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IronScruffy

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  1. Okay, it looks like the Green Team passed a proposal with Affluent Population as a Bonus. (I didn't know that could be done). Thanks for the help.
  2. Today I noticed that I have a Bonus Resource (Affluent Population) that I should not have. My base resources include coal, gems, gold, iron, lead, lumber, marble, oil, rubber and silver. I had a trade agreement with another nation for aluminum and fish, but that was canceled today because he/she was removed as a nation. Anyway, I don't have wine, fish, or furs, but I have Affluent Population anyway. Is this a bug?
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