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hartfw

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Everything posted by hartfw

  1. [quote name='Clash' timestamp='1357580830' post='3072465'] I'm getting tired of stupid long posts, and I'm sure most everyone else is too. We appear to have very different ideas of "safe." I think safe is hitting an alliance you know you are going to kill, when you have much bigger nations, and you are suckerpunching them when they aren't looking. That's the safe move. It's what everyone does. According to bcortell you do 500-1000 ns damage to the other guys before they do any to you. THAT is safe. By your own count you had a lot fewer defensive wars than offensive wars. Again, that's safe to me. You aren't going to take as much damage as the other nations are. You chose the wars, not them. Well, in this war the number of offensive and defensive wars should end up about even. There was no safe advantage like you took - TWICE. You are not going to convince me that a straight up war is safer than suckerpunching someone twice. You guys nuked and didn't get nuked, that's safe. I don't think you even remotely putting in a good argument. Like, don't talk about muskets, that's just cluttering things up. There were no "turns" in this war, it happened all at once. There were turns in YOUR war - you took first turn, twice. We really do appear to have diferent goals in TE. [/quote] The WD war was a terrible war. But not because it was guaranteed to be lopsided, again they had more NS, more nations and the ANS advantage wasn't large. ANS, nations, and nukes were all closer then this current affair. And a good portion of our nations hadn't done TE before. It was terrible because they didn't fight back except where they found the least amount fo resistance at all, making what could have been a decent war into something considerably less so. This war hopefully will be a great war, you two can really have at it if you let yourselves. But at least to me, there is a clear softness and safety of having your nation not attacked until you know exactly when it will be. If that softness and safety is needed for you to enjoy TE, well then I guess I'm glad you found someone who is so eager to have the same for them. But its not a trait I look up to or would brag about like you have been.
  2. [quote name='Clash' timestamp='1357575075' post='3072435'] So much to answer so I'm skipping parts of it. Those stats come before you sucker punch the other alliance with quads, make sure you pick all the intial wars, etc. So actually I don't think they are the most accurate at all. The stats I used come after you got in first attacks. You guys were already stronger and they were already weaker. Each side in this war has fought back a lot harder than WD did with you guys. I hope you aren't going to try and argue that? Already in this war, each side has fought back much much harder than WD did in your entire war. Well I think was more like they were utterly unorganized and had no plan at all, which means they do almost nothing, except for a couple easy to win wars. Occam's razor hard at work. Those are all the counters you got, really? We have a lot more than that on a nation-by-nation basis. What bcortell said, I just threw someone in so our little nations - who kind of sucks anyways and are usually inactive former unaligns - had someone to fight too. we had 9 molre nations than RE so I picked an alliance with 11 nations. Meh.. What are you talking about? Did you not look at the war screens? We blitzed each other, it wasn't just one-sided. This argument that someow sucker punching an unorganized opponent first makes for a better war than hitting someone who is very organized, expecting you and hitting you back, is just silly. For competition's sake, it's not even close. I don't think there was going to be much of a surprise. Stelios and I were in the same channel watching the OP wars start. We knew we were going to be hitting each other. So what we should have hurried and blown off the football games to attack at noon? Blasphemous! I think you guys think a good war is a curbstomp. Thats what you did against WD after all, and apparently it's all you ever want to fight. Well I think those are the wars that really kill the game. I'll stand by what i said: Across all alliances involved, from top to bottom, this war will be a LOT more fun than your war was. Why are you guys so afraid of a straight-up fight? That's the way I see it. [/quote] I think your making my point. The initial blitz was where considerable damage was done. Instead, both tW and RE choose to assure that the one other AA that could initially blitz them and do that much damage wouldn't. Its pretty simple. Its much safer to have your alliance hit when you know its coming, you can't bother arguing otherwise. Its much safer to keep building knowing that this won't come until the prearranged time. tW and RE made sure to make sure that neither got sucker punched. Instead, they told their opponents when to line up defending troops, collect before hand, swap in as much military improvements etc. You took the safe route. Don't pretend otherwise. Your blitz you sent out and yoru blitz you received wasn't a blitz. It was lines of soldiers with muskets waiting to fire in turns. Maybe better for casualties, but not intended for maximum damage -- how can it be when its arranged to coincide with maximum defense? You considerably dulled the initial impact of war for both alliances involved. And adding ridiculous comments like why are [b]you[/b] guys so afraid of a straight up fight is sad. We haven't complained about being included, (just refuting the claim that you have the moral high ground for not blitzing). We, or at least I, are saying that you were afraid of getting sucker punched and hit. Or not ballsy enough to hit RE and take it to them. It is [i]war[/i]. Either way, now you sound like Stellios, might as well just add a no u. But since you took the safe route and built up until now, you should have robust nations to gentlemanly war each other with, and I wish you the best in making it the bloodbath it can be.
  3. [quote name='Clash' timestamp='1357561398' post='3072392'] I heart scytale! Y'all know, since every other alliance ducked the two of us up to now? I'd have to say that this war was mostly arranged by all y'all lol --- Since you have questioned my manliness, and I happen to have stupid free time right now, and I'm a night person anyways who happens to be really bored for something to do, I shall now begin to crush you with the twin iron grips of reason and math. We shall begin by comparing your war with ours to see who is really more manly. First of all, stats: These are our stats from last updated: 1/7/2013 5:25:58 AM Roman Empire: 53 nations | 46 active | 392,062 tot ns | 7,397 avg ns | 121 nukes Warriors: 61 nations | 46 active | 364,994 tot ns | 5,984 avg ns | 58 nukes Hey we've actually closed the pre-war avg gap a bit, wtg us. However, they do have 2x+ as many nukes as we do. I think our stats certainly look a lot better than yours does. This is pretty much an updeclare for us, and you pretty much declared down. As a matter of post-fact, the results of your war ALONE say you didn't fight people tough enough. The pre-war stats just back that up. According to the war screens, you guys got very few return wars. However this won't be a problem in our war (even though Stelios won't send ME anyone to play with), seeing as how we will probably get about an equal number of offensive and defensive wars. I'm pretty sure you can't say the same about your war. Yet more points: 1. YOU used nuclear weapons against nations you knew absolutely could not nuke you back. I expect to get nuked repeatedly in the wars I declare. Can't say the same, can you? tW > MH 2. YOU fought an alliance with no nukes. WE are fighting an alliance with twice as many nukes as us. tW > MH 3. YOU started your war with a blitz against apparently unprepared opponents. WE started our war against people who knew the exact second we were coming for them. tW > MH 4. YOUR war was stopped after a couple days. Three maybe? Not your fault, but still true. OUR war goes at least 5 days under much tougher conditions. tW > MH On every scale ours is bigger than yours - but then you guys are hung like hamsters My manly just slapped your manly upside it's food hole, didn't it? Tl;dr: When all is said and done, our war will have been a LOT more fun than yours was. That goes for nations of all alliances involved and on every tier. Your war seems to have not even been fun enough for you, much less the alliance you hit down on. On the "total fun" index, this war slays every other war this round by a longshot. tW > MH. [size=5]...also: [b]WE ARE MORE MANLY THAN YO[/b][/size][size=5][b]U. tW > MH.[/b][/size] [size=5]Do the Muscle Hamsters know the meaning the of word "scoreboard?"[/size] [size=1].....of course you do get to say you're in this war too...[/size] [/quote] Those war stats still aren't very accurate for us. 12/28 Pre-war W.D 16 nations, 13 built, 59,861 NS, 4275 ANS excluding 0 infra nations (numbers above are off) M.H. 10 nations 10 built, 50,777 NS, 5078 ANS To me, thats pretty close. Taking an 800 ANS advantage but giving up 3 extra nations and 9k NS. I won't say that the fighting back made it a great war because it didn't. War Doves centered all there counters on 2 smaller nations, adopting the strategy that they would rather win versus 2 lower nations and lose badly in 8 then fight all 10 close. But along with the above correction, it also didn't end after 3 days -- it picked right back up with fresh declares on the 3rd. And again it would be pretty silly to hold the unexpected server downtime against the declare? And immediately at the break of peace, we were back at it, fighting against Skaru in what is either a raid or defense of their declaration on us 24 hours earlier. We're not sure because they still aren't sure. But the thing is, more then anything you are right that it was a blitz. Thats how you do maximum damage. You can say you didn't blitz nations as an argument for how well your hung. But both of you did grab other AA's and blitzed them in this prearrangement, so its not entirely true. (Something I don't begrudge ) And while it sounds good to say we are presetting a war versus each other so the other person will be able to fight back more. [b]But the result is you also aren't blitzed[/b]. They aren't blitzed. And you can build without worrying about the fear of an incoming attack up to the minute before the war starts. So to everyone not in it, it looks like both parties are playing nice, making sure not to get pantsed and that no one gets completely wrecked -- a win for both. I'm not personally a fan of prearranged wars. This is war, if your really going to do it why are you waiting for when they are set and not blitzing the pre-arrangement. Instead, it just looks like a prearranged war game. But good luck getting those nukes flying at each other, and a war that is worth bragging about it -- this definitely has the potential to overcome the hurdles it is starting from and looking like that.
  4. For all the talk about the breakdown of nations above thresholds, I found it amusing that it looks like the one Citadel nation above 10k and with nukes was missed.
  5. [center][img]http://images1.wikia.nocookie.net/__cb20121029002755/cybernations/images/thumb/0/0f/Flag_of_Sengoku.svg/320px-Flag_of_Sengoku.svg.png[/img] [img]http://img.photobucket.com/albums/v280/Otaku_Fox/ArgentFlag_zpsd7ab73a2.jpg[/img][/center] [center][color=#696969][i][size=4][b]Silver Katana Compact[/b][/size][/i][/color][/center] [center][color=#696969][i][size=4][b](The Return of Yosh Accords )[/b][/size][/i][/color][/center] [b]Article 1: Friendship[/b] The memberships of Argent and Sengoku, as represented by the undersigned Governments agree that we are all best of friends. Fighting against each other, spying on each other or verbal-ling each other without first attempting to resolve issues in a civilised nature is a no-no and will result in the naughty corner. [b]Article 2: Lendin' a hand to your mate[/b] The Governments of Argent and Sengoku agree to help each other out. This can be cash, diplomacy or even casualties. [b]Article 3: Mateship[/b] The Governments of Argent and Sengoku agree to share knowledge about everything that may or may not be important to each other & that may or may not cause harm to ones eyes. We agree to protect each other from bullies and ponies. Especially that crazy old pony loving *&^% stat hugger, Ginger. [b]Article 4: Having each others backs[/b] The Governments of Argent & Sengoku agree to cover each other’s backs. This includes sending guys with guns, guys in blowie-uppie things, guys in flying death-dealers, pointy things, and radioactive pointy things. We especially love helping with radioactive pointy things. So if the bad guys come for either of us, the other helps to blow them to little bits. Fun, huh!? [b]Article 5: Blowing things up with friends, not the mentos & cola kind[/b] The Governments of Argent and Sengoku agree that destroying things is something that friends do together. Rain, hail, or shine, if one friend decides to blow something up, the other friend can choose whether to have fun and help or not. If the other doesn't want to help in the necessary destruction, they may provide assistance as outlined above. [b]Article 6: Yosh[/b] The Governments of Argent and Sengoku will do all they can to ensure Yosh is kept locked in his cage, so that he may never leave again. Further, both friends will help Yosh make his nation fat again. Or keep him down, whatever makes us feel good [b]Article 7: All good things can come to an end[/b] The Governments of Argent and Sengoku agree that sometimes even friends get out of touch. This treaty can be cancelled with 7 days notice, during which it will still be active. If either friend violates one or more of Articles 2,3 or 4 - the other may cancel the treaty immediately. Signed for For Argent [b]Foxchild - Emperor Diomede - Regent[/b] [b]Lowsten - Minister of Foreign Affairs[/b] [b]iamthey - Minister of Finance Otter - Minister of War Omniscient1 - Minister of Internal Affairs Deathman1212 - Minister at Large[/b] For Sengoku [b]Autosave36 - Emperor of Sengoku[/b] [b]RogalDorn - Shogun of Sengoku[/b] [b]President S O - Daimyo of Foreign Affairs[/b] [b][font=comic sans ms', cursive]spacecadet - Daimyo of Internal Affairs[/font][/b] [b]hartfw - Daimyo of Development[/b] [b]dockingscheduled - Daimyo of Development[/b] [b]Gingervites - Daimyo of War[/b][list] [/list]
  6. War was declared then taken backsies. Until tomorrow. [img]http://4.bp.blogspot.com/-Advml2hMQPw/T4AmCEDweBI/AAAAAAAASrE/YzK7P-sBGxI/s640/Hamster+funny+26.jpg[/img]
  7. [img]http://blogs.warwick.ac.uk/images/cknowles/2004/12/28/hamster.jpg[/img] Looks like break is over. Time to go back to warring. Or complaining.
  8. [quote name='NationRuler' timestamp='1344897674' post='3021682'] [img]http://hellomister.com/images/arrested-development-gob-alliance.jpg[/img] One chance is just not enough! Please have mercy, SWORD Overlords! [/quote] Inevitably followed by: [quote]I've made a huge mistake[/quote]
  9. Can we stay on topic? Apparently there are Ninjas that don't like basketball. This is worse then the SoccerPirates.
  10. Draft rage. Basketball ninjas has this. Good luck all.
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