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Dcrews

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Blog Comments posted by Dcrews

  1. Treaties are political tools, first and foremost. I've been beating this drum for what seems like an eternity now, but this is not a friendship simulator. If you want one of those, go hop on facebook and play some words with friends. CN is a game of war and politics, and the people who actually engage in the kind of treaty maneuvering that you describe are the people who actually tend to win at the game.

    I have to agree with this. Yes, it helps to not hate an alliance you're treatied to, but alliances who treaty solely for friendship are doing it wrong. If there isn't a practical element behind it and if you aren't willing to use that element, you shouldn't sign it.

    It just so happens that my allies, are awesome. So there is some enjoyment out of them as well :D

  2. Its

    While you definitely have a point, that's not the type of standard we were referring to with that exchange. Specifically, we were talking about the standard to which wars are literally fought. Working treaty chains, coming up with a battle plan to outplay the alliances lined up against you, strategic dow's that are meant to maximize damage to others and minimize damage to you based on the ties individual alliances on the other side hold, etc.

    Basically, what we were discussing was the fact that chess aspect of war was one of the most important parts of this game, and while it was certainly injured before, its now totally gone.

    To be fair it's been gone for while. You have your friendly neighborhood shroom to thank for the current political climate and the death of "sportsmanship"

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