NeverSummer
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That concludes the voting... and the winner is: King Alias Contact me to claim your special prize Runner up is: Raithen You win... nothing! Great job to all who participated!
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That's right, it's time for number two. Number one can be found here That concludes the voting... and the winner is: King Alias Contact me to claim your special prize Runner up is: Raithen You win... nothing! Great job to all who participated! To clarify, all sigs are to be based off of this image: Current Entries: QQQ14: Fort Pitt: NeverSummer: SeipherCaim: Rakshasas: Zhaan: Raithen: King Alias:
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DoS from the United Commonwealth of Nations
NeverSummer replied to popsumpot's topic in Alliance Announcements (IC)
o/ UCN (including pops) -
o/ Wolfpack Just about the best allies you could ask for!
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It was a battle of the F5ers, you just have to slow of a finger
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bump
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bump
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bump
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bump
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[Aluminum] [Cattle] [Fish] [iron] [Lumber] [Marble] [Pigs] [spices] [sugar] [Water] [Wheat] [1x Wildcard] Bonus Resources: [Fast Food] [beer] [Construction] This is a great trading combination. It gives you a good income boost and the biggest population boost you can achieve through resources. By also obtaining construction, you get to maximize your air force. Citizens:+27.5% Infra Cost:-28% Infra Upkeep:-23% Happiness:+9.5 Land Cost:-15% Land Area:+8% Soldier Cost:-3 Soldier Count:+35% Soldier Upkeep:-.5 Environment: +1 lowers initial cost of aircraft -8%, lowers tank upkeep costs -5%, Increases number of citizens per mile before population unhappiness by 50, aircraft limit +10. Aluminum - PRikhi Cattle - Thaskin Lumber Fish- NeverSummer Iron- Paddyman Marble - Aetherius Princeps Pigs - Thaskin Spices - PRikhi Water Sugar- Paddyman Wheat- Aetherius Princeps WC (Gems)- NeverSummer
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Time to start pming everyone with lumber and iron.
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I've got fish and gems, and would switch to yellow upon completion. NeverSummer of NeverSummerLand http://www.cybernations.net/nation_drill_d...ation_ID=172673
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Green Trade Circle - Beer, Construction, Fast Food
NeverSummer replied to Pensfan's topic in Trading Harbor
I've got fish and gems -
I'm working on that myself. I will also e PMing everyone shortly and verifying they still wish to participate. Sure hope everyone still does.
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Narmer- You have been added Federation Armie- Sorry, Narmer was first, and wine is not needed. That leaves only one slot lets go!
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topward
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added
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up
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bump
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Bumpage
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If you wish to be part of this circle, but don't have a harbor, I will give you enough to get one. Or, if you just require some sort of monetary bribe, that can be arranged as well tongue.gif Aluminum -Narmer Spices - Sivart Iron - Lumber - Sivart Marble - Wheat -CaptainSmith44 Water - Kilo Sierra Fish - NeverSummer Cattle -Kilo Sierra Pigs -CaptainSmith44 Sugar -Narmer Gems - NeverSummer Bonuses: Construction, Fast Food, Beer Initial infrastructure cost: -33% Infrastructure upkeep: -18% Population increase: 27.5% Citizen income increase: $1.5 Population happiness increase: 12 Initial land cost: -15% Purchased land area increase: 18% Natural growth increase: 0% Technology cost decrease: 0% Environment increase: 10% Environment decrease: 0 Soldier increase: 35% Soldier cost decrease: $-3 Soldier upkeep cost: $-0.5 Tank cost decrease: -5% Tank upkeep cost: -5% Aircraft cost decrease: -8% Aircraft upkeep: 0% Aircraft limit increase: 10 Cruise missle cost decrease: 0% Cruise missle upkeep: 0% Nuke cost decrease: 0% Nuke upkeep: 0%
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bumpity bump bump
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If you wish to be part of this circle, but don't have a harbor, I will give you enough to get one. Or, if you just require some sort of monetary bribe, that can be arranged as well Aluminum - Spices - Iron - Lumber - Marble - Wheat - Water - Fish - NeverSummer Cattle - trigar Pigs - trigar Sugar - Gems - NeverSummer Bonuses: Construction, Fast Food, Beer Initial infrastructure cost: -33% Infrastructure upkeep: -18% Population increase: 27.5% Citizen income increase: $1.5 Population happiness increase: 12 Initial land cost: -15% Purchased land area increase: 18% Natural growth increase: 0% Technology cost decrease: 0% Environment increase: 10% Environment decrease: 0 Soldier increase: 35% Soldier cost decrease: $-3 Soldier upkeep cost: $-0.5 Tank cost decrease: -5% Tank upkeep cost: -5% Aircraft cost decrease: -8% Aircraft upkeep: 0% Aircraft limit increase: 10 Cruise missle cost decrease: 0% Cruise missle upkeep: 0% Nuke cost decrease: 0% Nuke upkeep: 0%
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better bump this.