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BlahGory

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  • Gender
    Male

Previous Fields

  • Nation Name
    Erifort
  • Alliance Name
    United Coalition of Nations
  • Resource 1
    Gems
  • Resource 2
    Silver

BlahGory's Achievements

Newbie

Newbie (1/14)

  1. Heh, I'd advise you to read those war guides a buddy of mine sent during EQ... 45:5 or 47:3 is a lot better than what you guys were doing back then (5:45)... But you guys might have changed, because I sure as hell have... Nice to see a mention of you guys again, haven't seen you in forever!
  2. BlahGory

    A Statement

    This is actually a disclaimer for the news blog I was going to publish. I'm going to write some posts and submit them soon.
  3. BlahGory

    A Statement

    This is not meant to be harmful to UCoN in any way. This is made solely to provide information easily to the public that is NOT CONFIDENTIAL or CLASSIFIED. I will not post any news that can cause harm or disgrace to UCoN. I am not the creator of UCoN or Cybernations. I do not own either in any way. Blahgory from UCoN News, signing off.
  4. It isn't always easy to stand up for others in your alliance. When your nation isn't doing well, you might think, "What can I do?" when asked to help your allies. Here's a list of things you CAN do: Trade! Tech and actual trading will benefit both of your nations. Offer support! If you can't help with fighting or by sending troops, just cheer them on in the fight and make sure they know they have a friend. Referral links! Ask for someone's referral link and put it in your signature on other forums and post it on Facebook! Financial aid! Send money so that your ally can recover quickly! If they can build infrastructure back up their taxes will be enough to sustain them. Save funds, tech and soldiers! Send your allies soldiers so that they can have help in the war. Stop the problem at its source! Join in talks with the enemy alliance(s) or nation(s) to help end the war. Remember, your allies need YOU to help in the fight! *** Erifort may join in a clash between alliances soon. We will stay loyal to our alliance and fight for our future!
  5. Erifort is a growing nation that is running low on money. We are getting ready to collect taxes, and have a high infrastructure level. Our goal is to be the head of many nations in a global, realistic alliance. But, like stated before, we are low on money; down to $6,000 to be exact. We invest in lots of infrastructure, but our population is getting too high for our current military. Any action would send the nation into a slow demise. But in just minutes, we went from $299.4 dollars collected in tax, to $4876.6 per day. Financial aid and trades are welcome; we plan to produce fine jewelry while we start out to increase our economy. Our strength is 184.5, with:[list] [*]149.25 (81.04%) infrastructure strength [*]2.50 (1.30%) Technology strength [*]1.28 (0.67%) Military Strength [*]31.50 (16.40%) Land Strength [/list] But we could be so much more! Currently we have:[list] [*]0.50 Technology Levels [*]20.00% Literacy Rate [*]18% Tax Rate [*]22.41 population per mi. [*]64 Soldiers [*]418 Working Citizens [*]482 Total Citizens [/list] Want to invest in Erifort? Technology or money is welcome; troops are fine, but not critical to Erifort. The alliance works much like a real government; laws, salaries (to individual nations), possibly taxes. You will be paid money for a profession like, perhaps, an Alliance news-writer or blogger. No one will be left out, as long as they choose a profession. The professions are needed to make sure people don't join just for benefits; our goal is not to be a big alliance who gives away money. We want to be an alliance that has their own stable economy, with salaries, taxes and other items of economical importance. It is not our goal, either, to attack nations and alliances smaller than us; we all started out at the bottom; now look at where we are now! [url="http://www.cybernations.net/nation_drill_display.asp?Nation_ID=509927&Extended=1"]http://www.cybernations.net/nation_drill_display.asp?Nation_ID=509927&Extended=1[/url] Aid us in our journey; you won't regret it!
  6. [quote name='neviditelne' timestamp='1330829362' post='2932845'] Do you have a flag a seal? a charter anything? Diplomatic entry... My new alliance atleast has a website, flag minister of defense and internal affairs, still recruiting Say if this doesnt catch off maybe you can get a cozy position with me, right now i have a designer remaking our forum [/quote] Shameless plug much? Anyways, I have no idea what a charter is. But my other two cities expired from time, so... I used to have several tanks and lots of soldiers and improvements.
  7. Oh, my. This alliance has been forgotten...
  8. I mean a truce between alliances.
  9. [quote name='memoryproblems' timestamp='1324402391' post='2882619'] Sounds like somebody can't handle criticism well. If you can't stand the heat, get out of the kitchen. [/quote] Seems like you're having memory problems. Try re-reading the post again.
  10. [quote name='paul711' timestamp='1324399492' post='2882592'] I personally like destroying my enemies nations, ask anyone:) Now to your ideas.... TE is as much a political game as it is a war game. That said, just as individuals in RL, each AA has its own views and agendas, likes/dislikes, enemies/friends. Just as in RL it is too hard to get all of the AAs to put aside their differences in order to organize some great war. Your outside the box thinking has heuristic value. Although I may not agree with your ideas I do accept your right to post them. [/quote] You still don't understand. YOU CHOOSE WHO YOU TEAM UP WITH. A large group of small alliances can defeat a small group of large alliances. It just depends on who you choose to work with.
  11. [quote name='New Carnoly' timestamp='1324389130' post='2882540'] You make no sense, TE is about fighting, if you don't want to get attacked, either join an alliance or a better one) or don't play TE at all, then you won't have to worry. [/quote] The whole 'Great Divide' war thingy is ABOUT FIGHTING. It creates a war but stops smaller nations in an alliance from being crushed.
  12. FOUR WORDS: SHUT THE HELL UP. If you don't want to, don't be in the war. I'm starting to doubt the intelligence of the people on the forums. Plus, if you read the whole post, I covered that.
  13. Of course not! I would never force someone to fight for me. Your alliance creates a truce with an alliance by choice, not by force. Did you even read the whole thing?
  14. At least I could come up with this. A nine year old could write this while everyone older than him whines about how stupid his ideas are while they lounge around casually destroying nations. Maybe I haven't been playing as long as you, but I have more reasoning and less... Stupidity. Anyone else?
  15. I have proposed a war idea called the Great Divide. Alliances will team up, and fight together. You are able to have a truce with anyone, but it is strongly encouraged to be out of team since we want to improve relations with other teams. During the war we want to encourage inter-team alliances and truces so that we don't have a full-fledged team war. I am attacked at least once a week either verbally or to my nation about my ideas, but they are set in stone. I have been attacked twice in two days and am now in the $2,600,000 range. I just re-purchased more than my original infrastructure before the battles, but land is the least of my worries. If I cannot defend against simple soldiers, then how can I defend against tanks and cruise missiles? Anti-air defense with an enormous price? No! We have to work together. Stand together, Red Team. We will win.
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