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Zirbyli

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Everything posted by Zirbyli

  1. Mr.Fixit says: Initial infrastructure cost: -42% Infrastructure upkeep: -23% Population increase: 21% Citizen income increase: $2 Population happiness increase: 11 Initial land cost: -25% Purchased land area increase: 40% Environment increase: 10% Environment decrease: -1 Soldier increase: 38% Soldier cost decrease: $-6 Soldier upkeep cost: $0 Tank cost decrease: -5% Tank upkeep cost: -5% Aircraft cost decrease: -16% Aircraft limit increase: 10 Aluminum Cattle Coal Fish - Zirbyli Iron Lumber Marble Oil Rubber Silver - Zirbyli Water Wheat
  2. umm, no. silver +2$ income, +2 happiness = +6$ income wine +3 happiness = +6$ income like this?
  3. 1 happiness = 2$ citizen income or am I wrong?
  4. How about balancing the resources first. So that every resource would have good & bad stuff.
  5. and I feel that the aid wonder should be something like 45M cost (35M if both need it), and it should allow you to send like 9M-12M at time if you really want that it helps the larger nation aids going on. yeah, this way it doesn't help the smaller ones too soon anyways. the +1M cap to aid/1000 infra is also interesting solution.
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