Aluminum,Lumber,Marble,Gems,Silver,Coal,Coal,Iron,Lead,Oil,Water,and Rubber.
Lowers Inf. Upkeep - 18% / Lowers Inf. Cost - 35%
Tech Cost - 5%
Pop. Happiness + 8.5
Citizen Income + $6.5
Soldier Eff. + 38% / Soldier Cost - $6 / Soldier Upkeep - $.5
Cruise&Nuke Cost - 20%
Triples Land selling value / Purchaed Land Area of Nation + 35% / Land Cost - 10%
Cost of Aircraft - 12% / Aircraft Upkeep - 20%
Tank Cost & Upkeep - 13%
Navy Upkeep - 30%
Environment + 1
Bounus Resources:Steel,Automobiles,Fine Jewlery,Scholars,Construction,Asphalt,Rad. Cleanup,Microchips.*With 15 Tech and 90% Literacy
Inf. Cost - 7%
Inf. Upkeep - 5%
Tech Cost - 8%
Pop. Happiness + 8
Citizen Income + 3
Navy Upkeep - 15% / All Navy Purchases - 15%
Aircraft Limit + 10
Global Rad. - 50% / Anarchy - 1 Day
Environment + 1
Sub. & Aircraft Carrier Cost and Upkeep - 20%
How is aiming for all of these worse then aiming for the other combo's? How are the other combo's better?