The bonus resources in this trade circle make it one of better trade circles in Cyber Nations, and will save A TON of money in terms of infrastructure, technology, and military as your nation develops.
Nuclear capable.
Benefits are outlined below.
If interested, reply below in following format:
[quote]
[b]Nation Name[/b]:
[b]Nation Link[/b]:
[b]Resources[/b]:
[/quote]
[hr]
[u][b]Team Color[/b][/u]: BLACK TEAM
[b][u]Resources[/u][/b]
» Aluminum:
» Cattle: [url="http://www.cybernations.net/nation_drill_display.asp?Nation_ID=460247"]Flava Flave of Flavistan[/url]
» Coal:
» Gold:
» Iron:
» Lead: [url="http://www.cybernations.net/nation_drill_display.asp?Nation_ID=126548"]Metacomet of Musketaquid[/url]
» Lumber: {TAKEN}
» Marble:
» Oil: {TAKEN}
» Rubber:
» Uranium: [url="http://www.cybernations.net/nation_drill_display.asp?Nation_ID=460247"]Flava Flave of Flavistan[/url]
» Wildcard [Silver]: [url="http://www.cybernations.net/nation_drill_display.asp?Nation_ID=126548"]Metacomet of Musketaquid[/url]
[u][b]Bonus Resources[/b][/u]
» Asphalt
» Automobiles
» Construction
» Microchips
» Radiation Cleanup
» Scholars
» Steel
[u][b]Economy[/b][/u]
» Income: +$13.5
» Citizens +8.2%
» Happiness: +6.5
» Infrastructure Cost: -35.2%
» Technology Cost: -12.6%
» Land Cost: -19%
» Land Bonus: +38%
» Environment: +1
» Environment Penalty: -50%
[u][b]Military[/b][/u]
» Soldier Efficiency: +42.6%
» Soldier Cost: -$6
» Cruise Missile Cost: -20%
» Nuclear Warhead Cost: -20%
» Tanks Cost: -8%
» Navy Cost: -27.3%
» Aircraft Cost: -15.2%
» Aircraft Limit: +10
[u][b]Bills[/b][/u]
» Infrastructure Upkeep: -23.7%
» Soldier Upkeep: -$0.5
» Tank Upkeep: -17%
» Nuclear Warhead Upkeep: -60%
» Navy Upkeep: -38.4%
» Aircraft Upkeep: -25%