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The Zigur

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  1. I'm saying the concept shouldn't be limited to micro alliances, and would be great for macro AAs as well. Not that micros are irrelevant.
  2. I think some of you are misinterpreting my statement.
  3. Id support this, but on a larger scale. Game has sadly devolved from respectable politics into tribal wars lite.
  4. The Zigur

    Chapter One

    "It's a trap," the Zigûr answered mildly. Of course, it was his trap, and although it wasn't perfect, it was the best he could manage on such short notice. He sighed at the fact he only had five tanks to ambush the enemy column with. The barbarian detachment was returning from the plunder of a small town on the outskirts of his little kingdom, and keen eyes had reported to him it's numbers and composition. One super-heavy escorted by a number of lesser tanks and artillery pieces. Peering through his binoculars, he espied that the report was accurate. Lieutenant Tengwar swallowed nervously, staring from the commander's hatch of his tank destroyer at the sight of the behemothic super-heavy. Being that they were responding on short notice, the five fast tanks they brought were lightly armored, built solely for mobility and firepower. The fifteen-centimeter howitzer the super-heavy carried would certainly make quick work of them if given the opportunity. While their commander had a mythical reputation amongst the fighting men, Tengwar had been educated at the Imperial War Academy and had no faith in superstition, nor light armor. The Zigûr smiled serenely at the novice officer to his left. "As you see lieutenant, we have the element of surprise. In their arrogance they do not expect an ambush during their return northward. Our operation will depend on your timing. As their lead elements advance into the gulch, our three auto-loader tanks to the southwest will unload their rounds into the rear of their column, hemming them in. From our position here in the north, you should have a clear shot at the side of the super-heavy's turret when it turns to engage our auto-loaders." The lieutenant nodded with what confidence he could muster. On paper, his destroyer's gun should be capable of penetrating the thinner armor of the super-heavy's flank. Of course, their own two tanks were posted at the exit of the gulch, and they would be vulnerable should the survivors charge them. Tengwar absorbed the details of the column approaching them. Decapitated heads were suspended on crudely welded spikes from the super-heavy, red paint haphazardly splashed across the hull and turret, with the eightfold Mark of Chaos mounted high above the cupola. He noted with disgust that some of the severed heads were fresh. Rape and torture were the passtimes of this War-Boss, and he was glad that they would not go unpunished today for their atrocities. He supposed he ought to be glad that the likes of these creatures were typically lacking in discipline or tactics, else their little ambush might have been detected. He wondered how the world had fallen to such an extent that such behavior was now perceived as unremarkable, and looking to his right at his commander, he was thankful that he had been born in the Imperium and not more savage lands. Fair the Zigûr was, but also cold and remote like the stars above, more handsome and fey he seemed than any mortal he knew. He reminded Tengwar of the Elves in the stories of his youth. The Zigûr lightly brushed the thin hair from his face that the chill wind stirred, and then suddenly lifted his radio and spoke the command of death. A flare shot up into the night sky, revealing the column naked with it's pallid, fiery glow. An instant later, tracers filled the air, as the autoloaders emptied their clips and machine-guns into the column. The enemy was visibly thrown into confusion and disbelief as the autoloaders targeted artillery pieces and the more mobile tanks, and within the first thirty seconds half of the enemy force had been annihilated. Ponderously the War-Boss angled his super-heavy and rotated his turret to deal with these puny upstarts, these petty Imperials who dared threaten his column, and Tengwar saw his opportunity materialize. With a sniper's talent he fired, aiming perpendicular into the flank of the super-heavies turret, where he knew the ammo-rack to be. A boom like thunder reverberated as the massive turret was thrown high into the air, uncounted tons of steel crashing down onto an unsuspecting escort. And in the flash of the explosion, the Zigûr grinned a predator's smile as he suddenly threw his light tank into gear and wheeled with delight through the surviving barbarians. And the lieutenant silently wondered who the real savages were.
  5. The Zigur

    For Galerion

    This really sets the standard for dumb blog posts.
  6. RT @realDonaldTrump: Steve Bannon will be a tough and smart new voice at @BreitbartNews...maybe even better than ever before. Fake News nee…

  7. That is essentially the reason, yes. Rogues reduce the local situation to the state of nature, where barbarism and chaos prevails. This is why most wars and fighting are down in the lower NS tiers.
  8. Alright, so for the general understanding... The purpose of a functional alliance sovereign is to lift the AA above the state of nature Developing civilization increases hard military assets like tech and warchests, but also the promotion of culture, membership count, economics, etc Civilized alliances go to war to defend and advance their strategic interests (i.e. developing hegemonic standing, protecting allies, the "game of thrones" etc) Rogue nations and AAs disrupt forward progress, especially during peacetime, by crippling growth, harassing developing new nations, etc, without any rational long term strategic gain So for the TLDR, alliances used to crack down on rogues alot harder in the old days because conflicts tended to be more controlled in nature, and more directly based on large-scale political interests. Nobody liked rogues because no one wanted their high infra nations getting nuked while trying to build warchests, nor do you want new nations getting harassed while trying to build wonders. Universal cooperation against (and condemnation of) rogues was more of a thing. These days, there has been an effort among some political powers to use rogues as part of their strategy, or to shelter or aid rogues. For example, AM supported Ericsw123's attacks against us in June because it hurt warchest development. I assume they thought of it as softening us up down the road, or perhaps trying to trigger a losing war for ISX. Others simply turn a blind eye when convenient. These days, with rogues running around left and right, and AM outright cheering people like Khan, we need to put the foot down on what we consider terrorism (support of rogue attacks for political ends). We did this with Methrage, and now we do it with AM. If we fail in the effort, then we feel too much of a precedent is set, be it for future attacks against ISX, as well as attacks against our allies. We will not succumb and live under the equivalent of servitude to the whims of rogues. We will fight this threat until it is no longer a threat, or we cease to exist as an alliance.
  9. Morality doesn't exist in a vacuum. For it to have meaning it needs a moral people. For a moral people to survive, it needs an army to defend it. The Imperium was once 200 nations, formed from the merger of ancient alliances like MCXA and LoSS. Internal weakness gnawed away at us, while hordes of barbarians laid siege to our nations. We are a fraction of that size today but more united than ever before. Moral decay sprung from the downfall of order. As social cohesion weakened, a downwards spiral took place with wars looking increasingly meaningless to the average nation. It's not a new thing. Over the course of history we have seen cycles of building and destruction, of decay and rejuvenation. If war was a symbol of power, then rogues would rule the world. Instead we find that even the most aggressive alliances will usually try to justify their wars somehow. This is because the will of the people leans toward peace and prosperity, and only fighting wars when it can't be avoided. Moralists, barbarians and rogues all expend their influence and power when they fight unnecessarily. In the case of the moralists, there tended to be unnecessary self-limitations and arbitrary rules that weakened them in the face of competitors. Regardless of good intent, they sometimes had a bad outcome. Oftentimes moralists made themselves weak with predictability, chief among these being the way they signed treaties. The game of the aggressor was to target a smaller mdoap ally in order to trigger a war that didn't include the targeted AA's allies. For example, when Supernova X was hit by Doom to trigger Polar during the Doom War in 2014. A reverse scenario happened in 2016, when Polar hit SNX (protected by Doom Kingdom), but we didn't call in DK and instead received the diplomatic assistance of another ally. So the game of the future is unpredictability... to be a moving target and hard for an aggressor to pin down. A moving tank is alot harder to hit than a fixed bunker.
  10. I fought Mushqaeda myself, my goal here was to align the moral tradition with material analysis.
  11. Note: This essay requires a basic understanding of the principles of civilization laid out in the Meaning of Freedom. Back in 2016 I briefly suggested what could lead to a revival of moralism here: "I do think that any rejuvenation of moralism won't be by that name or necessarily looking much like Dajobo's NpO or the Cult of Justicia, but will instead be a result of tired nations choosing for themselves alliances with stable and codified FA approaches." My comment was ignored, but as the subject came up recently, I thought this would be a chance to discuss my thoughts on the issue. When the concept of Realpolitik comes up, images of immoral Machiavellian plots and shady back-alley scheming no doubt comes to mind. But when we examine the origins of the term... Historian John Bew suggests that much of what stands for modern realpolitik today deviates from the original meaning of the term. Realpolitik emerged in mid-19th century Europe from the collision of the enlightenment with state formation and power politics. The concept, Bew argues, was an early attempt at answering the conundrum of how to achieve liberal enlightened goals in a world that does not follow liberal enlightened rules. This essay will primarily address the bolded text above: If we accept that the Imperium represents a form of post-revolutionary enlightenment, then how do we advance our way of playing in a contemporary world that has often rejected morality? What is morality? The Producerist Renaissance Producerism represents a renaissance of classical CN materialism as first interpreted by Vladimir, from the viewpoint of the modern liberated tech producer and our upper-tier supporters. At first glance, materialism and morality wouldn't seem to share much in common. The Moralism described during the Cult of Justitia era was often divorced from an analysis of material reality. As a result, it tended to lose value as it became a rhetorical weapon used conveniently against one's more powerful adversaries. As wryly stated by one critic of Moralism: Some of the arbitrary positions taken by moralists, such as an anti-raiding stance against non-aligned nations, were based more on feelings than the material reality of the world. In the case of the Imperium, there have been times when raiding ended with the recruitement new members. These new members were then able to achieve a greater potential for economic growth and cultural development than was possible in the dark, dangerous existence of the <5000 NS zone. So, we are not interested in morality without substance. The Threat of the Sociopath However, there were and continue to be cases of nation rulers and even major alliances with a functional understanding of material reality completely divorced from any sort of morality. While the moralists could sometimes be a nuisance, the more sociopathic members of the global community would prove to be a real threat. On a more isolated level, rogues like Khan understand how to leverage their upper-tier warchests to cause maximum destruction to smaller nations. Bands of pillagers ranging from Mushqaeda to Monsters Inc have dominated much of the political discussion over the last few years. Wars like the Plutocratic War waged against the Imperium caused much more lasting damage that took months to repair. From the perspective of a sociopath, why attempt a productive existence when one can wreak seemingly unlimited destruction? The answer is the fact that according to most studies, more than 95% of the population is not sociopathic. The majority of nation-rulers are loyal members of their alliances, follow the rules, and otherwise participate constructively. Although many nation-rulers don't necessarily understand advanced concepts like material analysis, they intuitively understand the basics related to it such as the need for mutual stability in order to grow their nations. National Self Interest While individuals have different preferences, desires and goals, all nations have the same basic self-interests as outlined by Vladimir: "The self-interest of every nation is to remove itself from the state of nature: to give up its absolute freedom with the resulting removal of perpetual terror. It is in doing this that the individual nation will naturally come to sign a social contract and band together with other nations in an alliance, which allows them to concern themselves less with the matter of survival and instead concentrate on achieving their potential in other fields." The sovereign is charged with the necessity of lifting member-nations out of Chaos, the state of nature: "The sovereign thus becomes the centre that the rest of the alliance revolves around. It is a sovereign and only a sovereign that can have the strength and authority to provide stability in the face of the natural conflict that goes on all around it, both inside and outside of the alliance." Realpolitik as defined by John Bew is inseparable from morality. Our enlightenment is centered around the idea that progress is based on the "forward march of civilisation against the barbarism of absolute freedom." Our first duty therefore is the protection of our comrades, whether we are an Emperor or a new recruit, this duty remains the same. Even when the use of military force offensively is necessary, it is predicated on self-defense, which is why the Casus Belli is required to explain why an offensive war is necessary to our collective defense. The Conditional Treaty A war of aggression should not be unconditionally supported. One of the major problems with the treaty web is that a series of MDoAP links together alliances in a way that can drag an otherwise unobservant alliance into a conflict that isn't in its own self-interest. Alliances should never find themselves baited into joining a conflict, nor should they be unthinkingly chained into a conflict some distant ally of an ally started. The term meatshield came into use because of the tendency of some alliances to support a treaty partner unwaveringly without regards to the context of the operation, thus dissipating resources and weakening the membership. ODoAPs and MnDoAPs (nonchaining) tend to be wiser. In the case of the Imperium, we will always provide some level of support to allies, whether diplomatic assistance, rebuilding aid, or military action. However, we have no intention of ever being dragged into unwinnable conflicts with unclear political objectives at the cost of our own membership. There are of course risks inherent with the conditional treaty approach: One can find themselves isolated in the event of a "curbstomp," and it takes a high level of activity to maintain the alliance against an attack. Many alliances choose the "meatshield" path because it is easier, but in doing so they cede a certain degree of their sovereignty, and in effect, sacrifice their own ambitions to become a satellite. However, with active leadership in place, a reliance on conditional treaties provides increased political flexibility and the opportunity to pursue a morally consistent realpolitik agenda. This means a membership that is less prone to war fatigue and more willing to fight when it really counts. Increasing Civilization In an ideal world, all major political actors would act in the same manner the Imperium does. However, as John Bew noted, we find ourselves trying to advance enlightenment goals in an world that is sometimes outright hostile to them. Thus our realpolitik stance is our attempt to navigate the dangerous politics of CN, true to our principles, without being stomped out of existence. The Imperium was formed from the merger of ancient alliances like MCXA and LoSS. As we defend and advance this tiny surviving faction of civilization, we have found that morality and realpolitik have organically grown intertwined from the success of the stability we imposed in our corner of the world.
  12. I've never denied adhering to Vladimir's original tenets. However Francoism as a whole is an ideology tailored to the history and material situation of Pacifica, the Imperium needs it's own analysis. Producerism firmly re-establishes the idea of the alliance producer being the primary unit of value, not raw Nation Strength, because in CN the producer also represents the means of production (they are not separate as in RL). We consider casualties and nation-strength to be more or less irrelevant. We prefer a disciplined, ideologically unified alliance over a larger one. This is why we consider ourselves to be more powerful today than when the alliance founded with 10,000,000 NS.
  13. @ScottPresler Please no, it's one sellout judge dont punish the rest of us

  14. *That just means there were inherent contradictions within MI6 govt. The charter stating one thing, and Chim doing another is not a stable arrangement. It creates inevitable power struggles. This is aside from Chim's personal qualities which I am well aware of having served under him in the IAA. That's a much different situation than an autocratic democracy in which the sovereign explicitly has absolute ruling power assuming he represents the collective will of the masses. *"Growth for the sake of growth" represents the situation in many alliances where members mindlessly push upward in NS buying infrastructure without a clear objective. On the other hand, we have tech producers in the Imperium with multi-billion dollar warchests. Sure, they could grow, but that's not part of our doctrine. The opposite of cancerous growth is not stagnation, it's a strong, healthy organism. A lean, mean fighting machine. *I accepted the Marxist definition of feudalism, capitalism, and socialism, and such stages do not exist in CN. I suppose I could describe parallel stages of development in CN, but being that Producerism is possibly the most scientifically advanced and evolved system, describing inferior systems doesn't seem a priority except so far as to identify their weaknesses as potential adversaries. *Tech bartering is a primitive form of economy and one which the Imperium has long since advanced beyond. Our system is centralized and operates according to the motto "from each according to his ability, to each according to his deed." Imperators are expected to contribute to the alliance, not just during wartime, but during peacetime as well, because war and peace are the same thing. *Anyone who thinks the Imperium hasn't been tested is a fool. Now, being that we are a soft-neutral, we try to avoid macro wars when possible as there is usually nothing to gain from them. So there is no reason for any rational alliance to put their membership through hell trying to destroy us.
  15. Thanks for the reply. I'll break my response down into several parts since you're covering alot of ground here. *MI6 was a deeply flawed alliance according to Vladimir's own analysis. The single driving force going for it was high activity, but it lacked an absolute sovereign or any kind of dicipline for that matter. The fact that it attracted many of the more toxic former members of Supernova X is noteworthy. I remember making a troll thread in their embassy suggesting a revolution, ironically if they actually had done it they might still exist today. *I don't think you support the assertions you make in your second point. You use terms like feudalism, socialism and capitalism without explaining them, and somewhat ignorant of the fact that OOC societal systems don't apply to CN because the material conditions are much different. I've never claimed to be socialist, capitaist, or feudalist in CN, that's why I invented (IC) Producerism as an ideology specifically developed for Cybernations. *I don't see the advantages of a "capitalistic system of tech barter." If you mean a lassez-faire tech situation where individual alliance members sell tech across Planet Bob, that's not an efficient situation because the tech is not strengthening the position of your own alliance. Tech is a military asset, not simply an item of consumption. *Producerism is not about growth. "Growth for the sake of growth is the ideology of the cancer cell" (one of our key mottos). Producerism is almost the opposite of what MI6 stood for. It is ultimately about control of growth, control of production, and control of all indigenous military and industrial assets. We pay high rates for tech because we see new nations not as tech slaves, but as a military-industrial investment. Producerism is actually designed to survive the opposite of tolerance, it is bred from the savagery of the more than half a dozen wars waged against the Imperium since we founded in 2014. We've incorporated many lessons from rogue entities like Monsters Inc into our own doctrine. We are ultimately capable of surviving even if our entire upper tier is hammered down into the 10k NS range.
  16. I am the Imperium's Man of Steel. Possibly... pm me your situation.
  17. Revolution requires Revolutionary Theory and Circumstance "We are in the trenches. A great battle is raging to which we can all, in some capacity, play a part. Our most recent conflicts have been with us spearheading the assault against those that have wronged us or our allies. In this instance, we are the targets. Not since the July Revolution have we been subject to an existential defensive war. And for that, we must take heart." - Edward Graceford, during the First War on Terror PART ONE: BACKGROUND In the early years of this world, while Ivan Moldavi won the leadership contest in the New Pacific Order (NPO), it was Vladimir who carried with him the ideology of the August Revolution. His essay, the Meaning of Freedom, laid out for the first time a comprehensive material analysis of Cybernations. He postulated that all nations have a fundamental self-interest derived from their existence, and that this self-interest, when fulfilled, would move the nation forward in social, cultural, and economic development. Perhaps the greatest threat to forward progress has been from nations that do not act according to self-interest. In 2010 as a member of the NPO, I wrote Return of the Lulz, I pondered the return of Lulzists on the global scale and the decaying effect this had on global politics. Vladimir also briefly addressed the decline of political self-interest in two essays titled The Existential Threat. But wasn't it in the self-interest of Mushroom Kingdom and others to suppress the growth of NPO? It was certainly so for the political leadership, but in the end NPO prevailed because of their focus on material analysis. Pacifica's adversaries simply didn't have the ideological focus to compete long-term, and typically wasted resources on frivolous military expeditions. In essence they became purely reactionary forces, driven by fear of NPO resurgence. Pacifica's status as number one alliance today is something every alliance leader should be studying, not only from the perspective of ambition but also survival. We cannot merely react to the situation, we must align ourselves with the ongoing march of history. Battle of Junkagrad, Spring 2016 PART TWO: THE BROWN TEAM Around the same time as the Great July Producerist Revolution in Supernova X, the Libertarian Party of Cybernations (LPCN) was founded by Methrage aka Sephiroth as a means of protecting a loose band of rogues from sanctions that occurred on other teams. While in principle much of the LPCN was a good idea, as the Non Aggression Principle is usually conducive to forward development; in practice the movement lacked any focus on material analysis. If we accept Vladimir's premise that all nations have an inherent material self-interest, then we must deduce that rogue activity is antithetical to civilized development. The destruction caused by Methrage's errant ideology is almost legend today. The Imperium alone fought three wars in defense against his version of the LPCN, and this is not counting other wars involving GATO, Kashmir, and many other alliances. Some of these wars had to do with sanction wars in defense of rogues like Thorgrum, who Sephiroth protected as part of his grudge against Kashmir. Other wars, such as the First War on Terror, began with insane declarations of sovereignty over the Imperium, when he demanded he replace me as leader. Ironically, in the end, I was chosen to replace Sephiroth as Supreme Triumvir of the LPCN. The Victory of the Imperium against irrationality on the micro-political stage mirrored that of Pacifica in macro-politics, shedding light on the validity of Vladimir's earlier analysis. The Libertarian Party of Cybernations is currently discussing this analysis and reforming in the direction of national self-interest, rejecting roguery and emphasizing deterrence and non-aggression. PART THREE: THE WAY FORWARD Several aspects of the modern LPCN should be appealing to small and mid-sized alliances seeking mutual defense while remaining independent from macro-political wars: ODOAP confederation: The LPCN serves as an ODoAP confederation, in which member alliances are able to support each other against rogues and other threats. LPCN alliances are not expected to fight on behalf of other signatories if they feel unable to meaningfully contribute towards a strategic victory. There is no risk of being dragged unwillingly into complicated macro-political conflicts. Coordinated Brown Team voting: The LPCN triumvirate coordinates on senate voting with the objective of electing multiple brown team senators. These senators then coordinate to implement positive economic proposals, while protecting against aggressive sanction wars. Political Stability: The triumvirate is currently composed of Immortan Junka, Rukunu, and Sigrun Vapneir. New triumvirs are selected either by a 2/3 vote or via nomination by a resigning triumvir. This creates a stable bloc environment without sudden radical political changes. Diplomatic Strategy: The LPCN seeks to have individual military treaties across the entire spectrum of the treaty web. This frustrates and complicates the aggressive intentions of potential attackers. It also allows members of the LPCN to chain into macro-political conflicts if it is seen as being necessary to the security of LPCN signatories. But our main goal is to establish long term stability for growth and prosperity. The Libertarian Non-Aggression Principle is a fundamental value of the LPCN. Signatories are asked to not engage in aggressive wars against major alliances without a concrete Casus Belli or treaty activation. In the case of a global conflict, we urge signatories to consider the validity of the original Casus Belli that triggered the war. It is suggested that signatories pursue ODoAPs and MnDoAPs to avoid getting chained into bad wars.
  18. @realDonaldTrump Hail the Emperor! Down with the liberals and oligarchs!

  19. RT @TEN_GOP: The Huffington Post deletes article saying Trump was right about Sweden. But no worries, we saved it for you. #CPAC2017 #CNNL…

  20. RT @udouseless: #BOYCOTTSTARBUCKS https://t.co/QgCXH5ugFG

  21. Libertarian Socialists and early Producerists meet, circa Spring 2014 The roots of Producerism began in early 2014, following the end of the Disorder War. Having been removed from my position as Hand in House Baratheon, I was free to devote my energy to ideological development. Forming the Revolutionary Order of Cybernations, I managed to pull together about 15 nation leaders ranging from both left and right on the ideological scale. Our discussions regarding Francoism and the state of Cybernations helped shape the early development of Producerism. After I joined LoSS, some of us managed to resurrect the SHADOWS... an old elite MILCOM unit separate from the chain of command... although at that point in time, we only had a handful of volunteers. We transferred the SHADOWS to the post-merger Supernova X, which grew to about two dozen members. the SHADOWS became both an elite military force as well as state security organization. We struck at rogues who targeted our allies, and developed dossiers on hostile adversaries. Because of our earlier discussions, we also signed with the Libertarian Socialist Federation. SHADOWS officers in Supernova X, circa Autumn 2014 Unfortunately, the SHADOWS was suppressed by the Triumvirate, and I was sent into exile by the corrupt government. We lost alot of good operatives in the Doom War, but a few loyalists remained during the months that followed. Producerism was finally implemented in a formal fashion during the July Revolution of Supernova X, during July 2015. As a result of the Revolution, the early beginnings of the modern Imperium established a Transitional State by popular Referendum. Former SHADOWS operatives formed the mid-level backbone of the new Producerist State, while Galerion and Edward Graceford became new recruits and earned a place in senior leadership. Micro leaders meet at the SNX forums and discuss Producerism, circa Summer 2016 The Post-Revolutionary government took it's current form during the January Referendum, which established an Order-style Imperial Command. In the months that followed, numerous wars took place, however following each war the Imperium fine-tuned it's doctrine and expanded the Interstellar Program to more free Nations. Following the Second War on Terror, which began as a result of yet another war of aggression by Monsters Inc and Methrage, a peace treaty was established between Producerists and Libertarians which finally brought peace and unity to the Brown Team. Libertarian Party of Cybernations guerrillas, circa December 2016 Libertarians and Producerists agreed on several common ideological traits, such as the importance of alliance sovereignty, the cautious use of Brown Team sanctions, and the need for cooperation between independent alliances. With the increasing prevalence of rogues and destabilizing actors, Libertarians and Producerists work together closely to secure and monitor the Brown Team. The LPCN militias combined with the formidable strength of the Imperium will pose a significant deterrence to future shenanigans. Miniature statue of NPO's Vladimir left at Demilitarized Zone Checkpoint, circa December 2016 As we march forward from the lessons learned during the last three years, we find ourselves more certain and resolute than ever: Producerism (and Libertarianism) has been proven a success despite the repeated attempts of our enemies to destroy us, both inside and out. We find ourselves in a unique position to study the wisdom of earlier Revolutionary leaders, while our feet remain grounded in the reality of the present. We each have in our hand a pen, we need only to write the destiny of the future.
  22. RT @omarbula: Helping @realDonaldTrump confront #MSM is perhaps one of the most important ways in which each one of us can contribute to th…

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