonders and navy. 1 stealth aircraft equals 2 ingame slots Nukes Nuclear Weapons will be not be allowed to be used in this RP to prevent the abuse of players from destroying another person RP needlessly. In exchange Nuclear Weapons may be exchanged for other benefits, to give perks to those nations that maintain them on their nations. These Modifiers are the only way to move beyond the current caps. 1 Nuke = 1 Naval Point 1 Nuke = 10 Planes or 5 Stealth Planes 1 Nuke = 10,000 Infantry Spying and Spyrolls Before a spyroll can be requested, there must be prior roleplay to establish that not only is there a mission to covertly infiltrate/wreak havoc/influence politics/steal intelligence from a nation, but that there is also an operative who will be conducting said mission. Use your head to determine how much is needed. A one-liner is not sufficient. Upon needing the spyroll, a screenshot will be provided to the GMs with the odds against the in-game nation of the RP player you wish to conduct spy operations against. Be sure to hover over and give us the percentage so we can make an accurate roll. Upon either success or failure, the effects of the spyroll should be appropriately roleplayed out. There are no instant wins, or instant detections. Neither side can immediately claim to know something based off of one successful roll, but it shouldn't be totally impossible in the case of a failure either. Further, these rules can be optional if both parties agree that the spy or covert actions are to be role played out. To do so is highly encouraged and the GM team will make themselves available to assist in anyway possible. A possibility, but certainly not the only one, the rpers can private message their assets to be used in this incident to the GM. This will allow the rpers to get the drop on each other so to speak.   This does not mean you get to private message the entire contents of your factbook to the GM, just what you have in a specific facility or region that can respond within a short time frame.   Protectorate garrisoning   Protectorates must be garrisoned. There are two different types of garrisons. The first, 15,000 men for the purposes of ensuring outside parties stay out and keeping eyes in the area without quashing local political and economic activity. The second, 75,000 or more for the purposes of keeping the region under your control and preventing from attaining self-rule. This rule applies for protectorates larger than 1/4th your current holdings. Under 1/4th divide the numbers by 1/2.    Newly rolled nations will not attempt to individually gain  or control protectorates for a period of four weeks after they have icly declared their national sovereignty.  Further, newly created nations will not attempt to expand their borders through annexing for a period of 4 weeks.    GM roles and voting 3 GMs are to be voted upon every 3 months after a 48 hour nomination period. This is a staggered process in which one GM spot is open per month. You may vote for yourself for GM but you may not nominate yourself. The voting period for a GM is 48 hours, the same amount of time for a nomination period. GMs may not serve consecutive terms. The role of the GM is to not create a body of precedents. If the same issue is decided upon more than once, perhaps that is an indication that a community discussion ought to be held to create a rule on that matter. A GM makes rolls for spy attacks. Further, if they are faced with an argument that is at a complete impasse, with both parties unwilling to resolve the problem, they can choose to make a 50/50 roll to resolve it. Additionally, GMs may elect to make a percentile roll to determine damages during wars. No one expects a GM to hold a degree in Weapons design, or for them to have served 20 years in the Armed forces. The only official source for technical data is what can be read on wikipedia, not what is linked to it or cited on wikipedia, but what can actually be read on the wikipedia article. Part of a GM's job is encourage roleplay to keep moving along. To that end, on occasion, the GM team can award additional naval points, squadrons of aircraft, or troops to nations engaged in armed conflict for cooperating with each other and being respectful to each other and the GM team. The following are the responsibilities of the GM team: Posting Nomination threads. Posting GM voting threads. Posting and recording the results of community rule threads. Posting discussion threads for disciplinary issues. Because not all situations and GM powers and responsibilities are covered, the GM team has a certain measure of discretionary power to resolve disputes or to take action. The discretionary power clause should not be seen as a permanent solution, but more a short term means of keeping the community peace or moving an rp forward.  No permanent changes to CNRP Ascending rules can be made through the use of this clause without a community vote. The Dick Rule... Role players have an obligation to be respectful to each other and the GM team. If a role play can't manage that, the GM team can and is encouraged to issue an autoadvance to the appropriate role player involved in the IC situation. An example, bob and tim are embroiled in a dispute over a tim's president being taken hostage by bob. Bob is refusing to respect tim and the GMs. The GMs can award Tim an auto that allows his president to escape and return to his home country. If Bob gets out of hand because of this, his nation can be lock. If further disrespect is shown while locked, additional autos can be awarded to tim. These are not massive nation shattering autos, think 3 dozen cruise missiles versus the opening day of Gulf War 1's air war. GM decisions are a case by case situation as each RP is unique and the role players involved are different. Autoadvances are to be granted every 7 days after the requesting rper can demonstrate they attempted to make contact and resolve disputes. A three strike policy will be implemented for rule violations, OOC disrespect to the GM team, and OOC disrespect to other rpers when attempting to resolve IC issues. These bans can be issued for bad behavior in ooc official discussion threads, private discussions for the expressed purpose of discussing cnrpa, and irc discussions that are in official channels and involving official business.  1st strike, 3 week "pause" upon your nation, to be treated similar to a lock. 2nd strike, 1 month ban from the RP, your nation is wiped. 3rd strike, 6 month ban. These bans can be overturned by a vote of the community. 10 rpers are required to post their support for a vote on a discussion thread specifically launched, by the banned rper,  for the purpose of requesting such a ban be overturned. The rper will post their evidence for supporting their claim that the GMs were wrong or acting improperly when making the decision to ban. Claims that can be summed up as, "I don't like being banned, not fair, GM's are mean" will not be taken seriously and could result in having the original ban doubled. The ban can be voted down with a 66 percent in favor over overruling it. Should the vote go against the contesting rper, the duration of the ban could be doubled. GMs in a war can not rule on their own conflict. They can give nonbinding feedback, but their feedback is just that, nonbinding. If there is only one GM to make rulings in the event of a major conflict, the war will be halted until the community nominates and elects a temporary conflict GM. Expectations of GMs GMs are required to be active on a weekly basis. GMs who go on holiday will announce their plans in public. GMs are required to be civil and respectful and will refrain from using profanity and other insults when dealing with rpers in their official capacity as a GM. Being a GM is more of a burden than a reward, yet being one is important as we depend on them to be a fair and impartial resolver of disputes . Should a GM fail in these expectations, any rper can start a discussion thread to call for the GMs removal at anytime. The RPer must show their evidence that calls for the removal of the GM. If 10 rpers support a vote, a GM team member has 24 hours to post a 48 hour vote. A 66 percent majority in favor of removal is necessary. Temporary GMs can be appointed to fill the role of a GM that is on holiday, voted out of office, and to be a second party as a Conflict GM. The same voting and nominating process applies for these Temporary GMs with their term of office to be specifically stated in the voting thread, which will be different from the official GM term depending upon the situation. The Map Archivist   The Archivist of CNRP Ascending's map will be responsible for ensuring the official map is kept up to date and accurate. There are no limitations on who provides the updates, any member of the CNRP Ascending Community can volunteer to assist. However, the final responsibility for accuracy and timeliness is the sole responsibility of the Archivist. The Archivist will serve at the pleasure of the GM team and will be appointed or released from service by the GM team. The Archivist will publicly announce their leaves of absence to allow the GM to take action to cover that period or make changes if needed. The Archivist will link to the CNRP Ascending GM court and will be absolutely clear that the GM Court for CNRP Ascending is the official source of the rule set. The rules for CNRP Ascending will be posted in the opening post of the GM court and not on the Map thread. For service as the Archivist, the GM team may choose to elect to award the outgoing Archivist a small bonus of troops, planes, or naval points. Community Driven Rules The above set of rules is by no means complete. The members of the community have a voice in deciding what the rules are and how they should be applied. Members of the CNRP2 community can post discussion threads to talk about new rules, old rules, and/or changing the rules. Polls can be posted as well, however, GM polls are the official measure of the community's desire to modify, remove, or add new rules. If a rper's discussion shows 7 or more rpers support a vote for a specified set of polling options, the GM team has 24 hours to post a vote.
  6. Peter Ilyich

    A Revolution

    “A home. A Street. A city. A nation. A nation of opportunity and absolute gain.” Said the young man at the podium. “A land built on the rights of you…the people. A nation constructed to allow liberty and absolute justice for you all…through other means.” He proclaimed, standing up taller. “Through successful means, and lord willing, a blessed land indeed. Now let us set our sword in the ground and proclaim this our land!” The man set his fist in the air, revealing his belief in the ideas being set down here. “I, Joseph Alexander, wish for the gratitude of the people of the United Workers Republics as its sovereign and absolute President. The right must, and only will be, established through the economics of absolute socialism and its doctrine. As for the her government,” He looked at the men standing next to him, “I expect no less than a working state in which communism and it’s right be proclaimed and maintained for our generations. Now let the workers of the world unite!” Alexander spoke, smiling to his people.   Joseph was a young man; only 23 years old, not very experienced in politics. It was his revolutionary actions to establish a communist rule in the British Isles that gave him his Presidential title rather than skills in the field of politics. He was sitting in his office in Alexandria (Former London) when he got a knock on the door. “Enter” He said. A man dressed in an up-scale military uniform stepped in. “It is time to address the people.” He said. Joseph waited a moment, having a thousand-yard stare before turning and speaking quietly, “Ok. Position snipers on all buildings surrounding the square. Anyone not a supporter is a rebel, and you have permission to operate under black-out clearance. But, if asked, the order didn’t come from me.” Joseph said, speeding up as speaking. “Yes sir,” and the man exited the room.   The reason for the up-tight security was Alexander’s first speech as the official President of the United Workers Republics of the British Isles, as its full name was. His paranoia about a possible, and probable, threat to his security gave him the reason to authorize the ‘black-out’ command. This means they have authorization to allow rebels to be shot during the speech. Although it might seem obvious to the surrounding spectators what is really going on, he was doubtful they would truly muster the ability to stand up to the threat, and not to mention the lack of sufficient evidence. Alexander was fully secure.   “Good morning workers. I come to you not being as an overlord, but as an equal of your own self simply tasked with the means of carrying out your will.” Cheers would arise from the crowd, and the snipers would attempt to spot anyone not seeming to be as excited as the bunch. “Once I was crowned the…honorable…position of your leader, I told the men around me one thing, and that was that we will succeed, with or without your help. At that moment I will tell you that seven of the men once believing in our nation walked away in disgrace, not absolutely loyal to the state we have constructed.” He looked around. “I now will tell you farewell, and let the workers unite in the land of opportunity and absolute gain.” He quickly paced away from the podium, and the end of the speech was marked.   We the workers of the Workers Republic, with a goal of creating the perfected union, will establish a constitution on this day which will provide for the defense and welfare of our own men and women. We will promote the blessings given to us, and secure the communist doctrine we have established in the socialist economy we constructed. With the statements made in our constitutions great preamble, we may declare the United Workers Republics an independent state for a long time to come.
  7. OOC: This is a character rp within CNRPA that is open to everyone including those who don't have CNRPA nations. The main story arc will be about Jesse and Jake discovering more about the ancient dragons and how what they learn may shape the future of Asia but it may branch off more from there depending on if people get involved and how they want to get involved.   Promo for main story arc:   The Historian: "In order to find the truth you have to forget the stories, forget the legends. You'll have to do more than walk in their footsteps. For they were more than the sum of their actions. I tell you this, not because I trust you, Commander Jake... but because all our lives are at stake. Because the seeds of our future... are sown in their past."   As peace settles over mainland Asia after the defeat of the "Mandarin" Jesse and Jake continue to dig into the history of the ancient dragons.   Jesse: "What we can learn about dragon history before even my mother was born may help us against future enemies."   However finding that knowledge may be a bit harder than they thought.   Mei: "There is a dragon called the Historian. His job is protecting and writing down our race's entire history. However finding him will not be an easy task."   And the knowledge they find may be able to save them all from destruction.   The Historian: "There is an enemy here on Earth that threatened our race even more than the humans did. If they are not stopped they will kill everyone!"   Jake: "Than I guess we better stop them."   The real battle for Asia is about to begin. Will the dragons be able to protect Asia from this ancient enemy of their's?   Jesse: "They are sending us a message. That they can take whatever they want! Now we will send them a message! THAT THIS IS OUR LAND AND THESE PEOPLE ARE A PART OF OUR FAMILY!"
  8.     Emerging from the chaos and lawless regions of Eastern Africa came a driven warlord seeking to bring law to the broken region. The East African army was formed from various militias and swallowed up the open territories of Somalia and Ethiopia. With the new rising power centered at Mogadishu the East African Federation was born, heralding a massive army and bold ambition to bring law and order to Africa.      Head of State: State appointed Chancellor Viktor Duran Lead Ambassador: Joseph Ponyo
  9. Greywall

    EAF Factbook

        Government: Federal Unitary dominant party republic/Head of state appointed by regional governors  Currency: African Shilling  State Religion: None (secular state) Languages: Somali, Arabic, English, German. Demonym: East African    Summery: To call the East African Federation a true republic is debatable. Almost none of the representatives are elected by the general population however public demand to replace and remove a governor is possible and has happened more than once to prevent outright rebellion. The EAF has a rather large military compared to the rest of Africa and spends over 55% of its GDP into maintaining the army. With a national conscription and forced enlistment, there is no shortage of soldiers to fight for the Federation. The economy is strictly regulated by the state and income taxes vary to overall annual averages.  Civil rights are rather low considering other nations, homosexuality is illegal, and religious groups are often slandered and insulted by state officials for their beliefs. People with mental illnesses are looked down upon and children with down syndrome are killed after diagnoses or put into slave labor for the state in the various mines. Citizens are not allowed to possess firearms or anything resembling opposing political manifests that would harm the Federations' hold of the territory. Women rights are practically non existent and most women attempt to remain indoors to avoid harassment.          Military: All men aged 16-50 are conscripted into military service, 118,000 are placed into active duty while the rest go into reserves till war time. Most of the EAF army is supplied by left over Soviet hardware and are trained within a two week span.   EAF infantry: Armed with Ak-47 assault rifles, and M1911 handguns. The EAF soldier isn't necessarily the best equipped soldier in the modern world. Their sheer numbers and ruthlessness are required to make up for the lack of sufficient advanced technology. Uniforms are simple camo fatigues and old cold war era helmets. M67 grenades are the preferred hand grenade of the EAF due to their ease of assembly in sweat shops.           EAF armored corps: using outdated tech the EAF army has a large armored corps used to intimidate and control their country and keep warbands from raiding the border.    Main battle tanks: T-55, T-62, Upgraded Sherman tanks APC: BMP-1 Troop transports: WW2 Jeep, V8 cargo truck, BTR-60     EAF Airforce: The most expensive of the EAF's military is also its most prized and needed. Pilots are treated like lower class royalty with higher pay than any other non-command personal in the EAF army.   Main fighters: MiG-21MF variant, MiG-25 Foxbat Bombers: MiG-27, Tu-4.  Helicopters: Hind-D, Mi-17
  10. While the standoff between Druk Yul and Northland forces over the islands of Sri-Lanka continued Empress Mei of Druk Yul called for a meeting with her son Emperor Jesse of Shanghai. The nations of Druk Yul and Shanghai always had a close peaceful relationship with each other but now Mei believed it was time to take the next big step and reunite once more. If China was to survive the coming storm than it needed to be whole instead of split and now Mei was in the position to help make it whole again but she knew it would not be easy. "The time has come Jesse. We have a chance to reunite China once more and we need to do it before it is too late. Seperate we may be strong but together along with our allies in the East Asian Imperium we will be powerful enough to keep Asia safe from all foreign invaders."   "Yes you speak of them as our allies but you seem to forget that war we had with them over a decade ago when they took Macau from us!"   "Jesse that was Henry's fault and you know it."   "Yes he was behind the start of that one but they still wanted that land and would have tried to take it either way. Even now their troops move into Vietnam, Laos, and many other places down in Southeast Asia but it seems you dont even care about it."   "So far they have done nothing which the people of those regions didn't want. They have shown no ill will towards us or the people of Southeast Asia and therefore there is no reason to intervene. And if you are mad about maybe not being Emperor anymore you can still be the Commander of the Military if you want to."   "The EAI may have your trust but it will take a while before they earn mine again. As for reuniting China that is only going to work if it is what the people really want as well."   "So then we shall put it up to a vote. If the strong majority want a reunited China than that is what we will do."   "And if they dont?"   "Than we can still remain seperate allies like our nations have been for the past few decades."
  11. United Worker Republics(U.W.R) Factbook and Information   Name: United Worker Republics of the British Isles(formal, official) United Worker Republics(common, unofficial)Worker Republics(unofficial) U.W.R.(official abbreviation)   Map:   Flag:   Motto: "Workers of the World Unite!"(Official) "Opportunity and absolute gain"(Patriotic)   Anthem: The Internationale English Version   Lyrics Arise, ye workers from your slumber, Arise, ye prisoners of want. For reason in revolt now thunders, and at last ends the age of cant! Away with all your superstitions, Servile masses, arise, arise! We'll change henceforth the old tradition, And spurn the dust to win the prize!   So comrades, come rally,   And the last fight let us face.   The Internationale   Unites the human race.   So comrades, come rally,   And the last fight let us face.   The Internationale   Unites the human race.   Capital and Largest City: Alexandria, England WR Formerly London, England   Constitution: Laws of the Land of Great Fortune Constitution of the United Worker Republics   Government: Single-party semi-presidential communist confederacy   Executive: President: Joseph Alexander Vice President: Louis May Prime Minister of the Republics: Richard Hamilton The Ministry   Legislative: Senate Round Table of Workers   Senate Seats: Labour/Communist/Socialist: 120 Other: 0   Round Table of Workers Seats: Labour/Communist/Socialist: 100 Other: 0   Courts: Chairman: Nicholas McCoy   Currency: Worker's Pound   Official Language: English(Britian)   Official Religion: None at a Federal Level   Population: 72,439,764   Demonym: Worker United Worker United Republican Worker-Republican Englishmen Brit Scot Irishman   Date Format: dd/mm/yy   Time System: BCE/CE   Drives On The: Left   Internet: .wr
  12. Markus Wilding

    Central Powers

    The following message would be sent to the Yugoslavian foreign ministry:    
  13. Lysergide

    Nordisk Rike

      A tall man stood in front of a podium, dressed in a black military battle uniform, with the old Sverige Battle Armor peaking out from underneath a long trench coat that was unbuttoned. He wore an officers cap and was wearing a full faced gas mask with dual respirators on it, and an officers cap that had cloth running along the sides that covered the rest of his head from the elements. The sky was grey with clouds as the snow lightly fell down from the heavens. Behind him stood a marble palace that had been built on the ruins of the old Stockholm Palace and standing in front of the entrance was a large statue of King Karl Gustaf.   The silence was only broken by the sounds of Jets passing over head. In the courtyard stood civilians with gas masks on the left hand side waiting in anticipation, while on the right hand side stood a huge amount of Nordisk Soldiers standing in Formation, in full battle uniforms including their battle armor which now included a battle helmet, full chemical weapon suits, and a gas mask, at parade rest with their rifles shouldered. The Nordisk Flag was seen hanging from banner poles, as well as a huge one hanging off the Palace, all flapping with the wind gusts of the passing Jets.   The man stepped forward, which followed with the cameras zooming in on him instead of passing over the crowd and the scene's of the Jets flying over head, and the flags flapping. He stopped in front of the microphones placed at the podium. He stood there for a few moments before speaking softly to the crowd, as well as the nation that was listening. "Citizens of the Nordisk Rike. Brothers, Sisters, Mothers, Fathers, Sons and Daughters of our Great Nation. Today I come before you to mark the Tenth Anniversary of a terrible loss to our nation. The Lose of our Glorious Father, Caring Leader, and Devout Patriot of our Nation, King Karl Gustaf. This Event marked the day that would bring upon the world another war that would tear the human race apart, and push us further towards extinction." His voice increased in tone and picked up an angry tone as he slammed his fist onto the podium. "A Romanian whore killed our great leader during a public speech where he was rallying our nation to the defense of Alvonia from the aggressive actions of the Romanian-Prussian-English alliance. This one single act changed the course of the war, and drove us over the edge. To see our Glorious King that had bled to bring us together, fought besides us during the age of the Asian Hordes aggression. Only the most foul of people would dare do such a thing!"   He quieted down lowering his head and remaining silent in memory of the King. He began to speak softly again, "But they did not realize their mistake until this act was done. We, the Norse People would not stand for such a thing, and we responded to this act with the full might of our military." He raised his head back up looking over the crowd speaking in an every increasing tone. "We unleashed the full fury of our rage, we joined our Alvonian allies, and found our Northland and Hungary-Slovakia allies resolved to fight besides us, as well as the glorious and honorable people of the Russian Federation of Soviet Republics, we raised the banners and we drove our tanks towards the enemy! Always Advancing! Never one step backwards did we take! When one of us fell, Two More took his place! We marched, Through the streets of Berlin, on the shores of England, Storming the capital of the very Romanians themselves that drove the world to war!"    He placed both hands on the podium and leaned forward closer to the microphones speaking firmly. "But in the face of defeat those that sought to conquer us, facing utter annihilation, responded by launching a devastating attack of nuclear weapons, and we suffered more than anyone at the onslaught of nuclear fire as entire cities were lost, and millions died by this simple disregard for human existence." His voice then began to start to increase in tone as he spoke. "However, they thought this would drive us to surrender in face of such destruction, and when the dust settled and they looked out, we were still there, strong and resolute! We struck back with all of our might and toppled these tyrannical regimes of Europe, and freed the continent from them and protected the people that were not drawn into this war, and kept the lives of many safe by our sacrifice."   He took his hands off the podium and stood up straight, speaking firmly to the people. "However we were not done, the wars still raged in Asia, and while we were not friends or allies of the East Asian Imperium, we answered their call, for they were fighting the allies of the people that we had just toppled. And on the shores of China, to the steppes of Mongolia we fought, and we died to free not only Europe, but the world of those that would attempt to harm our people, to turn our people into subjects, and who would attempt to bring war upon our Great Nation! Let no man ever say that we the people of the Nordisk Rike have never sacrificed, have never bled, have never spent a moment not knowing what it is to lose! For we have sacrificed, we have bled, and we have lost countless millions, of Familiy and Friends over these years of war."   He straightened himself up fully and stood with his heels together as he spoke in an even louder voice. "Today, Let us not mourn the lose of King Karl Gustaf, and those that we have lost in the war, but let us remember the light they used to bring to our eyes, the smiles to our faces. Today let us celebrate the sweat we have shed, the pain we have felt, and the burden we have faced in rebuilding our nation. Let us rejoice as we look out and see our nation stand even stronger than it has before, to look out upon what we have accomplished in such disparity and such overwhelming struggle. Today we show the world the strength of the Nordisk People, Today we show the people of the world the Strength of our Rike!"   Upon the final word his left hand came up and slammed into his chest in a closed fist and remained there as his right hand raised into the air in a closed fist in the manner of the Nordisk salute, to a resounding cheer from the crowd as the National Anthem began to play. The sounds of cannons in the background began to sound off as fireworks shot off and exploded in the air. A pair of low flying jets shot over the building, their draft pulling the huge flag on the palace up into the air. The sounds of tanks rolled the road that lay between the Palace where the man stood giving the speech, and where the crowd was standing in the court yard. The people were saluting and cheering as the Nordisk Rike military started their parade of Vehicles, Machines, and Soldiers for the national holiday.
  14. Kevin Kingswell

    Australia

    Australia was a strong pacific nation built around a solid core of ambitious, loyal and hard working citizens. These three traits had allowed the nation to grow into a singular massive industrialized titan where the lights never turned off and the factories were always running. Every want and need of the Australian people was met and provided for and the people always looked to the future.     The current ambitions of the people of Australia lay in becoming an even greater influence in the pacific and to achieve this aim they set their sights on the local island of Papua New Guinea. Knowing and not caring that the local population likely wouldn't wish to be forcefully assimilated into the Australian nation they prepared themselves for war.    As the factories and industrial complexes continued to produce military equipment, the training camps and bases of the Australian military would continue to train the military soldiers of the nation for the coming conflict. The Australian navy would set out to sea to carry out some final training exercises not far from the island of Papua new Guinea while the Australian air force would begin to carry out some simple but vital reconnaissance over flights of the target. The discovered information would be forwarded to the Australian military command to assist them in planning the attack.   In the meantime civilian life would continue as usual with little disruptions and vessels and planes would continue to be welcomed at Australia's ports and airports. The only real noticeable difference in civilian life was the occasional banner and poster showing the populace's support for the military. 
  15. JEDCJT

    A Red Dawn

    OOC: This is a particular long post. If you don't feel like reading or are plainly too lazy, skip to the bottom.   IC:   Leningrad was buzzing with frantic activity. Dozens of limousines that kept filtering into the city around the clock, nonstop.   Several hundreds of voting members from the Russian FSR and the other Soviet republics, as well a couple hundred of candidate (non-voting) members and another hundreds of probationary (observer) members congregated in the heavily-guarded Palace of Soviets (formerly the Winter Palace, even although Leningraders privately referred to it as 'Lenin's House of Fun').   There was only one agenda in the Extraordinary Session of Party Congresses: the relationship among the Soviet republics.   The festering Georgian crisis, as well as other low-level disagreements between Russia and the Ukraine and Crimea over minor matters such as taxation, indicated to Communist Party members of the urgent necessity of a "practical answer to the political question". In other words, the Russian FSR and the other Soviet Republics were de jure and de facto sovereign republics, and a solution was needed to reconcile their oft-conflicting interests before it tore the Soviet "national community" apart.   Party Congress Chairman Trofim Kamenev opened the first session of the Extraordinary Session by introducing First Secretary Dmitri Volgin, who began a long speech on the history of the development of Marxism-Leninism, concept of class struggle, the nature of Soviet power, and the workings of Soviet democracy, as well the shortcomings of Leninist and Stalinist interpretations of Marx's written words.    "Keeping in mind the intrigues that characterized the 1922 formation of the USSR, and the circumstances surrounding the collapse of Soviet power in the late twentieth century, we need to find a way to stabilize the dictatorship of the proletariat without upsetting the delicate balance of power that presently exists between our respective Soviet republics," he said. "In doing so, we need to reflect on the lessons of the past, lest we be doomed to repeat it."   As soon he finished the two-hour speech and sat down, the meeting room seemed to erupt into verbal pandemonium, with hundreds of delegates speaking over each other, yelling, cursing, and cajoling. Kamenev managed to 'restore' a semblance of order, imploring delegates to make their statements in a "calm, controlled manner." Even so, many delegates continued to speak loudly, and to cheer or boo their counterparts whenever they spoke on the floor.   Many topics were covered, from party discipline (democratic centrism or free debate) to party membership (professional revolutionary vanguardism or inclusive party participation) to economic policy (soft or hard taxation) to foreign policy (peaceful co-existence or world revolution) and so on. But two camps soon emerged regarding the nature of the proposed federative Soviet state: one supporting a strong federal state and one supporting a confederation.    Although there were proposals for an all-inclusive centralized state in which non-Russian areas would be incorporated into the RFSR as autonomous areas, many delegates spoke either of a "federative union" in which the Soviet republics would share sovereignty with the federal government on a number of matters, like the USSR prior to the rise of Stalin, or a confederation in which the Republics would enjoy a high degree of autonomy as part of an unified nation-state, similar to the Union of Soviet Sovereign Republics that was proposed late in 1991.   The debates would stretch for days and then weeks, in around-the-clock marathon sessions. Tempers often became frayed, leading to furious shouting matches at times, which more than once forced Kamenev to restore order or call for recesses. As with all proposals, there were strengths and weaknesses: there were concerns that a strong federal government would lead to Stalinist-style tyranny, similar to Hamiltonian-Jeffersonian arguments in 1790s United States, and that a confederation would lead to the "dilution of Soviet power" and the eventual collapse of the Soviet state.   Finally, an agreement was reached, based on the old Markovist compromise: all Soviet Republics would enter into a federal Union, with autonomy granted to them over internal and cultural matters but no right to secession; the concept of Soviet power would be declared sacrosanct; and the All-Union government would have considerate competencies in powers delegated to it; to name a few.   Having reached a tentative compromise on the nature of the proposed All-Union government, the delegates entered into yet another debate whether to reinstate the 1922 Treaty of Creation or the 1991 New Union Treaty, or draft a new treaty altogether. In the end, the delegates decided to write a new draft incorporating the compromises as well parts of text from the 1922 and 1991 treaties. The ensuing Treaty of Union not only renamed Russia the 'Russian Federated Soviet Republic' (RFSR) but amalgamated it with the Armenian, Azerbaijani, Crimean, Georgian, and the Ukrainian Soviet republics to form the Union of Soviet Sovereign Republics (USSR). The Livonian Soviet Republic, having yet to send over a delegation, would remain in a "fraternal socialist relationship" with the USSR.   Leningrad, being the cradle of the Revolution, was declared the capital of the USSR while Moscow became the RFSR capital.   The inclusion of the word 'Sovereign' in the union's name was a sop to the confederalists, and satisfied the non-Russian delegates' desires for the formal acknowledgment of their 'sovereignty' within the Union. And not to mention, the Treaty established a link to the past by restoring the old name of the Russian "CCCP" and the English "USSR" and thus "Soviet Union". While weaker than the 1922 treaty, which created the hypercentralized USSR, this Treaty implemented certain measures designed to prevent any future fragmentation of the new USSR. No right to secession were granted, for instance, and the USSR government would continue to enjoy considerable powers.    The Treaty detailed the responsibilities of the new Union over foreign affairs, defense, foreign and domestic trade, communications and transportation, and so on. The Congress of People's Deputies and the Supreme Soviet were declared the supreme legislative authority of the USSR. The Supreme Soviet would have the power to elect the Congress, and will consist of the Council of the Republic and the Council of Nationalities. In turn, the Congress would convene between sessions of the Soviet, and would consist of the Soviet of the Republic and the Soviet of Nationalities. For now, until the new Union elections, the Central Executive Committee would legislate for the USSR for the time being.   A three-tiered cabinet system was established. Communications, Defense, Foreign Affairs, Foreign Trade, Protectorate Affairs, State Security, and Transport became All-Union commissariats; with Agriculture, Economic Development, Energy, Finance, Immigration, Internal Affairs, and Internal Oversight delegated to Union-Republican jurisdiction. The rest were delegated to the Republics.   An entire new government position was created: the President of the USSR. Executive power was transferred from the First Secretary, and thus the Party, to the President, who would become the official head of state. Elected by the Congress of People's Deputies to a single five-year term, the President would have the usual executive powers (sign laws and treaties, declare war, confer state honors, and so on), nominate the Premier, and would head the All-Union Executive Committee, which would maintain the Russian White and its staff. Unlike the other positions, a single individual can hold the position of President along with another position (up to two) at any given time.   As part of the upgrading of the Defense commissariat to All-Union status, the Red forces of the RFSR thus became those of the USSR, with every constituent Republics allowed to maintain their own militias. Russian troops stationed in the non-Russian republics would be gradually replaced by native ones over time.   After approving the Treaty of Union, the delegates proceeded to draft and approve yet another document: the Declaration of the Creation of the USSR, which officially proclaimed the USSR and outlined specific reasons behind the decision of the then-sovereign Soviet republics to unite as one. It explicitly disavowed the concept of world revolution as a "failed pipe dream" and committed the new Soviet Union to focus on the development of Soviet power, along with Socialism, in its territories. While stating that the creation of the USSR was a "conscious and voluntary decision of the working Peoples of the several Soviet republics to enter into a supranational Union with equal rights", it explicitly forbade the unilateral secession from the Union.   After the Extraordinary Session of Party Congresses concluded, foreign leaders, ambassadors, and officials would be invited to a large gathering at the Palace of Soviets, where the Declaration was read out aloud by First Secretary Dmitri Volgin, and copies distributed to the embassies and anyone who wanted to get one. Afterwards, copious amounts of death vodka and huge feasts would be given. It was a glorious New Year's gift to the Russian proletariat and the rest of the world, indeed.   OOC: TL;DR: USSR is back !@#$%*es
  16. JEDCJT

    TASS

    Telegraph Agency of the Soviet Union Телеграфное агентство Советского Союза Tyelyegrafnoye agyentstvo Sovyetskogo Soyuza   Radio-Television Stations: RTV Moscow (Russian FSR) RTV Yerevan (Armenian SSR) RTV Baku (Azerbaijani SSR) RTV Simferopol (Crimean SSR) RTV Tallinn (Estonian SSR) RTV Tiflis (Georgian SSR) RTV Riga (Latvian SSR) RTV Kiev (Ukrainian SSR) RTV Novosibirsk (Siberian PSR)   TASS Affiliates: Rusinform (Russian FSR) Armenpress (Armenian SSR) Azerinform (Azerbaijani SSR) Crimpress (Crimean SSR) Estinform (Estonian SSR) Gruzinform (Georgian SSR) Latinform (Latvian SSR) Ukrainpress (Ukrainian SSR) Siberinform (Siberian PSR)   National Newspapers: Pravda (CPSU) Izvestia (USSR) Soviet Information Bureau (USSR) Red Star Reports (Red Army) Soviet Power (Soviets) Trud (Trade Unions)   Regional Newspapers: Moscow Times (Russian FSR) Baku Times (Azerbaijani SSR) Crimean Times (Crimean SSR) Georgia Today (Georgian SSR) Soverskaya Latviya (Latvian SSR) Ukrainian News Agency (Ukrainian SSR)
  17. Lysergide

    Iraqi-Nordisk Rike Diplomacy

    [Closed RP: Allowed - Lysergide, Greywall]   Diplomatic Note from Nordisk Rike   We had inquired about the possibility of our two governments having a representative meet each other. We would be delighted to do so, we only wish to know if you would like to meet us here in our nation, or you would like us to send someone to your nation?   -Nordisk Rike Diplomatic Corp
  18. Private Diplomatic Correspondence to Nordisk Rike   While our provisional government is not authorized to offer or accept Defense Pacts, at least not until after Parliamentary Elections in a week's time, we are however authorized to offer your nation both an embassy in Kiev and a Non-Aggression Pact between our nations.   If interested, we invite you to send an ambassador or other representative to Kiev, or let us know and we can instead appoint an ambassador to meet with you in your own capital.
  19. Shave N Haircut

    French Civil War

    Guerre de Vendée (Communist vs. LaQueuist)   The forces of the Royalists advanced through a familiar land which had turned hostile to them, a land glutted on the words of a leader they’d not have dreamed of following just a few months before. Armored columns advanced deep into Communist controlled areas, the poorly armed Communists facing the full might of the Empress’ Own. With the primary volume of the Air force going either to Royalist or Coup forces, the Communist Front were forced to rely on hit-and-run to try and delay the advance of the Royalist army through the Loire river valley.   Airstrikes were of limited effect on the well-spaced Communists, but it still meant that their fortifications were risky to occupy at best. Regardless, the Royalists took an unexpected degree of casualties from the ferocious defense.   Angers especially was fortified, the city bearing massive strategic importance for the Communists. Also well defended was Alarcon, which would necessarily need to be conquered before any army would advance into Normandy from the South.   Fighting was vicious, and only got to be more so the further Royalists pushed into the region. Militia had been raised and armed by both sides but the Communists were native and exceptionally good at improvising ways to make any advance dangerous. Even the air force had to begin to exercise caution, as the Communists had gotten their hands on sophisticated anti-air hardware and had started using it with great coordination.   First Armored took the brunt of the defense, being at the same time the vanguard of the advance and the most vulnerable to ambush, columns were rapidly deployed forward and just as rapidly halted by swift, devastating attacks. Nevertheless, gains were swift despite the devastating casualties. La Guerre de Trois Cities (Nationalist vs. LaQueuist)   Nationalist and Royalist forces clashed with even more ferocity than the forces just to their West, so much more was at stake, three of the most important cities in France were under attack, both sides possessed the very best military equipment and both had vast amounts of troops at their immediate disposal. The largest prize at stake was the greatest city in the nation, and many would argue all of Europe, Paris.   The city was of massive cultural importance to both parties, losing or gaining it would be a massive increase of moral despite its relatively negligible strategic value. Though it was well within artillery range of the Nationalist forces and the Royalists were teeming in the city, no munitions fell within the city proper for fear of damaging any of the monuments nearby, of which there were many.   XI Corps, one of the most cohesive of Royalist forces faced off against two Corps of the Nationalist command across the front, supported by militiamen from La Central who had mustered to defend the Monarchy. Paris was one of the few areas of the entire war where large amounts of professional soldiers faced each other and the effect was devastating. The outskirts at the north of the city quickly fell to ruin as the forces pummeled each other and the air between the forces, where neither could set cohesive air defense, was alight with Rafale vying for control.
  20. Euphaia

    Ukraine - U.W.R. Diplomacy

    Ambassador Dmytro Koszyk would be assigned o represent Ukraine at the Ukrainian Embassy in the United Workers Republics.
  21. Mr Director

    Best 'Rus Meeting

    Internal       Ambassador Velichko would arrive in Kiev, and wait to see who would meet him.
  22. Foreign Affairs Office of the United Worker Republics England, Scotland, Wales, Man, Northern Ireland, and Ireland.   Jurisdiction: Worker Government of the United Worker Republics in Alexandria. Base of Operations: 11 Stockwell Road, Alexandria, England.   Current Security Situation: High-level Preparedness Defcon Level: Level 2   Recognised Nations: Cascadia, Texas, United Caribbean States, France, Northlands, Yugoslavia, Nordisk Rike, Belarus, Ukraine, United Soviet Socialist Republics, East Asia, Shanghai, Iraq, New Zealand Recognition Requirement: Contact U.W.R Government for recognition status if not listed.   Sent to the U.W.R Federal Government unless otherwise stated. Reply expected within thirty days depending upon the importance of the message. Replied by a British ambassador. Serious inquiries only.      
  23. jesbro

    The Aftermath

    Many times people don't learn to appreciate things until they are gone and for Mei this was one of those things. Mealstrom would go to her and tell her that he planned on leaving the world for a time and leave control of Druk Yul to her for the time being. In the time leading up to that day she knew he was sick and needed help but she also understood they he had his own way of doing things and now he was leaving the leadership of Druk Yul to her until he was better.   While this was not her first time being the leader of a modern nations a lot has changed since she stepped down as Empress of Shanghai and since she was now the leader of Druk Yul for the time being she knew things were going to have to change whether she wanted them to or not.   As per Maelstrom's last wishes before he left King Wangchuck would crown Mei as the new Empress of Druk Yul to a huge appalause from the crowd that had gathered for the ceremony. She was no stranger to most of the world's leaders since she used to be the Empress of Shanghai and knew that many in the world may see it as Shanghai maybe trying to take control of all of Asia but in truth that is not what she wanted and she would let the world know it.  "The Emperor of Shanghai may be my son but that does not mean we will be uniting into one nation unless the people really want it that way. Druk Yul is still one of/if not the Major Power here on mainland Asia and we shall continue to protect those we are allied with while still making sure our own borders are secure against any and all foreign agressors should they try to attack us. Just because I am now the Empress of Druk Yul does not mean things will change drastically unless it is what the people want."   There was a loud cheer from the crowd as she finished her speech and while it looked like the people would continue to support her she knew this was only the beginning as once again it was now up to her to keep one of the strongest nations in the world in one piece while their enemies continued to approach them from all directions. 
  24. Rudolph

    GM Election!

    This poll will run for 48 hours, and only CNRPA Players can vote.   Everyone has one vote, as such multiple votes are disabled for this election.    If you have the need to post do so on the OOC thread, otherwise posting on this thread voids your vote.
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