Jump to content

LordSunday

Members
  • Posts

    102
  • Joined

Previous Fields

  • Sanctioned Alliance
    Independent Republic of Orange Nations
  • Nation Name
    The House
  • Alliance Name
    IRON
  • Resource 1
    Iron
  • Resource 2
    Marble

Recent Profile Visitors

873 profile views

LordSunday's Achievements

Newbie

Newbie (1/14)

  1. Past month has been steady decline. Lost about 100 over the course of it. We're still likely looking at the dedicated bottom out being in the lower 2000s; the slide to that point is just occurring sooner and faster than I personally expected. Current projected end date: March 20, 2022 (17 days later than last update on 7/5/20).
  2. While I personally agree with you and the general trend has been dips followed by long periods of level playerbase, those dips have been mostly tied with the turmoil of CN politics. The fact that we've now been consistently in a dipping phase while Bob is generally a quiet place (GRL has almost fallen below 4!) is different from normal. In this case, different isn't good. I still maintain my comments from the previous page of this thread that CN will bottom out somewhere in the lower 2,000s and stay there for quite a while.
  3. Yikes. For the past month now player loss consistently is leading to an end date of March 2022
  4. I'm going to start keeping an idea of nations created in the past week when taking notes of total nations. Curious to see how much of the fluctuation in the numbers is due simply to the amount/lack of players signing up in a given week and players who signed up a month ago moving into inactivity. There's only probably around 2,100-2,300 active nations honestly. You assume 100-150 (which I think is actually a little higher than average) nations get made a week and it takes just over 4 weeks from last logging in to go inactive. That leaves us with 400-600 nations who are at various points of the inactive countdown in game at any given time. Take that from our player count and suddenly Bob just got a heck of a lot smaller... Another interesting note: we're now at the point that more nations have nukes than don't (58.7%). If you take the more conservative end of the "active" nation count it turns into over two-thirds of nations (70.5%). Every nation could get nuked 12 times right now and there would still be some to spare!
  5. Mid July 2011 to now. Over the past year we've only lost a net total of ~100 nations. Based on the trend we're likely going to float in the 2600-2800 range for quite a while; at the least until another alliance or group of players decide it's time to go out swinging. Those events tend to not only see those nations disappear, but some of the opposing nations quit after war sets them back weeks or months of development. Current average rate of nation loss shows CN lasting to spring 2022, though realistically there will probably still be some nations through 2025 if the lights stay on.
  6. Lat = 69 Lon = 4 100% confirmed
  7. Using the spreadsheet that got linked on the last page following the average loss per day between 2011 and now CN's death date falls around mid-April 2021. However, as pointed out before the curve of nation loss is evening out. I agree there is a threshold somewhere in the lower 2,000s that won't be passed for a long time (or until the plug gets pulled). As an example, if the average loss per day from the beginning of 2018 until now is used the death date changes to August 1, 2023.
  8. admin probably just watching this like (I know I am)
  9. "... And the gates came crashing down, the scandalous lies revealed. Those on the Planet Steve rejoiced, they saw this was the reckoning. The end of the Flag Runner's Era had begun. The cannons fired on the first day they could; those who had cheated the system stood ready to pay the price for their crimes. They have endured, but now they face the full wrath. The veil of truth was upon the United Nations. It was the day of IRON." - Holy Book of Round 45 And now, another announcement from your Independent Republic of Orange Nations TE has seen for two rounds now what the United Nations is about. They find whatever means are necessary for them to win their precious awards. Last round, those with honor showed that they were tired of it, and made their best to say no more. But the creation of multiple "SE/RL Friends," almost 40 of them, on the last day led the United Nations to again steal the award from those who showed true dedication to Planet Steve and the competition that should be fostered. We have now sat at the table, and IRON along with many others have agreed it is the time to end this once and for all. DEFCON 1 lit the torch, and now we take over for them. IRON hereby declares war on the United Nations We understand that with this there's going to be a lot of moaning and complaining by the UN... So we got these for you Signed, IRON:TE Council LordSunday - Wahooooooooo, I'm studying for a Physics Final rn on drugs trs4ece - Rules Interpreter Sister Midnight - Fair Maiden of IRON:TE
  10. Translation: Let's figure out another one that I can manipulate the system to win through the use of all my "friends." We still expect UN to start with 60 members you'll personally revitalize the TE community!
  11. And now, another friendly announcement from your INDEPENDENT REPUBLIC OF ORANGE NATIONS As we close in on the end of the round, it's time to show once more that the IRON Steam Roller is as ready as ever for the challenges before it. Today, the Roller found a lonely D1 roaming the streets of Steve. We have photo evidence of what happened shortly thereafter. Long story short; IRON activates it's Steam Roller on DEFCON1 Signed, IRON:TE Council LordSunday - TE Councilor MegaZeux - TE Councilor Sister Midnight - TE Councilor PS - Sorry for the short DoW with little thought, I'm currently studying for an exam I have tomorrow morning
×
×
  • Create New...