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SyndicatedINC

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Everything posted by SyndicatedINC

  1. Do we see a FEARSome sanction in the future I ponder? Happy birthday and congratulations! Glad to see you and you Wolfpack mates still around and still together after all this time!
  2. A hearty and heartfelt round of cheers from Avalon to our friends in the pack. Wishing you a very happy birthday!
  3. Good to see you continue plodding along you old bag! ;P Someone has to teach the youngin's
  4. Hate to hear you so bummed out mate. I hope a holiday does wonders for your mental well-being, and that you may soon return refreshed and once again excited about government. The world is too small to lose good character for long. Good luck to Exodus moving forward, I do hope you can swiftly move past any hurdles you are facing and succeed int he future. Condolences to Ironchef having to bear a bigger burden now. Never an agreeable way to jump back in to things.
  5. [quote name='Banksy' timestamp='1297993864' post='2637137'] 5 and 7 could easily break the game, although in a TE context they make sense.[/quote] [quote name='Ardus' timestamp='1297994017' post='2637139'] 1, 2, and 4 are all great. 3 is great for TE, but the war length in SE is fine as it is. 5 would break SE and only exacerbate the old player-new player gap. 7 definitely would break SE. 6 and 8 are good for TE. 9 is good call in general.[/quote] [quote name='TypoNinja' timestamp='1298014632' post='2637447'] I think I like this, though I'd exempt infra levels 0-1001 from the discount. Its already cheap enough to sit at ZI and lots of tech on a fat warchest buying back up to the 1k mark to keep nuking the crap out of everything. Hell no. This would be just !@#$@#$ insane in SE. In TE you don't have the time to stock pile crazy amounts of tech so not a huge deal, here though... Who wants to do the math and tell us what a 10k tech nuke would do with this? I've long thought donation bonuses were pitiful for the cost, they only ever got traded in because as a large nation I could buy one for far less in game resources than it would give me.[/quote] I have to agree with all of these comments. While I love every one of these suggestions for TE, I think that most are terrible for SE, or at least terrible as they currently are being implemented in TE. [quote]1) You can purchase up to 100 levels of infras and land at a time instead of 50.[/quote] I have not seen this mentioned yet, but wont this seriously decrease the cost of infra purchases given the way the game calculates it? [quote]4) Nations can change their native resources once every 7 days for free. You can change them immediately after creating your nation instead of having to reroll. Trades get automatically updated to reflect a nation's resource change, so if you're trading for Sugar and Cattle and your trade partner changes to Rubber and Oil now you get Rubber and Oil. [/quote] Again as already put forth by others in this thread, we lose people to the resource issues, either in frustration when rerolling or frustration when older and unable to get a good set. SOMETHING needs to be changed, however this method while fine for TE will just lead to the myriad of problems already spelled out in this thread if put into SE. [quote]5) Added peak infrastructure and peak land purchased. If your land or infrastructure fall below your peak levels (minus 100 so that you can't cheat) then the purchase cost to replace it is reduced by 50%.[/quote] Once more this has been thoroughly covered by others as to why it is fantastic for TE, but ruins SE. Nuke turrent nations can operate indefinitely between this and #1. I mean you are at ZI, and you can buy the first 100 infra at 50% the cost of 1 level (minus all the resource, wonder, and improvement bonuses). Hell at that rate a player can rebuy a thousand infra a day, and even in anarchy collect enough taxes to pay for it. The months long wars people whine about now, will go on for years. If something like this is to be implemented then it needs HEAVY restrictions, such as [b]being unavailable until something like 30 days since you last had an active war slot or were in peace mode[/b]. Otherwise people will be rebuilding during existing wars, and the war lengths will grow exponentially as we see more use of nuke turrents and longer peacemode cycles. Additionally, that memory of highest level, needs to have a decay rate. So that a massive nation cant spend 3 months hovering at ZI, then boost back to top 100 nations. As stated if they can, the new-old player gap will just continue to widen. Hell having a real long-term consequence of war (ie watching your max size record slowly shrink, along with your ability to boost back to it right away) may encourage shorter wars. If wars were shorter and more easily recoverable, then there would be more. However if they are just easily recovered from then there will not be more as the ones that start will run forever. [quote]6) Global Radiation Level will be based off of the last 15 days rather than 30 days.[/quote] I wouldn't mind seeing this implemented in SE if it was attached to one of the alternate GRL ideas that has been talked about forever (such as sphere or AA GRL). Such that the regular GRL is combined with a special RL for the total GRL effect. However before we do that, I think the GRL should be modded so that its bottom end is achievable, I mean how long has it been since it dipped below 1.0? Over a year? For a community in stagnation of a wave of peace, the GRL just doesnt drop like it used to. So in effect it is a pseudo permanent penalty players just grow accustomed to, sort of like the Nuke environment penalty. [quote]7) The techmod has been increased from 0.01% to 0.1%.[/quote] Again as so many others have pointed out, for TE this is great, however in tech dealing SE, this is far too broken. If implemented, it would have to alter tech NS value back to the old 20 value, or even 25 (although the bonus is ten times greater, the other tech values are not improved by ten times, thus a 50 NS value would not be to scale).
  6. Second this, as admin states the community should police itself.
  7. While personally I hate to see any community disband, I imagine this was really the only option remaining at this point. Good luck to all former members in their future.
  8. [quote name='Guffey' timestamp='1297637659' post='2631583'] They could always merge and make the absolute Worst Alliance ever [/quote] Indeed, mathematicians would express it as such: THL + TGA = AWAE
  9. [quote name='MaGneT' timestamp='1297646046' post='2631750'] Hopefully, now, they will see reason and accept the reasonable peaceful resolution to all of this nonsense. [/quote] Plodding through this all made my head spin terribly. My sincerest condolences to you who have been forced to live through it all. I wish you the best of luck in getting as far away from this debacle as can be, as soon as possible.
  10. [quote name='BloodFury' timestamp='1297628479' post='2631368'] The Emperor of Mankind is old news, now it is time for Zeon to shine! [/quote] Heresy I say! Seriously though, good luck
  11. [quote name='AbstractSkylines' timestamp='1297131406' post='2624944'] [url="http://www.youtube.com/watch?v=qJ9I7H0Sfn4"]Polar Intervention [Narrated Version][/url] [/quote] I'll admit I Thank you dear sir!
  12. Goodluck, mod speed! [quote name='BloodFury' timestamp='1297566449' post='2630839'] Not very fitting of the theme, but it will be changing soon. [/quote] Aww, we need more praising of the emperor!
  13. ugh, Forum problems are not fun, good luck to you all, and our condolences.
  14. SyndicatedINC

    Hello FAN

    Would be fairly funny to show up to he driving range with that.
  15. Thank you to you and the other map makers for all the toil you do for the rest of us. It is appreciated
  16. SyndicatedINC

    Hello Duckroll

    I certainly would if I was them!
  17. [quote name='AbstractSkylines' timestamp='1296930374' post='2620694'] here, i thought i would add towards the propaganda. Criticize it at will. but hey, at least i didn't make it in paint [url="http://www.youtube.com/watch?v=G3UmCs4SXu4"]War on Polar[/url] [/quote] LOL, some of that battle footage was taken with my unit, I actually made the charge for one of the explosions in there
  18. [quote name='AAAAAAAAAAGGGG' timestamp='1297192323' post='2625913'] A better stat would be how many days you go without your SDI blocking any nukes. Gone 2 days in a row without blocking any now [/quote] Back in Karma, my SDI went 8 straight days without a successful thwart. It would have been 9 days, except on the 9th day none of my opponents happened to nuke me (they were all running low), then on the tenth I got nuked again with no thwart. Finally my SDI started working again on day 11 of the streak.
  19. [quote name='deathcat' timestamp='1297232838' post='2626724'] Don't feel bad my friend It's the collective readings of DumbHouse quotes that have brought you to your intellectual knees... Avalon... May your wars be fun and just... (and short to boot ) \oo/ Siamese Warriors are busy partying in Ozekiland.. Send some warriors on furlough occassionally and I'll serve them a feast fit for the Knights of Avalon! (Guffey gets the first rack of BBQ ribs and bucket of Grilled Oysters on the Half Shell ) [/quote] Who are you kidding, short wars, the two of us?!? Make those oysters baked ont he half shell and you got yourself a deal!
  20. [quote name='D34th' timestamp='1297213995' post='2626300'] I read the topic title and thought that was about TOP signing a treaty with 64digits. [/quote] Haha, that is a good one! Hello Micheal, congrats.
  21. [quote name='Kowalski' timestamp='1297181741' post='2625755'] Eighteen here, not mine though: [img]http://img18.imageshack.us/img18/921/lolnpo.jpg[/img] [/quote] That is just not right!
  22. [quote name='Buds The Man' timestamp='1297132541' post='2624986'] Feel free to post the logs as well where prior to any of this escalating we stated in absolute terms we would not get involved in defending the orders. Im sure you have them if not you Rextu does. [/quote] Sorry to see so many people hating on you Buds, sometimes that happens when you follow personal convictions, and is the drawback to treaties. I can't say that I agree with your position on the war (I honestly don't see one the sides as being for or against the orders, but rather about right and wrong), however I can respect the idea that you may view it differently. I also respect that at least you were open and honest with your allies about not wanting to be involved due to your beliefs. Too often people try playing the treaty web conflicts to claim neutrality, instead of just coming out with "we dont want to fight for cause X or cause Y".
  23. [quote name='WarriorConcept' timestamp='1297094145' post='2624041'] One of the most respectable alliances I know. Good luck out there and if we can help at all post-war just let me know. [/quote] That is very gracious of you, most appreciated. We would offer the same, however it seems likely that you will reach that point sooner than us.
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