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HighClass

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  • Posts

    14
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Previous Fields

  • Nation Name
    Systemodex
  • Resource 1
    Cattle
  • Resource 2
    Coal

HighClass's Achievements

Newbie

Newbie (1/14)

  1. UW is awesome i was in UW for 2 full rounds and i was black team both those rounds. I have made some good friends in the fellowship and its all black which helps me out. but otherwise i would still be with UW. hey panic king if ya need any help just PM me in game. even tho i am no longer in UW I would still not raid any UW nations i consider UW alies and friends.
  2. if i send money first can i buy 100 for 3 million
  3. change to united white that is all http://tournament.cybernations.net/nation_...tion_ID=1000871
  4. I can get rubber and water in this and i have cattle and coal. can we get in?
  5. Trying to get one going: aluminum - Cattle - Systemodex - http://www.cybernations.net/nation_drill_d...ation_ID=144357 Coal - Systemodex - http://www.cybernations.net/nation_drill_d...ation_ID=144357 Gold - Iron - Lead - Lumber - Marble - Oil - rubber - vince - www.cybernations.net/nation_drill_display.asp?Nation_ID=279430 water - vince - www.cybernations.net/nation_drill_display.asp?Nation_ID=279430 wheat - *Bonus resources gained* Steel - Reduces infrastructure cost -2%. Lowers all navy vessel purchase cost -15%. Requires Coal and Iron. Scholars - Increases population income +$3.00. Requires a literacy rate greater than 90%, Lumber, and Lead. Construction - Reduces infrastructure cost -5% and raises the aircraft limit +10. Requires Lumber, Iron, Marble, Aluminum, and a technology level greater than 5. Microchips - Reduces technology cost -8%, increases population happiness +2. Requires Gold, Lead, Oil, and a technology level greater than 10. Lowers Frigate, Destroyer, Submarine and Aircraft Carrier navy vessel purchase and upkeep cost -10%. Radiation Cleanup - Reduces nuclear anarchy effects by 1 day. Improves a nations environment by 1. Reduces global radiation for your nation by 50%. Requires Construction, Microchips, Steel, and a technology level greater than 15. Asphalt - Lowers infrastructure upkeep cost -5%. Requires Construction, Oil, and Rubber. Automobiles - Increases population happiness +3. Requires Asphalt and Steel. Beer - Increases population happiness + 2. Requires Water, Wheat, Lumber, and Aluminum. **STATS** Initial infrastructure cost: -42% Infrastructure upkeep: -23% Population increase: 13% Citizen income increase: $6 Population happiness increase: 11 Initial land cost: -20% Purchased land area increase: 35% Natural growth increase: x0 Technology cost decrease: -13% Environment: 11 Soldier increase: 38% Soldier cost decrease: $-6 Soldier upkeep cost: $-0.5 Tank cost decrease: -8% Tank upkeep cost: -18% Aircraft cost decrease: -16% Aircraft upkeep: -25% Aircraft limit increase: 10 Cruise missle cost decrease: -20% Cruise missle upkeep: -20% Nuke cost decrease: -20% Nuke upkeep: -20% Water increases number of citizens per mile before population unhappiness by 50. Sholars require literacy rate of 90% or greater. Construction requires technology level of 5 of greater. Microchips require technology level of 10 of greater. Radiaton cleanup removes 1 day of nuclear anarchy. Reduces global radiation effect on an individual nation -50% in CNT.
  6. 1. Name of Nation - Systemodex 2. Name of Nation Ruler - High Class 3. Current Team Color - orange
  7. I have 185 k i need held while my nation gets destroyed and deleted and i creat a new one. Is there anyone out there willing to do this for me? we can swap MSN's so i can inform you when my new nation is created.
  8. Hello i am selling 20 tech make a decent offer
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