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Rayan Thomas

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Everything posted by Rayan Thomas

  1. Supported. TE life is short, so don't waste $2 (multiplied by population) of Income
  2. Maybe a Guerilla Ad Campaign? Each major alliance could print out Flyers with TE's web address and QR code as well as their forums address/QR code...
  3. Hello all, you may all be thinking "Oh Great, another stupid proposal that I don't want to think about/is not realistic" I have thought over this and reviewed what Tournament Edition is about, War. I feel as if there isn't enough WAR or War Tactics in TE. I propose WAR TACTICS! Firstly, War Tactics can add a whole new strategy to the game. Each Tactic could have an effect on the outcome of wars, economy and the nations. Secondly, It would make people THINK about how to use their Tactics for war. :nuke:PROPOSED TACTICS!! :nuke: Blitzkreig- The BEST for War. POSITIVE +20% Soldier Efficency, +4% NS, 12% More Damage by Cruise Missiles, +2% Higher Success rate for Battles, Tanks do 1.5% more damage NEGATIVE (You didn't think it would be THAT good did you?) -17% Total Avg. Income, +4% Military Costs (Upkeep and Purchase) Guerilla- Good for Weak Nations in Perpetuel War POSITIVE +25% Soldier Efficency, -13% Soldier Costs (Upkeep and Purchase), Guerilla Camp Improvement is 50% Cheaper NEGATIVE -6% Air and Naval Battle Battle Success, -$3 Income, Intelligence- For those Nations who want to know everything! Ineffective for those who don't. POSITIVE Spies are 20% Cheaper, Intelligence Agency improvement is 20% Cheaper, Spy Ops have a 3% Higher Chance of Succeding NEGATIVE Spy Cap raised by 1, Nuclear Weapons have a 2% Chance of Failing (Thwarted due to a security breach :awesome: ) Normal Tactics- For those who HATE change and want to stay the same POSITIVE Same as Always NEGATIVE Same as Always Peace- For those who don't like war POSITIVE +5% Economy, +1 Environment NEGATIVE Battle Odds drop 5%, Nukes cost +$10,000, Soldiers are 15% more Expensive (Upkeep and Costs) Full Reserves- For those who want to achieve Total Dominance over their Opponents very quickly POSITIVE Maximum Troop limit raised 3%, +1 Troop for every 2 Troops bought, +6% Higher Battle Success for the first 2 Days of War NEGATIVE -2 Happiness ($4) if 20% of Total Troops die during the War (Effect lasts during the War), -2% Battle Success after first 2 Days MORE TO COME! :war:
  4. Wish good ol' Sahara could get involved in this, but that war with SUN and the NAO killed us. Good luck Citadel. Because I'm sure those Hamster Missiles are Animal Cruelty
  5. Help my friend, he is only new and needs help. http://www.cybernations.net/nation_drill_display.asp?Nation_ID=519041 He has 4 Slots
  6. Back to the Battlefields... Hail the NDO! Down with SUN and the NAO
  7. I still have 1 Trade slot open! Get in quick!
  8. I have 4 slots open. The Republic of Tropico would love to do some tech deals with any nation(s) interested. My Nation- http://www.cybernations.net/nation_drill_display.asp?Nation_ID=507748 Please PM me if you wish to perform this trade.
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